Noyjitat

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  1. Noyjitat

    hurray! 1 Bill!

    Sexy costume you have there sir.
  2. I had this on my ss/inv tanker and figured I would give it a whirl on my ma/inv scrapper that I recently rolled. But it appears to not be procing anymore.

    To test I setup up tab for healing delivered and I'm monitoring my damage bonus and to hit bonus but it does not appear to work. To further test this, I tried just standing in a large group of enemies and its like it just doesn't work anymore.

    I do find that when I logon other characters that have it slotted in targetting drone and tactics that it still works. Now I can't really comment on if I'm having this issue or not on my tanker as well since I haven't played it in a long time but it does appear to not be working on a scrapper.

    Did they change the way the io works in this toggle? Or is it just outright broken / bugged?
  3. I understand that it echos but what does that mean exactly? does the time time cut in half, by 25%, or 75%? Does it lose buff strength? That page doesn't explain what echo means. It just says a more limited version of the power.
  4. http://paragonwiki.com/wiki/Wedding_Band Probably the most sexy power out there. I had forgotten about it. What becomes of this power if you flashback and get it again when it expires?
  5. Quote:
    Originally Posted by Ad Astra View Post
    Wow - you seriously see that as "griefing"? using your powers in spite of them doing KB on a team? Seriously?



    As you probably should if the team is that bothered by them. If they don't understand that your damage comes with a side of KB, and really want you to quit it, then you need to quit them.



    I truly don't doubt your experience, but has this happened more than the one time?



    It is not "win for everyone". You have now changed how *MY* powers work and I have to relearn them on the fly. I use KB for positioning, not just to stop the baddies from hitting me. Your idea erases that use. So I "lose".
    1 If you're dropping bonfire in the middle of a bunch of melee people usually scrappers or tankers just to scatter stuff everywhere. Yes thats griefing and if they ask you to stop and you continue to do so yes thats griefing.

    2 Yes this has happened more than once.

    3 What's to learn? If stuff is knocked down and you're using it for positioning backpeddle. And this is again optional via the options menu or the team leaders choice. Its no different then quitting a team or being kicked from it that didn't want you to use knockback before. Now you can use as many of your knockback powers without pissing anyone off.
  6. Noyjitat

    Vanguard Pricing

    Quote:
    Originally Posted by Samuel_Tow View Post
    See, I keep seeing that, but... Why? Sure, it's a unique set, but half of its pieces are otherwise available, between Valkyrie, Enforcer and now Ulterior. I guess the head pieces are kind of unique, though the Science and Cyborg parts sort of go there. Basically, it's "one more set," which is always cool, but not at that overhead.

    This is actually what changed my mind on booster packs. Yeah, I was never too hot on spending extra money, and I DO believe that micro transactions are the devil, but here's the thing - if they're not put in as paid packs, they'll be put behind some STUPID condition to unlock them and taken out of character creation. Forget that. $10 is worth the utility of having them available right at the start.

    Powers, slots, temps and so on... That's bad. Paying for power is definitely a no-no. But I'd sooner pay for my costumes with money now, than pay for them with money, time, effort and anger over and over again.
    The enforcer pieces look similar but are completely different and outright ugly compared to the vanguard set. Atleast to me anyway.
  7. Noyjitat

    Vanguard Pricing

    The pricing never has bothered me but with the changes to RWZ I would like to be able to join vanguard as low as level 1 so I could start earning the merits and buy my vanguard pieces much earlier. The vanguard stuff is quite sexy.
  8. Quote:
    Originally Posted by Adeon Hawkwood View Post
    Why not add a "prompt for all ally buffs" option (exclude abilities that are purely healing). Yes it would be frustrating for a player to have to click on every single buff screen that gets cast but for players where certain buffs make their game unplayable I think it would be a godsend.
    See the answer to this issue would be the speed / jump slider or a option to block jump and or speed buffs and a option to hide buff animations. The only reason some people don't want ice shields as an example, is because it makes them lag. Especially those with extremely out of date 10 year old computers.

    Quote:
    Originally Posted by ArcticFahx View Post
    NO!!!

    That is a horrible idea that has been rehashed eighteen million times, and only 3 people are ever in favor of it.
    Yeah.... Its a horrible idea if you like to join and grief teams with bonfire and powers that scatter foes everywhere. Knockback honestly doesn't bother me until it gets to that point.

    Why should I have to tell someone "You can't use that power because it knocks everything back"? You think I'm not going to use my energy torrent, or Explosive blast because it does extreme knockback? Or do you think I'm not going to use solar flare on my human pb because the team doesn't like it? Hell no, I'm going to quit the team because those are some of the more powerful AOEs for those particular power sets.

    I was on a team playing as my merc/paindom mastermind and 6 people actually quit the team because the occasional knockback from my mercs grenade launcher. I couldn't believe it... I mean seriously, I'm a mastermind and I use pets, what do you want me to do about my pets?

    This idea is win win for everyone. You don't get kicked, you get to use the powers you enjoy, and everyone else is happy. Just make enemies stay knocked down as long as they would be from knockback and the survivability from knockback remains the unchanged.

    Quote:
    Originally Posted by Catwhoorg View Post
    One (Swoop) has knockUP. None have knockBACK unless slotted for it or fighting vulnerable foes
    I've seen more than a few battle axe tankers fling enemies around like rag dolls and they were not vulnerable to knockback nor did the tank have knockback ios or knockback boosting powers and the enemies were not green, blue or grey so it had nothing to do with low level enemies. It DOES happen.
  9. Quote:
    Originally Posted by Techbot Alpha View Post
    I still suggest a 'Weapons shop' idea. With swords, pistols, random stuff and the temp powers.

    It never gets very far, but for something to buy for a bit of mission help or for use in RP, I can't see a downside. Besides, aren't people always saying the game needs more inf sinks?
    AE tickets would be a nice way to get the various huge list of temp powers we have ingame.

    Here is just small list and a example, the ticket cost / time could be higher or lower but generally I think 12 - 48 hours on certain powers would be good enough. Due to the ticket limit and farm nerfs.

    Power Tickets Ingame Time
    Nemesis staff 3000 24 hours
    Black wand 3000 24 hours
    Undead Slaying Axe 2500 24 hours
    Sands of MU 2500 24 hours
    Summon Team Mates 4000 24 hours
    Self Rez 2500 48 hours
    Flamethrower 2500 12 hours

    Quote:
    Originally Posted by Ironblade View Post
    You were waiting for it, yet you do not in any way refute or diminish my point. It could have been used for badges and repeating old content without giving the option of multiple destinations upon exiting.
    Like I said.
    I did diminish your point. There is no it could of been used for badges and repeating old content. It only was intended for badges and repeating or completing missed content.

    They designed it to send you to the most common zones story arcs are in or to areas that link to those zones. So you still have to travel. This was the intent so that the core zones still remain populated to an extent and its still why they haven't extended the number of zones that the portal can send you to.
  10. Quote:
    Originally Posted by Ironblade View Post
    Misused? Actually, this is clearly Working As Intended. If the devs didn't want people using the Ouro Portal as a travel shortcut, then it would force you return to the zone you came from, rather than giving a list of options.
    haha I knew someone would post that. I was just waiting on it. The zone was created because badge people wanted a way to get badges from content that they missed and repeat old content. Not for you to use a mario warp zone.

    I hope they some day add all missions to it so I can also use it as a way to get the temp powers metioned again.
  11. May have something to do with the extreme amount of time to acquire rewards. 66 months? This game will hopefully keep going for 5 or more years but some people will never see 66 months if that doesnt happen. I think thats part of the reason why they stopped costume parts and temp powers earlier.

    I myself am still hoping that we can one day either buy veteran rewards ahead of time by purchasing mass amounts of subscription time or by just buying the rewards via micro transactions.
  12. I use to gun and drive my own vanguard / prowler in planetside as well as pilot and bomb for my own liberator / vulture. Fun times.
  13. Quote:
    Originally Posted by Fleeting Whisper View Post
    They are called "Temporary" Powers...
    If you want to go by that logic take a look at the ouroboros portal which is a temp power but look at how often its used (never expires) and it's frequently mis-used as as a lazy travel zone.

    Quote:
    Originally Posted by Thirty_Seven View Post
    Ummm, "fix"? It's not broken. You not liking the system as is does not a broken system make.
    I also said "I hope they change that someday" Seems broken to me if you can't go back and earn things that you missed. It would also be nice since there is no other way to earn this power other than to wait for years of vetrewards.
  14. Animation bug - NPCS - Doc Delilah - Hurl

    The npc Doc Delilah's Hurl animation is not synced properly with when it does damage. When she picks up the rock and throws it at a enemy the damage they take is delayed after it hits them. About 1 second I believe. the knockback is also delayed if it hits them. I noticed this on the "Find the Recording" mission in Faultline.

    I have also bug reported this but this seems to also be a proper place and time to post it.
  15. Quote:
    Originally Posted by Catwhoorg View Post
    Clockwork are vulnerable to knock, and knockdowns become knockback when fighting even cons.

    All Ax powers are either knockdown (0.67 Mag) or Knock up. (which doesn't move them).

    Try fighting something other than clocks.
    I've notice that one of the axe powers knocks back other stuff besides clockwork.

    Simply add a option to the options menu to lower my knockbacks to knockdown magnitude. And also allow the team leader / mission owner to control this.

    Knockback doesn't really bother me as long as its a power doing good aoe damage. Bonfire and tornado users do tend to get annoying however, but thats only if nobody is using aoe immobilize cages. You can control alot of the annoying knockback powers by having a competent controller spam the AOE immobilize cages. (some power sets don't apply)
  16. Quote:
    Originally Posted by Airhammer View Post
    Im probably looking to spend between 1600-1800. I have been looking at iMac's, Dell, Alienware, Gateway and Cyberpower ( only because thats what I have now )
    Dont buy a name brand pc, you'll overspend. You can get something way better than a name brand for 1600 - 1800$. Also go with a pc, you'll run into more compatibility issues and needs to emulate with a mac when it comes to gaming.
  17. Quote:
    Originally Posted by CaffeineAddict View Post
    I was playing my dominator, and, she is short.
    I turned around, and copped a face full of crotch from a tall female who was caught in the standing still animation from the ninja run. Was kinda hard not to notice that
    I'll give you that with short players. But short players come up to *** view of most of my characters anyway. Not a whole lot that can be done about that heh. Wouldn't get caught leaving ninja run on while idle if thats the case.
  18. Quote:
    Originally Posted by CaffeineAddict View Post
    However when the character stops moving, and is stuck in that stupid pose, it just looks plum retarded.
    Especially when its a female character with a skirt, because the way she is standing, she is flashing her panties and crotch for the world to view.
    Someone has to be a pretty odd perverted angle to get a view like that. Because just standing in front of you normally having a conversation with you ingame won't reveal anything. Unless you're getting some really weird and bugged animation with how your character was built. I'm certainly not having that problem with mine.

    You're more likely to give people a "free show" while you're at the consignment house or during combat without noticing it at all. Still though, you do have to make sure some of the "kids" aren't watching
  19. I see your information and the link but I guess I still can't completely make sense of how or why to hit even exists when accuracy seems to do the same thing based off the information I'm seeing here.

    I always thought accuracy was for just plain hit or miss such as you take a swing at someone and you just miss them because your aim was poor, while to hit allows you to punch through defense. I guess that is how it works yet it doesn't. When accuracy bonuses are involved.
  20. Quote:
    Originally Posted by Puppycrusader View Post
    It's this kind of attitude that leads to poor quality service being acceptable all across
    the consumerscape(not speaking on the booster pack, just this opinion.)

    If something is, to your mind, not worth the $value attached to it, it's not being "cheap"
    to think so, and not want to pay for it. That's called having an appreciation that money

    A) does not grow on trees.
    B) has value.
    And C) will not be handed to you by mommy and daddy all of your life.
    I'm sensing a comment probably intended for me and I'll pretend I didn't read C and give you the chance not to make an idiot of yourself.

    Its still only 10$. Are you really going to go through all that trouble just to get 10$ back for a purchase you made in a video game? 10$ for most people is a hour or more of work or 1/3 the price of cutting some old ladies yard. Or as babs posted, less fast food for you. (which is a good thing in the end)
  21. I hate to be rude but are you really that big of a cheap ***? Its only 10$.... What poor quality are you referring to? Ninja run is beautiful, the entire booster pack was probably the best one since the magic pack.
  22. Thanks for the link and that information. They were +2 to me at the time. It must just be dark melee because so far this tank has proven virtually indestructable to energy, neg, smash and lethal. Its a ice tank if I didn't already say that and I have over 60% to those 4 damage types when I turn on energy absorption.

    Is darkmelee just one of those power sets that you can't knock down to 5% chance to hit? Or will it require significantly more defense for me to reach that point? I guess I need to make sense of the formulas at that link.
  23. Quote:
    Originally Posted by Code_Red View Post
    Just a few examples:

    Anything involving PvP. At all.
    I did ITF today. Invuln Tank. 3/4 Alpha Strikes would kill me. No time to do ANYTHING.
    Oh, an AV? Either drop unstoppable, or just drop.

    Needless to say, the amount of damage I was taking? I did -not- feel like a tank. Not one bit. I spent more time in the red than anything else, and it's infuriating.

    EDIT: As one player told me, "Oh, you need to have Tough and Weave to be a decent tank at the top end". So that's TWO power Pools I'm apparently required to have (Fitness/Fighting) to be able to function worth a crap at the upper tier of the game. Purely ridiculous.
    Probably not a very well built team. Because you can be the ********* tank ingame and not need set bonuses to tank. As long as you have a good emp defender that uses buffs, auras and heals or a force field, cold domination or sonic defender you should be good to go. About the only places where you REALLY need sets are in the statesman tf and they can make mothership raids alot easier as well.

    Sets however will help you on the really bad teams with those defenders that would rather blast than defend. God forbid a support class not play well... um support? There are alot of really really terrible defenders nowdays though, I think its a big result of the AE babies syndrome that you probably were not here for.
  24. Quote:
    Originally Posted by Arcanaville View Post
    Looks like Positron was playing with his mind-control ray around the office again. I wonder if we're getting an underwater zone next.
    Shhh don't piss off babs.
  25. Quote:
    Originally Posted by BackAlleyBrawler View Post
    More specificity here would help. Which power exactly are you using that allows you to slide around?
    Sometimes you can "Run and gun" with assault rifle. Makes me someday hope that it will be possible to do normally instead of it being a bug.