Obscure Blade

Legend
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  1. Quote:
    Originally Posted by dugfromthearth View Post
    I have to assume that they sold a ton of the powersets, which means we should expect more pay for sets in the future.
    Well, that was part of the idea; if people were willing to pay for sets, then they could afford to make more. If it means that more sets come out faster then I'm all for it.
  2. Quote:
    Originally Posted by StrykerX View Post
    <snip>so by the time it could test for the mob being dead (assuming "enemy is dead" is even a valid flag to base an effect on)<snip>
    Warshades have Dark Extraction which works on dead bodies and only dead bodies, so that much should be possible.
  3. Quote:
    Originally Posted by JayboH View Post
    Dimension Shift will stay as it is for a reason, and the reason Arbiter Hawk gave is that it is great in PVP.
    So once again the rest of the game is screwed over by PvP? Typical; and especially obnoxious given that they added PvP/PvE only effects supposedly to deal with just that sort of problem.
  4. I'm not sure what Dom-specific changes you could or should make for Doms that wouldn't also be good for controllers. The low AoE control of the set and late availability of Wormhole hurts Controllers too. And Dimension Shift is just as useless for Controllers as it is for Doms.
  5. Quote:
    Originally Posted by Rikti View Post
    Most people consider the ability of psychic blast to stack multiple attacks in a single moment, due to some attacks flying faster than others, to be a good thing. Will be a shame if devs change it.
    "Most people"? I've never even heard of that trick.
  6. From Von Krieger's transcript of today's talk about Issue 22 changes:

    Quote:
    Projectile speed on Propel has been upped as well. That will be ported over to other things with slow projectile speeds.
    Hopefully sooner than later. The "speed of thought" in Paragon and the Isles appears to be pretty slow.



    Then again, that DOES explain quite a bit...
  7. Quote:
    Originally Posted by Snow Globe View Post
    Is there any content that negates any of the following?
    • Dominator's prevented from using Domination?
    Well, there are enemies that can ignore Domination boosted mezzes and mez you even though Domination's mez protection.
  8. Quote:
    Originally Posted by Jibikao View Post
    If Wormhole has 20' radius, then the set is as good as it gets for Dominator IMO.
    Not unless they switch Wormhole and Dimension Shift so you don't need to limp to to 26+ and Wormhole.
  9. Quote:
    Originally Posted by Jibikao View Post
    First of all, I am surprised they did anything with Gravity Control. Good job!

    Second of all, the new Gravity change doesn't really affect Dominator because no Dominator is going to use Propel even at 2 something casting time.
    Some people will take it for concept. And my Grav/Psi has it simply for the smashing damage to use on all those psi-resistant robots.
  10. Quote:
    Originally Posted by Aneko View Post
    Quote:
    Originally Posted by Broken_Wings View Post
    Catgirls :O
    But we come in peace. <.<
    "And you go in pieces."

    <BOOM!>



    Couldn't resist
  11. Quote:
    Originally Posted by Mr_Morbid View Post
    Another interesting thing is that the main setting for the game is called Primal Earth. I don't believe it's stated anywhere if our dimension really is significant enough to be called Primal or if it's just called that because of 'our' own hubris.
    Quote:
    Originally Posted by Golden Girl View Post
    Primal Earth is said to have more conenctions/links to other dimensions than anywhere else, so it's like a dimensional hub, and more important than other Earths.
    Pretty much, to quote Paragonwiki:

    Quote:
    Primal Earth is a dimensional universe and the primary setting of the City of Heroes lore. It is one of many dimensions in the multiverse and is the dimension where most of the user's gameplay takes place.

    The name "Primal Earth" was given to the dimension by that dimension's Portal Corporation after their discovery of alternate Earths in other dimensions. Leading scientists of Primal Earth believe their world is a nexus of power with tendrils that connect it to many alternate Earths such as the Rikti homeworld and Praetoria. They further postulate that it has more such connections than any alternate Earth and so it must be considered the focal point of those worlds.

    As with any scientific theorem, there are some who disagree, even within the Primal Earth scientific community. Beings who call those other Earths their home also tend to see their world as central. The Praetorian emperor, for example, often refers to Primal Earth simply as “Statesman’s World” and any scientist trying to convince him otherwise would most likely find his employment terminated.
    Possibly demoted from "scientist" to "experiment"...
  12. Quote:
    Originally Posted by Samuel_Tow View Post
    OK, what was that about a "weapons pack" for Titan Weapons? I thought this was supposed to come with the set if we purchased right away? Did I hear something wrong?
    You have to "buy" it, but the cost is 0.
  13. It there any particular reason to choose Scrapper or Brute for TW? Or is it a "pick whichever you like" set?
  14. Quote:
    Originally Posted by AzureSkyCiel View Post
    Between him and Percy Winkley it seems the Midnight Squad has trouble keeping track of it's own members too.
    Well, when my villainous Claws/Fire Brute infiltrated the Squad in the guise of Alistair McKnight, no one found it suspicious that he had a tail, ran about on all fours, and was on fire. I'd say that they aren't the most perceptive bunch.

    Or that they have some truly wild parties.
  15. There's a high level Devouring Earth mission where you rescue an ambassador from an alternate world, no mention of them being dangerous.
  16. Quote:
    Originally Posted by Desi_Nova View Post
    But wasn't Galaxy City Destroyed? so What happened to the vault?
    Quote:
    Originally Posted by Agent White View Post
    Either glossed over (Ex: they got most of them out), left as a dangling thread, or something an author might pick up for a future arc.
    Blown up/open, and the artifacts stolen; it comes up in Matthew Habashy's new heroside starting arc. You recover an artifact from the vault from the Hellions.
  17. Quote:
    Originally Posted by Wooden_Replica View Post
    Only possible reasons for picking up immobilize on a dom
    -Picking up the AE immobilize to use in conjuction with an AE stun or confuse
    -Picking up the ST immbolize to immobilize a PTOD type
    -Picking up for set bonuses, since immobilize sets tend to be among the lower cost sets
    There's also picking up an immobilize with -kb to neutralize the knockback in an attack like Hurl Boulder or TK Thrust, or picking up the AoE immobilize from Elec/ to keep everything in Static Field and add a little more endurance drain. Or picking up Roots from Plant/, to keep confused enemies clumped together, and ensure you get credit for their defeats if your Assault set is short on AoE.
  18. So far I've found /Storm and Trick Arrow to be good matches; they add both damage and control to Grav, which is weak in both.
  19. Obscure Blade

    Dark control!

    Quote:
    Originally Posted by Oathbound View Post
    I'm not saying Fearsome Stare wouldn't have needed a reduction in it's control capability, I'm just saying it DIDN'T need removed. Power level could have been reduced by lowering the magnitude (to 2mag, like Thunder Clap is) and/or upping the recharge.
    You mean turn it into a power that people often recommend skipping, like they do Thunder Clap? No thanks. Better a power that's good on its own than one that requires stacking.
  20. Obscure Blade

    Dark control!

    Quote:
    Originally Posted by MentalMaden View Post
    And you still have mind control and terrorize to contend with.
    And Illusion with Spectral Terror.
  21. Obscure Blade

    Dark control!

    Quote:
    Originally Posted by Oathbound View Post
    The solution to that would simply have been to not give the old power to the new set.
    It does however make sense to put a control power in a control set.
  22. Quote:
    Originally Posted by Samuel_Tow View Post
    "ATIOs" (you need a better name for them).
    ArchIOs?
  23. Quote:
    Originally Posted by Jibikao View Post
    Quote:
    Originally Posted by Obscure Blade View Post
    Link? IIRC he said it was not coming in Issue 22, not 2012.
    You could be right on this one. Somebody asked him about Illusion in one of the threads about Stalker changes.
    Found it! It was in the Unanswered Pummit Questions thread.

    Quote:
    Originally Posted by Synapse View Post
    Quote:
    Originally Posted by EvilRyu View Post
    Let me ask this, Darkness Control is not going to be what replaces Illusion control for doms? Or is this seperate? While it sounds good and all I just do not want it to be what pain domination was compared to empathy when some villains really wanted empathy.
    Replace is not the word I would use. I would say Darkness Control is coming out I22 and Illusion Control is not.
  24. Quote:
    Originally Posted by Jibikao View Post
    He already responded recently. Somebody asked if there's any chance to port Illusion in year 2012 and he said no.
    Link? IIRC he said it was not coming in Issue 22, not 2012.
  25. Obscure Blade

    Comic Relief

    Quote:
    Originally Posted by RavenSoul View Post
    @Raven Lord, who agrees that Clowns Are Not Funny. (This message brought to you by the Positron Hates Clowns Foundation)
    "A clown is funny in the circus ring, but what would be the normal reaction to opening a door at midnight and finding the same clown standing there in the moonlight?" -- Lon Chaney, Sr.