Lothic

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  1. Boo! This planet is only like Tatooine in that it's in a binary system. I was thinking they had found a planet that they had been able to tell has some kind of desert terrain or somesuch. They really had to stretch to make some kind of Star Wars reference out of this.
  2. Quote:
    Originally Posted by DarkGob View Post
    There's a difference between reserving a name (especially if it's one you're already known by) for future use and taking up a name that someone else is known by for purposes of either holding it hostage or griefing. Most of the toons in that screenshot were likely the former rather than the latter.

    Uh. I hope. My opinion of human nature has taken a lot of hits in the past few years so I freely admit that I could be wrong.
    Quote:
    Originally Posted by TemerousNox View Post
    This.

    I'll freely admit to hurrying to grab specific names. All of them have concepts I want to play, some are waiting on future power sets (I'm such a melee person), or just the right costume piece to make things gel.

    And of course, if someone was really set on having a name that I currently have reserved for a future character, I'm willing to consider releasing it.

    Then again, to my knowledge, I don't think I grabbed any name that was high profile. At least, not intentionally.
    This for me too.

    I reserved a few names on Exalted for characters I plan to make in the near future using the upcoming Street Justice and Titan Weapon powersets. I'm pretty sure they didn't "belong" to anyone I'd recognize here on the forums.

    As for this idea of people squatting famous forum names I think it's pretty silly and sad. I have far better things to do with my time than to ruin another person's day over something like that. Good luck to those who are dealing with this kind of thing.
  3. Quote:
    Originally Posted by Nericus View Post
    Quote:
    Originally Posted by Frostbiter View Post
    I've heard they have changed a few scenes and now Zuul shoots first.
    Bite your tongue....
    I would not be a bit surprised to see that someone's already made a fan-edit of this.
  4. Quote:
    Originally Posted by Sapphic_Neko View Post
    I'd be far more intrested if they added a per character basis, for like... $0.50 per slot. which is 10x the current price atm.
    Quote:
    Originally Posted by Forbin_Project View Post
    So go to the suggestion forums and suggest they add the option to buy individual costume slots per character. Then you can buy them for a specific character and other people can buy them for their account.
    I agree that if they sold these extra costume slots on a per character basis that the cost for them would likely be much less.

    But even if they were like $0.50 a slot like Sapphic_Neko suggested I'd question it from the point of view of "what happens when I want to delete that character?" If I had a character with 5 slots like that then deleting the character would mean I'd permanently lose $2.50 I spent on it. I highly doubt they'd let you "recycle" those slots to another character.

    Simply put the "buying costume slots globally" method is far simpler to deal with for everyone Dev and player alike.
  5. I was basically in the same situation but I didn't join the team at the very beginning of the fight. I kind of assumed I wasn't there long enough but I guess it might be bugged too. I'm sure someone will chime in here one way or the other.
  6. Lothic

    Real Steel

    I understand this movie has a bit of a sci-fi legacy attached to it. But since they're giving us a movie based on the "Battleship" board game why not one based on "Rock'em Sock'em Robots"?
  7. Quote:
    Originally Posted by Seldom View Post
    This assumes the slots are needed, used, and/or desired for every possible slot. They are not. Many have far fewer characters per server, and not all characters 'need' extra slots. From personal experience, I have around 10 characters that could use the spare costume slot. The developers would've done themselves a favor by selling individual slots, as that would be a more 'longterm' money source. As it is, they're pulling a US post office and charging 50 bucks for a forever stamp. Big money up front, longterm revenue comes up short, customers get sticker shock.
    FYI the slots -are- being sold individually. People here are just throwing around the "5 for $50" phrase because they want them all at once.
  8. Quote:
    Originally Posted by je_saist View Post
    They're counting on a fresh flow of "new" content to keep from hitting that plateau... but the current prices simply show that NCSoft still hasn't learned how MICROtransactions work.

    I honestly feel bad for Paragon Studios. They've put out one of their best updates ever, but the actions of their owners over them are just going to sink the population base.
    I actually believe they have a perfect grasp for how this MICROtransaction concept works.

    Clearly these introductory prices are set high at first to get the people who are willing to pay "too much" for things to buy first. Then when the sales do drop off (and trust me they will) only then will they lower the prices to get the holdouts to buy. The net effect, over the long haul, will end up being MORE money for Paragon, not less.

    It's brilliant, at least for their corporate profits that is.
  9. Quote:
    Originally Posted by Captiosus View Post
    Fully agreed. Between the pricing being all over the map and the reliance on "global" as a catch phrase, I can't see any way the market will be profitable over the long term. There's little nickle-and-diming in Paragon's plan, which is the bread and butter of a microtransaction model. There's just "pay a higher amount now, and it's yours on that account forever".

    That WILL eventually reach a plateau and new revenue will fall right off a cliff.
    It's actually fairly obvious that Paragon has set their prices (for these costume slots in particular) to be just about as high as anyone could reasonably tolerate and I think it's pretty much guaranteed that they'll come down at "some" point. Will that point be tomorrow or six months from now is anyone's guess.

    But even if they do lower these to like half the current price or less at some point I won't really be all that upset about it. As of this very second I'm enjoying having characters with 10 costumes and if someone else gets to do that in a few months for half the price I did then more power to them!

    I've enjoyed playing this game pretty much constantly for 7.5 years now. I can't imagine a better bargain for my entertainment dollar than this game has been. If I effectively just gave the Devs a $25 "tip" for a job well done then I think I can live with that.
  10. Quote:
    Originally Posted by Rubberlad View Post
    At the same time, is one costume slot for $10 getting the same bang for your buck if you spent $10 on one booster pack pre-I21? Yes and no. More time and effort goes into creating all-new costume and emote content for one set than it does to alter the five-slot interface already in game to now accommodate ten.

    Me personally, I'm going to wait until the additional costume slots drop in price. I *might* pay $25 for an additional five slots but no way in hell am I paying $50. Whether folks can afford it or not, thats a ludicrous amount to pay for a 7 year old QoL feature that took little to no effort to upgrade from 5 slots to 10. No offense to anyone that already paid too much for a pre-existing feature that was very easy to replicate.
    Oh I won't deny the fact that the amount of effort the Devs spent to implement these five extra costume slots was probably relatively trivial when compared to the other items in the Booster Packs that have come out. But to me the overall "value" of these slots matters far more than the amount of Dev effort I'm paying for.

    I've literally waited for years to get more costume slots on my characters. This was far from an "impulse buy" for me. I played this game for several years even before they gave us the costume save/load feature so switching costumes before that was an absolute chore. Basically I look at how much time I've spent switching costumes in and out over the years and the potential for playing this game for a few more years at least. To me the $50 was justifiable on several levels.

    But all joking aside if you want to worry about this from the point of view of how much "Dev blood, sweat and tears" your money is paying for then I would never put much stock in these costume slots. If that's your only metric for deciding to buy these things then I would hardly think they were worth 25 cents much less 25 dollars.
  11. Quote:
    Originally Posted by Snow Globe View Post
    I suggest that you take a look at your competitor's prices... The points are the same $1 = 80 points, yet their global costume slots work out to 1/4 of the price in this game (450 points for 2 global costume slots vs 800 points for one global costume slot).

    I'm not going to compare the two markets, but it seems like Paragon Studios is shooting themselves in the foot with these prices.
    I actually bought a bunch of those "cheap" costume slots for the few months I played the game you're talking about. But I'll stress the point that I basically completely stopped playing that game about a month later and haven't bothered with it since.

    I won't argue that this game's price point per costume slot is probably a bit too high, but then again I'll probably get far more value for my dollar here than I did there.
  12. Quote:
    Originally Posted by Aneko View Post
    I wouldn't be surprised if it was intended for new players and lower levels anyway.
    Quote:
    Originally Posted by Socorro View Post
    I understand not allowing attacks due to animations issues, but why couldn't it behave like Afterburner does (when on, you have 'Affecting Only Self', meaning you can't attack, but your toggles don't drop)
    I think it bears repeating what Aneko said about it: LOW LEVEL characters don't usually have too many toggles to begin with.

    I think it's pretty clear that the Rocket Board wasn't really intended for a level 50 Tank with like 6 or 7 toggles. It was intended for the lowbie-types as a "travel power filler" the same way Brawl is an "attack power filler" when you don't have a full attack chain yet.
  13. Quote:
    Originally Posted by Texas Justice View Post
    Logged in a hero that had been parked in Outbreak. Ran through the tutorial, got the badge, selected Back Alley Brawler in Galaxy City, GC loading screen appeared, I loaded into GC standing below the steps leading to BAB, got a pophelp notification and immediately got the AP loading screen then loaded into AP.
    Well first you have to remember that the code for the original GC is probably still in the game. It was probably far easier to just "plug up" all the entrances and exits to GC than it would have been to cut all the references to it out of the code.

    So in your case I imagine they put a little bit of code into the zone loading functions that basically says "If zoning to GC (via any method) then auto zone to AP." That'll probably catch anyone who "accidentally" manages to find a way to zone into the old GC, like via the old tutorial.
  14. Quote:
    Originally Posted by Lucky666 View Post
    every penny counts
    I have a sneaking suspicion that for every person who refuses to buy the Rocket Board (for whatever reason) there'll be MORE than that one person who will. These virtual items represent almost 100% pure profit for the company anyway - they can probably stand to have some people not buy them.

    If you can't understand why the Devs decided to give the Rocket Board a built-in detoggle disadvantage (like Walk has) then you're probably better off without it anyway...
  15. Quote:
    Originally Posted by KidLazarus View Post
    Although the de-toggling isn't ideal, I can live with it. What stopped me from buying the Rocket Board is the look of the thing. I don't have a single character, or even pending concept, that can make use of a flying red & white surfboard. When this thing is released in different colors, and preferably different styles, my money will soon part my hands.
    Yeah I do agree not being able to customize it does suck.

    But like I said before I'll probably use it mostly for "out-of-character" safe travel of low level alts. I've got a couple ideas about dedicating a few costume slots of existing characters towards having a "Rocket Boarding outfit" while I'm using it, but I doubt I'll actually make any significant build changes that revolve around using the Rocket Board as a "real" travel power.

    It's a fun toy to play with, not a "travel power killer" that'll replace every other power in the game.
  16. Quote:
    Originally Posted by Zwillinger View Post
    Quote:
    Originally Posted by FullMoonRising View Post
    The costume unlocks? Are priced too much. As are some of the storage unlocks. While I wouldn't drop them to next to nothing as some are implying, going down to about 5-7 dollars would seem fair for the current 10$ price point. I would drop 25 dollars for all 5 costume unlocks in a heartbeat. 50? I'm hesitant.
    If it helps, the costume slot unlocks and the storage unlocks are *global*.
    Yes I might agree that when you just say "5 costume slots for $50" it does sound a little expensive. But I think you have to legitimately factor in how many total extra slots you're going to be able to use across an entire account.

    For instance prior to Issue 21 I had saved up well over 30 costumes ready to go as soon as I got the extra slots for my main characters. When I bought the "five slots" yesterday I loaded all those costumes on all those multiple characters. So my effective "cost per extra costume slot" is now well under $2 at this point and it'll only get less as time goes on.

    When you factor in the potential benefit for ALL of your characters, not just the "five slots", the cost was much more justifiable to me. YMMV of course.
  17. I think the Rocket Board is a very useful power. But the "detoggle" disadvantage will keep it from being an absolute replacement to all other traditional travel powers.

    I'll use like I did yesterday when I safely shifted a bunch of low level characters out to First Ward for Day Job badges. It's great for things like that. But will I ever likely make a character who's ONLY travel power is the Rocket Board? Probably not. The detoggling simply makes it unusable as a "real" travel power.
  18. Thanks for the workaround EvilGeko.

    Quote:
    Originally Posted by Acemace View Post
    The 'fix' did work for me also but I could not use my original P/W as it didn't meet the new security standards apparently.
    Yeah I had to update mine too. Oh well...

    Technically speaking for good security this game ought to be FORCING us to change our passwords every 2 or 3 months anyway. Maybe this "bug" is just a tricky way to get a bunch of us to update our old bad passwords.
  19. Quote:
    Originally Posted by Selenir View Post
    Simple enough request. I would like to give NCSoft money, and in return, receive the cool new costume pieces and especially the energy wings (a costume piece I have been asking for for two years) in return.
    The irony of people saying they'd "pay hundreds of dollars to get the Celestial set today" is that IMHO the Celestial set is not really all that super-cool to begin with. Sure it's relatively nice and it does have the only "energy wings" in the game so far. But after playing around with it for the last several weeks on Beta I've decided there are a number of costume sets I still like better. The Ascension Armor for instance is much nicer and more epic looking.

    I guess what I'm saying is that it's probably not such a bad thing that we can't "pay-forward" for it after all. I have a feeling a lot of people who might have done that would have been majorly disappointed. *shrugs*

    Quote:
    Originally Posted by Selenir View Post
    This "tiered" business model not only exists purely to frustrate customers, but also contradicts the entire philosophy of CoH: Freedom. If these were actually "rewards" - something you're given for free once you reach that tier, that would be fine with me. I'm perfectly accepting of the idea of earning something through veteran status. However, if I'm willing to PAY to unlock the material, I should be able to regardless of where I sit on the rewards tree.

    Count me as an extremely frustrated customer. And NCSoft pays the price by refusing to accept my money as payment for these new features. I don't want it for free. I just want to be allowed into the store.
    Actually if the Devs decide that "the passage of real-world time" is more important for a player to qualify for these top-tier rewards than just a sum of money then it doesn't really matter how much money you're willing to spend. Rules are rules.
  20. Quote:
    Originally Posted by Issen View Post
    Yes, I copied JUST the contents of the piggs folder from beta back over to the live older.

    Other people have said they did it and the game runs fine.
    Quote:
    Originally Posted by seebs View Post
    Be sure to run a "repair" after copying piggs.
    Yeah it won't just start up instantly when you do that. You have to let the Launcher "repair" the client so that the rest of the files (that aren't the .pigg files) get updated properly. Besides as has been pointed out it doesn't sound like the live servers are officially back up yet anyway - who knows what you're likely to see like that.

    As for it working or not I just did it when they loaded Issue 21 on the Test server last week and it worked fine. There should be no difference with doing it for the live client.
  21. Lothic

    Points!

    If you've been solidly subscribed since July I would think so.
  22. I imagine they decided if it could only be one un-customizable color that "red racing stripes" was probably going to be the most acceptable to most people. I know it basically works out for most of my alts who plan to use it. *shrugs*
  23. Lothic

    Not allowed on

    Quote:
    Originally Posted by Arnabas View Post
    Huh.

    Well, that sucks, since they show as available. When the Freedom screen came up, I figured they were early.
    The server status screen is always a bit "inaccurate" for a little while after a major update/maintenance like this. The live server hardware itself might be up and running (reflected on the server status screen) but there are other login/account servers involved with getting you fully connected to the game. Those support elements are probably not quite ready yet.
  24. Quote:
    Originally Posted by DLancer View Post
    I support Nixon's Head In A Jar's position of going into peoples houses and wrecking up the place.
    As long as he plays a guitar and meets us "hippies" half-way I'd be fine with it.
  25. Quote:
    Originally Posted by Samuel_Tow View Post
    Beta is to Live what Live is to real life. That's the problem.
    It's like another Matrix inside the Matrix...