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Posts
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To Positron from U'Kon Gr'ai...
Valentine Misdelivery
The city needs the best. That includes you, Kadmon. What's this?
Blue Steel reads the message on your phone and his mouth draws into an even finer line.
U'Kon is in for a surprise, Kadmon. Threat scanners can't read me, because I don't make threats... I make promises.
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That is all. -
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Personally, I'm of the mind that the Faultline Valentine should have had three options - Fusionette, Lady Gray, or Statesman. Because THAT would have been freaking hilarious
That said, I'm of the mind that this is the best Spring Fling yet because of these things. There's nothing quite like watching Bobcat become super excited over the misdelivered Valentine from Antimatter to Praetor DuncanAlso, refresh my memory here - Who is Sorina?
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I tried. Closest I came to deleting a 50 was a 45 Dark/Energy Defender. The reasoning behind that should be clear, but I'll spell it out anyway - Tar Patch + Energy Torrent and the Targeted AoE one as your main AoE damage. She's now a Sonic/Dark Corruptor, and I'm enjoying the hell out of it.
There was a 50 I was going to delete. Dual Pistols/Traps Corr. Fun fact - Traps isn't as fun without Detonator. Now she's a Soldier of Arachnos (working on the Huntsman build found in this thread - http://boards.cityofheroes.com/showthread.php?t=124651). That, to me, is WAY more fun -
Admittedly, I've got a thing like Sam going for my main hero and villain. They are different dimension versions of a Muvian human-based battle construct. They are both pushing 14000, but are physically maybe late-20s to early-30s. As such, an extra year here and there doesn't much bother them. And those who tap into their power (so far, only really my main hero's wife) come out of the process changed - Their hair takes on whatever color it was at the time (her's was dyed pinkish-red) permanently, and they gain some measure of his magic (including a bit of regeneration, generally enough to keep up with time, if not outpace it a bit).
As it is, I actually have a family tree for those two, branching out to almost 100 years ahead of where we are chronologically in the game. Those two are still around, observing what their great-great grandchildren are doing -
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I'm not even a particular fan of redside, but I DO rather like the Croato-Inferno tip
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I'd kill for a cherry red motorcycle (or several different colors/styles) for my Fortunata, who has had a motorcycle leather and leather coat costume since I17, and is something of a bike enthusiast in her back story. Admittedly, they would need to do more than one type of motorcycle (Upright seat, aerodynamic sport bike, etc.)
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There is a simple enough solution to this. Get their power lists from the wiki, then make a couple of AE characters with those same power choices. Then set them against one another in a knock-down drag-out fight to the finish
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Back when the BAF was new, I was part of an ITF. First mission went as normal. Second mission, we discovered about 16 extra people in the mission. We all had a good laugh out of it, and went through the mission with a BAF-sized team. At the end, we said fond farewells, and continued on to mission 3.
Lo and behold, who should arrive alongside us but the very same BAF league! Lag Hill didn't stand a chance against 24 Incarnates -
Becky the Tarantula Mistress is awesome though. Doubly so if you know how to make her walk and talk at the same time (same goes for Infernia. If you have a buff that alters the target's animation, such as Forge or Chrono Shift, the target begins to walk and talk, rather than standing around chatting to no one).
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Okay, Samurhinocerous might just be the best thing I've ever seen
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This is Fiery Havoc. She is a doctor by day, a superhero also by day (because doctors are heroes, as much as one might not think so while they are actively poking and prodding you), and occasionally by night as well (when her rounds at the hospital don't keep her from patrolling). She's the daughter of a half-demon and a sorceress, and as such has tremendous magical power of her own. She's also a big fan of random trickery, and has no end of fun hacking into databases and replacing otherwise unimportant things with bits of Rikti shopping catalogs, information stolen from various villainous computer systems (it's what they get for connecting to the internet at large!), and bits of useless information.
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Quote:Null has powers, not unlike DJ Zero's own reality-warping Incarnate powers (yes, Mr. Doofy Grin is an Incarnate, like many of usUnfortunately, however, he is wily enough to not accept bread, rice, or alka seltzer from the players, so we're stuck with him.
Michelle
aka
Samuraiko/Dark_Respite). Somehow, I think a little rice isn't going to stop him. Stop him up, maybe, but that isn't necessarily a bad thing for the guy stuck cleaning his truck
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Just checked. Only one Shard TF caps at 44, and it's the one no one does anyway. The others are 40-50 and 44-50.
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Tier 5 Travel Powers changed things for me. Sure, I haven't used Burnout, and Spring Attack is primarily in my build to get me into position for Inferno while limiting the chance I'll get killed before firing it off, but Afterburner and Long Range Teleport have finally completed a few of my concepts (The arcanist who only really follows physics and silly things like aerodynamics and wind resistance when it's convenient; the PPD officer with the robotic arm, leg, and eye who has a mutant power that allows her to tap into the various teleportation grids around the city; The pro-wrestler who may accidentally be the incarnation of some forgotten god, and has muscles strong enough to catapult him into orbit).
A conversation with a friend, who pointed out that when we get new power sets, it's easily the equivalent of an entire new class in other games, based purely on the fact that we can be Titan Weapons/Invuln and be an ENTIRELY different character from Titan Weapons/Fire or /Willpower. Or Martial Arts/Regen is completely different from MA/SR, or MA/DA. The point is, we aren't just fourteen Archetypes. We're fourteen archetypes times as many power sets as we have times as many pools as we have times as many APP/PPPs as we have. On some level, I knew this already, but having someone say it really brought it into focus.
Actually, missed a function in there. Times Alpha times Judgement times Lore times Interface (oh God times Interface) times Destiny. Incarnate powers changed the game radically for me. And they make it so that really, it's very very hard to end up with two of the exact same character without actively trying (Barcodes, I'm looking at you!) -
Point of order - A technophile is someone who loves technology.
That said, I'd like some kind of story followup to Unai Kemen's arc. At the end of it, werewolf world blinks out of existence. And then we never take the time to figure out how or why this happened, we're just satisfied because we beat up Requiem in a different dimension. Why not? This could easily be an Incarnate-level story outside of the trials. Find the mastermind behind the dimensional ruptures, find the cause of the ruptures, figure out how to prevent a similar instability from obliterating Primal Earth. Stuff like that. -
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Quote:Eh, you'd just get people like me who would keybind something to ++forward and ++turnleft, then leave the game on overnightThe Proclaimer for [Walk]ing 500 Miles.
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On the plus side, since we know Statesman is dying, and since we know they want to handle that via Phasing, and we know that Phasing has to be built into a zone from the ground up, we know that Independence Port is getting an update. Here's hoping they add two more train stations to the zone (IP North, IP Central, and IP South!)
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And noticed something I hadn't seen in the store previously. The Carnival of Light pack. It contains, from what I looked at:
3 Masks (Light, War, Vengeance) on Detail 2
4 Detail 1 items (used as mask embellishments)
2 Pairs of Boots (same boots, but one with a flared part going up)
1 Belt that looks very much like the Kheldian Sash that people have clamored over since Issue 3. Really, pre-Issue 3, during the lead-up FROM Issue 2 INTO Issue 3. I could be wrong (haven't looked at the Kheldian contacts in a while), but it seemed similar enough to me. Has the Jester pattern on it, but it isn't pre-tinted, so if you make both colors the same, the pattern vanishes.
These pieces are Female-specific, from what I observed. Then there are three maces that aren't (that I didn't get a chance to look at because this wasn't what I'd originally logged onto the beta server to check out)
Has there been an announcement about this one yet, or have I jumped someone's gun by posting this? -
I'm of the mind that what is likely to happen in WWD5 is that Wade is going to use the blood he snagged in 3 and the remaining obelisk stated in 1 to get in on this Incarnate action. I doubt he'll get to keep that power for long, mind. Probably just to the end of WWD7. Or, if he DOES keep the power, I expect he's going to delve too greedily and too deeply, and wind up with a brain full of Well.
Also, it'll be 35-44. And Wade, as a result of this, will be 54 (+2). Because if there is one thing that I know that people love, it's a hopeless boss fight. EVERYONE loves that! ... Right?
But yeah, if that comes to pass, I expect that WWD 6 and 7 will be co-op deals, because I can't imagine too many villains wanting an all-powerful Wade in the mix. -
Quote:Sorry to just cut a small segment out of a longer, well thought out post, but this statement made me laugh out loud. How does one place a bomb under a person secretly? I mean, short of a Devices Blaster with a Cloaking Device and a Time Bomb*snip*
Arachnos agents can then still rob banks and put bombs under people's doting grannies, but they do so secretly
*snip*
That said, I'd like to see Arachnos kinda horn in on Crey's territory a bit, with Aeon's company as their front. Yes, we as heroes know that Aeon and everything he touches is just another Arachnos plot, but somehow I don't think they'd let his Architect Entertainment buildings be all over the place if this were common knowledge. Beyond that, it's well known that Aeon has developed a geothermal power plant that VASTLY outstrips any other geothermal plant on the planet, so he MUST have some good tech (See: Marshall Brass, Virgil Tarikoss). I'd think that people would be clamoring to have him set up a plant in the middle of Grendel's Gulch. With the recent volcanic activity it's seen, it could easily be a new power plant site to help reduce the cost of power in Paragon City.
Which, in and of itself, is just an Arachnos forward base that is nominally producing some small amount of energy that reduces electric and heating bills by some small number of cents per month. But clearly, Aeon is a good guy for coming all this way to help set this up! He can't be up to no good, no sir! Ignore that his main financier happens to run a state that has been sending operatives into foreign countries with ill intent for decades. Aeon is A(e)OK!
Sorry, couldn't resist that last one. I could totally see it on an AeonTech billboard in Paragon City though. -
That gave me a brilliant idea. A "No weapon" option for the various ranged weapon sets. So you move your arms like you're holding a rifle, but it's the superheroic equivalent of pointing your fingers at someone and saying "POW! I shot you!" Except, instead of them either ignoring you or playing along, they are shot. With bullets.
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