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Posts
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there are some cases where this wouldnt help, specifically RWZ mishs with general brawls a lot who thinks he has to pistol whip a spawn of 8 fake nemesis, even with buffs he would get near 1 shotted from that
theres another mish leading up to that one too which you have to rescue a nemesis LT and he likes to run up to spawns of 8 fake nemesis too again nearly 1 shotted
the idea though isnt bad, but the problem more so lies in extremely weak NPCs with suicidal tendacies -
patron pools give every AT except mm a pet, so i dont see the point of this very much
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basically this, imagine if 100 poeple on the same server all had out the non combat pets we have now, thats approximately 10 per person, which is 1000 pets, and pets use up more server resources than players do according to the devs even the non combat ones
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i would have to take some new shots cause most of the screenshots i have are at least a year old if not more
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i think the only things ive seen poeple cap out on are vanguard and reward merits, everything else you would have to save up for quite a long time
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personally right now i would hope for more judgement sets since we only have 5 and it kind of limits themes if you want to go for psi ect as well as being repeated so much among my toons
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looks very nice, i bet the reason why its somewhat content light is because it will also be doing a revamp for entire game to remove references to statesman and sister p, as well as revamp the associative tfs
i am looking forward to hearing more about this next issue -
for /traps i would definitely get high rech to keep your traps stacked and up as much as possible
for other secondaries doesnt matter so much -
Quote:i believe synapse acknowledged this was broken way back when performance shifters were first added to the paragon market, and he stated it would be fixed in a future patch, so spending points on it when it was knowingly broken then asking for a refund is kind of a bad move on your partEnhancements
Reduced the procs per minute on the Store version of Performance Shifter: Chance for +End from 3 to 1.5 to be consistent with the Invention Origin version
Ummm, does this mean I can get all my points back that I spent on the in-store one since I spent, well "real" money on it because it had a better proc chance? Are you going to change all store bought procs because then I also want my points back on my other purchases as well. -
i would say to have a release schedule similar to how we have the weekly tfs schedule, at least it would calm poeple down who really want something and allow us to plan more accordingly with points instead of hoard them until something we do like happens to pop up this week or next week ect
i too was in the group that was expecting staff fighting this week, heck i was expecting staff fighting before beast mastery since the beast mastery set was accidentally leaked like a week or 2 after staff fighting was on beta -
well i know i aint buying it, HATE vanity pets that do absolutely nothing
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honestly gonna have to say im disappointed that neither staff fighting nor team transport power is out today but oh well at least ill be saving points this week
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the other day actually i used my kin melee ninjitsu stalker to solo a lvl 39 AV (even con at the time), even with no debuffs i was doing enough dps to almost kill him within like 5 min
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soul absorption is an excellent power, i have it mostly slotted for end mod to help keep my end up when im running 4-5 toggles and fighting and its a great team buff
i think i have it 6 slotted with an efficacy adapter set right now on my grav/dark
if i were to just frankenslot i would prolly put 1 acc, 2 rech and 2 end mod
the reason why i say not much acc is because its autohit vs dead targets and only has tohit check against living targets, i usually use it after the mobs mostly dead so we get most of the benefit -
the paragon market actually doesnt have any salvage for sale, the only thing that relates to salvage would be the salvage storage increasers
to my memory i think ive seen the paragon market shop button on almost every window lol, most of the time i hardly remember its there though -
Quote:when freedom was in beta, i think i got approx 28000 points worth of stuff on my wishlist, currently i still have about 11600 points worth of stuff lefton my wishlist (my wishlist was mostly the storage increasers and extra costume slots, but i get other things as they came out lol)Even before CoH:Freedom launched I knew from what was in the beta version of the Paragon Market that there was going to be at least $200 worth of stuff I wanted. Since then I've only bought more points when I got down to a few hundred remaining. I've never really kept a major "surplus" of points locked in the Market for any length of time.
Sorry to hear you think you've wasted your money but I'm reasonably certain that this game has a few more years left to it so there's a good chance they'll eventually offer something you can use. -
the 2 things im really waiting for from the market is the team transport power and staff fighting, idk if the retro sci fi stuff was rdy yet but i would also like that after the first 2 items
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i believe it is, it says survive by any means necessary so im guessing it allows us to use everything at our disposal to stay alive
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Quote:when your lvl 50 you combine slotted ATOs with enhancement catalysts in the same way you would apply an enhancement booster to an IOSo, I think what I'm getting from all this is that this is still uncharted territory with both the Stalker changes and the ATIOs. In other words, no one has the answer yet. At least not for Ninja Blade.
Well, I'll go ahead and try it out myself. I got a pile of unclaimed Enhancement Unslotters lying around anyway, so I can take it back if it's wrong. I'll put all six in Assassin's Blade.
By the way, how do you upgrade the ATIOs into their superior forms? -
i have it in AS on my kin melee/ninjitsu stalker
on kin melee very convenient to have it in AS because my usual fight goes BU+CS, body blow, BU+AS, then either the ranged attack or hopefully CS if its rech for another BU -
ive prolly spent about $400-500 on points (not including VIP subscription)
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Quote:if i can dig it up again ill gladly quote it, i dont remember the exact dev who said it but i recall seeing a dev post on this when the subject came up like 3x all in the same month like a year or so agoI don't recall ever seeing a dev say that. If there's a link I'd love to see it cuz that's totally different from what I've seen them say in the past.
What I recall them saying was a flat out no they wouldn't consider it, and that they designed the game to be alt friendly so if players wanted to try out new power sets they should create a new character.
the powerset respec idea is one of those that seems to come up quite often so i have been having difficulty finding it
edit: heres a post that prolly helps, this was from a thread thats dated 8/4/2011, not exactly how i remember it but the basic idea is that the devs are still not considering powerset respecs -
Quote:this is what was really tough, the subjugated bosses were nasty with psi dmg and mez and they summoned pets which spammed more psi dmg and mezAnother thing to that may exasperate the ambushes is if the ambush includes one or more Subjugators.
Subjugators have a nasty ability that summons 3 Subjugated Scryers. Not only does this give you more to fight but the Subjugator has another ability called Consume Scryer that does bad things.