PC_guy

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  1. brewha and power had a baby and his name is One_and_Only?
  2. [ QUOTE ]
    Holograms: Scrapper set: Im thinking a scrapper can make more of himself and fight.(kinda like Naruto) Easily defeated holograms that look like the caster, and can do minor damage.


    [/ QUOTE ]

    lol

    haha...

    HAHAHAHA

    hell no

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    Growth set: Tanker set: Im thinking kinda like a regen set. Except you can grow to about as big as the cyclops in the ITF.

    [/ QUOTE ]

    said it would take too long to put in but wanted by castle

    [ QUOTE ]
    What about a mm for heroes. Like i mentioned in a different thread, an animal mm for heroes would be awesome. Make the quadruped skeletons, and get it in the game. It would be awesome! Other options could be police summoning. Drone summoning, even Longbow summoning.

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    No. nonononononono why? search

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    of course water control.

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    energy blast. BAM!
  3. this is my current and final build that i always like to show off. its a few seconds shy(four IIRC) of perma hasten and was originally a pre I13 PvP build but has proven to do very well in PvE.

    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Level 50 Magic Blaster
    Primary Power Set: Fire Blast
    Secondary Power Set: Energy Manipulation
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Speed
    Ancillary Pool: Force Mastery

    Hero Profile:
    Level 1: Fire Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(3), Decim-Acc/EndRdx/Rchg(5), Decim-Acc/Dmg/Rchg(42)
    Level 1: Power Thrust -- KinCrsh-Dmg/KB(A), KinCrsh-Acc/KB(15), KinCrsh-Rchg/KB(23), KinCrsh-Rechg/EndRdx(37), KinCrsh-Dmg/EndRdx/KB(39), KinCrsh-Acc/Dmg/KB(39)
    Level 2: Fire Ball -- Ragnrk-Knock%(A), Ragnrk-Dmg(5), Ragnrk-Dmg/Rchg(7), Ragnrk-Acc/Rchg(9), Ragnrk-Dmg/EndRdx(9)
    Level 4: Build Up -- RechRdx-I(A), RechRdx-I(11)
    Level 6: Combat Jumping -- LkGmblr-Def/Rchg(A), LkGmblr-Rchg+(7), Krma-ResKB(43)
    Level 8: Fire Breath -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(15), Posi-Dmg/Rchg(17), Posi-Dmg/Rng(17), Posi-Dam%(19)
    Level 10: Bone Smasher -- C'ngImp-Acc/Dmg/EndRdx(A), C'ngImp-Dmg/Rchg(11), C'ngImp-Dmg/EndRdx(13), C'ngImp-Acc/Dmg(13), C'ngImp-Dmg/EndRdx/Rchg(21)
    Level 12: Swift -- Run(A)
    Level 14: Hasten -- RechRdx-I(A), RechRdx-I(21), RechRdx-I(27)
    Level 16: Conserve Power -- RechRdx(A)
    Level 18: Blaze -- Decim-Acc/Dmg(A), Decim-Dmg/Rchg(19), Decim-Acc/EndRdx/Rchg(23), Decim-Build%(34), Decim-Dmg/EndRdx(36)
    Level 20: Health -- Numna-Regen/Rcvry+(A), RgnTis-Regen+(25)
    Level 22: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/EndRdx(27), Efficacy-EndMod/Acc(42), Efficacy-EndMod/Rchg(45), Efficacy-Acc/Rchg(46), Efficacy-EndMod/Acc/Rchg(48)
    Level 24: Aim -- AdjTgt-ToHit(A), AdjTgt-EndRdx/Rchg(25), AdjTgt-ToHit/Rchg(31), AdjTgt-ToHit/EndRdx/Rchg(33), AdjTgt-Rchg(43)
    Level 26: Blazing Bolt -- Mantic-Dam%(A), Mantic-Acc/Dmg(33), Mantic-Dmg/EndRdx/Rchg(33), Mantic-Dmg/EndRdx(34), Mantic-Acc/ActRdx/Rng(34)
    Level 28: Stun -- Amaze-Stun(A), Amaze-ToHitDeb%(29), Amaze-EndRdx/Stun(29), Amaze-Stun/Rchg(31), Amaze-Acc/Rchg(31)
    Level 30: Super Speed -- Clrty-Stlth(A), Empty(43)
    Level 32: Inferno -- Armgdn-Dam%(A), Armgdn-Dmg(36), Armgdn-Acc/Dmg/Rchg(36), Armgdn-Dmg/Rchg(37), Armgdn-Acc/Rchg(37)
    Level 35: Boost Range -- RechRdx-I(A)
    Level 38: Total Focus -- C'ngImp-Acc/Dmg(A), C'ngImp-Acc/Dmg/Rchg(39), C'ngImp-Dmg/EndRdx(40), C'ngImp-Dmg/Rchg(40), C'ngImp-Acc/Dmg/EndRdx(40)
    Level 41: Personal Force Field -- LkGmblr-Rchg+(A), LkGmblr-Def(42)
    Level 44: Temp Invulnerability -- ImpSkn-ResDam/EndRdx(A), ImpSkn-ResDam/Rchg(45), ImpSkn-EndRdx/Rchg(45), ImpSkn-ResDam/EndRdx/Rchg(46), ImpSkn-Status(46)
    Level 47: Energy Punch -- Dmg-I(A), P'ngS'Fest-Acc/Dmg(48), P'ngS'Fest-Stun%(48), P'ngS'Fest-Dmg/EndRdx(50), P'ngS'Fest-Dmg/Rchg(50)
    Level 49: Force of Nature -- RechRdx-I(A), S'fstPrt-ResDam/Def+(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Defiance
    ------------
    [u]Set Bonus Totals:[u]
      [*]9.5% DamageBuff(Smashing)[*]9.5% DamageBuff(Lethal)[*]9.5% DamageBuff(Fire)[*]9.5% DamageBuff(Cold)[*]9.5% DamageBuff(Energy)[*]9.5% DamageBuff(Negative)[*]9.5% DamageBuff(Toxic)[*]9.5% DamageBuff(Psionic)[*]3% Defense(Smashing)[*]3% Defense(Lethal)[*]3% Defense(Fire)[*]3% Defense(Cold)[*]5.19% Defense(Energy)[*]5.19% Defense(Negative)[*]3% Defense(Psionic)[*]3% Defense(Melee)[*]5.5% Defense(Ranged)[*]3% Defense(AoE)[*]4.5% Max End[*]77% Enhancement(Accuracy)[*]103.8% Enhancement(RechargeTime)[*]85.8 HP (7.12%) HitPoints[*]Knockback (Mag -7)[*]Knockup (Mag -7)[*]MezResist(Confused) 7.5%[*]MezResist(Held) 7.5%[*]MezResist(Immobilize) 17.4%[*]MezResist(Sleep) 9.7%[*]MezResist(Stun) 7.5%[*]MezResist(Terrorized) 7.5%[*]16% (0.27 End/sec) Recovery[*]56% (2.82 HP/sec) Regeneration[*]2.5% Resistance(Smashing)[*]9.14% Resistance(Fire)[*]9.14% Resistance(Cold)[*]1.26% Resistance(Energy)[*]1.26% Resistance(Negative)[*]3% RunSpeed[*]2% XPDebtProtection[/list]
  4. PC_guy

    Good Bye

    Personally, The only reason ive stayed on this long is for the people ive meet. I always laugh when people say that there is no way to have completely gone through the game having done every arc/mish/tf ever when, fact of the matter is, they are all the same. Most other MMOs ive played just arent nearly as fun mostly due to the people im playing with. just my >9000 inf on it. BB, I dont know you very well, Im sure weve teamed together once or twice, but Its always a sad day to see someone leave due to crappy issues like these[ by which i mean the swinging of the nerf bat]. GL to you in whatever you do.
  5. PC_guy

    new PvP toon

    ive had a BS/regen PvP toon in the mix for quite a while but ive heard some mixed things about current PvP so im a bit skeptic on if he would be a viable PvP toon. I was also thinking about a cold/elec and a psi/dev. any input on these builds or a better one that i havent said?
    thnx,
    PC
  6. [ QUOTE ]
    (And also I'm a chick)

    [/ QUOTE ]

    Girls play this game?!?!?!?...

    ...

    ...

    COOTIES!!!!
  7. Dropping sleet and ice storm on one mob of cimerorians then immediately walking over to the next mob and using blizzard, killing both mobs within 3 seconds then using heatloss so when i approached the 3rd mob I had a full blue bar and capped recovery.
  8. PC_guy

    Empath Endgame

    [ QUOTE ]
    My first lvl 50 is an emp def, and truthfully I have never had a problem finding teams. Even at high levels, a good healer is a boon to the team. Once I send a broadcast out that I'm lft, I start getting hits almost right away. Could those teams survive without me? I'm sure they could, but a tank who knows he has a good healer backing him up is an awesome thing to witness.

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    I would much rather have a good defender backing me up than a good healer.
  9. PC_guy

    Dear Devs,

    [ QUOTE ]
    [ QUOTE ]

    Why would I want to take a hero & make him into a villain when I already have villains or vice versa?

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    Hero Masterminds.

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    no
    No
    NO
    nonononononononono
  10. cold/sonic or /ice
    rad/sonic
    dark/ w/e
    and TA/ w/e

    all are very powerful, different, and very fun.
  11. PC_guy

    Empath Endgame

    like the new avatar Bill
  12. depsersion bubble: +defense and mez proc

    force bubble: repel and KD/ aggro magnet

    read the power description.
  13. my favorite is my rad/sonic. why? because he is able to tank, debuff an AV to be as easy as a boss, solo AVs, GMs, ect. is able to do whatever i need to him to do. the only thing he lacks is massive AoE damage(unless i have someone dead on the team). aside from that cold/ and TA tie for second. Because they offers great buff/debuff, do great damamge, and are very rarely seen.
  14. PC_guy

    Empath Endgame

    [ QUOTE ]
    [ QUOTE ]
    Well... there is probably a reason my very first toon ever... empath/energy defender is stuck at level 42... for over three years...

    It is sad but true.. empath is just basically less needed in the high levels. Helpful yes. Needed no. Now you can say most any toon is not really needed, but on a team with good players who have fleshed out their toons.. they just don't need an empath.

    My empath is stuck at 42 for 3 years.. but my dark defender dinged 50 and my trick arrow/archery defender dinged 50 and my rad/sonic is in high demand and climbing fast. I would rather play any of them before logging back in as an empath.

    Sorry.. but that is how I see it.

    [/ QUOTE ]

    That's why I prefer empathy on a controller. They seem to fulfill the role better with the CC and the emp buffs.

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    this is pretty much my take on it, but empathy is the only powerset i would rather have on a controller than a defender.
  15. Its not the size of your heal, its how often you use it. I would rather have heal other have a shorter cool down than have an extra 30 or 40 points in it.