Ironblade

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  1. Quote:
    Originally Posted by Savos View Post
    I already have Acrobatics and Combat Jumping. They provide an immense amount of extra survivability. Yet Stuns and Sleeps still exist and I can't do anything about them.
    And this is 'by design' and 'working as intended'. Furthermore, most of the players think it's a good idea.
  2. Quote:
    Originally Posted by Largo View Post
    OK I just found out through slotting it, that Kismet: +6% Acc is useless to me slotted in invisibility because even though it says it grants a bonus for 120 seconds it doesn't, it shuts off as soon as I un-toggle the power, and can actually attack something.
    Yeah, it only does the 120 second part in a click power now. The 120 seconds on a toggle was deemed "not working as intended" and was changed.


    Quote:
    My question is: if I move this unique to Grant Invisibility, will it still give me the 6% bonus? Or will it give the bonus to the person Im casting it on?
    It will give the bonus to you, for 120 seconds after using the power. I have this IO in Combat Jumping so it's always on when I'm fighting.


    Quote:
    I currently have a Karma: +KB resist in Grant Invis, and it gives me just enough resistance for my rad/MM blaster, If I move it to invisibility, will it not give me the +KB resistance when Im not invisible?
    The Karma -KB IO works differently, same as everyone's favorite - Luck of the Gambler +7.5% recharge. Both of these will work just fine even if they are in a power that is NEVER turned on. I have a couple of characters who took powers only to hold one of these IO's.
  3. Ironblade

    Scrappers

    Quote:
    Originally Posted by Tyger42 View Post
    Click "Powers" on your power tray. Click "Combat Attributes" at the top of the window that pops up. Another window will pop up with various combat attributes. Last Hit Chance is under "Base".
    You can also watch your hit rolls the way I do it. Your roll to hit is part of the 'combat spam' messages. I created an extra chat tab called "Hit" that only displays my to-hit rolls. I normally have it hidden, but when something seems odd, I can click to it and scroll back to see exactly what was happening in a fight.
  4. Quote:
    Originally Posted by Feycat View Post
    Just to play devil's advocate: if the dev's refuse to address what is/is not an exploit,
    Quote:
    Until someone comes out right and says "we consider this an exploit, stop doing it," and puts some sort of proper internal testing in place so they can stop introducing these bugs over and over, I can't support punishing the playerbase for it.
    This is not the first time that AE has been EXPLOITED in this manner. The devs previously explained what was considered an exploit, and what consequences the exploiters might suffer.

    It's not their fault if people have short memories.
  5. Quote:
    Originally Posted by Hot_Head_Mike View Post
    Not gonna let you pull me in
    You just did. Priceless.
  6. Quote:
    Originally Posted by Iron_Specter View Post
    Unfortunatly I have hit a market jam. All of my slots are full and nothing has moved for a bit. I am think of pulling some uncrafted receipes I had up for 100 and just vendoring them to clear the space. Think I have 18 slots to work with at the moment.
    Email some items or funds to another toon and use those slots, too.
  7. Quote:
    Originally Posted by DSorrow View Post
    What is this madness? Price caps... NOT WORKING?!
    Quote:
    Originally Posted by Adeon Hawkwood View Post
    Inconceivable!
    I do not think that word means what you think it means.
  8. Quote:
    Originally Posted by Necrotech_Master View Post
    i would also have to agree that the shadowy presence power just absolutely sucks and has little to no actual use in real situations
    Remarkable, isn't it? Compare the value and popularity of the Shadowy Presence power to Ninja Run.
  9. Quote:
    Originally Posted by Sharker_Quint View Post
    Actually mike, you are the one "trolling" here. Because you are not getting the responses you want you are resorting to arguing and trolling. The way you are going about recruiting is wrong. Accept that, change your ways and move on.
    Or:
    Conclude that it's a matter of opinion and no one is going to change theirs, accept that, and move on (ditch a now-pointless thread).
  10. Quote:
    Originally Posted by Red Valkyrja View Post
    ME: Don't want it, thanks.
    Daily Rag: "Any particular reason why?"
    Me: You comics section is only half a page.
    Daily Rag: o.O?
    Me: <click>
    I'm curious. What does the part I highlighted sound like on the phone?
  11. You seem confused. They are moving the physical location of the existing servers. They are not setting up any new servers, nor are they merging servers.
  12. The first part of your wish has been granted. Sadly, it has not prevented the second part from occurring.
  13. Ironblade

    vandal badge?

    Yes. For all purposes (whose bases they can enter; what contacts will talk to them; getting badges; etc), not involving alignment merits/missions/powers, Rogues count as villains.
  14. Quote:
    Originally Posted by KayJMM View Post
    (((for me, i think i will stop trying to help people)))
    Please don't. You're one of the more helpful and friendly people on here. Most of the people you try to help will not be ingrates.
  15. Ironblade

    Lucky with CoH ?

    I've never had a problem related to my system. As an example of something NOT related to my system: the fun and games with Sharkhead locking up.

    I started on a Pentium 4 with 1GB of RAM and integrated video on Win XP Pro. After playing a month, I got a Radeon 9600XT.

    Then I used a Core2 Duo with 2GB RAM and an NVidia 7950GT and Win XP Pro.

    Now I have a Core i7 870 with 8GB RAM and a Radeon 5850 with Win 7 Pro. (And the system has a 128GB SATA3 solid state drive so it flies.)

    I built all of them.


    P.S. Seeing this line "We are connected on 1Gb broadband." from mereman, I'll add that I'm on a Verizon DSL connection that absolutely sucks ###.
  16. Ironblade

    Lag Issues :(

    Type /netgraph 1
    at the chat line. This will turn on graphing and let you see how the game connection is doing. It should be short, green lines moving across the screen. Let us know what it looks like when you get the lag and/or post a screenshot of it. Type /netgraph 0 to turn it off.

    Also, is it EXACTLY every minute? Seriously, time it with a stopwatch. If it's at a regular interval, it's some device (maybe your computer, maybe something else) on a regular cycle.
  17. I'm in with.... somebody. My new tank did this TF Friday so he already has TF Commander and my new controller is way too low. hmm......
  18. Well, I think everyone who signed up showed. Plus we had some people who had apparently seen the message and decided to show up, then we added a few off global channels. We ended up with two teams of 8.

    The only down side was that I only got 16 merits, since I had done the TF the previous night.
  19. Quote:
    Originally Posted by Hot_Head_Mike View Post
    I admit I got a bit out of hand with my responses but I just hate sarcastic jerks

    Oh and also, who here calls asking someone to join your SG threw a tell 'Spamming'?
    (shrug) You were a jerk first in that exchange.
    And I certainly don't call it "spamming" when I receive *ONE* message from someone.

    edit: On re-reading it, I'm not sure which messages are from the OP. Not that it really matters. Both were unpleasant.
  20. Ironblade

    Hitting the Cap

    Quote:
    Originally Posted by RagManX View Post
    Well done. I like what you are doing in that screenshot, but I'm not really feeling it all the way.

    I think I need more /em teabag.
    Or perhaps more cowbell?
  21. Ambushes are different. If it's a 'targeted' ambush, they will even go after a hidden stalker.
  22. As I recall, the price was the same but they added free time.
    Subscribe at the 6 month rate and get 1 extra month.
    Subscribe at the 12 month rate and get 2 extra months.
  23. Quote:
    Originally Posted by Stormfront_NA View Post
    If we gonna really differentiate, the hard way...

    Then Melee should have no status effects as secondaries or primaries, after all isn't that what Controllers do?

    Then Melee should have no ranged attacks at all, after all isn't that what Blasters do?

    Then Melee should have no self heal or access to self heal, isn't that the job of a Defender?

    Then Melee should not have built-in damage boosts, once again, isn't that the Defender's job?
    hmm... I guess we could all start with ridiculous examples and stupid hyberbole. Doesn't really serve much purpose though, does it?
  24. My main character took, all by level 14, Combat Jumping, Recall Friend (I'm a team player!) and Super Jump.

    After 40, when he started doing Shard TF's and badge-hunting in PvP zones, he added Teleport.

    Even though I have enough vet status now to skip the prerequisites for the travel powers, I still have both CJ and Recall plus SJ and Teleport. Why? Because I'm accustomed to having them. I took Aid Other to work on healing badges (on a scrapper) and kept it because it's convenient to heal teammates between fights.

    The reason I could take these extra powers without being at all gimped is that his secondary is /regen so I skipped the Fitness pool.

    I also have an empathy defender with Hover, Fly, Recall Friend and Teleport. Interestingly, he ALSO skipped the Fitness pool.
  25. Quote:
    Originally Posted by BlueBattler View Post
    I'd argue that Statesman isn't all that much less gray than Manti, either. Remember, he's the guy who used lethal force in the first Rikti War,
    Last time I checked, killing the enemy during a war was acceptable to any government.
    Bizarre example for you to pick, don't you think?