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Posts
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If I see one more attempt at cheeky humor from the writers pertaining to the greater good, I'm going to throw a chair through someone's window.
So I just finished Katie Douglas. What the hell even happened with that arc?! "GO GET THE SEER NETWORK! OFFICER ORB! OH CRAP AWAKENED! Alright hang on let me do something to this giant Minority Report computer. Dum de dum de dum, alright, uh, we have to go break something so Duray shows up. Alright, kick his butt. Done? Good. Get the **** out of my face."
Seriously. I completed the whole arc and at the end of it all I didn't get a "well now that this is over with, the Compound can go do this" or a "thanks for the assist, dude, we can move forward now" or a "well I'm glad that's over, we can finally do this."
Nope. What'd I get? "This is where we part ways, (Fluidic). I don't need anything else from you, m'kay? It's really been a riot, but it's time for you to bother someone else." <--- Direct from Paragonwiki
What? I bust my *** for you and help you drive Apparitions out of the Seer Network and knock Duray a new one just to get told "screw off"? First Ward's writing is rapidly approaching the bottom of the list for me. This stuff makes no sense, ignores previous plots and accomplishments, and kicks you in the backside for actually playing it. -
So since I've been kind of bleh on Live, I decided to run my Water/Poison Corruptor around on Beta. I also decided to run First Ward, since I've never done it before.
So far, I'm absolutely lost. While the writing is stylistically similar to what happened in Praetoria, I'm finding myself feeling like there's a 5 year in-game gap between what happened at the end of the GR storyline and what starts in FW. Major plot points concerning Calvin Scott and the Resistance (as well at the events involving the change of Noble Savage and a lot of the Ghouls) are handed to you as if they're a side dish and not important at all.
I felt as if I entered the zone and was told "WE HAVE NO IDEA WHAT'S HAPPENING GO FIND OUT" and then I never get to find out. Crazy Monarch guy, Palatine, Hetman BAD, Noble Savage GOOD, OMG GHOSTS, crazy people, oh crap the Resistance is evil, go to Night Ward.
... what?
Also, I'm really frustrated that upon entering the zone, every other dialogue option with the Compound NPCs was "[Resistance Slang]? What does that mean?" I miss the lingo of the Resistance being somewhat decipherable but still kind of out-there. To me, it subtracted from the experience and immersion when you could just ask every NPC what they were talking about like they were a walking Resistance-To-English dictionary.
I can see the main storyline here, but I feel it's been fluffed up and scrambled a bit by side-plots and writing that feels very rushed. Hell, I'm still wondering just how important Mistress Nadia is, since all she did was help me find Anna and then I had to bail her out in the last mission of the arc. It was kind of nice to see the captured Carnival of Light members show up too, but like Mistress Nadia, they get their own moment of fame that sets them up for a major role and pushes them to the bottom rung at the last minute.
And then, before I realize it's started, it's over and I'm left looking toward Night Ward wondering what the hell I just played through and if the characters I just helped will make an appearance again.
Now, granted, several people have told me to get my head around the Master Midnight arc, so I'll be doing that shortly. But so far, I'm confused as hell and just barely grasping the main plot that I think is there. -
The Assertion Failure is indeed because of a memory leak. Having a Solid State Drive helps a lot. Unfortunately, there's nothing we can do about those crashes since the Cider Wrapper has been abandoned by Transgaming. You can say it hasn't but when was the last update?
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I'm going to try reading your posts tomorrow since right now you seem pissed as hell and willing to dish dirt on anything that gets in your way.
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Quote:Just...Night Ward is bad, m'kay? Magisterium too. This whole fugging patch. And I'm totally not even surprised anymore. It's like Paragon Studios has completely lost sight of what made the game fun (pitting you against numerous, individually weak enemies, making you feel badass for being equal to 5-10 guys) and decided to do something just plain dumb (pitting you against numerous, individually strong enemies, making you feel like you're being ganged up on by 5-10 guys who are each as strong as you).
And you know what? In the past, challenges like this were usually accompanied by a warning to say "The fight is too much for one person, you should bring allies." If you were crazy enough to try it alone, have at it. But at least you knew it was going to be hard, and could plan accordingly. I haven't seen a single warning in any of the new missions, despite most of them being much harder than what the game has offered in the past. It's not so much "the game is too hard" (even if it is hard for the wrong reasons), it's that the game just dropkicks you in the teeth from out of the blue. -
I'm game to come along on MoMagi and TRHW on the following:
Nalrok Ath'Zim (Villain)
Deathgrind (Rogue)
Azure Watcher (Hero) -
Quote:I have this distinct feeling that you got smacked down and are now trying to make this into something else.Dun dun dunnnnnn!
Nope, you both missed the mark. That thread's talking about some level shift bug. Totally not the issue here.
I send in my pets to fight Tyrant. They immediately come back in little bitty pieces. While we're at it, let's turn off all Tanker sheilds, remove Blaster ranged attacks and prevent Stalkers from doing anything in melee! -
Quote:I've still requested the day of the supposed end of the world AND the day before off of work. I don't want to be outside. I know how panicked people behave, and I'm not about to drive on the same road as hoax-drowned maniacs trying to stock up on gas and canned food.Too close to be newsworthy anymore. The 'new findings' 'refuting' the Mayan date story that came out a few weeks ago will be the last you hear of it until a week before, when stories will start being run about how funny it was people bought into it/what people are planning to do to celebrate the anticipated non-event.
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I'm getting tired of this whole zombies-in-the-news media craze. I'd rather we go back to the 2012 apocalypse stories.
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Points deducted for using a forum catchphrase in a post title.
Other violations:
Ad Hominem
Hyperbole
Caveat Emptor -
The Light of the Well noise. You know, that horrible ear-splitting tornado siren that plays whenever Tyrant uses the "air crackling" AoE patch attack?
Yeah. At 30% volume and 10% system volume that noise is STILL too loud. It causes my Klipsch headphones to sputter thanks to how loud it is.
Even better? When there's more than one of those lightning patches it gets EVEN LOUDER.
Who's idea was this? NOTHING in the game needs to be that loud. I love playing with my sound on, but I have to mute the Magisterium trial thanks to that awful siren-klaxon blast. -
Oh, and remember, readers:
Shading is always black. There is no such thing as a 'darker shade.' All black shading because shadows are black always 100% of the time. -
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Quote:Why exactly haven't you found another game to play, again?They didn't even bother fixing Hybrid and Doublehit for Tankers before pushing it live.
Typical.
Because if it had been Brutes or Scrappers, I'd wager the issue would have been delayed to fix the bug. But really, if it had been either of them, the bug wouldn't have gone unnoticed to begin with. -
Why waste the money on that phone when you can just rent a spotlight for ten minutes?
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The villain is Dr. Common Sense and his lackey Mr. Shame.
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Not sure if it's been mentioned, but the dude was apparently on enough drugs to buzz Keith Richards.
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I like how his laser guns are ejecting shell casings.
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"Fans who have fallen away from the moronic depiction of Deadpool that has been presented of late will find Bloodstrike more their liking. This is modern, rogue, mercenary action-adventure. Tons of great concepts, as well. Tim Seeley put his Grant Morrison hat on and has some great big ideas."
-- Rob Liefeld
I don't think he even knows what he's saying anymore. I think his mouth just does its own thing and his brain has checked out.
Oh. Wanna see the new Bloodstrike?
In true Liefeld style: No feet, enormous ribcages and muscles, POUCHES FOR NO REASON, TEENY TINY head, mismatched anatomy, banana-thigh and extraneous lines.
Nailed it!