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Posts
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Joined
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It would be nice if we could put the thread titled "What my 5/6 year old learned from CoH " in the letters but probably can't due to the legalities of it. Also who has the time to read all the post. I remember it being a very large thread.
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I don't know. Maybe if I ONLY HAD A BRAIN I would know what to give him.
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That's a tough one for me. I only have 2 brutes that I ever took the journey to 50 with.
The first is Copper Blades a DB/WP/MY that really plays more like a scrapper & the other is Sinister Mallet a SM/WP/MY who plays like a tank. Both are IO'd out but not fully incarnated yet. I think the SM/WP wins though because I its just nice to smash something/someone with a big stone mallet. -
I reactivated my STO account the sa
me day the announcement came out. I'm going to renew my SWtOR before it goes F2P in a few weeks but that will be the last money I ever spend on a MMO. COH has been my home away from home for almost 7 years now. Still trying to get my MA/SR scrapper Evasive Luck to 50.
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The Matrix Room? Ok after 6 years never even heard of it. I gotta know where it is.
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I always enjoyed knocking the books in the university but my favorite is when I go to Grandville to listen to Lord Recluse speech on the jumbotrons when you enter Grandville.
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The message said server maintenance to end double xp.
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I was playing early this morning when the admin maintenance posted the 30 min server shut down & it was to end the double xp. I was under the impression that Zwill had turned it on til the end for us.
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I would hate to not have Heightened Senses once you start fighting Knives or Arachnos Widows/Banes.
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I would love to do a Tanker Tuesday or even Kheldon Friday event but real life prevents me from getting on that early. I am usually able to get around 11pm pac time after all the fun events are over. I know it sucks the be me, LOL.
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Scrapper is the better better choice. Scrapper is able to maximize the damage on Lightning Rod & Shield Charge.
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I like the idea of the outcast getting either a TF or Trial. I do know that Unai Memento has the to save a thousand worlds arc that has an outdoor/city street map that contains The Family. For redside Family I just street sweep in St. Martial.
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Is this going to affect the Kheldans Nukes also ?
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As I read this thread all I could think of it was " Daddy I want a squirrel !! I want a trained squirrel !!"
I like the name system the way it is. -
The three things I'd like changed would be.
1. Increase the damage scales from .850 melee & .800 ranged to 1.000 like the VEATS have.
2. Give the PBs a pbaoe attack similar to the WSs Orbiting Death power.
3. Give all khelds inherent mez protection without having to switch to dwarf mode. -
Unless they removed the demon farm in the last month you can still get it from Harvey. You can still go villain & come back to hero & still keep the demon farm mish from Harvey. Did it about 4 weeks ago on my wp/stone tank.
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It is pure chance/ luck on the purple drops. My best group of drops happened back when Cims was a new shiny zone. I was running on lowest setting with my corrupt doing one of the timed mish just killing time. In 1 group of 3 baddies I got a purple & a respect. I was WOW nice 2 out of 3 for great drops. The next group of 3 dropped another purple on the 1 st kill so it ended up 3 out of 4 kills great drops. I then went 3 years without a purple drop. I think the game put me in timeout for that.
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I just glanced and the Blaster ATO is nice. I can use in a TAoE power instead of Posi set for a slight increase in recharge but get decent bonuses also from the quick glance I took.
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I have a KM/SR build posted on page 3 of the build workshop forum. It might help you, maybe it will not. I'm on my phone atm still figuring out how to do some of the things on the forums.
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At the moment I was just trying to figure out how to post a build. I'd like to be able to post the appled bonuses also but not sure what step I'm missing to do that. Is it just copy/paste from the view active sets window ? Once I learn how to do that then I'll post builds for critiques stating what I'd like done or let people know to go ahead rip it apart. lol
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I posted this build earlier on the Scrap forum while figuring out how to post builds. I would just like a critique of my build please.Thank you in advance.
Hero Plan by Mids' Hero Designer 1.953
http://www.cohplanner.com/
Click this DataLink to open the build!
Nathan Lebeau: Level 50 Mutation Scrapper
Primary Power Set: Kinetic Melee
Secondary Power Set: Super Reflexes
Power Pool: Concealment
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Quick Strike -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(7), T'Death-Dmg/Rchg(15), T'Death-Acc/Dmg/EndRdx(34), T'Death-Dmg/EndRdx/Rchg(39), T'Death-Dam%(39)
Level 1: Focused Fighting -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(7), LkGmblr-Def(13), LkGmblr-Rchg+(23)
Level 2: Body Blow -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(9), T'Death-Dmg/Rchg(15), T'Death-Acc/Dmg/EndRdx(31), T'Death-Dmg/EndRdx/Rchg(34), T'Death-Dam%(34)
Level 4: Smashing Blow -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(9), T'Death-Dmg/Rchg(37), T'Death-Acc/Dmg/EndRdx(40), T'Death-Dmg/EndRdx/Rchg(45), T'Death-Dam%(48)
Level 6: Stealth -- GftotA-Run+(A)
Level 8: Combat Jumping -- LkGmblr-Rchg+(A)
Level 10: Repulsing Torrent -- Det'tn-Acc/Dmg(A), Det'tn-Dmg/EndRdx(11), Det'tn-Dmg/Rchg(11), Det'tn-Acc/Dmg/EndRdx(40), Det'tn-Dmg/EndRdx/Rng(40), Posi-Dam%(43)
Level 12: Focused Senses -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(13), LkGmblr-Def(17), LkGmblr-Rchg+(25)
Level 14: Agile -- GftotA-Def/EndRdx(A), GftotA-Def/Rchg(17), GftotA-Def(23), GftotA-Run+(25)
Level 16: Practiced Brawler -- RechRdx-I(A), RechRdx-I(50)
Level 18: Burst -- Erad-Dmg(A), Erad-Acc/Rchg(19), Erad-Dmg/Rchg(19), Erad-Acc/Dmg/Rchg(42), Erad-Acc/Dmg/EndRdx/Rchg(42), Erad-%Dam(43)
Level 20: Dodge -- GftotA-Def/EndRdx(A), GftotA-Def/Rchg(21), GftotA-Def(21), GftotA-Run+(31)
Level 22: Quickness -- Run-I(A)
Level 24: Invisibility -- RedFtn-Def/EndRdx(A)
Level 26: Focused Burst -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(27), Thundr-Dmg/Rchg(27), Thundr-Acc/Dmg/Rchg(45), Thundr-Acc/Dmg/EndRdx(45), Thundr-Dmg/EndRdx/Rchg(46)
Level 28: Lucky -- GftotA-Def/EndRdx(A), GftotA-Def/Rchg(29), GftotA-Def(29), GftotA-Run+(31)
Level 30: Kick -- KinCrsh-Acc/Dmg/KB(A)
Level 32: Concentrated Strike -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(33), Mako-Dmg/Rchg(33), Mako-Acc/EndRdx/Rchg(33), Mako-Acc/Dmg/EndRdx/Rchg(37), Mako-Dam%(37)
Level 35: Evasion -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(36), LkGmblr-Def(36), LkGmblr-Rchg+(36)
Level 38: Maneuvers -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(39)
Level 41: Tough -- S'fstPrt-ResDam/Def+(A), Aegis-ResDam/EndRdx(42), Aegis-ResDam/Rchg(43), Aegis-ResDam/EndRdx/Rchg(46), Aegis-ResDam(46), Aegis-Psi/Status(50)
Level 44: Conserve Power -- RechRdx-I(A)
Level 47: Physical Perfection -- RgnTis-Regen+(A), Mrcl-Rcvry+(48), P'Shift-End%(48)
Level 49: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(50)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: The Atlas Medallion
Level 50: Nerve Core Paragon
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Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Sprint -- QckFt-EndRdx/RunSpd(A)
Level 2: Rest -- RechRdx-I(A)
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Heal/EndRdx(A), Numna-Heal(3), Numna-Regen/Rcvry+(5)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod/Rchg(A), P'Shift-EndMod(3), P'Shift-End%(5)
Level 4: Ninja Run -
Hero Plan by Mids' Hero Designer 1.953
http://www.cohplanner.com/
Click this DataLink to open the build!
Nathan Lebeau: Level 50 Mutation Scrapper
Primary Power Set: Kinetic Melee
Secondary Power Set: Super Reflexes
Power Pool: Concealment
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Quick Strike -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(7), T'Death-Dmg/Rchg(15), T'Death-Acc/Dmg/EndRdx(34), T'Death-Dmg/EndRdx/Rchg(39), T'Death-Dam%(39)
Level 1: Focused Fighting -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(7), LkGmblr-Def(13), LkGmblr-Rchg+(23)
Level 2: Body Blow -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(9), T'Death-Dmg/Rchg(15), T'Death-Acc/Dmg/EndRdx(31), T'Death-Dmg/EndRdx/Rchg(34), T'Death-Dam%(34)
Level 4: Smashing Blow -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(9), T'Death-Dmg/Rchg(37), T'Death-Acc/Dmg/EndRdx(40), T'Death-Dmg/EndRdx/Rchg(45), T'Death-Dam%(48)
Level 6: Stealth -- GftotA-Run+(A)
Level 8: Combat Jumping -- LkGmblr-Rchg+(A)
Level 10: Repulsing Torrent -- Det'tn-Acc/Dmg(A), Det'tn-Dmg/EndRdx(11), Det'tn-Dmg/Rchg(11), Det'tn-Acc/Dmg/EndRdx(40), Det'tn-Dmg/EndRdx/Rng(40), Posi-Dam%(43)
Level 12: Focused Senses -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(13), LkGmblr-Def(17), LkGmblr-Rchg+(25)
Level 14: Agile -- GftotA-Def/EndRdx(A), GftotA-Def/Rchg(17), GftotA-Def(23), GftotA-Run+(25)
Level 16: Practiced Brawler -- RechRdx-I(A), RechRdx-I(50)
Level 18: Burst -- Erad-Dmg(A), Erad-Acc/Rchg(19), Erad-Dmg/Rchg(19), Erad-Acc/Dmg/Rchg(42), Erad-Acc/Dmg/EndRdx/Rchg(42), Erad-%Dam(43)
Level 20: Dodge -- GftotA-Def/EndRdx(A), GftotA-Def/Rchg(21), GftotA-Def(21), GftotA-Run+(31)
Level 22: Quickness -- Run-I(A)
Level 24: Invisibility -- RedFtn-Def/EndRdx(A)
Level 26: Focused Burst -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(27), Thundr-Dmg/Rchg(27), Thundr-Acc/Dmg/Rchg(45), Thundr-Acc/Dmg/EndRdx(45), Thundr-Dmg/EndRdx/Rchg(46)
Level 28: Lucky -- GftotA-Def/EndRdx(A), GftotA-Def/Rchg(29), GftotA-Def(29), GftotA-Run+(31)
Level 30: Kick -- KinCrsh-Acc/Dmg/KB(A)
Level 32: Concentrated Strike -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(33), Mako-Dmg/Rchg(33), Mako-Acc/EndRdx/Rchg(33), Mako-Acc/Dmg/EndRdx/Rchg(37), Mako-Dam%(37)
Level 35: Evasion -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(36), LkGmblr-Def(36), LkGmblr-Rchg+(36)
Level 38: Maneuvers -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(39)
Level 41: Tough -- S'fstPrt-ResDam/Def+(A), Aegis-ResDam/EndRdx(42), Aegis-ResDam/Rchg(43), Aegis-ResDam/EndRdx/Rchg(46), Aegis-ResDam(46), Aegis-Psi/Status(50)
Level 44: Conserve Power -- RechRdx-I(A)
Level 47: Physical Perfection -- RgnTis-Regen+(A), Mrcl-Rcvry+(48), P'Shift-End%(48)
Level 49: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(50)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: The Atlas Medallion
Level 50: Nerve Core Paragon
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Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Sprint -- QckFt-EndRdx/RunSpd(A)
Level 2: Rest -- RechRdx-I(A)
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Heal/EndRdx(A), Numna-Heal(3), Numna-Regen/Rcvry+(5)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod/Rchg(A), P'Shift-EndMod(3), P'Shift-End%(5)
Level 4: Ninja Run -
Ok let's see if I was able to do this right. If this doesn't work can someone please give me info on how to post a build from Mid's. Thank You.
Hero Plan by Mids' Hero Designer 1.953
http://www.cohplanner.com/
Click this DataLink to open the build!
Nathan Lebeau: Level 50 Mutation Scrapper
Primary Power Set: Kinetic Melee
Secondary Power Set: Super Reflexes
Power Pool: Concealment
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Quick Strike- (A) Touch of Death - Accuracy/Damage
- (7) Touch of Death - Damage/Endurance
- (15) Touch of Death - Damage/Recharge
- (34) Touch of Death - Accuracy/Damage/Endurance
- (39) Touch of Death - Damage/Endurance/Recharge
- (39) Touch of Death - Chance of Damage(Negative)
- (A) Luck of the Gambler - Defense/Endurance
- (7) Luck of the Gambler - Defense/Endurance/Recharge
- (13) Luck of the Gambler - Defense
- (23) Luck of the Gambler - Recharge Speed
- (A) Touch of Death - Accuracy/Damage
- (9) Touch of Death - Damage/Endurance
- (15) Touch of Death - Damage/Recharge
- (31) Touch of Death - Accuracy/Damage/Endurance
- (34) Touch of Death - Damage/Endurance/Recharge
- (34) Touch of Death - Chance of Damage(Negative)
- (A) Touch of Death - Accuracy/Damage
- (9) Touch of Death - Damage/Endurance
- (37) Touch of Death - Damage/Recharge
- (40) Touch of Death - Accuracy/Damage/Endurance
- (45) Touch of Death - Damage/Endurance/Recharge
- (48) Touch of Death - Chance of Damage(Negative)
- (A) Gift of the Ancients - Run Speed +7.5%
- (A) Luck of the Gambler - Recharge Speed
- (A) Detonation - Accuracy/Damage
- (11) Detonation - Damage/Endurance
- (11) Detonation - Damage/Recharge
- (40) Detonation - Accuracy/Damage/Endurance
- (40) Detonation - Damage/Endurance/Range
- (43) Positron's Blast - Chance of Damage(Energy)
- (A) Luck of the Gambler - Defense/Endurance
- (13) Luck of the Gambler - Defense/Endurance/Recharge
- (17) Luck of the Gambler - Defense
- (25) Luck of the Gambler - Recharge Speed
- (A) Gift of the Ancients - Defense/Endurance
- (17) Gift of the Ancients - Defense/Recharge
- (23) Gift of the Ancients - Defense
- (25) Gift of the Ancients - Run Speed +7.5%
- (A) Recharge Reduction IO
- (50) Recharge Reduction IO
- (A) Eradication - Damage
- (19) Eradication - Accuracy/Recharge
- (19) Eradication - Damage/Recharge
- (42) Eradication - Accuracy/Damage/Recharge
- (42) Eradication - Accuracy/Damage/Endurance/Recharge
- (43) Eradication - Chance for Energy Damage
- (A) Gift of the Ancients - Defense/Endurance
- (21) Gift of the Ancients - Defense/Recharge
- (21) Gift of the Ancients - Defense
- (31) Gift of the Ancients - Run Speed +7.5%
- (A) Run Speed IO
- (A) Red Fortune - Defense/Endurance
- (A) Thunderstrike - Accuracy/Damage
- (27) Thunderstrike - Damage/Endurance
- (27) Thunderstrike - Damage/Recharge
- (45) Thunderstrike - Accuracy/Damage/Recharge
- (45) Thunderstrike - Accuracy/Damage/Endurance
- (46) Thunderstrike - Damage/Endurance/Recharge
- (A) Gift of the Ancients - Defense/Endurance
- (29) Gift of the Ancients - Defense/Recharge
- (29) Gift of the Ancients - Defense
- (31) Gift of the Ancients - Run Speed +7.5%
- (A) Kinetic Crash - Accuracy/Damage/Knockback
- (A) Mako's Bite - Accuracy/Damage
- (33) Mako's Bite - Damage/Endurance
- (33) Mako's Bite - Damage/Recharge
- (33) Mako's Bite - Accuracy/Endurance/Recharge
- (37) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (37) Mako's Bite - Chance of Damage(Lethal)
- (A) Luck of the Gambler - Defense/Endurance
- (36) Luck of the Gambler - Defense/Endurance/Recharge
- (36) Luck of the Gambler - Defense
- (36) Luck of the Gambler - Recharge Speed
- (A) Luck of the Gambler - Defense/Endurance
- (39) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Steadfast Protection - Resistance/+Def 3%
- (42) Aegis - Resistance/Endurance
- (43) Aegis - Resistance/Recharge
- (46) Aegis - Resistance/Endurance/Recharge
- (46) Aegis - Resistance
- (50) Aegis - Psionic/Status Resistance
- (A) Recharge Reduction IO
- (A) Regenerative Tissue - +Regeneration
- (48) Miracle - +Recovery
- (48) Performance Shifter - Chance for +End
- (A) Luck of the Gambler - Defense/Endurance
- (50) Luck of the Gambler - Defense/Endurance/Recharge
Level 0: Portal Jockey
Level 0: The Atlas Medallion
Level 50: Nerve Core Paragon
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Level 1: Brawl- (A) Empty
Level 1: Sprint- (A) Quickfoot - Endurance/RunSpeed
- (A) Recharge Reduction IO
- (A) Run Speed IO
- (A) Numina's Convalescence - Heal/Endurance
- (3) Numina's Convalescence - Heal
- (5) Numina's Convalescence - +Regeneration/+Recovery
- (A) Jumping IO
- (A) Performance Shifter - EndMod/Recharge
- (3) Performance Shifter - EndMod
- (5) Performance Shifter - Chance for +End
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hmm, was trying to post my build butguess I'm not doing it correctly. Not sure what I did wrong. Guess I need sum sleep.