Rajani Isa

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  1. Quote:
    Originally Posted by AmazingMOO View Post
    Would you kindly elaborate on how this affects players who have less than 12 unclaimed character slots free on a given server?

    For example, right now I have all 36 slots unlocked on Victory. 35 of them have characters in them. When Freedom goes live, I will stay at 36 or will jump to 48?
    The only change between being subbed now and subbed under Freedom will be the free paragon points.

    Quote:
    Originally Posted by Dave_67 View Post
    I would assume that any of those extra slot tokens already used to open up an extra character slot - for instance, I have 13 toons on Champion - would still be available to me after COH:Freedom goes live. Am I correct in that?
    Quote:
    Originally Posted by Furry_Saint View Post
    I have seven extra character slots on my account. Two from GR. Three from Vet rewards, I think. And two more I think I got from the GvE edition. If I go Premium, I lose access to those last two?
    Easy way to think of how many you get. Subtract 12 slots from each server. Your leftover, +2, is how many free play slots you will have (so bought slots add to what is avaible)
    Quote:
    Originally Posted by lionheart_fr View Post
    That wasn't two, that was two *per server*, if I recall. I think it would be a mistake to take those away since GvE/CoV was also purchased.
    IIRC< GvE was around when NCSoft bought out CoH, right? We got two tokens total then.

    Now, back when CoV was released, if you had both CoH and CoV (or later one +GvE) you went from 8 to 12 slots on each server)
  2. When your level dropped.

    Not on gaining a level.

    BY the way, OP - are you Sk'd, exemplared, or neither when this happens? Team or Solo?
  3. Quote:
    Originally Posted by Another_Fan View Post
    Left out the 2 ? new ones Points and Vet Tokens ?

    Just a guess seeing as the installer license agreement specifically mentions it, NcCoin may be in there somewhere as well
    But these are not currency -not in-game anyway.

    Vet tokens are (Paragon rewards) what the current vet reward system is becoming.

    paragon Points are the buy-for-real-money points used for the game store (costume pieces, etc)
  4. Quote:
    Originally Posted by Redd35 View Post
    The sheer amount of currency alone makes me reluctant to play the game and now I see that they are adding more. Anyone have a breakdown of the different types of currency/rewards for myself and possibly new players?
    Adding more?

    Paragon Points are not in game currency like Merits, Inf, etc.
  5. Quote:
    Originally Posted by Stone Daemon View Post
    Except in this case, it'd be a copyright thing against Doctor Who.
    No. He doesn't change in a phone booth. He changes inside his ship/partner/whatever that just so happens to look like an old POLICE booth (but isn't really a police booth).
  6. Quote:
    Originally Posted by Calibre View Post
    Sorry for lack of clarity: ED ragequit posts. Normally, I write much more clearly---but lately, I've been experimenting with NOT drinking coffee. The results are just as I expected
    Trying the "No Mt. Dew" thing myself.


    Time to pick up more Crystal Light, I think...
  7. Ustream

    Also showed a weapon that looked like a dull, rusty saw
  8. Titan Weapons will include the Rail Road Crossing sign...

    Animations speed up as you go... ("Momentum")

    Not 21, still in production
  9. Quote:
    Originally Posted by Clave_Dark_5 View Post
    I'm still hoping to buy a Dual Archery set with a Healing Arrow power...

    .. and I;d forgotten how awesome that dance gun vid is.
    1d8+enhancement damage; then 4d8+20 heal is what my D&D group had for a heal arrow.

    Notice the "then". Ah, the deaths it caused...
    Quote:
    Originally Posted by Arilou View Post
    True Love.
    Can't buy this guy for your wedding either
  10. No one tried to give you an avatar yet?

    How about a numeral for the numeral...

  11. Nothing, apparently. Not set to doing anything, most likely solo.

    Now, I agree some improvements would be nice (the ability to auto-exclude people Not LFT (i.e. red) for example, from the search results) especially with F2P but other than a legend, actual functionality would require coding time - porbably x2 (once for the team system i.e. sorting out solos in missions vs. teams vs TF mode; once more for the team window to pick it up).

    if you want to make sure the devs hear it, /bug and choose suggestion.
  12. Only there to help you with respecs or if you are using it as a level up build.
  13. Quote:
    Originally Posted by Aett_Thorn View Post
    There are very few melee attacks that don't have some kind of S/L component to them. So much so that having capped S/L Def you wouldn't notice them, hopefully.

    Having high S/L Defense, on top of high S/L resistance is not a bad thing. You avoid most attacks, and those that do get through hurt a heck of a lot less. That's a good thing. Layered defenses are always better than a very high amount of only one type.
    Note not all powers with smashing damage will have smashing as an attack type. But those still are not all that common.

    Also, S/L defense will help verse a nice portion of ranged damage as well.
  14. Have you tried asking/looking in the Mac forum?
  15. Quote:
    Originally Posted by Amish_Justice View Post
    I consider the entire search window as a bug. The entire thing is so laughably flawed, I just assumed that a patch would repair its functionality and make it useful again. I'm just a little stunned that it hasn't been fixed after all this time.
    Useful again? Other than a lack of easy to find in-game explanation of the colors, I find it has only gained functionality.

    It's currently WAI.
  16. Quote:
    Originally Posted by Comicsluvr View Post
    I've ranted about this every time I see a new Dance Emote. Seriously? We have 300 Emotes and we STILL can't have a decent Team Search?
    Probably because you can't animate away a programmig issue - at least this one.

    Seriously, you should know better than to presume animators automatically have programming skills.
  17. Rajani Isa

    salvage drops

    Quote:
    Originally Posted by _Granny_ View Post
    What would happen if I were to take a level 37 character (for instance), and use the Ouro Crystal to revisit a level 22 mission? Am I going to get a mix of the 4-25 drops and the 20-39 drops, or am I going to get a mix of the 20-39 drops and the 35+ drops?

    Same (or different) when exemping ?

    THANKS!
    Drops are determined by the level of the mobs defeated (exception exists for mission-end rewards) so it would be the former.

    Using Ouro to go back is Exemplaring
  18. I'd say build it up anyway.

    Even if it doesn't add anything, it should be stronger for it.
  19. GMs don't read the boards.

    And the devs and community reps don't always read this one (It's more a "Players seeking other Players' answers" forum)
  20. Quote:
    Originally Posted by Beastyle View Post
    Content-wise, there's no difference between the new VIP server and the existing servers. What will be new and "all kinds of fun" is that people who choose to migrate over to the VIP server will be experiencing a fresh start--though the community will be made up of VIP players, players will be entering a server that doesn't yet have its own identity outside of "VIP only."
    That and the lack of taken (outside of the ban list) names.
  21. This sounds like fun.

    Would you prefer "Modern" or "I still have the old Pointy Ear Head" of my namesake character?
  22. Quote:
    Originally Posted by Aggelakis View Post
    Do you have a charge on your bank account/credit card? If not, then yes, you got your free month, since it's only June - thus you have until July 24 to play for free, before you get billed.

    If you have a charge on your bank account/credit card, then no, you did not get your free month and should contact support.
    Specifically from NCSoft


    Note from my paranoia - if the first time they charge you for a subscrption, you pay on your debit/credit card, note the type (visa/MC/whatever) and the last four digits somewhere.

    the other thing to keep track of would be your primary CD key - but steam will keep that for you. If somehow you ever get locked out of the account, they will ask for these, and actually having them will speed up the process.

    Welcome to the game.
  23. Quote:
    Originally Posted by EmperorSteele View Post
    Dude, I'll be at work =( No fair!

    Hopefully someone records/transcripts it =)
    I was thinking "better get up for this one" then I realize it's tomorrow not Wednesday. Wonder if the boss will mind me being late.
  24. Quote:
    Originally Posted by Goldeen Girl View Post
    If this is a very special episode, does that mean it'll be teaching us a valuable life lesson?
    They need a wheel of morality
  25. Quote:
    Originally Posted by Amish_Justice View Post
    I used to love playing this game, but I am so frustrated with the updated Team Member search menu, that I'm finding myself starting up other games rather than struggling to find a pick up group in CoH.

    Why is it taking so long for the game developers to deal with the many problems with the Team Search window?

    Why do people in Supergroup bases still show up as if they're in mission?

    Why do people who are solo in a mission look exactly the same as members of a team?
    http://dl.dropbox.com/u/4210915/What...low%20Mean.jpg
    Yellow has essentially no meaning any more, because players colored yellow could be solos in a mission, members of a team, or people on a Task force. Useless!

    And why is there no ability to filter search results based on what someone is actually doing, as opposed to what they've set as what they want to do? How bout being able to filter OUT people who are on a Task Force? How bout a filter for Team Leaders? How bout a filter for people not a team?

    Why isn't this a priority?
    The reason soloists in a mission appear as if on a team is because they are on one, as far as the game is concerned. A team of one but still a team.