Kemphler

Apprentice
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  1. Sunday's Costume Contest went very well! Thank you all who came and congratulations to all who won!



    Winners of the CC:



    Grand Prize Winner at 100 million:

    This n That



    Honorable Mentions at 25 million:

    White Witch of Wrath
    Battle Burn
    Rewster
    Morbid Haze
    Cerra Whisperwinds
    Ketaminko
    Fureisdottr

    Not pictured: Wisecrackette




    Our next CC is in the same place, same day. Hope to see you all there!
  2. Quote:
    Originally Posted by johnny2hotty View Post
    same, just wanna play!! "server not open to public" maybe it has to do with using a trial serial on my master account...Devs could check that out.
    Actually, the beta server was closed down yesterday at about 9PM central, and will be reopened today, the 11th, at around 7 PM Central.
  3. Can you tell us what we'll be able to access of Freedom and I21? Would it be all the features, or only some of them?
  4. This is for a mainly solo, though also teaming capable PB with a heavy focus on Human form, dropping into Dwarf when mezzed and for a quick PBAoE strike, and light form as an ohsh- button.

    Hero Plan by Mids' Hero Designer 1.942
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Natural Peacebringer
    Primary Power Set: Luminous Blast
    Secondary Power Set: Luminous Aura
    Power Pool: Speed
    Power Pool: Fighting

    Hero Profile:
    Level 1: Glinting Eye -- Decim-Build%(A)
    Level 1: Incandescence -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResDam/EndRdx(31)
    Level 2: Shining Shield -- ImpArm-ResDam(A), ImpArm-ResDam/EndRdx(3), ImpArm-ResDam/Rchg(3), ImpArm-ResDam/EndRdx/Rchg(5)
    Level 4: Essence Boost -- Dct'dW-Heal(A), Dct'dW-Rchg(5), Dct'dW-Heal/EndRdx(9), Dct'dW-Heal/Rchg(9), Dct'dW-Heal/EndRdx/Rchg(29)
    Level 6: Hasten -- RechRdx-I(A), RechRdx-I(7), RechRdx-I(7)
    Level 8: Radiant Strike -- C'ngImp-Dmg/Rchg(A), C'ngImp-Acc/Dmg/Rchg(50)
    Level 10: Thermal Shield -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(11), Aegis-ResDam/EndRdx/Rchg(11), Aegis-ResDam/Rchg(13), Aegis-EndRdx/Rchg(13)
    Level 12: Boxing -- P'ngS'Fest-Stun%(A)
    Level 14: Quantum Shield -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(15), RctvArm-ResDam/Rchg(15), RctvArm-ResDam/EndRdx/Rchg(27), RctvArm-EndRdx(29)
    Level 16: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(17), RctvArm-ResDam/Rchg(17), RctvArm-EndRdx/Rchg(27)
    Level 18: Incandescent Strike -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(19), C'ngImp-Dmg/Rchg(19), C'ngImp-Acc/Dmg/Rchg(21), C'ngImp-Dmg/EndRdx/Rchg(21)
    Level 20: White Dwarf -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(31), RctvArm-ResDam/EndRdx/Rchg(31), RctvArm-ResDam/Rchg(34)
    Level 22: Pulsar -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(23), Stpfy-Stun/Rng(23), Stpfy-Acc/Stun/Rchg(25), Stpfy-Acc/EndRdx(25)
    Level 24: Reform Essence -- Dct'dW-Heal(A), Dct'dW-Rchg(34), Dct'dW-Heal/Rchg(36), Dct'dW-Heal/EndRdx/Rchg(36), Dct'dW-Heal/EndRdx(36)
    Level 26: Solar Flare -- LdyGrey-DefDeb/Rchg(A)
    Level 28: Quantum Flight -- EndRdx-I(A)
    Level 30: Weave -- LkGmblr-Rchg+(A)
    Level 32: Dawn Strike -- Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(34)
    Level 35: Restore Essence -- RechRdx-I(A)
    Level 38: Light Form -- Aegis-Psi/Status(A), Aegis-ResDam/Rchg(39), Aegis-EndRdx/Rchg(39), Aegis-ResDam/EndRdx/Rchg(39), RechRdx-I(40), RechRdx-I(40)
    Level 41: Photon Seekers -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(42), ExRmnt-Dmg/EndRdx(42), ExRmnt-Acc/Dmg/Rchg(42), ExRmnt-EndRdx/Dmg/Rchg(43)
    Level 44: Proton Scatter -- Posi-Acc/Dmg(A), Posi-Dmg/Rchg(46), Posi-Dmg/EndRdx(48), Posi-Dmg/Rng(48), Posi-Acc/Dmg/EndRdx(48)
    Level 47: Luminous Detonation -- HO:Nucle(A)
    Level 49: Build Up -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(50), Rec'dRet-Pcptn(50)
    Level 50: Spiritual Core Paragon
    Level 50: Void Radial Final Judgement
    Level 50: Diamagnetic Core Flawless Interface
    Level 50: Ageless Core Epiphany
    Level 0: Portal Jockey
    Level 0: Task Force Commander
    Level 0: The Atlas Medallion
    Level 0: Freedom Phalanx Reserve
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Cosmic Balance
    Level 1: Energy Flight -- Zephyr-ResKB(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 4: Ninja Run
    Level 10: Combat Flight -- LkGmblr-Rchg+(A)
    Level 2: Swift -- Run-I(A)
    Level 2: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(40)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(43)
    ------------
    Level 20: White Dwarf Antagonize -- Zinger-Dam%(A)
    Level 20: White Dwarf Flare -- Oblit-Dmg(A), Oblit-Acc/Rchg(43), Oblit-Dmg/Rchg(45), Oblit-Acc/Dmg/EndRdx/Rchg(45), Oblit-Acc/Dmg/Rchg(45)
    Level 20: White Dwarf Smite -- HO:Perox(A), HO:Perox(46)
    Level 20: White Dwarf Step -- Zephyr-ResKB(A)
    Level 20: White Dwarf Strike -- Mako-Dmg/Rchg(A), Mako-Acc/Dmg(46)
    Level 20: White Dwarf Sublimation -- Numna-Heal(A), Numna-Heal/Rchg(37), Numna-Heal/EndRdx/Rchg(37), Numna-EndRdx/Rchg(37)



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  5. Tinker away! This was a preliminary build made by a person who has little experience building Dominators (me!). So any help in this will be much appreciated.
  6. The goal for this build is to have as good of a locking down ability as possible. I wouldn't need to bother with the Mu set as Elec/Elec alone is already highly effective at sapping endurance, without the need for more. The psi was more or less to diversify my damage abit more, though if there's a better set, I'm all for it.
  7. I've been toying around with a dom build and have come up with a rather expensive, but effective I believe, perma dom build with Elec/Elec/Psy. Input would be very much appreciated.

    Villain Plan by Mids' Villain Designer 1.942
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Cale Jonas: Level 50 Technology Dominator
    Primary Power Set: Electric Control
    Secondary Power Set: Electricity Assault
    Power Pool: Speed
    Power Pool: Flight
    Power Pool: Concealment
    Ancillary Pool: Psionic Mastery

    Villain Profile:
    Level 1: Tesla Cage
    • (A) Lockdown - Accuracy/Hold
    • (3) Lockdown - Accuracy/Recharge
    • (3) Lockdown - Recharge/Hold
    • (5) Lockdown - Endurance/Recharge/Hold
    • (5) Lockdown - Accuracy/Endurance/Recharge/Hold
    • (7) Lockdown - Chance for +2 Mag Hold
    Level 1: Charged Bolts
    • (A) Performance Shifter - Chance for +End
    Level 2: Chain Fences
    • (A) Gravitational Anchor - Immobilize
    • (7) Gravitational Anchor - Immobilize/Recharge
    • (9) Gravitational Anchor - Accuracy/Immobilize/Recharge
    • (9) Gravitational Anchor - Accuracy/Recharge
    • (11) Gravitational Anchor - Immobilize/Endurance
    • (11) Gravitational Anchor - Chance for Hold
    Level 4: Lightning Bolt
    • (A) Performance Shifter - Chance for +End
    Level 6: Hasten
    • (A) Recharge Reduction IO
    • (13) Recharge Reduction IO
    • (13) Recharge Reduction IO
    Level 8: Jolting Chain
    • (A) Performance Shifter - EndMod/Accuracy
    Level 10: Conductive Aura
    • (A) Numina's Convalescence - Heal
    • (15) Numina's Convalescence - Heal/Endurance
    • (15) Numina's Convalescence - Heal/Recharge
    • (17) Efficacy Adaptor - EndMod
    • (17) Efficacy Adaptor - EndMod/Accuracy
    • (19) Efficacy Adaptor - EndMod/Accuracy/Recharge
    Level 12: Hover
    • (A) Luck of the Gambler - Recharge Speed
    • (19) Luck of the Gambler - Defense
    Level 14: Static Field
    • (A) Fortunata Hypnosis - Sleep
    • (21) Fortunata Hypnosis - Sleep/Recharge
    • (21) Fortunata Hypnosis - Accuracy/Sleep/Recharge
    • (23) Fortunata Hypnosis - Accuracy/Recharge
    • (23) Fortunata Hypnosis - Sleep/Endurance
    • (25) Call of the Sandman - Chance of Heal Self
    Level 16: Stealth
    • (A) Luck of the Gambler - Recharge Speed
    • (27) Luck of the Gambler - Defense/Endurance
    Level 18: Paralyzing Blast
    • (A) Unbreakable Constraint - Hold
    • (29) Unbreakable Constraint - Hold/Recharge
    • (31) Unbreakable Constraint - Accuracy/Hold/Recharge
    • (31) Unbreakable Constraint - Accuracy/Recharge
    • (31) Unbreakable Constraint - Endurance/Hold
    • (33) Unbreakable Constraint - Chance for Smashing Damage
    Level 20: Grant Invisibility
    • (A) Luck of the Gambler - Recharge Speed
    • (29) Luck of the Gambler - Defense/Endurance
    Level 22: Zapp
    • (A) Sting of the Manticore - Damage/Interrupt/Recharge
    Level 24: Invisibility
    • (A) Luck of the Gambler - Recharge Speed
    • (33) Luck of the Gambler - Defense/Endurance
    Level 26: Synaptic Overload
    • (A) Coercive Persuasion - Confused
    • (33) Coercive Persuasion - Confused/Recharge
    • (34) Coercive Persuasion - Accuracy/Confused/Recharge
    • (34) Coercive Persuasion - Accuracy/Recharge
    • (34) Coercive Persuasion - Confused/Endurance
    • (36) Coercive Persuasion - Contagious Confusion
    Level 28: Static Discharge
    • (A) Positron's Blast - Damage/Recharge
    • (46) Positron's Blast - Damage/Endurance
    Level 30: Fly
    • (A) Winter's Gift - Slow Resistance (20%)
    Level 32: Gremlins
    • (A) Expedient Reinforcement - Resist Bonus Aura for Pets
    • (36) Expedient Reinforcement - Accuracy/Recharge
    • (36) Expedient Reinforcement - Accuracy/Damage
    • (37) Expedient Reinforcement - Damage/Endurance
    • (37) Expedient Reinforcement - Accuracy/Damage/Recharge
    • (37) Expedient Reinforcement - Endurance/Damage/Recharge
    Level 35: Build Up
    • (A) Adjusted Targeting - To Hit Buff
    • (40) Adjusted Targeting - To Hit Buff/Recharge
    • (43) Adjusted Targeting - To Hit Buff/Endurance/Recharge
    • (45) Adjusted Targeting - Endurance/Recharge
    • (46) Adjusted Targeting - To Hit Buff/Endurance
    • (46) Gaussian's Synchronized Fire-Control - Chance for Build Up
    Level 38: Voltaic Sentinel
    • (A) Soulbound Allegiance - Damage
    • (39) Soulbound Allegiance - Damage/Recharge
    • (39) Soulbound Allegiance - Accuracy/Damage/Recharge
    • (39) Soulbound Allegiance - Accuracy/Recharge
    • (40) Soulbound Allegiance - Damage/Endurance
    • (40) Soulbound Allegiance - Chance for Build Up
    Level 41: Link Minds
    • (A) Red Fortune - Defense
    • (42) Red Fortune - Defense/Endurance
    • (42) Red Fortune - Defense/Recharge
    • (42) Red Fortune - Defense/Endurance/Recharge
    • (43) Red Fortune - Endurance/Recharge
    • (43) Luck of the Gambler - Defense/Recharge
    Level 44: Indomitable Will
    • (A) Luck of the Gambler - Recharge Speed
    • (45) Luck of the Gambler - Defense/Endurance
    • (45) Luck of the Gambler - Defense
    Level 47: World of Confusion
    • (A) Armageddon - Damage
    • (48) Armageddon - Damage/Recharge
    • (48) Armageddon - Accuracy/Damage/Recharge
    • (48) Armageddon - Damage/Endurance
    • (50) Armageddon - Chance for Fire Damage
    Level 49: Psionic Tornado
    • (A) Force Feedback - Chance for +Recharge
    • (50) Positron's Blast - Damage/Recharge
    • (50) Positron's Blast - Damage/Endurance
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Domination
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 4: Ninja Run
    Level 2: Swift
    • (A) Empty
    Level 2: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    • (25) Numina's Convalescence - Heal
    Level 2: Hurdle
    • (A) Empty
    Level 2: Stamina
    • (A) Performance Shifter - Chance for +End
    • (27) Performance Shifter - EndMod


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  8. Kemphler

    AV Tanking

    Figured I'd throw this out here, being I'm looking at making a few more tanks on my account. What builds are best for tanking AVs? And which could I solo an AV with? Don't have to give a mids link with the posts, but it would be appreciated, as I'm trying to learn how to make some good tanks so I don't always need to rely on you all ^^.
  9. Kemphler

    WP/Kin Tank

    Quote:
    Originally Posted by Kemphler View Post
    I'm used to playing a fire armor tank, and I wanted to try out a couple other tank builds. This and a Stone/DM are the two that I'm gonna be testing out here pretty soon. And once again, thanks for all the help you guys gave through your advice.
    I actually, after toying around in MIDs, have decided against a Stone/DM...Any suggestions for a good Stone/? that has a good survival rate with a decent damage output? Aside from a Stone/Fire that is.
  10. Kemphler

    WP/Kin Tank

    Might be a good idea. I am out of the virtue server, so if there are connections there to all that, I'd appreciate it. Been toying around with different types of characters, but my original 50, a Fire/Stone tanker, was always my favorite until I had given up trying to get the build finished (Which I could do now...Hm.)
  11. Kemphler

    WP/Kin Tank

    I'm used to playing a fire armor tank, and I wanted to try out a couple other tank builds. This and a Stone/DM are the two that I'm gonna be testing out here pretty soon. And once again, thanks for all the help you guys gave through your advice.
  12. Kemphler

    WP/Kin Tank

    I appreciate all the input for this build! I seemed to be focusing too much on damage and not enough on survivablity, which is what I should have focused on for a solo build. Thanks again for the help!
  13. Kemphler

    WP/Kin Tank

    I'd like to make this build soloable, if possible. This is what I went with after studying the two builds posted and figuring some stuff on my own. Any advice would really be appreciated.

    Hero Plan by Mids' Hero Designer 1.942
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Defiance Incarnate: Level 50 Science Tanker
    Primary Power Set: Willpower
    Secondary Power Set: Kinetic Melee
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Leadership
    Ancillary Pool: Energy Mastery

    Hero Profile:
    Level 1: High Pain Tolerance -- RgnTis-Regen+(A), Numna-Heal(27), Numna-Heal/EndRdx(27), Numna-Heal/Rchg(29)
    Level 1: Quick Strike -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5), P'ngS'Fest-Stun%(46), P'ngS'Fest-Dmg/Rchg(46)
    Level 2: Fast Healing -- Mrcl-Rcvry+(A), Mrcl-Heal(5), Mrcl-Heal/EndRdx(7), Mrcl-Heal/Rchg(7)
    Level 4: Mind Over Body -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(23), RctvArm-ResDam/EndRdx/Rchg(23), RctvArm-ResDam(25), RctvArm-EndRdx(25)
    Level 6: Body Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(9), KntkC'bat-Dmg/EndRdx/Rchg(17), KntkC'bat-Knock%(17), P'ngS'Fest-Stun%(34)
    Level 8: Indomitable Will -- LkGmblr-Rchg+(A), LkGmblr-Def(19), LkGmblr-Def/EndRdx(19), LkGmblr-Def/Rchg(37)
    Level 10: Rise to the Challenge -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(11), Numna-Heal/Rchg(11), Numna-Heal/EndRdx/Rchg(13), Numna-Heal(13), Numna-Regen/Rcvry+(15)
    Level 12: Quick Recovery -- Efficacy-EndMod(A), Efficacy-EndMod/EndRdx(15)
    Level 14: Hasten -- RechRdx-I(A), RechRdx-I(29), RechRdx-I(31)
    Level 16: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(50)
    Level 18: Heightened Senses -- LkGmblr-Rchg+(A), LkGmblr-Def(21), LkGmblr-Def/EndRdx(21)
    Level 20: Power Siphon -- GSFC-ToHit(A), GSFC-ToHit/Rchg(31), GSFC-ToHit/Rchg/EndRdx(31), GSFC-Rchg/EndRdx(33), GSFC-ToHit/EndRdx(33), GSFC-Build%(33)
    Level 22: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(34)
    Level 24: Super Jump -- Winter-ResSlow(A)
    Level 26: Smashing Blow -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(34), Mako-Dmg/Rchg(36), Mako-Acc/EndRdx/Rchg(36), Mako-Acc/Dmg/EndRdx/Rchg(36), Mako-Dam%(37)
    Level 28: Burst -- Oblit-Dmg(A), Oblit-Acc/Rchg(37), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(39), Oblit-Acc/Dmg/EndRdx/Rchg(39), Oblit-%Dam(40)
    Level 30: Taunt -- Empty(A)
    Level 32: Strength of Will -- Aegis-ResDam(A), Aegis-ResDam/Rchg(40), Aegis-ResDam/EndRdx/Rchg(40), Aegis-ResDam/EndRdx(42), Aegis-EndRdx/Rchg(50)
    Level 35: Assault -- EndRdx-I(A)
    Level 38: Concentrated Strike -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(42), Hectmb-Acc/Dmg/Rchg(42), Hectmb-Acc/Rchg(43), Hectmb-Dmg/EndRdx(43), Hectmb-Dam%(43)
    Level 41: Conserve Power -- RechRdx-I(A)
    Level 44: Physical Perfection -- Numna-Heal(A), Numna-Heal/EndRdx(45), Efficacy-EndMod(45), Efficacy-EndMod/Rchg(45)
    Level 47: Energy Torrent -- Posi-Acc/Dmg(A), Posi-Dmg/Rchg(48), Posi-Dmg/EndRdx(48), Posi-Dmg/Rng(48), Posi-Acc/Dmg/EndRdx(50)
    Level 49: Vengeance -- LkGmblr-Rchg+(A)
    Level 50: Spiritual Core Paragon
    Level 50: Void Radial Final Judgement
    Level 50: Diamagnetic Core Flawless Interface
    Level 50: Ageless Core Epiphany
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Gauntlet
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 4: Ninja Run
    Level 2: Swift -- Empty(A)
    Level 2: Health -- Heal-I(A)
    Level 2: Hurdle -- Empty(A)
    Level 2: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(46)



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    |-------------------------------------------------------------------|
  14. Kemphler

    WP/Kin Tank

    I've been looking over the forums and haven't really found any WP/Kin tank builds. Started one up recently and I was hoping for some advice as to how to build this up well. I know a big focus will be on Regeneration as its Willpower, but I'm not sure how else to go about it. Any suggestions?
  15. Quote:
    Originally Posted by Ynaught View Post
    I think it could be an easter egg for the new Beam Gun power set.


    Or I could just be insane, take your pick.
    Actually, it looks somewhat similar to the Resistance energy pistols. Or I could just be seeing things, who knows.
  16. Quote:
    Originally Posted by NaoGal View Post
    Hmm, looks like the Ascension Armor was a bit of a prelude for some of the things to come. Not that I think it's a bad thing. Really good looking costume pieces shown there.
    Kudos to the art team.
    Well, they did say that the art team has been really busy for Issue 21/CoH: Freedom. Nice to see some of the fruits of the labor. Also, as an almost 7 year veteran of the game, I can agree that there are some of the veteran rewards that are less than stellar, infact, most of them I don't even use. This is one reason that I agree with Zombie Man on the suggested solution for the tiers. It would really give people something to enjoy, because they'd get to skip over rewards that no one really wants, such as the Greek Letters, of which I've seen used maybe twice? Other than that though, I like the system, and I like what I'm seeing as far as temp powers and costume pieces go. Keep it up Devs!
  17. Sounds like we've got alot of stuff coming at us with Issue 21. I'm still really interested in seeing what exactly this Time Manipulation powerset will entail. And showing what happened to magic in Praetoria? Fun fun. The biggest thing I'm looking towards though, is the overhauls to Galaxy City and Atlas Park. I've been playing this game since Sept '04, and these two zones only ever changed with Wentworth, the Arenas, and the AEs (Not in that order mind you). I'm also very interested in the new tutorial that they are putting in. Moral choices leading to being either a hero or villain? Sounds like fun to me.
  18. Having joined up with CoX back in Sept '04, I've seen alot of changes in the game. Some of them were bad (I want 5th column story missions back! And not just in TFs!), some of them were good (Huzzah for Red to Blue and Blue to Red, and everything inbetween!), and of some it has been awesome (can I get a side of power customization with that?). People flak GR, but imho they just need to be patient. Updates to that content will come, just as updates to CoH, and to CoV. Both of them started as 1-40, and were updated to 1-50. Overall though, staying on topic, I am proud to have stuck with this game for as long as I have, and I've met many great people thanks to it. I can't wait to see what kinds of things are in story for the next few issues, but I think we'll be seeing options for PEATs within 3 issues, and we'll also see more power customization within 4 issues (Perhaps customization of the V/HEATs?).
  19. Kemphler

    Uber veterans

    I'll have my 60 month vet badge in about 2 weeks.

    What toons have you been playing all this time?
    Depends on what mood I'm in, usually I'm playing one of my two 50s, or messing around on lower level test builds.

    Have you played one from when you started till now?
    I don't have any from my first year still around, but I do have one that I made just after the 1st Anniversary for City of Heroes, who is also my first 50. A level 50 Fire/Stone/Energy tanker named Kayzer.

    Whats your favorite build?
    I find it hard to say that I have a favorite build, but if I had to pick one, it would be my Thug/Dark/Mu level 50 MM, definately a heavy damager and good at tanking, but when it comes to things such as speed runs, it just can't do it.