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Posts
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Joined
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Quote:Yet another pseudo-intellectual internet poster who doesn't understand that the origin of a word has only a small bearing on its use and meaning in common language.Decimate: A Roman punishment for cowardice in the legions. Every tenth man in the unit of the man who showed cowardice was killed.
Thus, Decimate means "To reduce by 1/10th" - I'm pretty sure that I'd want to do far more than THAT to my enemies, titan weapons or not!
The word the writer is seeking for is "Devastate" - I blame the hordes of uneducated news reporters who have confused the two for decades... -
What about when people stop crying about this issue?
And putting a disclaimer at the top doesn't make this anything but the same old dead horse thread saying "All the good names are gone WAAAAAAAHHHHH!!!!" -
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They're still finalizing the plans to charge us 100 points for a random chance to access the content. They are considering our wishes, though, and adding a system where we can pay 10 points per kb transferred and get the content that way.
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I don't get it. What does the color displayed have to do with forum permissions. Is there some little guy that slides open a speakeasy-type window in the internets and checks to see if the incoming packets are gold colored? Why in god's name would the displayed color of a name have any impact on forum permissions at all?
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Quote:Once you get your characters to that point, what's the occasion?Yep.
If I can avoid PLing another alt, running it through Mayhems, killing Ghost of Scrapyard, farming 1,000,000 damage...over and over and over and over and over and over for EVERY new alt I make, THEN having to get purples and PvP IOs...then I will avoid it.
Just finished my Ice/Time Controller, all the villside HP accos, all purpled out and such and now I need to start work on another alt. Not looking forward to it.
I could probably invest in a farm, learn to milk cows, call an uncle for advice on how to "prepare" them and so on, or I could go to the local Métro and pay 3.99 for a pound or two of pork.
Now, I wouldn't pay real money for LOTGs or Miracles, but if they put purples and PvP IOs on sale...it's going to be really, really, really tempting.
The sooner I can do away with wasting time flipping and selling and crafting items on the virtual market, the quicker I can get my alts to 50 and slot them out, moving to the next alt until I have a full range of characters for any occasion.
That's what I'm curious about...what do you do with the character once it's to that point? PvP is the only thing I can think of, but you'd be the first person I've seen since the PvP changes that approaches that aspect of the game with much enthusiasm at all. -
Quote:Getting characters to 50 and slotting them out. Getting accolades, etc. Enhancements are just another part of the progression, to me. I wouldn't pay to get a character to 50 any more than I'd pay for an enhancement.Your join date is July 2004. What about the game was it that you enjoyed between then and May 2007, when inventions and the auction house were introduced to COH?
Would you pay directly for levels? Just out of curiosity. -
Quote:So what about the game is it that you enjoy? I know there are people that use it as a graphical chat room, but I doubt they're buying enhancements.The point of playing the game (for me) is to enjoy myself, not treat it as a second job. This particular selection of SBEs will definitely let me do that more than before.
I also now have the advantage of never having to bother with whether or not I will have enough Paragon Reward points to get the T9 VIP rewards that come out, plus I can make liberal use of the Repeat consumables offered at that tier. Not to mention the fact that the game received a healthy influx of income, thereby, having the ability to keep the servers up and making more content to enjoy. Everyone definitely wins in the end.
It's kind of like me saying "I love doing mazes!" Then just drawing a straight line from the start of the maze to the end, cutting across the walls of the maze itself, then shouting "Yes! Finally done with that! Now I can do something I like!"
I really don't get it. Why even bother at all? -
Quote:Except that in less than a month, the vast majority of people that like that kind of thing are going to be far, far away from here.As the back and forth in this thread suggests, there is an unknown number of players on either side of the fence. Some people like a ladder of challenges, managing other players, and overcoming instant death gimmicks. Some don't.
I beleive a number of players are coming to this game from some Wonderful Other World, and content intended to service those players and others like them is being produced (and they potentially outnumber us literally 100 to 1). This is prudent so long as there is a viable alternative for those who feel otherwise.
That alternative is the solo path. I will not be surprised if a number of those players from that Wacky Other World find they prefer a less stressful environment for post-cap advancement.
There is room for both.
Tossing out your core group of subscribers by changing the fundamental design goals of your game to chase the White Old Whale has killed more than one game over the past 10 years.
CoH is a niche game with a niche market. It will never be anything else. It will never have millions of subs, or even 10s of millions people playing for free.
The people that have stuck with the game for 7 years have specific things that they like about it. Adding in new things that they may or may not like is fine...as long as you're also adding in new varieties of the things they already like. But to only add in the new without giving the players any more of the things that you know they're interested in is a good way to kill off the game altogether. -
The point of playing the game is to build my characters and use them in missions. If I can just buy the things I need in-game with cash, there's not really any point to playing the game. Might as well just pay someone else to play the game for me.
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Hush up. you know all you're going to do is pull Masticores anyways.
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What, Fifteen bucks a month isn't enough of a "steady purchase" for them? They want to milk people for more?
Actually, I'd pay regularly for a power that let me solo any content in the game. Put in a purchasable item that let me have access to soloable Trials and TFs that provided rewards equal to the team versions, and I might actually keep my sub. -
I was in the supermarket and I saw a magazine that said there were bat-people on the moon. Can anyone confirm this?
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The whole problem with this method of designing the game is that it leads to abandoned content.
By being lazy and relying on rewards to goad people into running the content instead of working to design engaging content that people want to run for the fun of it, you'll get a whole lot of people running right up until they get the reward. Then you get content that most people never do again unless they want the reward on another character.
So, like TFs, SFs, etc. you get poorly designed content that gets abandoned by the players and the devs in favor of whatever is offering the newest reward. -
Comics don't appeal to girls for he same reason romance novels don't appeal to boys: They're different styles of fiction designed for different audiences.
Fact is, comics as a primarily visual medium driven by stories of violence and physical conflict are never going to appeal to most females. Most women aren't drawn to action movies for the same reasons...fighting and explosions simply don't appeal to them the same way they do to men. Those elements are far more important than whether or not the lead is male or female.
Of course, no one gets up in arms and suggests adding some baysplosions to chick flicks. -
So, what's the point of having anything in this game besides the sewer trial, since that's almost the only thing people are doing most of the time?
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People don't want to hunt for groups. In fact, I often think that many pro-solo people would be more group friendly if getting groups were easier.
Every TF in the game should be easily accessed in an obvious way from the LFG system at the appropriate levels. Then people would do them more. As long as DFB is the only "in your face" thing to do aside from incarnate trials, then that's all people will do.
A better way to do it might be to simply pick one TF/SF in each level range each week and make that the only one available for people in that range for the week through the LFG system. You could still join others by going to the contact, but the "easy" grouping would just focus on one arc per level range at a time. -
Quote:More like eat the sandwich your mother made you or go hungry. She will not make you a special sandwich with the crusts cut off just because you are picky.
Well, the game isn't your mother doing things out of love. It's more like a business doing things for money...
So it's like if you ordered a hamburger with no pickles and the kid at the counter said "No, you can't have that just because you're picky" so people took their money elsewhere.
Oh, wait, that already happened and the game had to go F2P. -
The old grind was too long. I have several 50s gotten that way, and much prefer more recent leveling.
Khelds were never that great. They're at the same power levels as other ATs when played very well, and the presence of Voids makes them actively worse. The shape shifting, for me at least, is off-putting in the extreme. And the story was pretty thin.
That's one area of the game that has improved. -
"Hey, it says here that Rikti are masters of disguise! Why, there could be one in this room right now!"
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"Looks like the Space Invader"
:: puts on glasses ::
"Got invaded"
YEEEAAAAAAAAAHH -
What ever happened to the moon zone?
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People still take travel powers?
/boggle -
Seriously...I've been gone a while, but 1/2 a day downtime for this?
The Dev's #1 job these days seems to be justifying their employment. They mifgr was well stand on a desk and scream "look how hard we are working!"