Rajani Isa

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  1. Quote:
    Originally Posted by Cheetatron View Post
    How is being ageist any better?
    At least in that case it would be referencing a generation clash (not so much an ageism thing).
  2. Rajani Isa

    So it's Tuesday

    Are they not showing up (locked) in the tailor?>
  3. Quote:
    Originally Posted by DMystic View Post
    Wrong

    He's clearly a Human Druid/Warshaper from D&D 3.5E
    Doppelganger warshaper was so fun.

    And kinda cheating.
  4. Quote:
    Originally Posted by DMystic View Post
    After the comments above yours, I was really expecting this
    Quote:
    Originally Posted by Dark_Respite View Post
    And knowing you, you've already looked them up.

    Michelle
    aka
    Samuraiko/Dark_Respite
    He has.

    Please stop calling me at 3 am in the morning. Thank you :P
  5. As far as I know, all the Numbered moderators are NCSoft employess.
  6. Most nutjobs go rabid over anything involving god. No so badly over things involving Satan.

    Read history. And depending on your views : See Also : Bible. Specifically, the bit about the Crucifixion of Jesus of Nazareth.
  7. Quote:
    Originally Posted by Kangstor View Post
    (I think they made it tier 9 VIP repeatable with last update)
    Which seemed kinda odd, i t was a non-VIP repeatable before.
    Quote:
    Originally Posted by StarGeek View Post
    Alpha can also be unlocked through ixp in iTrials or by purchasing an Unlock Alpha Slot Voucher from Astral Christy for 5 Astral Merits.
    But for most, it's faster to run Ramiel than run iTrials for Alpha.
  8. For cross server teaming, i would not mind some bit append to names to ID their home server during the cross server teaming.
  9. Quote:
    Originally Posted by The Marvels View Post
    Hello people, not the game even started, the update is taking too long. I'm in stage 3, and wanted to know what size of stage 4, and sorry if my English is wrong, I am Brazilian.
    And a few tips because I haven't seen it elsewhere in this thread :

    The place to go for collected info on this game is www.paragonwiki.com (aka wiki.cohtitan.com) - We do our best to keep it up to date.

    As a side note to the above - there is a city of heroes wiki on the wikia network, I'd avoid it (something like cityofheroes.wikia.com) - not only does it have ads, it ad network seems to get hacked and injected with virus every so often.

    Character Creation - As has been said, even while stage four is downloading, there is the beginning Portion of the game open to you. When creating a character on a free account, you start out with 2 global character slots. To use them, you pick a server, and "unlock" a slot on that server. From then on, that global slot is now a server slot, and tied to that server. This means a brand new free account gets 2 slots total, not two per server.

    Note that VIPs get a bonus 12 server slots per server, if you ever decide to sub. And you can buy more character slots in the "Paragon Market" - these even go on sale from time to time.

    Scrappers, Blasters, and Dominators are probably the easiest to jump in and run with, although all Archetypes (ATs) have the ability to team and solo. Defenders are probably the slowest, but that's just because they are more support oriented.
  10. Quote:
    Originally Posted by T_Immortalus View Post
    It works for other games, but I know the risks and have already planned simple ways around the problems.

    I'm a bit more clever than I may appear.
    Explain your simple ways.

    Please.
  11. Rajani Isa

    Merging the...

    Quote:
    Originally Posted by T_Immortalus View Post
    Yep.

    I am really surprised they "forgot" to make the spectral War Witch in Croatoa solid again, due to it being the spectral version of her, from Croatoa, that stepped into the ceremony to take the body from Serene.
    Well, that's part of i23, right? So if they are going to have it reflect in the game world, they are going to wait at least an issue to have people a chance to learn the surprise.

    Which I didn't know until this thread
  12. Quote:
    Originally Posted by T_Immortalus View Post
    Very good question.

    I don't think I ever encountered a weapon customization recipe, even when I once had IO access, to have any idea how that works.
    No recipes care about your at or power set, as far as dropping goes.

    As far as not being familiar with weapon customization recipes - not surprising. There are only 2, and both are dripped in incarnate content only.
  13. Quote:
    Originally Posted by Chase_Arcanum View Post


    Come, now.
    Nothing can match the master, but we don't deride those that pay home.
    Could you edit that so we have Tommy's paper with Chase, and Chase's with the Pony?
  14. The only repeatable get temp powers in safetys/mayhems is the side-mission temp powers from weapons deals.
  15. Quote:
    Originally Posted by T_Immortalus View Post

    Either the game, in the calculations, deletes the buff values to below the cap by the amount enhanced per power, and doesn't display it for obvious reasons, or the game deletes the enhancement values without showing that at all.
    Third Options : The damage cap works like To-hit floor and cap.

    It does the calculations with all the pluses and minuses, then if below 10% raises it up to 10%, and if above the AT's damage cap, lowers it to the cap.
    Quote:
    Originally Posted by T_Immortalus View Post
    Honestly, that can be a problem too.
    Just imagine how much data that stuff ends up being?

    Games could save so much bandwidth(increasing speed while decreasing latency and not hitting data caps) by having identical enemies have identical numbers stored client side and calculated client-side such that the only information that needs to be transferred is "who fires what?" and "hit or miss?".
    Of course, that's really simplified compared to the actual way it would work. It's just some insight into how I've been thinking about how to improve online gaming for my own game idea.


    I just know this game is a lot less efficient and stable than it could be.
    Client side calculations would be bad.

    If my computer has a faster set clockspeed, that could affect the "ticks" - regen faster, recharge, faster, etc. Also, enables blatant client side hacks like ones to manipulate to-hit chances or damage or just plain "chances to".
  16. Quote:
    Originally Posted by firespray View Post
    I'm not a huge fan of it either, simply because I now have to keep all those things in my e-mail and have the e-mail icon flashing red all the time. Plus I know in the past things have had a habit of disappearing from e-mail and never coming back.
    While it uses the Email window (and interface) it's not email.

    Although it would be nice to not have it red for account/character items, agreed.
  17. Quote:
    Originally Posted by T_Immortalus View Post
    Outside of armor sets and ancillary/patron pools, I think it was just temporary powers and pool powers, but that isn't much in the grand scheme of defense granting powers.
    yeah, i meant Pool Powers, and things like Defender/Controller/Corrupter/MM shields. Basically anything you cast on someone else. That's why I said buffs.
  18. Quote:
    Originally Posted by gameboy1234 View Post
    That's for global buffs. I don't think Enhancements are counted against that cap. Rather than debating it, I said I'd do some testing when I could. That'll answer the questing definitively.





    Exactamundo.
    Enhancements are a buff.

    The Damage cap includes them, they do not get around it. The only way to "get around" the damage cap is via damage resistance debuffs on your target(s)

    http://paragonwiki.com/wiki/Limits#Damage

    READ POINT #2!
  19. For tech help, I recommend the Game Play and technical Issues foru in the development section
    The people who hang out there have a good grasp on stuff like this.

    Please also check out the stickies - one is something like "help us help you"
  20. Quote:
    Originally Posted by gameboy1234 View Post
    I was thinking too that the Combat Attributes does not include Enhancements, just global bonuses. So even though I've got +95% slotted in a power, that won't show up in the Combat Attributes. Since Enhancements with ED cap out at around 95% to 100% or so, that might be where the wiki is getting their 400% number.

    The cap shown in the Combat Attributes is just the global cap, I assume, and doesn't limit other means of boosting damage (or other attributes).
    The caps under Combat Attributes are the "final" caps - however I do believe that in the scenario you list (where the pets would effectively have 495% of base damage) that the extra counts against debuffs before the cap kicks in.
  21. A while back the defense BUFFS were pretty much all changed to cover both positional and typed (either via the pairings, or simply being the so-called "ALL".
  22. Quote:
    Originally Posted by Dark_Respite View Post
    The ability to get up after a defeat is far more admirable than the ability to never lose.

    Michelle
    aka
    Samuraiko/Dark_Respite
    Gotta agree with this one. I keep recalling books with things like swords and other items that make it so you will never lose.

    They don't necessarily make it so you survive.
  23. Quote:
    Originally Posted by Forbin_Project View Post
    I thought you were beaten with wet noodles.
    Pasta or Pool noodles?

    Cause Pool Noodles... those could hurt.
  24. Quote:
    Originally Posted by Ironblade View Post
    I remember the old days, when our rent was something like 400,000 prestige. Then they reduced it by some trifling amount. And now I think it's 2900.
    "to".

    They reduced it "to" a trifling amount. >.> They reduced it by a large amount
  25. Wait, i only get one thought for the day?

    And I wasted it on peanuts.