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Posts
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Joined
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Quote:Not sure how you were not able to move on before, since there is a Mac version, and several folks that are very nice about helping to get the game running on LinuxSomehow my roommate fixed this problem. I have no idea quite exactly how, it involved a long complicated series of steps. But then when I logged in, I found all my settings had reverted to minimum graphics, and when I tried to increase them...client lockup. I try again this morning. Decide to start small. Menu, Player Info and....client lockup.
And all this for no apparent reason, mere weeks after a new video card and the recent stability improvements had led me to believe the long nightmare was finally over. But I should have known. Windows must die, x86 must die, and I think after seven years I'm finally done. I love this game, but the price of allowing Bill Gates and Andy Grove to take a runny dump on me every day for the last couple of decades has grown too high. City of Heroes is the last thing shackling me to this horrible world, and no matter how much I love this game, it's just not worth it..
Altho, Cuppa, you say you just got a new video card... wouldn't be an ATi card would it? Running the 11.5 drivers? If it is, save some time and move back to the 11.3 drivers. -
I have found the /maxInactiveFps command to be useful, as well. It is especially useful now that I don't need to have my second toon in sidekick range. Set maxInactiveFps to 5 and door sit the second account. Don't go lower than 10 fps if you need the second account to follow you for heals or buffs or it will stop following you at times.
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Quote:Seems to me that would be a bug considering that Ion was just nerfed for that exact kind of behavior in PvE.It's not a bug at all.
What's bugging me about this poster is that he's asking for a wholesale change in both PvE and PvP to a power that's supposed to work as it is working, and has every single time he's come onto the boards of late.
There's no way to change the basic chaining behavior for JUST PvP, but that's what he wants, rather than suggesting that maybe PvP damage *only* should be reduced. -
Quote:That argument makes much more senseThe point is, if he died, the damage would stop being recorded. Since it's such a huge amount of damage, we're kind of questioning whether he's accurately reporting the log or not.
As I stated, I don't now if the report would look like that if he was in bodyguard mode -- or would it just report the damage he personally took, not what was distributed among the minions..
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Quote:There is no debate. Zombie is wrong. The current flagship line for ATi Radeon is the HD6xxx series. The 6770 is at the low end of the middle range of ATi gaming cards. Preferable would be to shift to a 68xx or 69xx if you can afford to. But City of Heroes has an inordinate amount of CPU usage, so having a blazing fast card - while important - should also have a blazing fast CPU running with it for this game.Thanks for the replies! It's a lot clearer now! lol.
And I'm currently using my 48 inch Sharp Aquos as my monitor for CoH. Needless to say, I don't have Ultra Mode running. lol. But I am thinking of getting a smaller monitor and a higher end card to be able to play CoH with some more bells and whistles. lol.
So for Radeon I guess I would be looking for a 9800+ card, and nvidia anything with an
x60 or higher?
Edit:
Oh...I see there is some debate about this Radeon 9000 being better than the HD6770.
/Edit -
Kind've wondering why folks are concerned about whether he died or not. MM in BG mode can take upwards of 5000 damage (without set IOs and powers that take it higher). He never says he survived the first post's attack. The second run he specifically states he died from the attack.
That is quite a bug. -
It asked once during install, explained why, never prompted again. Of course, my CoH directory is not even on my C drive, let alone anywhere near the Program directory.
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I had to stay on the 11.4 drivers. 11.5 drivers introduced a weird hitching (short freeze) that cycled every few seconds for me. 11.4s are solid as a rock. Well, for an ATi driver.
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I have had no issues with Lambda (other than my normal once or twice a night driver crash), but BaF blue screened me twice on one run. This was just last night.
That is the first time I've seen the BS in years on my own box. When I came back from the second crash, several others had dropped, too - I feel safe saying this is a BaF issue... -
Quote:There was definitely something odd happening on the server side last night. I also had issues connecting, but even the website was extremely slow last night.Hey, for some reason my CoH Updater is not connecting. It says Connecting #1 and will continue to say connecting. I left it up all night and it said connecting #500. My laptop was working fine and still is, it just randomly did this the next day when I wanted to play. I have NO clue what to do please help thanks in advance
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Quote:Excellent, glad I could help.Mephisto, your link took me to an 'Unauthorized Download' site. From there, there was link to ATI's main site. Anyhow, using your advice on disabling and removing Drivers before Installs, I was able to install the latest and greatest without too many Issues. COH runs fine, no update message at bottom right (and the Flickering Water surfaces in the game that started recently are gone as well).
So...thanks a bunch
The link issue is because I forgot that AMD had switched to a session based download - it would only work for me, and only for a little while :/ haha sorry about that. -
Quote:That weird flicker in the arachnos tubes has been around since ultra mode was released. Wish they'd fix that. Which Rikti rooms? There's a known issue with the large portal room in which walls and floors flicker in and out of existence, this is actually not video card dependent and is noticeable on both ATi and nVidia products - that bug is several issues old... wish they would fix that one tooI see some random graphic glitches with my 6870 under 11.2
On some maps like the Rikti ones I see invisible walls and flicker on some objects. On Arachnos maps I see flicker in those liquid filled tubes for the Spiders..
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Quote:Desktop icons will move on occasion when installing new video drivers - depending on how the driver installer swaps settings. At some points, the new driver needs to revert to the original Windows default resolution for a few seconds. Since the desktop has substantially less room, the icons get bunched tighter. This doesn't always happen, but it happens more often than not.Hey Guys, using the ATI Radeon HD 5700 Series [DELL SE198WFP] video card, and starting up COH I get that message at bottom right that says my drivers are old. Last time I saw this, I went the ATI's site, downloaded and installed (what I believed) the latest and best drivers for my specs...and it caused Havoc with my system. Desktop Icons moved all over the place and COH wouldn't even run, and it wasn't fun restoring the old drivers either...
I have no desire to repeat this. Can anyone tell me exactly which new driver download I should be using. Also, once I download, can I just run it then, or do I need to uninstall current drivers or any other pre-setup? Thanks a bunch...seriously
Here's my basic system specs:
Windows 7 Home Premium
Processor: AMD Athlon(tm) II X4 635 Processor 2.90 GHz
RAM: 4:00 GB
System: 64-bit OS
While it is always best to uninstall your old driver and sweep your system with something like DriverSweeper... I can guarantee that even those of us that do this stuff for a living have been lazy at times and not had issues. For safety, you should go through the full process, but its your machine and you'll probably be fine. Both video card companies have done an excellent drop fixing issues that would cause problems with a driver update. I can't stress enough that your best plan is to fully sweep the drivers off, first, tho.
With your system, you would need this package: http://www2.ati.com/drivers/11-2_vis...dd_ccc_ocl.exe -
With the 11.2 drivers, I have been able to max my reflections slider again (not doable since the i19 drop). I get no crashes and no video driver crashes.
Also, while Vista and 7 are the same operating system, Windows 7 uses several visual effects changes on the desktop that can influence your game experience in different ways (not necessarily better or worse) than Vista, especially in windowed mode. In the need for precise information, calling them just "NT6" can and will cause confusion and may prevent proper troubleshooting of video issues. While je_saist is correct that they are the same under the hood, please be sure to specify which OS you have of the two for better troubleshooting precision.
edit: Radeon 6970 -
Quote:Yeah, with the i19.5 release, the 11.1a drivers seem rock solid for me with no crashes, but I haven't reloaded the 10.11 or 10.12 drivers since the update to check FPS. I get a small hitch every time I open a contact window or market window, but it is just a hitch, and no other graphical issues or artifacts.Running 11.1a now. It actually runs slower in terms of FPS.
About 10% slower since I was getting around 60fps with 11.1 and 10.12 but am getting 54 now. I still see lag spikes when I open wentworths, trade or contacts windows but now only down into the 19 FPS range instead of the 11 FPS range.
I haven't had any problems with crashes (like I did with 10.10 and 10.11)but I do see the graphical spikes still.
Can you tell me what your settings are at? I'd like to fine tune a bit, so having input on playable settings can help that. -
Quote:Even with so many threads talking about ATi issues with drivers newer than 10.9. It is *my* PC when there are half a dozen threads on the exact same issues?Well if some files on your PC were corrupted then the update will have replaced then. You could have bad sectors on your disc and the old files used those but the new install doesn't.
Other updates may have been applied in the interim
So many possibilities but given most people get far higher framerates than you were even on lower spec PCs - I'd tend to agree that the problem was most likely on your PC
The interim? I had the issue at 4AM, no updates were installed for the machine - I don't let update install without my knowledge. I wait for the patch, and things suddenly work...
I've been professionally troubleshooting PCs for almost two decades. It is NOT the PC. If it was a corrupt game file, it would have been fixed by the half dozen times I have completely reloaded the game from scratch. If it was a corrupt any other file, it would have been fixed by one of the two Windows reloads that have been done on this machine since I have gotten the new card. If it was bad sectors on the disk, it would have shown up on one of the diagnostics I have run trying to figure this out. (not to mention, I have TWO hard drives in here, and the drives get reformatted and alternated on OS installs)
Yet somehow, none of that fixed it. Only a new update from the game devs fixed it. Also, you guys that suddenly are popping up with ideas about how my computer was messed up... where have you been for the past month? Why is it no one is helping those of us with issues until the issue mysteriously resolves itself after a game update? Since the i19 update, the only advice that has worked consistently for anyone here has been to roll back to the 10.9 drivers. Something that worked for anyone on an older card, that only a couple of us just cannot do.
Frankly, I think a lot of this issue is the fact that the 6xxx series cards are brand new. Things with these cards are different. We can't even turn off Catalyst AI - something that is known to cause performance issues in this game.
It is far more likely that something was tweaked in the newest update, than for a month of heavy troubleshooting, including reformat\reload of OS twice, and half a dozen reinstalls of the game from scratch to have suddenly had some background issue resolve itself literally in the few hours between last play of the game and the new update.
I know I sound like I am being an *** about this, but really, you guys are popping up after a frustration level was reached that maybe we should all just let this one go. I mean, we have people that have gone back and forth with support about this issue, as well. I'm trying not to be snippy, but damn. After all this time, folks want to pop up and blame the people that have been fighting this for weeks now... -
Quote:Issue 19.5 has somehow "fixed" my "computer problem" - or at least made the game playable. Instead of 10-20 FPS in the harder areas (Cap, GV), I had a consistent 25-30 with everything except world detail and AO maxed. World detail is set to 100%. I just played for two hours without a crash, as well.
That sounds like a problem with your computer, not with the game. We'll be glad to troubleshoot those issues.
Okay, I really don't have time to finish this. Class is going back into session, and I have to learn more about pastry sanitation.
Cookies soon!
Those devs rock for fixing my computer issues. The ones I only ever got in this game, right after i19 was released... That ignored complete game reinstalls and a fresh copy of Windows.
Not be a jerk, but problem with my computer? Really? Would you like me to post my Hijack and CoHhelper? I've been running on a (relatively) pristine copy of Windows on this machine since I got my new card right before i19, and I even did a scratch reload of Windows just a few days ago. Yet an update to the broken game seems to have fixed it. Troubleshoot that for me. -
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Uh, yeah. ATi stable version is 10.9. Sorry, should have asked you to clarify. nVidia seems to be having less issues lately. Bad assumption on my part.
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Quote:My guess would be that "mashes CoH quite well" does not mean anywhere near what I would consider "mashes."Mephisto, I run a 2.66GHz Core i7 along with a Radeon 5850. This is not an unreasonable specification, and it mashes CoH quite well. If you're having problems, we can help you to fix things.
But I'll tell you what. In the interest of seeing where this goes, tell me your settings. If you start with "disable Catalyst AI" I'll have to remind you that Catalyst AI cannot be disabled on the 6970 without hacking a profile with a text editor.
I run at everything turned off. All ultra sliders to zero. World detail at 50%. I get 60fps in the worst part of Cap. Do I need 60fps to enjoy the game? No. I need it not to crash, and not to drop into the teens just because I put my shadow slider up one notch. Ambient occlusion? Hate that crap, don't use it. My *only* requirement is AA and AF.
I agree this isn't an OpenGL issue. Its a game issue. If you can explain why I was able to hit 45-55FPS in the worst zones on the 10.11 drivers on i18, then can't play with anything turned on without crashing as soon as the i19 update happened, I'm all ears.
I will say, good news. Someone, even if they never ever speak to us anymore about this stuff, was listening. The version on test - just ran it, and I get in the 30s with everything turned on in south Cap. Much better than teens. Didn't try Talos or other zones, but if the game pushes frames for Cap and GV, everything else will be fine.
As to helping me more, please feel free to look in the technical section:
http://boards.cityofheroes.com/showthread.php?t=246458
I am far from the only person having these issues. There are multiple threads about problems with ATi and drivers newer than 10.9. -
News flash! The game only runs Ultra mode if you use obsolete drivers on the ATi side, and nVidia has made it clear openGL support isn't where they want their resources right now.
10-20 FPS is unacceptable on a modern card in this kind of game. Ultra mode was nailpolish on a pig. This game is outrageously inefficiently written, even with the ultra update.
when a modern quad core processor with a top of the line video card can't run any ultra settings at ALL without consistent frame drops, SOMETHING IS BROKEN.
You can't tell me it isn't the game, either. I had a brief period after getting my new card and before thei19 update dropped that it ran perfectly with ALL settings maxed. Then i19 dropped and everything went to hell.
So where is the fault? The game designers that seem to have no interest in fixing a serious, game killing bug... or the driver makers that have no choice but to make 15 year old code obsolete because the OGL standard has changed? -
Quote:Sounds like an improvement, but I guess I should load up test and see for myself, since what I am asking is so subjective. At this point, I can't run shadows at all without massive lag, and I crash regularly if I don't set everything to minimum except AA/AF. Tested on my old 4890, new 6970, and using my wife's 5770 running 10.9 as the control. On the 10.11 (first the 6970 can use) up to and including the newest 11.1a hotfix, I can't top 30 FPS unless *everything* is off, and I crash regularly, both hard crash and the driver stopped responding crash. On the 10.9's, my wife 5770 only needs settings dropped if she has a dark toon on the screen with everything runningWell, things seem to run smoother with less of the lag when I open up trade window at WW. I don't see as much single digit FPS now. I guess I can run around with showfps up. Last time I did ingame I was getting 58fps most places with the odd lag spike down into the mid 20s.
ATI 6870 w/ 10.12.