WP/Kin Tank


Colossal

 

Posted

I've been looking over the forums and haven't really found any WP/Kin tank builds. Started one up recently and I was hoping for some advice as to how to build this up well. I know a big focus will be on Regeneration as its Willpower, but I'm not sure how else to go about it. Any suggestions?


My circle is more like an egg. . .a handicapped egg. - A math professor

 

Posted

Not played KM set myself, but if I were to build a WP/KM tank I'd probably start off aiming for something like this:


Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Technology Tanker
Primary Power Set: Willpower
Secondary Power Set: Kinetic Melee
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Concealment
Ancillary Pool: Mu Mastery

Hero Profile:
Level 1: High Pain Tolerance -- S'fstPrt-ResDam/Def+(A), Numna-Heal/EndRdx(3), Numna-Heal(3)
Level 1: Quick Strike -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(5), KntkC'bat-Dmg/Rchg(5), KntkC'bat-Dmg/EndRdx/Rchg(7), C'ngImp-Acc/Dmg/EndRdx(7)
Level 2: Body Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(9), KntkC'bat-Dmg/EndRdx/Rchg(11), C'ngImp-Acc/Dmg/EndRdx(11)
Level 4: Fast Healing -- Heal-I(A), Heal-I(13), RgnTis-Regen+(13)
Level 6: Indomitable Will -- LkGmblr-Rchg+(A)
Level 8: Rise to the Challenge -- Numna-Heal/EndRdx(A), Numna-Heal/EndRdx/Rchg(15), Numna-Heal(17), Taunt-I(17), Taunt-I(19)
Level 10: Smashing Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(19), KntkC'bat-Dmg/Rchg(21), KntkC'bat-Dmg/EndRdx/Rchg(21), C'ngImp-Acc/Dmg/EndRdx(23)
Level 12: Quick Recovery -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(23), P'Shift-EndMod/Acc/Rchg(25), P'Shift-EndMod/Acc(25), P'Shift-End%(27)
Level 14: Combat Jumping -- LkGmblr-Def(A), LkGmblr-Rchg+(15)
Level 16: Super Jump -- Jump-I(A)
Level 18: Heightened Senses -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(27), LkGmblr-Def(29), LkGmblr-Rchg+(29)
Level 20: Power Siphon -- AdjTgt-ToHit/Rchg(A), AdjTgt-ToHit/EndRdx/Rchg(31), AdjTgt-EndRdx/Rchg(31), AdjTgt-ToHit/EndRdx(31), AdjTgt-Rchg(33)
Level 22: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(33), Mocking-Taunt/Rchg/Rng(34), Mocking-Acc/Rchg(34), Mocking-Taunt/Rng(34), Mocking-Rchg(43)
Level 24: Boxing -- Empty(A)
Level 26: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(33), RctvArm-ResDam(36), RctvArm-EndRdx(36)
Level 28: Burst -- Oblit-Dmg(A), Oblit-Acc/Rchg(37), Oblit-Dmg/Rchg(37), Oblit-Acc/Dmg/Rchg(37), Oblit-Acc/Dmg/EndRdx/Rchg(39), Oblit-%Dam(39)
Level 30: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(39), LkGmblr-Def(40), LkGmblr-Rchg+(40)
Level 32: Maneuvers -- RedFtn-Def/EndRdx(A), RedFtn-EndRdx/Rchg(40), RedFtn-Def/EndRdx/Rchg(42), RedFtn-Def(42), RedFtn-EndRdx(42)
Level 35: Mind Over Body -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(36), RctvArm-ResDam(43), RctvArm-EndRdx(43)
Level 38: Concentrated Strike -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(45), C'ngImp-Acc/Dmg/Rchg(45), C'ngImp-Acc/Dmg/EndRdx(45), C'ngImp-Dmg/EndRdx/Rchg(46)
Level 41: Electrifying Fences -- Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(46), Enf'dOp-Acc/EndRdx(46), Enf'dOp-Immob/Rng(48), Enf'dOp-Acc/Immob/Rchg(48), Enf'dOp-Acc/Immob(48)
Level 44: Assault -- EndRdx-I(A)
Level 47: Strength of Will -- ResDam-I(A)
Level 49: Stealth -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Heal(A), Mrcl-Rcvry+(50), Numna-Heal(50), Numna-Regen/Rcvry+(50)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A)


http://www.scene-and-heard.com/cov/covsig.jpg

 

Posted

Well the first thing lot of us would like to know is what r u looking for. Team play? Solo? TFs? stuff like that. This is my build.
Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/

Click this DataLink to open the build!

Little Kin Tank: Level 50 Mutation Tanker
Primary Power Set: Willpower
Secondary Power Set: Kinetic Melee
Power Pool: Flight
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Pyre Mastery

Hero Profile:
Level 1: Mind Over Body -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(3), RctvArm-ResDam/Rchg(3), RctvArm-ResDam/EndRdx/Rchg(5)
Level 1: Quick Strike -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(7), KntkC'bat-Dmg/Rchg(7), KntkC'bat-Dmg/EndRdx/Rchg(9), Mako-Acc/Dmg/EndRdx/Rchg(9)
Level 2: High Pain Tolerance -- S'fstPrt-ResDam/Def+(A), Heal-I(5), Heal-I(23), Aegis-ResDam/EndRdx(23), Aegis-ResDam/Rchg(36), Aegis-ResDam(46)
Level 4: Fast Healing -- Numna-Heal/EndRdx(A), Numna-Heal(43), Numna-Heal/Rchg(45)
Level 6: Smashing Blow -- KntkC'bat-Dmg/EndRdx/Rchg(A), KntkC'bat-Acc/Dmg(15), KntkC'bat-Dmg/EndRdx(42), KntkC'bat-Dmg/Rchg(42), Mako-Acc/Dmg/EndRdx/Rchg(43)
Level 8: Indomitable Will -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(19), LkGmblr-Def(40)
Level 10: Air Superiority -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(11), KntkC'bat-Dmg/Rchg(11), KntkC'bat-Dmg/EndRdx/Rchg(15), Mako-Acc/Dmg/EndRdx/Rchg(37)
Level 12: Rise to the Challenge -- Numna-Heal/EndRdx(A), Numna-Heal/EndRdx/Rchg(13), Numna-Heal(13)
Level 14: Fly -- Winter-ResSlow(A)
Level 16: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod(17), P'Shift-EndMod/Rchg(17)
Level 18: Heightened Senses -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(19), LkGmblr-Rchg+(37)
Level 20: Taunt -- Zinger-Taunt(A), Zinger-Taunt/Rchg(21), Zinger-Taunt/Rchg/Rng(21), Zinger-Acc/Rchg(34), Zinger-Taunt/Rng(36), Zinger-Dam%(37)
Level 22: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx/Rchg(33), KntkC'bat-Dmg/EndRdx(45), KntkC'bat-Dmg/Rchg(48)
Level 24: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(25), RctvArm-ResDam/EndRdx/Rchg(25), RctvArm-ResDam(40)
Level 26: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(27), LkGmblr-Def(27), LkGmblr-Rchg+(34)
Level 28: Power Siphon -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(29), RechRdx-I(29), RechRdx-I(34)
Level 30: Burst -- Erad-Acc/Dmg/Rchg(A), Erad-Dmg/Rchg(31), Erad-Acc/Dmg/EndRdx/Rchg(31), C'ngBlow-Dmg/EndRdx(31), C'ngBlow-Acc/Dmg(43), C'ngBlow-Acc/Rchg(46)
Level 32: Strength of Will -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(33), Aegis-ResDam(33)
Level 35: Hasten -- RechRdx-I(A), RechRdx-I(36)
Level 38: Concentrated Strike -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(39), KntkC'bat-Dmg/Rchg(39), KntkC'bat-Dmg/EndRdx/Rchg(39), Mako-Acc/Dmg/EndRdx/Rchg(40)
Level 41: Char -- BasGaze-Acc/Hold(A), BasGaze-Acc/EndRdx/Rchg/Hold(42)
Level 44: Fire Blast -- Thundr-Dmg/Rchg(A), Thundr-Dmg/EndRdx(45), Thundr-Acc/Dmg(46), Thundr-Acc/Dmg/EndRdx(48)
Level 47: Fire Ball -- Posi-Dmg/EndRdx(A), Posi-Acc/Dmg(48), Posi-Dmg/Rchg(50), Posi-Dmg/Rng(50), Posi-Acc/Dmg/EndRdx(50)
Level 49: Combat Jumping -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- Dmg-I(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Gauntlet
Level 4: Ninja Run
Level 2: Swift -- Flight-I(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A)



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Posted

I'd like to make this build soloable, if possible. This is what I went with after studying the two builds posted and figuring some stuff on my own. Any advice would really be appreciated.

Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/

Click this DataLink to open the build!

Defiance Incarnate: Level 50 Science Tanker
Primary Power Set: Willpower
Secondary Power Set: Kinetic Melee
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: High Pain Tolerance -- RgnTis-Regen+(A), Numna-Heal(27), Numna-Heal/EndRdx(27), Numna-Heal/Rchg(29)
Level 1: Quick Strike -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5), P'ngS'Fest-Stun%(46), P'ngS'Fest-Dmg/Rchg(46)
Level 2: Fast Healing -- Mrcl-Rcvry+(A), Mrcl-Heal(5), Mrcl-Heal/EndRdx(7), Mrcl-Heal/Rchg(7)
Level 4: Mind Over Body -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(23), RctvArm-ResDam/EndRdx/Rchg(23), RctvArm-ResDam(25), RctvArm-EndRdx(25)
Level 6: Body Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(9), KntkC'bat-Dmg/EndRdx/Rchg(17), KntkC'bat-Knock%(17), P'ngS'Fest-Stun%(34)
Level 8: Indomitable Will -- LkGmblr-Rchg+(A), LkGmblr-Def(19), LkGmblr-Def/EndRdx(19), LkGmblr-Def/Rchg(37)
Level 10: Rise to the Challenge -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(11), Numna-Heal/Rchg(11), Numna-Heal/EndRdx/Rchg(13), Numna-Heal(13), Numna-Regen/Rcvry+(15)
Level 12: Quick Recovery -- Efficacy-EndMod(A), Efficacy-EndMod/EndRdx(15)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(29), RechRdx-I(31)
Level 16: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(50)
Level 18: Heightened Senses -- LkGmblr-Rchg+(A), LkGmblr-Def(21), LkGmblr-Def/EndRdx(21)
Level 20: Power Siphon -- GSFC-ToHit(A), GSFC-ToHit/Rchg(31), GSFC-ToHit/Rchg/EndRdx(31), GSFC-Rchg/EndRdx(33), GSFC-ToHit/EndRdx(33), GSFC-Build%(33)
Level 22: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(34)
Level 24: Super Jump -- Winter-ResSlow(A)
Level 26: Smashing Blow -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(34), Mako-Dmg/Rchg(36), Mako-Acc/EndRdx/Rchg(36), Mako-Acc/Dmg/EndRdx/Rchg(36), Mako-Dam%(37)
Level 28: Burst -- Oblit-Dmg(A), Oblit-Acc/Rchg(37), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(39), Oblit-Acc/Dmg/EndRdx/Rchg(39), Oblit-%Dam(40)
Level 30: Taunt -- Empty(A)
Level 32: Strength of Will -- Aegis-ResDam(A), Aegis-ResDam/Rchg(40), Aegis-ResDam/EndRdx/Rchg(40), Aegis-ResDam/EndRdx(42), Aegis-EndRdx/Rchg(50)
Level 35: Assault -- EndRdx-I(A)
Level 38: Concentrated Strike -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(42), Hectmb-Acc/Dmg/Rchg(42), Hectmb-Acc/Rchg(43), Hectmb-Dmg/EndRdx(43), Hectmb-Dam%(43)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Physical Perfection -- Numna-Heal(A), Numna-Heal/EndRdx(45), Efficacy-EndMod(45), Efficacy-EndMod/Rchg(45)
Level 47: Energy Torrent -- Posi-Acc/Dmg(A), Posi-Dmg/Rchg(48), Posi-Dmg/EndRdx(48), Posi-Dmg/Rng(48), Posi-Acc/Dmg/EndRdx(50)
Level 49: Vengeance -- LkGmblr-Rchg+(A)
Level 50: Spiritual Core Paragon
Level 50: Void Radial Final Judgement
Level 50: Diamagnetic Core Flawless Interface
Level 50: Ageless Core Epiphany
------------
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Heal-I(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(46)



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My circle is more like an egg. . .a handicapped egg. - A math professor

 

Posted

First off you have nothing in your taunt, you over slotted power siphon you only need 4 there like in my build. Also you need to better your def 45% is the soft cap on def that you can get like I have on mine. I solo a lot on mine with out any problems. I also do lot of team work so it works great.


 

Posted

For primarily solo play, I don't think soft-capping is really necessary, but I do think the OP needs at least 32% defense to S/L as well as E/NE/F/C. To do that, first order of business is to drop the Leadership Pool for Fighting. Weave provides a lot more defense at a lower end cost than Maneuvers, and the S/L resists in Tough will be useful, too.

Other issues:

You don't have a Steadfast +Def slotted, you definitely need to pick one up and slot it in a resistance power.

Quick Strike and Body Blow are underslotted for accuracy; at least one of the non-KC IOs should have some accuracy in it. I'd drop both procs in Body Blow, procs are most useful in quick-recharging attacks or AoEs.

High Pain Tolerance needs to be slotted for resistance as well as Healing--two level 50 commons will do. I'd move the Regen Tissue +Regen to Health.

Drop the RA endurance IO in MoB; it doesn't need that much end reduction and the F/C def bonus is not worth slotting for.

Use a Def/End/Rchg in IW instead of a Def/Rchg, it'll still be above the ed cut-off for defense and will have more end reduction. Also IMO you should not bother to 4 slot IW unless you have extra slots. IW only provides Psi defense but Heightened Senses has S/L/E/NE/F/C defense--if anything, it needs to fully slotted.

Rise to the Challenge is overslotted. Pull two slots and put the +regen/recovery in a passive like FH or Health.

QR is underslotted, is has a higher base value than either Stamina or Physical Perfection. I'd add another slot to get it closer to the ED cut-off.

The Gaussian's set in Power Siphon is a poor choice for a typed defense build, it's a lot of slots for relatively little return--especially since you need to concentrate on getting your S/L defense up. Rectified Reticle is a good alternative.

Mako's Bite and Obliteration are primarily positional defense sets, I'd use another Kinetic Combat set and Eradication instead, which will give you more defense with fewer slots.

The regen/recovery values of Physical Perfection are half that of Health/Stamina, but you've slotted Health much more lightly. Pull a heal slot from PP and put it in Health.

Here's a quick re-do of your build with higher S/L defense and resistance, higher regen, and IMO, better slotted attacks.

Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Defiance Incarnate: Level 50 Science Tanker
Primary Power Set: Willpower
Secondary Power Set: Kinetic Melee
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: High Pain Tolerance -- Numna-Heal/Rchg:50(A), Numna-Heal:50(27), Numna-Heal/EndRdx:50(27), ResDam-I:50(29), ResDam-I:50(31)
Level 1: Quick Strike -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(3), KntkC'bat-Dmg/Rchg:35(3), KntkC'bat-Dmg/EndRdx/Rchg:35(5), T'Death-Dam%:40(37), Mako-Acc/Dmg/EndRdx/Rchg:50(46)
Level 2: Fast Healing -- Mrcl-Rcvry+:40(A), Mrcl-Heal:40(5), Mrcl-Heal/EndRdx:40(7), Mrcl-Heal/Rchg:40(7)
Level 4: Mind Over Body -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/Rchg:40(23), RctvArm-ResDam/EndRdx/Rchg:40(23), RctvArm-ResDam:40(25)
Level 6: Body Blow -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(9), KntkC'bat-Dmg/Rchg:35(9), KntkC'bat-Dmg/EndRdx/Rchg:35(17), Mako-Acc/Dmg/EndRdx/Rchg:50(17)
Level 8: Indomitable Will -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(19), LkGmblr-Def/EndRdx:50(19)
Level 10: Rise to the Challenge -- Numna-Heal/EndRdx:50(A), Numna-Heal:50(11), Numna-Heal/Rchg:50(11), Numna-Heal/EndRdx/Rchg:50(13)
Level 12: Quick Recovery -- Efficacy-EndMod:50(A), Efficacy-EndMod/Rchg:50(13), Efficacy-EndMod/EndRdx:50(15)
Level 14: Hasten -- RechRdx-I:50(A), RechRdx-I:50(29)
Level 16: Combat Jumping -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(50)
Level 18: Heightened Senses -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(21), LkGmblr-Def/EndRdx:50(21), LkGmblr-Def/EndRdx/Rchg:50(25)
Level 20: Power Siphon -- Rec'dRet-ToHit/Rchg:20(A), Rec'dRet-ToHit:20(31), RechRdx-I:50(31), RechRdx-I:50(33)
Level 22: Boxing -- Empty(A)
Level 24: Super Jump -- Winter-ResSlow:50(A)
Level 26: Smashing Blow -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(34), KntkC'bat-Dmg/EndRdx/Rchg:35(36), KntkC'bat-Dmg/Rchg:35(36), Mako-Acc/Dmg/EndRdx/Rchg:50(36)
Level 28: Burst -- Erad-Dmg:30(A), Erad-Dmg/Rchg:30(37), Erad-Acc/Dmg/Rchg:30(39), Erad-Acc/Dmg/EndRdx/Rchg:30(39), Sciroc-Dmg/EndRdx:50(39), Sciroc-Acc/Rchg:50(40)
Level 30: Taunt -- Zinger-Taunt/Rchg:50(A), Zinger-Taunt/Rchg/Rng:50(33), Zinger-Dam%:50(33)
Level 32: Tough -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/Rchg:40(34), RctvArm-ResDam/EndRdx/Rchg:40(42), RctvArm-ResDam:40(50)
Level 35: Weave -- LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx:50(40), LkGmblr-Def/EndRdx/Rchg:50(40), LkGmblr-Def:50(46)
Level 38: Concentrated Strike -- Hectmb-Dmg:50(A), Hectmb-Dmg/Rchg:50(42), Hectmb-Acc/Dmg/Rchg:50(42), Hectmb-Acc/Rchg:50(43), Hectmb-Dmg/EndRdx:50(43)
Level 41: Conserve Power -- RechRdx-I:50(A)
Level 44: Physical Perfection -- Numna-Heal:50(A), Numna-Heal/EndRdx:50(45), Efficacy-EndMod:50(45), Efficacy-EndMod/Rchg:50(45)
Level 47: Energy Torrent -- Posi-Acc/Dmg:50(A), Posi-Dmg/Rchg:50(48), Posi-Dmg/EndRdx:50(48), Posi-Dmg/Rng:50(48), Posi-Acc/Dmg/EndRdx:50(50)
Level 49: Strength of Will -- S'fstPrt-ResDam/Def+:30(A)
Level 50: Spiritual Core Paragon
Level 50: Void Radial Final Judgement
Level 50: Diamagnetic Core Flawless Interface
Level 50: Ageless Core Epiphany
------------
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Heal:50(A), RgnTis-Regen+:30(15), Numna-Regen/Rcvry+:50(34), Numna-Heal/EndRdx:50(43)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- EndMod-I:50(A), P'Shift-End%:50(37), P'Shift-EndMod:50(46)
------------
Set Bonus Totals:

  • 18.6% Defense(Smashing)
  • 18.6% Defense(Lethal)
  • 3% Defense(Fire)
  • 3% Defense(Cold)
  • 8.63% Defense(Energy)
  • 8.63% Defense(Negative)
  • 3% Defense(Psionic)
  • 10.8% Defense(Melee)
  • 5.81% Defense(Ranged)
  • 3% Defense(AoE)
  • 1.8% Max End
  • 11% Enhancement(Heal)
  • 42% Enhancement(Accuracy)
  • 46.3% Enhancement(RechargeTime)
  • 5% FlySpeed
  • 372.5 HP (19.9%) HitPoints
  • 5% JumpHeight
  • 5% JumpSpeed
  • MezResist(Immobilize) 10.5%
  • MezResist(Terrorized) 2.75%
  • 10.5% (0.18 End/sec) Recovery
  • 98% (7.65 HP/sec) Regeneration
  • 20% ResEffect(FlySpeed)
  • 20% ResEffect(RechargeTime)
  • 20% ResEffect(RunSpeed)
  • 4.1% Resistance(Fire)
  • 4.1% Resistance(Cold)
  • 5% RunSpeed

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My Characters

Knight Court--A CoH Story Complete 2/3/2012

 

Posted

I appreciate all the input for this build! I seemed to be focusing too much on damage and not enough on survivablity, which is what I should have focused on for a solo build. Thanks again for the help!


My circle is more like an egg. . .a handicapped egg. - A math professor

 

Posted

Quote:
Originally Posted by Kemphler View Post
I appreciate all the input for this build! I seemed to be focusing too much on damage and not enough on survivablity, which is what I should have focused on for a solo build. Thanks again for the help!
Just remember Tanks do not do much damage, they are the ones that can take a lot of damage and still survive. There is a few tanks that are dif IE FA tanks. And Fin sorry for the confusion I should of said little more on what I meant about the def. I should of said soft cap is 45% and you want to try to get close to it if you can. I was still waking up when I posted it.


 

Posted

I'm used to playing a fire armor tank, and I wanted to try out a couple other tank builds. This and a Stone/DM are the two that I'm gonna be testing out here pretty soon. And once again, thanks for all the help you guys gave through your advice.


My circle is more like an egg. . .a handicapped egg. - A math professor

 

Posted

Well tanks are really fun I have at least 1 tank on every serer. If you would like join TankHQ this way you can try to get advise on builds and such, and maybe join us on Tanker Tuesday some times to see how certain ppl play there tanks.


 

Posted

Might be a good idea. I am out of the virtue server, so if there are connections there to all that, I'd appreciate it. Been toying around with different types of characters, but my original 50, a Fire/Stone tanker, was always my favorite until I had given up trying to get the build finished (Which I could do now...Hm.)


My circle is more like an egg. . .a handicapped egg. - A math professor

 

Posted

Quote:
Originally Posted by Kemphler View Post
I'm used to playing a fire armor tank, and I wanted to try out a couple other tank builds. This and a Stone/DM are the two that I'm gonna be testing out here pretty soon. And once again, thanks for all the help you guys gave through your advice.
I actually, after toying around in MIDs, have decided against a Stone/DM...Any suggestions for a good Stone/? that has a good survival rate with a decent damage output? Aside from a Stone/Fire that is.


My circle is more like an egg. . .a handicapped egg. - A math professor

 

Posted

Quote:
Originally Posted by Kemphler View Post
Might be a good idea. I am out of the virtue server, so if there are connections there to all that, I'd appreciate it. Been toying around with different types of characters, but my original 50, a Fire/Stone tanker, was always my favorite until I had given up trying to get the build finished (Which I could do now...Hm.)
We go to virtue every other 3rd Tuesday check here for the time and locations. Next month is the virtue month.


 

Posted

Quote:
Originally Posted by Kemphler View Post
I actually, after toying around in MIDs, have decided against a Stone/DM...Any suggestions for a good Stone/? that has a good survival rate with a decent damage output? Aside from a Stone/Fire that is.
Yeah...Stone/Anything/Pocket Kin

Really though you want something pretty quick as far as animation and recharges go so I would suggest KM.