Nightmarer

Legend
  • Posts

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  • Joined

  1. [ QUOTE ]
    Not sure what Cryptic are playing at here - fix it Emmert!

    [/ QUOTE ]

  2. Sonic/Sonic - 2
    Dark/Sonic - 6

    This is really no competition tbh.-

    Edited wrong score, thanks Toy
  3. Sonic/Sonic: 4
    Rad/Rad: 2

    A Rad/ offers more to a team, some people playing them poorly shouldn't cloud judgement, by same principle, most blasters ingame would be useless
  4. Don't think so, put me as a reserve and I'll log in case someone can't make it, in such case, I'd join with my second DM/SR
  5. [ QUOTE ]
    But, well, I have the same sensation when I go to USA cities...

    [/ QUOTE ]

    Didn't know they had cities over there, I thought they just scattered some condos nearby freeways and used a shopping mall as city though...
  6. Don't think so mate, playing SWKOTOR again... and planning to play Mass Effect right after I'm done with it

    Gah, can't wait till SW: TOR online
  7. Plase Sarg give my spot to any reserves, not playing much lately and not sure I'll make it on Tuesday anyway.-
  8. Nightmarer

    Gratz!

    Gratz!

    Well done on your first 50
  9. [ QUOTE ]
    I'm pretty sure everyone knows my opinion on the matter...

    [/ QUOTE ]

    Maybe if you had posted this twice...
  10. Nightmarer

    Defiant Legends

    [ QUOTE ]
    and he's been blamed for failures of TF's that he wasn't even on.

    [/ QUOTE ]

    ROFL!!
  11. No idea, but I wouldn't mind it to be in 2027 if that delays I13
  12. [ QUOTE ]
    Not fond myself of the Achilles Heel Proc, specially in low recharge attacks.

    [/ QUOTE ]

    Ooops, forgot about that, it'll be great for Tech themed Scrappers, plus either FA and TD (and even tactics for that matter) admit cheap sets who grant some +dmg bonus.
  13. I'd never take Revive or any other self rez powers on a scrapper, that's admitting defeat beforehand , but I'd definitely get Hack on a BS Scrapper.

    Obviosuly, Focued Accuracy is great, but if you feel you don't need it and Petrifying gaze is not your style, I'd try Torrent as a panic button (assuming you don't have enough power choices to pick Energy Torrent).
  14. [ QUOTE ]
    Not fond myself of the Achilles Heel Proc, specially in low recharge attacks.

    [/ QUOTE ]

    Gah, this should read "LONG recharge attacks"

    Sorry
  15. OK, first thought was "wooo look at that defense" until I realized of the Accolades

    You have a few sets capped and I'd like to see Whirling Sword on the build, some AoE never hurts even if you are ST oriented.

    Not fond myself of the Achilles Heel Proc, specially in low recharge attacks. WP is probably the only Scrapper Secondary where I don't look for positional defence (well, together with Inv) hence I think some frankenslotting in your attacks could do your build more efficient.

    Also, with both Stamina and QR, go for Focused Accuracy instead of Tactics, it's much better power, although Tactics should suffice for pure PvE. No need to get the +perc enhancement having already the +perc from WP plus the one from FA (or Tactics).

    Travel Power at lvl 49? I take this is a respec and that you already have TF Commander Accolade, I wouldn't like to exemp down as it is tbh.

    I'd go for something like that, a bit more resistance, the damage loss from skipping Assault is partially compensated with more dmg bonus plus saving endurance, hence most +recovery sets not required, regeneration figures similar (you had 741% if I am not wrong) and cheaper for similar performance:

    Hero Plan by Mids' Hero Designer 1,4006
    http://www.cohplanner.com/

    warscythe epic: Level 50 Natural Scrapper
    Primary Power Set: Broad Sword
    Secondary Power Set: Willpower
    Power Pool: Speed
    Power Pool: Fitness
    Power Pool: Fighting
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Hack -- Mako-Acc/Dmg/EndRdx/Rchg:50(A), Mako-Acc/Dmg:50(3), Mako-Acc/EndRdx/Rchg:50(11), Mako-Dmg/Rchg:50(27), C'ngImp-Acc/Dmg/EndRdx:50(29), C'ngImp-Dmg/EndRdx/Rchg:50(31)
    Level 1: High Pain Tolerance -- Numna-Heal/EndRdx:50(A), Numna-Heal:50(3), Heal-I:50(7), ResDam-I:50(23), S'fstPrt-ResKB:30(29)
    Level 2: Mind Over Body -- TtmC'tng-EndRdx:50(A), TtmC'tng-ResDam:50(5), TtmC'tng-ResDam/EndRdx:50(7), Aegis-ResDam/EndRdx:50(27)
    Level 4: Slice -- C'ngBlow-Acc/Dmg:50(A), C'ngBlow-Dmg/EndRdx:50(5), C'ngBlow-Dmg/Rchg:50(11), C'ngBlow-Acc/Rchg:50(13), Sciroc-Acc/Dmg/EndRdx:50(15), Sciroc-Acc/Rchg:50(31)
    Level 6: Hasten -- RechRdx-I:50(A), RechRdx-I:50(9), RechRdx-I:50(9)
    Level 8: Fast Healing -- Numna-Heal/EndRdx:50(A), Numna-Heal:50(13), Heal-I:50(15)
    Level 10: Indomitable Will -- EndRdx-I:50(A)
    Level 12: Build Up -- AdjTgt-Rchg:50(A), AdjTgt-EndRdx/Rchg:50(23), AdjTgt-ToHit/Rchg:50(25)
    Level 14: Hurdle -- Jump-I:50(A)
    Level 16: Health -- Numna-Regen/Rcvry+:50(A), Heal-I:40(17), RgnTis-Regen+:30(17), Numna-Heal:50(19)
    Level 18: Rise to the Challenge -- DampS-Rchg/EndRdx:50(A), DampS-ToHitDeb/EndRdx:50(19), Numna-Heal:50(25), Numna-Heal/EndRdx:50(33), Numna-Heal/Rchg:40(34)
    Level 20: Stamina -- EndMod-I:50(A), EndMod-I:50(21), EndMod-I:50(21)
    Level 22: Quick Recovery -- EndMod-I:50(A), EndMod-I:50(33), EndMod-I:50(33)
    Level 24: Parry -- LkGmblr-Def/Rchg:50(A), LkGmblr-Def:50(34), LkGmblr-Def/EndRdx/Rchg:50(34)
    Level 26: Disembowel -- Mako-Acc/Dmg:50(A), Mako-Acc/Dmg/EndRdx/Rchg:50(36), Mako-Acc/EndRdx/Rchg:50(36), Mako-Dmg/Rchg:50(36), C'ngImp-Dmg/EndRdx/Rchg:50(37), C'ngImp-Acc/Dmg/EndRdx:50(37)
    Level 28: Heightened Senses -- RedFtn-EndRdx:50(A), RedFtn-Def/EndRdx/Rchg:50(31), RedFtn-EndRdx/Rchg:50(43), RedFtn-Def:50(45), RedFtn-Def/EndRdx:50(46)
    Level 30: Boxing -- Acc-I:50(A)
    Level 32: Head Splitter -- C'ngBlow-Acc/Dmg:50(A), C'ngBlow-Dmg/EndRdx:50(37), C'ngBlow-Dmg/Rchg:50(39), C'ngBlow-Acc/Rchg:50(39), Sciroc-Acc/Dmg/EndRdx:50(39), Sciroc-Acc/Rchg:50(40)
    Level 35: Tough -- TtmC'tng-EndRdx:50(A), TtmC'tng-ResDam:50(40), TtmC'tng-ResDam/EndRdx:50(40), Aegis-ResDam/EndRdx:50(43)
    Level 38: Strength of Will -- ResDam-I:50(A)
    Level 41: Weave -- LkGmblr-Def:50(A), LkGmblr-Def/EndRdx:50(42), LkGmblr-Def/EndRdx/Rchg:50(42), LkGmblr-Def/Rchg:50(42), LkGmblr-Rchg+:50(43)
    Level 44: Whirling Sword -- C'ngBlow-Acc/Dmg:50(A), C'ngBlow-Dmg/EndRdx:50(45), C'ngBlow-Dmg/Rchg:50(45), C'ngBlow-Acc/Rchg:50(46), Sciroc-Acc/Dmg/EndRdx:50(46), Sciroc-Acc/Rchg:50(50)
    Level 47: Focused Accuracy -- AdjTgt-ToHit/EndRdx:50(A), AdjTgt-ToHit/EndRdx/Rchg:50(48), GSFC-ToHit/EndRdx:50(48), GSFC-Build%:50(48), GSFC-ToHit/Rchg/EndRdx:50(50), GSFC-Rchg/EndRdx:50(50)
    Level 49: Super Speed -- Run-I:50(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Clrty-Stlth:50(A)
    Level 2: Rest -- Empty(A)
    Level 1: Critical Hit
    ------------
    [u]Set Bonus Totals:[u]<ul type="square">[*]17% DamageBuff(Smashing)[*]17% DamageBuff(Lethal)[*]17% DamageBuff(Fire)[*]17% DamageBuff(Cold)[*]17% DamageBuff(Energy)[*]17% DamageBuff(Negative)[*]17% DamageBuff(Toxic)[*]17% DamageBuff(Psionic)[*]3,75% Defense(Energy)[*]9% Enhancement(Accuracy)[*]12,5% Enhancement(RechargeTime)[*]5% FlySpeed[*]160,6 HP (12%) HitPoints[*]5% JumpHeight[*]5% JumpSpeed[*]Knockback (Mag -4)[*]Knockup (Mag -4)[*]MezResist(Held) 2,75%[*]MezResist(Immobilize) 13,2%[*]MezResist(Sleep) 4,4%[*]5,5% (0,09 End/sec) Recovery[*]98% (5,48 HP/sec) Regeneration[*]1,26% Resistance(Fire)[*]1,26% Resistance(Cold)[*]1,26% Resistance(Energy)[*]1,26% Resistance(Negative)[*]5% RunSpeed[/list]------------
    [u]Set Bonuses:[u]
    [u]Mako's Bite[u]
    (Hack)<ul type="square">[*] MezResist(Immobilize) 3,3%[*] 20,1 HP (1,5%) HitPoints[*] 3% DamageBuff(All)[/list][u]Crushing Impact[u]
    (Hack)<ul type="square">[*] MezResist(Immobilize) 2,2%[/list][u]Numina's Convalescence[u]
    (High Pain Tolerance)<ul type="square">[*] 12% (0,67 HP/sec) Regeneration[/list][u]Steadfast Protection[u]
    (High Pain Tolerance)<ul type="square">[*] Knockback Protection (Mag -4)[/list][u]Titanium Coating[u]
    (Mind Over Body)<ul type="square">[*] MezResist(Sleep) 2,2%[*] 20,1 HP (1,5%) HitPoints[/list][u]Cleaving Blow[u]
    (Slice)<ul type="square">[*] 1% (0,02 End/sec) Recovery[*] 1,25% Defense(Energy)[*] 1% DamageBuff(All)[/list][u]Scirocco's Dervish[u]
    (Slice)<ul type="square">[*] 10% (0,56 HP/sec) Regeneration[/list][u]Numina's Convalescence[u]
    (Fast Healing)<ul type="square">[*] 12% (0,67 HP/sec) Regeneration[/list][u]Adjusted Targeting[u]
    (Build Up)<ul type="square">[*] 2% DamageBuff(All)[*] 1,26% Resistance(Energy,Negative)[/list][u]Numina's Convalescence[u]
    (Health)<ul type="square">[*] 12% (0,67 HP/sec) Regeneration[/list][u]Dampened Spirits[u]
    (Rise to the Challenge)<ul type="square">[*] 2% DamageBuff(All)[/list][u]Numina's Convalescence[u]
    (Rise to the Challenge)<ul type="square">[*] 12% (0,67 HP/sec) Regeneration[*] 25,1 HP (1,87%) HitPoints[/list][u]Luck of the Gambler[u]
    (Parry)<ul type="square">[*] 10% (0,56 HP/sec) Regeneration[*] 15,1 HP (1,12%) HitPoints[/list][u]Mako's Bite[u]
    (Disembowel)<ul type="square">[*] MezResist(Immobilize) 3,3%[*] 20,1 HP (1,5%) HitPoints[*] 3% DamageBuff(All)[/list][u]Crushing Impact[u]
    (Disembowel)<ul type="square">[*] MezResist(Immobilize) 2,2%[/list][u]Red Fortune[u]
    (Heightened Senses)<ul type="square">[*] MezResist(Immobilize) 2,2%[*] 1,26% Resistance(Fire,Cold)[*] 2% DamageBuff(All)[*] 5% Enhancement(RechargeTime)[/list][u]Cleaving Blow[u]
    (Head Splitter)<ul type="square">[*] 1% (0,02 End/sec) Recovery[*] 1,25% Defense(Energy)[*] 1% DamageBuff(All)[/list][u]Scirocco's Dervish[u]
    (Head Splitter)<ul type="square">[*] 10% (0,56 HP/sec) Regeneration[/list][u]Titanium Coating[u]
    (Tough)<ul type="square">[*] MezResist(Sleep) 2,2%[*] 20,1 HP (1,5%) HitPoints[/list][u]Luck of the Gambler[u]
    (Weave)<ul type="square">[*] 10% (0,56 HP/sec) Regeneration[*] 15,1 HP (1,12%) HitPoints[*] 9% Enhancement(Accuracy)[*] MezResist(Held) 2,75%[*] 7,5% Enhancement(RechargeTime)[/list][u]Cleaving Blow[u]
    (Whirling Sword)<ul type="square">[*] 1% (0,02 End/sec) Recovery[*] 1,25% Defense(Energy)[*] 1% DamageBuff(All)[/list][u]Scirocco's Dervish[u]
    (Whirling Sword)<ul type="square">[*] 10% (0,56 HP/sec) Regeneration[/list][u]Adjusted Targeting[u]
    (Focused Accuracy)<ul type="square">[*] 2% DamageBuff(All)[/list][u]Gaussian's Synchronized Fire-Control[u]
    (Focused Accuracy)<ul type="square">[*] 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed[*] 25,1 HP (1,87%) HitPoints[*] 2,5% (0,04 End/sec) Recovery[/list]


    <font class="small">Code:[/color]<hr /><pre>| Copy &amp; Paste this data into Mids' Hero Designer to view the build |
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  16. Nightmarer

    Defiant Legends

    Illusion Master, of course. There will always be an after and a before to Guides since this guy started writing (or copy/pasting)
  17. As per what I read in US forums, don't expect "The Coming Storm" for I15, it's already here, even before I13 comes live there's certainly quite a storm going on there
  18. I think an unified server list would allow more possibilities to the game, such as designating Official RP and Official PvP servers as opposed to the existing Unofficial ones with their particular rules, dunno if even a particular PvP server could be PvP in all zones or something like that. It would also allow possibilities for more language servers, such as Spanish for the Latin American and Spanish Community who wishes to move there (and take a few of us off the ever-translating hook, sorry, but sometimes it is hard) and keep the French including french speaking canadians, keep the German one and maybe even more languages.

    If after doing so, some servers become empty, it would be a simple matter of evaluating a controlled migration to specific servers to strenghten them.

    Of course, this is all theory, no idea how convenient it would be, if the consequences would be good or bad or even if it can be implemented, just looks good "a priori".-
  19. [ QUOTE ]
    I have a BS/DA @ 50 and it's more powerful than my DM/DA in most situations.
    When I'll get home I'll try to remember to post up my no purple IO build.

    [/ QUOTE ]

    Please post it mate, I don't give up on my hopes of making one someday as my top scrapper, but as you well know, /DA and specially BS/DA is not a scrapper to be taken lightly.
  20. [ QUOTE ]
    Dr Quarterfield (Shard TF) has no AVs/EBs/GMs so is soloable but needs 8 players to start, and finding 8 players in the shards is normally hard.

    [/ QUOTE ]

    Don't you need at least 4 players for simultaneous glowie mishes on that one?

    We helped a mate starting it when he intended to solo the TF, as soon as he was alone in team, he was kciked from TF
  21. Oh, Sonic/Rad, good combo (pfffft no way, Dark/Sonic ftw! )

    Just kidding man, now just bear in mind the ultimate defender truth, when playing any defender, the rest of the team are there just for you to make them uber when you wish to do so, they're nothing, absolutely nothing without your defender and whoever says otherwise, is telling liez!)
  22. Roll a Rad/Dark and giggle at foes futile attempts to hit you (I take by "no Dark" you mean Dark Miasma, not Dark Blast)
  23. [ QUOTE ]
    Ok, now I feel obligated to ask, what's everyone's beef with Castle?

    [/ QUOTE ]

    His cossie sucks