Mirage_Maker

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  1. I have always sold these recipes in the past. Now I want to use one i just got from a mission drop.

    My question is, will the knockback protection work in Hover, even when it's not toggled on?
  2. Quote:
    That, and perhaps a desire not to be overrun with copies of Dr. Frank N. Furter.
    And what would be wrong with that?

    Don't dream it....be it....
  3. Two separate issues...

    Anyone else notice the sound effect for Enforced Morale doesn't go off until after the animation is almost over?


    Second issue is one I have been sending /bug reports on for at least two Issues.

    The mission from Ashley McKnight to Infiltrate the Midnighter Club. The Living Armor statues used to not be targetable and did not move until after you clicked the last glowie. Since at least the last two issues, the move and are targetable BEFORE you get the last glowie.
  4. Thanks!

    I tried this and it didnt work. When I look under the base, the section of the wall I cant move looks solid, I cant see through it like all the other pieces in the base.
  5. I had put a wall up in one of the rooms in my base. Today I decided to redo my base. I moved a storage rack and it accidentally went into the wall. Now I can't remove the wall. When I go to the room in question, it wont event tab to the item and I can't delete the room. Any suggestions?
  6. Quote:
    Originally Posted by Frost View Post
    Most of the discussion is in the City Life forum, as this really isn't a question. There's a pretty big thread going on down there.
    Thanks. Don't usually go down that far in the forums :P
  7. Sorry if this has been posted somewhere else, I didn't see it (search-fu weak)

    http://www.escapistmagazine.com/news...ty-of-Heroes-2
  8. Quote:
    Originally Posted by Fusion_7 View Post
    Yes, here it is in all its glory. The true face of Ouroboros!
    D'oh!
  9. Don't know if anyone has mentioned this yet, but in the picture and video for Dual Pistols, the woman is wearing a glove I don't recognize. Is it in game already and I have just overlooked it, or could it be new to I17 or GR?
  10. Mirage_Maker

    Flight Poses

    Quote:
    Originally Posted by Roderick View Post
    Also, is it only 3 flyposes? I thought it was 4?
    You are correct. There are 4.
  11. Quote:
    Originally Posted by Father Xmas View Post
    a Gunstar after Death Blossom.
    I just watched that last week!
  12. Mirage_Maker

    New Cape Mish?

    Quote:
    Originally Posted by Radionuclide View Post
    Look in the level 45-50 Category range. Since it is playable up to 50, it should be there instead of when it becomes available.

    --Rad
    Thanks! That was my issue. I was logged into a lvl 40.

    Just ran it. I like the updated mission! The representation of a certain hero has to be my favorite now!
  13. Mirage_Maker

    New Cape Mish?

    Patch Notes for 12-1 say that it is availble as Flashback. I can't find it. It is because I have already done the cape mish, or was it taken out?
  14. Mirage_Maker

    Ninja Run

    Quote:
    Originally Posted by lighttechyah View Post
    humm just got this and does not seem to be working on a lvl 50 widow

    still testing ------
    I used it on my 37 Spider last night and it worked fine. The idle animation also looks pretty nifty with the spirde arms dangling above . I did find on another character that some powers interrupt the idle animation, but it started again as soon as I moved and stopped.
  15. I've noticed recently that my vet pet get attacked less. This started around when I16 was released.
  16. Quote:
    Originally Posted by Prof_Backfire View Post
    Earth controller isn't really that far removed either.

    I have an Earth dom mummy. I waited until Earth assault came out to make it though.
  17. Have never used the search feature in the AE, but would this have something to do with being able to team cross faction in AE?
  18. Quote:
    Originally Posted by crimsonwings3689 View Post

    6. What is to become of the "Clockwork w/Pad" glove that Sexy J accidentally leaked out on test? Will the devs finally give us some of the enemy group unique costume pieces for defeating enough of them instead of limiting it to their weapons? http://boards.cityofheroes.com/showthread.php?t=189791
    See here. http://boards.cityofheroes.com/showthread.php?t=191485.
  19. Quote:
    Originally Posted by Katze View Post
    Yes, I noticed it just after I16 went live and posted it in a Undocumented QoL changes thread.

    Thanks! I had not gone through that thread yet.
  20. I logged into a character on Freedom last night that still had Holiday Cheer temp power. I found someone to give it to and heard a jingles bells sound effect after giving it to them. Is that new? I don't recall any sound effect for giving the gift, just the opening of the gift.

    Anyone else notice this?
  21. Quote:
    Originally Posted by Master-Blade View Post
    Baby, don't hurt me.
    Don't hurt me...no more.
  22. Quote:
    Originally Posted by Quinch View Post
    I'm thinking about taking some time off chasing missions and relaxing a bit taking lowbies on sewer runs.

    Abandoned sewer runs.

    This presents the problem of levels. While I have a Lv50 mind/emp who's essentially a defensive powerhouse and well capable of shepherding characters with less tricks up their sleeve, what would be the best way of scaling down to the sewers' level? In theory I could try to track down a Lv38ish character to act as an anchor, but it seems a bit awkward.
    If you have a second account and you have a character that level, team them up and park the 38 in your base. If that is not an option, maybe someone in your SG (if you belong to one) who would not currently be playing, log in, team up with you and park their character in your base. (Don't forget the other team member would have to be leader)
  23. I had the same issue recently. I accidentally changed the refresh rate on my monitor, which did not match my settings in game. After changing it back...no problems.
  24. Don't know if this has been brough up yet or not, but the animation for Steamy Mist does not play while hovering or flying.