Sanguine Sentinel

Informant
  • Posts

    25
  • Joined

  1. Quote:
    Originally Posted by Neuronia View Post
    Castle can go to hell.
    Classy
  2. You have to fill up each tier before moving onto the next one. You can earn additional Rewards tokens by buying Points, but it'll end up being a little costly to get up to tier 9.

    Edit:

    Sorry, re-reading your post, i don't think i included nearly enough information. You can't directly purchase Tokens. You earn them for months subscribed and for a few other things, like purchasing Rewards points. I think you get one for ever 1200 points spent (?) but it's been a while so i might be wrong.

    If you have tokens remaining, you can choose what you want to unlock in the tier you're currently in. The places you can put a token will be highlighted inside the circle with a green rim. Again, you cannot unlock anything from higher tiers before filling up the one you're currently in. Them's the breaks, unfortunately.
  3. Sanguine Sentinel

    Freebie Friday

    Quote:
    Originally Posted by T_Immortalus View Post
    It's like a metal fastener production company giving away a single nut and bolt that costs them a pittance to make and they normally make 500% profit on while their main business is huge bulk orders or hundreds of thousands of nuts and bolts.
    "You'll come back for bulk orders once you see what this one bolt and nut can do for you!"
    Nope.

    Edit:
    I'm not mad, just unimpressed and disappointed.
    Unless of course I happen to want/need a nut and bolt, and then...hey, free nut and bolt!

    There's a local hardware store in my neighborhood that regularly puts out coupons for free keys, no purchase required. Keys cost a company, what, maybe a nickel to make? and are usually priced around a buck fifty. A free key isn't usually enough of a draw to get me into the store, but if I'm there, and i have the coupon on me, why not. Or alternative, if i need a key, where do you think the first place I'm going to go is?

    Of course, the hardware store is hoping I will buy something else from them, but they put no obligation on me to do so, and nothing says I can't just take my key and leave. Should I express my disappointment in the hardware store for doing a crappy job of getting me to buy more stuff, Or my appreciation that they conveniently offered me something I wouldn't have otherwise had?

    Eh, I think I'll take my free key with a smile, thank them, and probably go spend that dollar on a diet soda.
  4. Sanguine Sentinel

    Speed

    Quote:
    Originally Posted by Thirty-Seven View Post
    Serious question here since, personally, I just don't get it... no harm meant: how is this fun?

    Regardless of if I understand it, it still is quite the achievement, of that much I am sure.
    The fun lay in the achievement itself. Some people enjoy game mechanics, other people enjoy what they can do with the game mechanics. Speed runs are a meta-game of their own. Actually, it occurs to me that it's very similar to the draw of eeking out every last little percentage worth of performance increase from an IO'd toon.
  5. Binding Shift + L Click to Teleport. I cannot even express how much easier it is to move around now and teleporting is practically as easy as any of the other movement powers.

    And /Suppressclosefxdist x has been a life saver on the relative low end computer I play on.
  6. Quote:
    Originally Posted by Kodoku View Post
    But with your suggested change, the value of any procs placed in that power will continue to diminish as I attempt to reduce the cooldowns of other powers.
    The suggested change has...uh...changed since the first post. PPM will not be based on global recharge, only slotted recharge. Read through Synapse's posts for more information.
  7. It is important to note that LotG is a special case and you can have five LotG 7.5% recharge and up to five of another set that gives you 7.5% recharge since they are considered different set bonuses.
  8. Five is the short answer, but there are a couple of caveats. See the wiki for more info. http://wiki.cohtitan.com/wiki/Set_bonus

    Edit: Ah, i need to clarify, you can only receive set bonuses for five, but your question is ambiguous so i feel i should mention that you can still get direct enhancement values from as many as you try to slot.
  9. Sanguine Sentinel

    Help a Noob

    Quote:
    Originally Posted by RogerWilco View Post
    Am I correct that I need two Alignment Merits to buy one purple recipe?
    Most of the ones worth having will cost you a good deal more than two. You have other options of getting them (such as using the merits from iTrials, but either way you're going to have a serious investment of time in order to buy them with merits. The way the market is looking now, it would be much easier for you to buy them with inf.

    http://wiki.cohtitan.com/wiki/Catego...e_Recipe_Drops

    click on an enhancement to show you what it takes to purchase them

    Quote:
    I have no clue where the PvP sets come from. It might be totally unattainable for me, I can't find how to get it on the Paragon Wiki. An explanation would be most welcome.
    This is going to sound silly simple but, from PvP. They're drops. You can get these a couple of ways, iTrial merits (it takes a ton of them), Alignment merits (a tone of them), buying them off the market (probably the easiest legitmate way), or through PvP. Actual PvP is probably not the most efficient or enjoyable way to do this, but if you feel like working the system, you can create another free account and let your main wale on them in a isolated corner of a PvP zone. You'll get your PvP IOs soon enough, you also may be shunned by your peers

    http://wiki.cohtitan.com/wiki/Category:PvP_Recipe_Drops

    Quote:
    I intend to use Store-Bought Enhancements for most of the stuff in here, as I have more Euros/Dollars than inf. I've checked and calculated that this build would require somewhere in the range of 4000 Paragon Points. It leaves only a few enhancement recipes and salvage that I'd need to obtain on the Black Market. I can then later slowly replace them with non-store versions and mail the store versions to an alt.
    I would really really really really recommend against this. That's a lot of your own money that you can avoid spending. I can bring in a billion inf with only casually playing the market (5 minutes or so when i log in, and 5 minutes before I log out) over the course of a month and then it's just a matter of being patient while your buy orders fill. Remember, you don't have to have this killer build tomorrow. You've got time before you hit 50 and you can start preparing now, slowing buying up what you need over time. I recommend reading up on some of the basic marketeering guides as, evn if you're not serious about being an ebil marketeer, it will still give you the basic rules for buying what you need for a build.

    Quote:
    I still have Revive in there, because it's a lot better than Awaken + Break Free, and thus frees up inspiration slots for other things.
    Seriously, skip it. Or take it now and respec out of it at 50. I guarantee you, there will always be someone with a rez, or someone who can pass you an awaken.

    Glad to see a new player who's willing to dig in an learn the game. Keep it up Wilco, and keep seeking good advice!
  10. Sanguine Sentinel

    Char Create...

    I'm guessing you're a relatively new player, Uteliukas, in which case you'll find the wiki to be an indispensable resource. Check it out at http://wiki.cohtitan.com
  11. Quote:
    Originally Posted by Gangrel_EU View Post
    But the same can happen for a new player in CoX who spends lots of time in Icon swapping their costume around. Hell, before WW/BM came out, i remember giving players inf so that they could buy new enhancements just because they would go red when they next level up. And this was for the player who *didnt* spend ages in the tailor!

    Has stuff changed since then for CoX? Yes it has, and for the better... but it hasn't always been this way
    For me, i don't think it's the fact that you have to pay for something, per se. I mean, it is, but...gah.

    Not all enhancements are the same, and you don't necessarily want the same ones as the guy next to you. So having a repository where you can buy them is ok with me. It lets you make choices. Putting them in a store is just sort of a natural result.

    But lets face it, in those other MMOs, who doesn't just level up, and buy all the skills anyway? I tried to think of a cogent metaphor for this but i litterally cannot come up with a real world equivalent for something that everybody uses and that people are charged for piecemeal for absolutely no discernible reason. It seems like it's there to give you some sort of choice but that's a complete illusion as everyone takes everything regardless. Why not just give me my new skills when i level, or at the very least new ranks? It seems like its just a nonsense mechanic that keeps getting put into new MMOs because some other MMO did it that way.

    I do kind of wish that i didn't have to buy a whole new set of SOs every 5 levels though. That can go away if the devs feel like it and it would be ok with me
  12. Sanguine Sentinel

    Savoring CoH

    Ah! I have literally NEVER stepped foot in Striga. I'll definitely add that to the list. I had Monatgue on the to-do list but i didn't even know there were other contacts in the midnighter club, people use that place OTHER than just to get to Cimerora? go figure!

    Quote:
    Don't run the Dr. Graves arc.
    Ha! now i'm curious
  13. Sanguine Sentinel

    Savoring CoH

    Hmm, I'm deliberately staying away from the Hollows this run. Unlike some of the newer content (and to be fair some of the older content) I have played the hollows to death with my slew of characters around level 15. First ward sounds interesting though, and I'll have to put that on my list. I've never seen anything there before.
  14. Sanguine Sentinel

    Savoring CoH

    I started a new project.

    I'm a returning playing from a couple years back and I've got a grand total of one 50 and a boatload of alts. Recently, I've found myself blowing through mission texts on my new characters, feeling like I've already read it all once, why do it again?

    So when i rolled a new KM/WP scrapper i figured i would rush through the early game as usual, but i decided to run through Twinshot's arcs for the badges and for some reason this time i slowed down to read the fluff and...hey, some of it is actually, well...entertaining. Go figure.

    So I've decided I'll take it slow with this toon. Enjoy CoH rather than just trying to push for the level cap. Grab all those mission badges. Actually read the missions text. Level lock when I have to to prevent missing out on the arcs I want to do and generally savor the experience. Right now i'm level ten and starting to branch out into Kings Row (who knew it still existed!) and seeing what I've missed.

    So here's what i need. What's some of your favorite content? Where are the clever, entertaining arcs hiding? What do I simply HAVE to do, in your opinion, starting with an emphasis in the low levels (cause that's where I am!)
  15. I 2nd the people. I love the people i play with. They're generally all awesome people who are more than willing to forgive my mistakes and help me improve.

    Developers who listen to their community and respond, whether by including new content, making changes, or letting us know why they didn't

    SKing/Exemping is a big one. I don't have to have a different toon for every friend i play with, i can just join with them at any time! This is brilliant, way underrated and taken for granted in CoH.

    How i look is irrespective of how awesome (or lame) i actually am. It takes you to the end game in some other MMO's before you look cool, and even then you may be stuck looking cool, but no the kind of cool you want to look like, or having to sacrifice visual aesthetic for performance. I hate that.

    Not having to buy 5 ranks in the same skill over the course of my characters life. I had forgotten about how that one Blizzard game, and that other one with hobbits and elves etc. and the new one IN SPACE! all made you do that. I was at a friends house playing the aforementioned SPACE! one. Having to buy the second rank (wait...having to spend in game currency on new skills ANYWAY is plain stupid) in one of my skills caught me off guard and elicited a "What?! isn't this 2012? Aren't we past this silliness yet?" from me. Seriously, is there a point to that?

    Loads more. I remember playing and about a dozen times in a 2 hour session i kept asking myself "why on earth is a new MMO using these stupid 'features'? haven't we gotten past this by now? For pete sake, i still have to PICK UP LOOT!"
  16. Sanguine Sentinel

    IOs locked

    If you're coming back as a Premium, IOs may not work for you. You need to either be a VIP, pay for a Invention License through the Paragon Market, or have enough Paragon Rewards Tokens to open up the lifetime license perk.

    In case none of that makes sense this should help fill you in: http://wiki.cohtitan.com/wiki/Paragon_Rewards
  17. Quote:
    Originally Posted by Techbot Alpha View Post
    My pet hate? PuG DfB trials, which I picked up again due to rolling some new lowbies.
    I concur. I Just came back after about two year away and when i first ran DfB we ran with a good team that picked up all the badges and i thought "this is cool, what a nice addition!" since back in the day everyone was just running sewers anyway.

    That was the last time i saw a competent team for that trial. Just to entertain my curiosity i often check badges on people who i'm teaming with, and reliably, 90% of the people i see on DfB, regardless of level, have only a handful of badges, guess which ones?

    I think we're training newbs how not to play the game here
  18. Welcome back from a fellow CoH prodigal!
  19. In that case, yes, that $50 should net you your 3 tokens
  20. You get one token for making your first purchase of PP, and you get one for ever 1200 you buy, but you do NOT have to buy them all at once.

    So, i think $5 is 400? so $15 would net you 1, $50 should net you 3, with a third of the way to a fourth, plus one if it's your first PP purchase. Also, you get a bonus for buying in bulk, and that bonus also counts towards your next 1200, but i'm too lazy to do the math on that at the moment.

    You would need to have at least 35 token to start drawing from the tier 9 stuff (so 36, i believe) and at that rate of purchase you would need to drop somewhere in the way of 435 bucks if you're starting off as a Freebie.

    Someone feel free to correct me if my numbers are a bit off
  21. To the OP

    I'm in a similar situation. played back in the day, came back because it was free and i found i wanted some of the perks. It sounds like what would benefit you well would be buying a copy of GR, which would give you another month (including that last reward token so you can use global) and access to all the GR stuff, EVEN IF YOU GO PREMIUM (with some exceptions, see the wiki I suppose).

    I got my copy online from amazon for $1 and you can find similar deals out there if you dig (just make sure they're new, factory sealed).
  22. I'm working on slotting my Emp defender now that I've got some wealth. She's my first (and only as of now only) 50 so i'm not terribly experienced slotting for performance, but I've done a little research and i just want to run it by the experts to see if I'm on track here.

    I'm slotting for heavy recharge set bonuses and i want to hold onto those set bonus even if i exemp down (i like helping the lowbies so exemping isn't a rarity). My thought is that the recharge bonuses (and other set bonuses) are going to be of greater importance to me than getting the most out of every direct enhancement value. That leaves me with these rules for what i'm going for.

    • Slot most of my IO sets at LVL 30 giving me reasonable direct enhancement values and letting me retain my set bonuses down to 27
    • Slot procs (like Numina's, Perf Shifter, Miracle etc.) at whatever level I can find them cheapest on the market
    • Slot globals that only offer global bonuses (LotG Rech) at the lowest i can find them.
    Am i on track here? and should i really expect much of a performance change between running a bunch of lvl 50 enhancements vs lvl 30s, especially considering ED or am i just getting obsessive and neurotic with my min/maxing here?
  23. Quote:
    This is most likely a team build, from the way that you have a couple powers slotted. Correct ?
    Yep, but I find I can actually solo decently (nothing like +4/x8 or anything) but with SC, I can do a lot with active defense (and Temp Invuln handles the little attacks they throw my way when they only have 5 end). I may Work on a solo build some day, but for the moment i'm content just to get this one off the ground

    Quote:
    Leadership Pool : I have all four powers on my team build and it is very cool. My team gets +dmg, +def, and +acc from being near me, and most of my teammates get Fort which gives more +dmg, +def, and +acc. Oh, and if someone just happens to die (sometimes unavoidable), guess what ?; even MORE +dmg, +def, and +acc for everyone INCLUDING ME (lets not forget the status protection). Of course you probably know all this, but I felt that Empathy plus the entire leadership pool (and rez) just seem made for each other.
    Hmm, That a good point. I sometimes forget that leadership helps me out too. I'm still a little torn on tactics though. Seems like most people don't have a hard time hitting anything but i had forgotten about the perception increase. Is that really in demand at all?

    Quote:
    You mentioned slotting on Fortitude and I noticed that you like adjusted targeting. I prefer the rectified reticle because of the S/L defense bonus. I have 2 pieces of rectified in both Tactics AND Fortitude. If you fit in tactics, you could have 3 of these bonuses since you chose Power Buildup. I have Fortitude 5-slotted (2-piece LotG, 2-piece rectified, 1 generic recharge), but this power is worthy of 6-slots, so you did fine by it.
    Hmm, yeah I see where you're going at here. I honestly just didn't know what to do with Fort, despite loving it to death. I'm thinking i might switch it over to 4 peices of LotG and Rectified Reticle

    Some of that goofy slotting In Voltaic Sentinel, Maneuvers and Tesla cage was just because i was swimming in slots by lvl 50 and i really didn't know where to throw them, but i like that Lockdown in Tesla cage and will probably make that change.

    Quote:
    Superspeed : I ran this power for a long time, and it is great in a team to fly under the aggro radar. I would consider putting a (celerity) stealth proc in it if that is the way you use it. There are times when I miss this ability if the team wants to stealth a mission.
    Oversight on my part, that should have the stealth slotted.

    Quote:
    Short Circuit : I understand why you slotted the way you have, but I prefer to dish out some damage while teamed. Even though the power does not do stellar damage, it recharges very fast and will keep everything drained, so you might as well contribute to defeating mobs. I use Short Circuit + Powersink at the start of a battle instead of PBU, but the results are the same. Superspeed in to position, drain and keep hitting AoEs unless someone needs a heal. My personal slotting on Short Circuit is 3-piece Eradication and 3-piece Efficacy adapter. It gets decent damage, Acc, and good recharge and drain.

    Ball Lightning : I have gone back and forth on adding end drain in this power. Currently I have this power 5-slotted with Positron's Blast and use it for more damage. Personally do not feel that enhancing the drain buys that much since I fire short circuit every time it cycles. This is where you could claim another slot for your build.
    This is where i'm still a little in the dark, because i haven't gotten to run this build in a real situation and i have no idea what it's going to look like, practically. Numerically, i can see where i would really only need Short Circuit slotted for sapping. The recharge on this build is enough that i have it back every 3 seconds and i should just be completely leveling everyone's endurance, but i'm nervous about what can happen in those three seconds to someone without much in the way of defense. I dunno, i certainly wouldn't complain about the extra recharge from posi.

    Thanks for the input!
  24. This is my first 50. When i first started playing i liked it when people told me "thanx for teh heal" so i built the whole thing around being a pure Emp and was really disappointed at how weak i thought Elec was (seeing as all i had was charged bolts, ball lightning and the pet, i don't know why i should have expected more). 3 years later i came back to playing as a much wiser and well studied player and asked myself what i was thinking. I rerolled her more or less to what you see below (though she will need another respec to get her to this) and found my niche. I know most players want damage buffs these days, but i really love being able to jump into a spawn and pop a Short Circuit or two on everyone around me. I can't debuff my enemies in any traditional fashion, but who cares if all they can do is stand around and stare at you and your buddies.

    So that's what i'm going for. An Emp Sapper, hence the slotting on Short Circuit and Ball Lightning. I think with the all the global recharge and the damage slotting on Charged Bolts and Lightning Bolt i should be doing decent damage and even be relatively safe in melee.

    As far as slotting, this is my first ever build and it's a rough draft because i don't really know what i'm doing. I stole most of the slotting for the Emp powers from another poster on this board (i'm sorry! i would give you credit but i can't remember your name!) I know i should build for recharge but i'm a little unsure about the slotting for Fort, and i would love some advice as to what i should do with the Leadership pool ( i originally had assault and tactics but took both Veng and Manuevers to stick the extra LotG in there)

    Your advice and input is much appreciated.Hero Plan by Mids' Hero Designer 1.953
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Technology Defender
    Primary Power Set: Empathy
    Secondary Power Set: Electrical Blast
    Power Pool: Teleportation
    Power Pool: Leadership
    Power Pool: Speed
    Ancillary Pool: Power Mastery

    Hero Profile:
    Level 1: Healing Aura
    • (A) Doctored Wounds - Heal/Endurance
    • (3) Doctored Wounds - Heal/Recharge
    • (3) Doctored Wounds - Heal/Endurance/Recharge
    • (5) Doctored Wounds - Heal
    • (5) Doctored Wounds - Recharge
    Level 1: Charged Bolts
    • (A) Decimation - Accuracy/Damage
    • (7) Decimation - Damage/Endurance
    • (7) Decimation - Damage/Recharge
    • (9) Decimation - Accuracy/Endurance/Recharge
    • (13) Decimation - Accuracy/Damage/Recharge
    Level 2: Heal Other
    • (A) Doctored Wounds - Heal/Endurance
    • (9) Doctored Wounds - Endurance/Recharge
    • (11) Doctored Wounds - Heal/Recharge
    • (11) Doctored Wounds - Heal/Endurance/Recharge
    • (13) Doctored Wounds - Heal
    Level 4: Lightning Bolt
    • (A) Decimation - Accuracy/Damage
    • (25) Decimation - Damage/Endurance
    • (27) Decimation - Damage/Recharge
    • (27) Decimation - Accuracy/Endurance/Recharge
    • (39) Decimation - Accuracy/Damage/Recharge
    Level 6: Recall Friend
    • (A) Range IO
    Level 8: Resurrect
    • (A) Endurance Reduction IO
    Level 10: Short Circuit
    • (A) Performance Shifter - EndMod
    • (17) Performance Shifter - EndMod/Recharge
    • (19) Performance Shifter - EndMod/Accuracy/Recharge
    • (21) Performance Shifter - Accuracy/Recharge
    • (23) Performance Shifter - EndMod/Accuracy
    • (50) Damage Increase IO
    Level 12: Fortitude
    • (A) Luck of the Gambler - Recharge Speed
    • (15) Luck of the Gambler - Defense/Recharge
    • (17) Luck of the Gambler - Defense
    • (19) Adjusted Targeting - To Hit Buff
    • (21) Adjusted Targeting - To Hit Buff/Recharge
    • (23) Adjusted Targeting - To Hit Buff/Endurance/Recharge
    Level 14: Teleport
    • (A) Winter's Gift - Slow Resistance (20%)
    • (48) Blessing of the Zephyr - Knockback Reduction (4 points)
    Level 16: Ball Lightning
    • (A) Performance Shifter - EndMod
    • (40) Performance Shifter - EndMod/Recharge
    • (40) Performance Shifter - EndMod/Accuracy/Recharge
    • (40) Performance Shifter - Accuracy/Recharge
    • (43) Performance Shifter - EndMod/Accuracy
    • (50) Ragnarok - Chance for Knockdown
    Level 18: Recovery Aura
    • (A) Efficacy Adaptor - EndMod/Recharge
    • (25) Performance Shifter - EndMod/Recharge
    • (31) Recharge Reduction IO
    Level 20: Clear Mind
    • (A) Endurance Reduction IO
    Level 22: Maneuvers
    • (A) Luck of the Gambler - Recharge Speed
    • (29) Luck of the Gambler - Defense/Endurance
    • (29) Luck of the Gambler - Defense
    • (50) Luck of the Gambler - Defense/Endurance/Recharge
    Level 24: Hasten
    • (A) Recharge Reduction IO
    • (31) Recharge Reduction IO
    • (42) Recharge Reduction IO
    Level 26: Absorb Pain
    • (A) Doctored Wounds - Heal/Endurance
    • (31) Doctored Wounds - Recharge
    • (34) Doctored Wounds - Heal/Recharge
    • (36) Doctored Wounds - Heal/Endurance/Recharge
    • (36) Doctored Wounds - Heal
    Level 28: Assault
    • (A) Endurance Reduction IO
    Level 30: Regeneration Aura
    • (A) Doctored Wounds - Heal/Endurance
    • (36) Doctored Wounds - Heal
    • (37) Doctored Wounds - Recharge
    • (37) Doctored Wounds - Heal/Recharge
    • (37) Doctored Wounds - Heal/Endurance/Recharge
    Level 32: Adrenalin Boost
    • (A) Doctored Wounds - Heal
    • (33) Doctored Wounds - Heal/Recharge
    • (33) Doctored Wounds - Endurance/Recharge
    • (33) Doctored Wounds - Heal/Endurance
    • (34) Doctored Wounds - Recharge
    • (34) Efficacy Adaptor - EndMod/Recharge
    Level 35: Tesla Cage
    • (A) Basilisk's Gaze - Accuracy/Hold
    • (39) Basilisk's Gaze - Accuracy/Recharge
    • (42) Basilisk's Gaze - Recharge/Hold
    • (42) Basilisk's Gaze - Endurance/Recharge/Hold
    • (46) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
    Level 38: Voltaic Sentinel
    • (A) Call to Arms - Accuracy/Recharge
    • (43) Call to Arms - Accuracy/Damage
    • (43) Call to Arms - Damage/Endurance
    • (45) Call to Arms - Accuracy/Damage/Recharge
    • (48) Call to Arms - Endurance/Damage/Recharge
    Level 41: Power Build Up
    • (A) Adjusted Targeting - To Hit Buff/Recharge
    • (45) Adjusted Targeting - Recharge
    • (45) Recharge Reduction IO
    Level 44: Temp Invulnerability
    • (A) Steadfast Protection - Resistance/Endurance
    • (46) Steadfast Protection - Resistance/+Def 3%
    • (46) Resist Damage IO
    Level 47: Vengeance
    • (A) Luck of the Gambler - Recharge Speed
    Level 49: Super Speed
    • (A) Quickfoot - Endurance/RunSpeed
    Level 50: Spiritual Core Paragon
    Level 0: Freedom Phalanx Reserve
    Level 0: Task Force Commander
    Level 0: The Atlas Medallion
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 1: Vigilance
    Level 2: Swift
    • (A) Empty
    Level 2: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    • (39) Miracle - +Recovery
    Level 2: Hurdle
    • (A) Empty
    Level 2: Stamina
    • (A) Performance Shifter - EndMod
    • (15) Endurance Modification IO
    • (48) Performance Shifter - Chance for +End
    Level 2: Rest
    • (A) Empty
    Level 4: Ninja Run



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