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Posts
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Joined
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I want that other superhero MMO's Super Speed animations.. in fact, give us versions of every travel power from that game and take away the only reason I continued to play that game during the beta trials..
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Gives a whole new meaning to the phrase "Eat your vegetables".
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I filed several bug reports, one on the hover-stutter, and another on the "walking on air" animation bug when descending from a jump. A lot of good that did..
..but you're right.. I did have my sound off while testing this stuff so I didn't catch the sound-loops.. I guess I assumed they hadn't managed to break everything..
Edit: Hey, look at that.. quoted and first after a red name.. without even trying.
/em flex -
This patch really should not have gone live without these animation bugs being squashed. Some might think them minor issues, but their just as minor as adding in the Walk power.. which seems to be the culprit oh these animation bugs..
*sigh*
<shelves Justice Forge until a fix is implemented> -
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Apparently you have to learn how to run before you can walk?
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With today's patch, I've found that with my Shield/Energy Tank his Flight animation is broken and the character 'jitters' while moving if he has a Shield out.
Also, as a request can there be a way to keep weapons/accessories on screen permanently with this new walk animation. I've found that if I activate Active Defense just before I turn on Walk, my characters Shield will remain out while walking.
Not sure how much use I'll get out of this new Walk power, but those who were involved did a fantastic job! -
That is Superb! You and little Clark did an excellent job!
Soul, That spider turned out really well! And the amount of detail in the Crow and Skullcap one scares me. (that's a good thing) -
Quote:I used a very cheap carving kit ($4 at Walmart) and printed a design off the Internet. Not at all "mad carvin skillz". Just took a little research, a little bit more patience and a lot of dedication..These show exactly why I didn't even consider entering... Some peeps have mad carvin skillz and creativity. I am not those peeps
Quote:So foo are guides allowed? Found the same designed online so it technically was not his idea sorry to be the huge downerbut it says 2007 Just needed to ask. Still it has a cool look to it and i know it still takes a lot of effort to carve it.
. In all seriousness though, the effort was still there, and it did take me time to carve. However I will accept whatever Foo decides.
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I'd like to submit my entry in this contest.
"Headless Horseman rides again"
Nothing screams "Halloween" like the Headless Horseman of Sleepy Hollow throwing a flaming Jack-o-Lantern. This took me a little over 2 hours to complete from cutting the top off/gutting it to lighting it and snapping a few pictures. This is the first pumpkin I've carved in well over 10 years.. Sorry for the grainy pictures.
(click to view larger images)
Happy Halloween everyone! -
Quote:I really wish I would have grabbed a screenshot from when a 5th Column Vampyri from the final mission of the Imperious Taskforce mentioned "someone" wanting to explore Atlantis. I believe it was right after i15.. I haven't seen that dialogue since..I'm going to kill everyone's pony and say that as long as I am on this project, it will never happen. They will have to replace me with a gibbering idiot to get the okay to move forward with animation and VFX needed to support 'underwater' zones.
And then it will take years and ultimately look stupid.
P.S. Aquaman is lame! -
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This is really amazing, can't wait to see this once it's finished. By the way, any chance we could get an item count when this is all done?
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I wish I would have thought of this..
(sure hope the mods aren't offended by pumpkins.) -
Quote:Thats right, we're going to be testing our new and improved Halloween Event on the Training Room this Friday (October 2nd). So get your clients patched up, and be ready for more details tomorrow!
The testing of the Halloween event will occur on Friday, today we're suppose to be given (as the underlined states) 'more details'. -
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It's happened before, from what I can tell it has something to do with NCsoft site maintenance. My 3 open slots on Liberty are also unavailable at the moment.
This is very unacceptable. -
After 5 days of playing the game without the lag it is back.. Shame I was really enjoying the United Powers base renovations.. I guess I'll find something else to do to occupy my time until it is confirmed that the latency issues are resolved.
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Their particular Moment of Glory is what players used to have, which most people (myself included) really hated. It would lock you at around 10% health or so and prevent any regeneration while it was active and for a short period after it crashed.. more often than not it would be the cause of debt. The current player Moment of Glory was added shortly after issue 11.
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My first new toon will be Imbued Nictus a character with Electrical Melee+Dark Armor colored to look like Nictus powers. I am still unsure on rather I want a Scrapper or Tanker.
My second toon will be a Radiation/Energy Blaster, with his Energy powers colored to match Radiation. His concept is still a secret however due to its uniqueness, though I think Tax-E might remember it!
Issue 16 is really going to make City of feel brand new again, I can't wait! -
I've rolled up a Electrical Melee/Dark Armor Scrapper. Even though I've always felt that Dark Armor wasn't the set for me, with power customization I was able to come up with a clever concept of coloring both sets to look like Nictus powers.