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Quote:one and two are in order.the part that is missing is "suddenly want to destroy all of existence because he couldn't prevent the destruction of his city." which i would assume would be in three.So, it didn't go:
1. Coast City is destroyed
2. Go crazy
3.
4. Profit?
that part is the bit that never happened in emerald twilight.it did however have Hal decide that he was going to get the power to bring his city and it's people back.
to that end he defeats the Corps,but leaves them alive,if stranded in space.the implication at the time being that he plans to come back and get them after he succeeds.
he does kill Sinestro,who has been resurrected by the Guardians to take down Jordan.this is pretty much an amazing slap in the face from the Guardians,who have shown him no sympathy after his loss,instead scolding him for using his ring to recreate a simulacrum of coast city.
Jordan wants to use their power to resurrect innocent people he has failed to save,and instead he sees them using it to resurrect a scum ball that the Corps felt the need to take the unprecedented step of executing.
then he finally does the truly messed up and irredeemable thing,killing Killawog.mind you he is probably just thinking"one more person to resurrect"
his transformation to Parallax seems to leave him oddly emotionless at that point.the Hal Jordan seen leaving Oa at that point does not seem to be the same one that left,he appears transformed by the process.it is later revealed that the other Green Lanterns were left to perish in space(though they turn out not to have after all.
it is not till craptacular Zero Hour that Hal is revealed to be the big villain of the story.even then he is only destroying the universe so he can make a perfected version that will not have pain,death,and suffering.
now mind you,Emerald Twilight was far from perfect.i did however like the basic premise of it,first that super heroes are still human.and that after extraordinary bad events,they can get extraordinarily mentally screwed up.
i get so sick of seeing"he just lost Coast City".just!?!?i suspect that the people that were out of town during Hiroshima's bombing felt pretty messed up when they found out their home city was a smoking ruin,and they were not even in a position to defend it.
almost every silver age super hero had their city,it was a big part of their mythos.they lived there,they protected it form all threats.losing his city should have been a big deal to Hal.to be honest he never seemed so human to me as when he seemed to be taking it's loss so hard
second.i liked the idea of asking what happens when someone who's defining characteristic is willpower,something that can be defined as tenaciously fighting for something through all adversity until you see it to completion,is screwed up in the head and applies his willpower in a mentally unbalanced way.
Hal Jordan had an unreasonable desire born from grief and loss.he had what should have been an unachievable goal,and through pure willpower he got to a point where he should have been able to accomplish it.
the main problem i have with the story is how it ended with Hal's odd transformation.if it was me i would have jumped from him getting the power,to him resurrecting the citizens of Coast City.then i would have had that sort of massive violation of the natural order reek pure havoc on our planet.in that moment Hal could finally look at his actions clearly,and then do what is needed to fix it.that would result in him sacrificing his power,perhaps his life also.or he could survive and just get the psychological help he clearly needed. -
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Quote:i was just holding out for an emotional sound system.That's because you have an irrational hatred of the emotional spectrum concept.
F-sharp the sound of willpower,D-minor the sound of fear.
or maybe an emotional scent spectrum.
the scent of roses could be the scent of love.the scent of crap could be the emotion repugnance.
nah those are just as idiotic as the emotional color spectrum.
equating emotions with a narrow bit of the electromagnetic spectrum that the terrestrial organisms of our planet can see due to the chemical composition of our eyes is just silly.half of it is just bad cliches.
"are you yeller(yellow,a coward)?" "i am seeing red(angry)"
hell,i am surprised they did not make blue the color of sadness(feeling blue).what is the color of sadness anyhow?oh wait,they never bothered to make one.they grabbed a handful of emotions and stapled them on to the narrow bandwidth of light that we can see,and now we have the mood-ring lanterns
call it irrational if you like.but reading about the color of emotions seems as idiotic as if i was reading something in which they described the texture of sandpaper as the texture of hate,and the texture of silk as the texture of love. -
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Quote:he got lots of stuff wrongArticles like that remind me why I only read trade paperbacks anymore.
Though the one on Tony Stark in teen mode was weak in that the author doesn't even know that Kang and Immortus are the same person.
the last thing i want to do is defend Austin's run on x-men,but the whole thing with angels,demons,and werewolves was that many of our legends are based on some types of mutant tribes(or perhaps competing near mutants).Nightcrawler was not a half demon son of the devil,he was the spawn of a demon like mutant that had inspired the legend of the devil. -
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Quote:as far as farming goes,soft capping with IO's is not needed at all.Build Up does impact LR & SC significantly. My level 45 Elec/SD scrapper with BU and AAO can allow me to alternate between LR and SC per mob. Once Fire Ball is added.... whoa boy. Your Def may not be that big of an issue cuz the mob will mostly be dead. If you are planning to fight AVs then that might be a different story. Frankly, I would keep BU & hasten. I would try to decide between weave and a lower lvl ST power to skip. But my guy is built to farm.
i have been doing missions set for 8 since shortly before hitting 40,and only started adding in the good IO's(besides steadfast) at 47.as long as you are 1 luck away from the soft cap,you can always have lucks to use to keep you at the soft cap.
i am thinking about focusing on recharge bonuses for a farming build,and not worrying about hitting the soft cap at all. -
one option of course is to make a sword/SD scrapper.
one app of parry can softcap your melee def,then all you have to worry about is having your ranged and aoe softcapped with IO's -
not to mention that six slotting it with an IO set can get you another 2.5 to all positional defenses.
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you need to pick up phalanx,it gets you closer to the soft cap,it does provide you with some defense even when no one is in range.plus it does not take any end.
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i say focus on def and RECHARGE(not regen).
you can get by just fine letting parry make up for the last little bit of your melee def,but since i was focusing on recharge,i ended up getting obliterates and that became a moot point.
until i work up some more scratch,my bs/sd is running a bit short on aoe,and he is still managing missions set for 8 while solo just fine.get good at resource management,and you will always have purple inspirations handy if a group is aoe intense. -
swords/SD are great,parry is wonderful in early levels.nice mix of single target and aoe.only real drawback is that their are so many custom costume combos,that even with 5 slote,s you can not do all that you want to.
dark/sd is great also.dark gives sd the heal it is missing.sd helps darks lack of aoe a lot.
currently working up a electric/sd.two nukes in the later levels is a beautiful thing let me tell you.i just ripped through two levels nuking groups of freaks in crey's.
of course with scrappers there are tons of fun combos,i am just a bit SD obsessed at the moment. -
Quote:me to,but while suffering an asthma attack so we can see how strong the Vader resemblance is.Damn it, man! Now I want to hear you speak
Speaking of which, listening to recordings of my own voice speaking English, I have to say I sound almost exactly like the most stereotypical Russian guy in movies you can imagine, but with proper grammar and sentence structure. -
damn good choice with orphaned land
i am addicted to Madder Mortem's breaker of worlds at the moment,it might fit the original poster's theme.
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just remember to always take out the zombies first,ignore the buggers shooting crossbow bolts at you,they can wait
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Apparently, Freedom is updating slowly. They don't want other servers to have access until they can all go live together.
In other news...
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Yes, this is true.
[/ QUOTE ]is there some sort of technical reason for this?because if there is not,then i do not see why we should all have to share in freedom's misfortune. -
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And how about the reverse? Anyone have advice or thoughts on Stone/Ice?
[/ QUOTE ]give up all hope of doing damage worth a damn.in exchange you will (eventually)be almost unkillable(granite armor),and have one soft control that is pretty damn handy(ice patch).
most guides that have the separate power sets can give you a good idea what they do by themselves.
the combo strategy is pretty simple.port in to the strongest concentration of foes,drop an ice patch.port to the second strongest and then taunt whoever is left outside of your damage aura's taunt range. -
god i wish this was an option a person could enable,i would love to play on adam west batman mode.
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buncha old farts
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Young Whipper snapper
[/ QUOTE ]you must make sure this is pronounced whiper shnaper (simulating lack of teeth),otherwise it loses some of the effect. -
this may be ture of def,and could be true of resist if sloted,then again even sloted the resistance is still just breaking even with the health loss.all sloting resistance could do to benifit you is keep your self from having the resist debuff make the power screw you over instead of just doing nothing to help you.
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i have managed some crazy stuff like that with my dm/sr.
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for one i just hit dp,ih,and a break free or a few lucks,since it only happens about one in 20 times it is pretty easy to manage.
for two i just hit a bunch of lucks.
and yes i realy do find it that easy to keep that many lucks on my regen. -
is there any reason you would qoute the whole thing?
i mean it was page one item one on this thread,i am pretty sure we all read it. -
hm that orange insp did you next to no good,no good at all if you have even one res sloted into mog or resilience
sorry but there is somthing to be said for going into a fight prepared,when e.g. says there is always a better option that often means that planing is a better option.
i am a bit suprised with a katana regen a eb got you into that bad of shape in the first place.