Hostile_V

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  1. Anyone have anything to say about Demons/Poison?
  2. Contemplating going Rad/Ice, because frankly it just seems like an offensive combo built around the idea of screwing the enemy over period. Irradiate+Chilling Embrace, Ice Patch+Shiver+Electron Haze+Neutron Bomb.
  3. ...why no Claws/Stone?

    When Claws was made available, it was inherently clear that you couldn't roll a Claws/Shield Brute (Until they make the 66 Month Vet Reward "Third Arm Mutation"). But I was perplexed when I flicked through the combos with Claws and saw that I couldn't choose Stone Armor. I mean, let's face it. It's a wacky, wonderful universe where people can have giant spines jutting out of their bodies yet be invisible, raise the dead and pelt your enemies with toxins, even merge with a freaky squid-thing and shoot lasers from your...tentacles.

    But is an eight-foot-tall slab of granite doing a spinning flip while stabbing someone with a pair of knives attached to their wrists really that far-fetched?

    Anyone have a rationale/conspiracy theory/idea/reason?
  4. Hostile_V

    Elec/?

    I'm torn between Ninjitsu and Regen; Regen for thematic purposes, Ninjitsu for the fact that Ninjitsu is fun as hell. Any thoughts or opinions?
  5. DM/SR has shaped up to be one of my favorite builds by 39, what with the self heal, the +END and the +DAM/HIT bonus power and the ludicrous amount of defense. The one problem I have is that I don't really like Tough and Weave; I don't need two more toggles. So this is my current build that I might make final. Could anyone give thoughts or opinions?

    Villain Plan by Mids' Villain Designer 1.401
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Jenny Slaughter: Level 50 Magic Brute
    Primary Power Set: Dark Melee
    Secondary Power Set: Super Reflexes
    Power Pool: Fitness
    Power Pool: Leaping
    Ancillary Pool: Leviathan Mastery

    Villain Profile:
    Level 1: Shadow Punch
    • (A) Touch of Death - Accuracy/Damage
    • (34) Touch of Death - Damage/Endurance
    • (34) Touch of Death - Damage/Recharge
    • (36) Touch of Death - Accuracy/Damage/Endurance
    • (36) Touch of Death - Damage/Endurance/Recharge
    • (36) Touch of Death - Chance of Damage(Negative)
    Level 1: Focused Fighting
    • (A) Endurance Reduction IO
    • (3) Defense Buff IO
    • (3) Defense Buff IO
    • (5) Defense Buff IO
    Level 2: Smite
    • (A) Mako's Bite - Accuracy/Damage
    • (37) Mako's Bite - Damage/Endurance
    • (37) Mako's Bite - Damage/Recharge
    • (37) Mako's Bite - Accuracy/Endurance/Recharge
    • (39) Mako's Bite - Chance of Damage(Lethal)
    • (39) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    Level 4: Focused Senses
    • (A) Endurance Reduction IO
    • (5) Defense Buff IO
    • (7) Defense Buff IO
    • (7) Defense Buff IO
    Level 6: Agile
    • (A) Defense Buff IO
    • (9) Defense Buff IO
    • (9) Defense Buff IO
    Level 8: Siphon Life
    • (A) Theft of Essence - Healing
    • (11) Theft of Essence - Healing/Recharge
    • (13) Theft of Essence - Accuracy/Healing
    • (13) Theft of Essence - Accuracy/Endurance/Healing
    • (15) Theft of Essence - Accuracy/Endurance/Recharge
    • (34) Theft of Essence - Chance for +Endurance
    Level 10: Practiced Brawler
    • (A) Recharge Reduction IO
    • (11) Recharge Reduction IO
    Level 12: Hurdle
    • (A) Jumping IO
    Level 14: Health
    • (A) Healing IO
    • (15) Healing IO
    • (17) Healing IO
    Level 16: Dodge
    • (A) Defense Buff IO
    • (17) Defense Buff IO
    • (19) Defense Buff IO
    Level 18: Dark Consumption
    • (A) Eradication - Damage
    • (19) Eradication - Accuracy/Recharge
    • (25) Eradication - Damage/Recharge
    • (33) Eradication - Accuracy/Damage/Recharge
    • (33) Eradication - Accuracy/Damage/Endurance/Recharge
    • (33) Eradication - Chance for Energy Damage
    Level 20: Stamina
    • (A) Endurance Modification IO
    • (21) Endurance Modification IO
    • (21) Endurance Modification IO
    Level 22: Evasion
    • (A) Endurance Reduction IO
    • (23) Defense Buff IO
    • (23) Defense Buff IO
    • (25) Defense Buff IO
    Level 24: Combat Jumping
    • (A) Defense Buff IO
    • (46) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
    • (46) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
    Level 26: Soul Drain
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (27) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (27) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (31) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (31) Gaussian's Synchronized Fire-Control - Chance for Build Up
    Level 28: Lucky
    • (A) Defense Buff IO
    • (29) Defense Buff IO
    • (29) Defense Buff IO
    Level 30: Super Jump
    • (A) Jumping IO
    Level 32: Midnight Grasp
    • (A) Touch of Death - Accuracy/Damage
    • (39) Touch of Death - Damage/Endurance
    • (40) Touch of Death - Damage/Recharge
    • (40) Touch of Death - Accuracy/Damage/Endurance
    • (40) Touch of Death - Damage/Endurance/Recharge
    • (42) Touch of Death - Chance of Damage(Negative)
    Level 35: Quickness
    • (A) Run Speed IO
    Level 38: Elude
    • (A) Defense Buff IO
    • (42) Defense Buff IO
    • (42) Recharge Reduction IO
    • (43) Recharge Reduction IO
    • (43) Recharge Reduction IO
    Level 41: Shadow Maul
    • (A) Scirocco's Dervish - Accuracy/Damage
    • (43) Scirocco's Dervish - Damage/Endurance
    • (45) Scirocco's Dervish - Damage/Recharge
    • (45) Scirocco's Dervish - Accuracy/Recharge
    • (45) Scirocco's Dervish - Accuracy/Damage/Endurance
    • (46) Scirocco's Dervish - Chance of Damage(Lethal)
    Level 44: School of Sharks
    • (A) Empty
    Level 47: Arctic Breath
    • (A) Shield Breaker - Defense Debuff
    • (48) Shield Breaker - Accuracy/Recharge
    • (48) Shield Breaker - Accuracy/Defense Debuff
    • (48) Shield Breaker - Defense Debuff/Endurance/Recharge
    • (50) Shield Breaker - Accuracy/Endurance/Recharge
    • (50) Shield Breaker - Chance for Lethal Damage
    Level 49: Bile Spray
    • (A) Damage Increase IO
    • (50) Damage Increase IO
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 1: Fury

    Please ignore the listing for the way the slots have been put into powers, I have a habit of just filling out what I need ASAP and then going through the rest.
  6. Hostile_V

    Ice/Kin?

    Alright. This is the standing build for the Corr thus far. Most likely I'll respec somewhere along the line and maybe start with just Ice Blast the next time around.

    Villain Plan by Mids' Villain Designer 1.401
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 48 Magic Corruptor
    Primary Power Set: Ice Blast
    Secondary Power Set: Kinetics
    Power Pool: Fitness
    Power Pool: Speed
    Power Pool: Leadership
    Ancillary Pool: Leviathan Mastery

    Villain Profile:
    Level 1: Ice Bolt
    • (A) Empty
    Level 1: Transfusion
    • (A) Empty
    Level 2: Ice Blast
    • (A) Empty
    Level 4: Siphon Power
    • (A) Empty
    Level 6: Frost Breath
    • (A) Empty
    Level 8: Freeze Ray
    • (A) Empty
    Level 10: Siphon Speed
    • (A) Empty
    Level 12: Hurdle
    • (A) Empty
    Level 14: Health
    • (A) Empty
    Level 16: Increase Density
    • (A) Empty
    Level 18: Bitter Ice Blast
    • (A) Empty
    Level 20: Stamina
    • (A) Empty
    Level 22: Speed Boost
    • (A) Empty
    Level 24: Ice Storm
    • (A) Empty
    Level 26: Hasten
    • (A) Empty
    Level 28: Inertial Reduction
    • (A) Empty
    Level 30: Maneuvers
    • (A) Empty
    Level 32: Blizzard
    • (A) Empty
    Level 35: Transference
    • (A) Empty
    Level 38: Fulcrum Shift
    • (A) Empty
    Level 41: Tactics
    • (A) Empty
    Level 44: Shark Skin
    • (A) Empty
    Level 47: Hibernate
    • (A) Empty
    Level 49: Vengeance
    • (A) Empty
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 1: Scourge
  7. Hostile_V

    Ice/Kin?

    [color:#489AFF]Villain Plan by Mids' Villain Designer 1.401[/color]
    [color:#489AFF]http://www.cohplanner.com/[/color]

    [color:#B1C9F5]Click this DataLink to open the build![/color]

    [color:#B3CAF7]Level 48 Magic Corruptor[/color]
    [color:#489AFF]Primary Power Set: [/color][color:#B3CAF7]Ice Blast[/color]
    [color:#489AFF]Secondary Power Set: [/color][color:#B3CAF7]Kinetics[/color]
    [color:#489AFF]Power Pool: [/color][color:#B3CAF7]Fitness[/color]
    [color:#489AFF]Power Pool: [/color][color:#B3CAF7]Speed[/color]
    [color:#489AFF]Power Pool: [/color][color:#B3CAF7]Leaping[/color]
    [color:#489AFF]Power Pool: [/color][color:#B3CAF7]Leadership[/color]
    [color:#489AFF]Ancillary Pool: [/color][color:#B3CAF7]Leviathan Mastery[/color]

    [color:#489AFF]Villain Profile:[/color]
    [color:#4FA7FF]Level 1:[/color] [color:#B3CAF7]Ice Bolt[/color] [color:#489AFF]--[/color] [color:#5EAEFF]Empty[/color](A)
    [color:#4FA7FF]Level 1:[/color] [color:#B3CAF7]Transfusion[/color] [color:#489AFF]--[/color] [color:#5EAEFF]Empty[/color](A)
    [color:#4FA7FF]Level 2:[/color] [color:#B3CAF7]Ice Blast[/color] [color:#489AFF]--[/color] [color:#5EAEFF]Empty[/color](A)
    [color:#4FA7FF]Level 4:[/color] [color:#B3CAF7]Siphon Power[/color] [color:#489AFF]--[/color] [color:#5EAEFF]Empty[/color](A)
    [color:#4FA7FF]Level 6:[/color] [color:#B3CAF7]Frost Breath[/color] [color:#489AFF]--[/color] [color:#5EAEFF]Empty[/color](A)
    [color:#4FA7FF]Level 8:[/color] [color:#B3CAF7]Freeze Ray[/color] [color:#489AFF]--[/color] [color:#5EAEFF]Empty[/color](A)
    [color:#4FA7FF]Level 10:[/color] [color:#B3CAF7]Siphon Speed[/color] [color:#489AFF]--[/color] [color:#5EAEFF]Empty[/color](A)
    [color:#4FA7FF]Level 12:[/color] [color:#B3CAF7]Hurdle[/color] [color:#489AFF]--[/color] [color:#5EAEFF]Empty[/color](A)
    [color:#4FA7FF]Level 14:[/color] [color:#B3CAF7]Health[/color] [color:#489AFF]--[/color] [color:#5EAEFF]Empty[/color](A)
    [color:#4FA7FF]Level 16:[/color] [color:#B3CAF7]Hasten[/color] [color:#489AFF]--[/color] [color:#5EAEFF]Empty[/color](A)
    [color:#4FA7FF]Level 18:[/color] [color:#B3CAF7]Bitter Ice Blast[/color] [color:#489AFF]--[/color] [color:#5EAEFF]Empty[/color](A)
    [color:#4FA7FF]Level 20:[/color] [color:#B3CAF7]Stamina[/color] [color:#489AFF]--[/color] [color:#5EAEFF]Empty[/color](A)
    [color:#4FA7FF]Level 22:[/color] [color:#B3CAF7]Speed Boost[/color] [color:#489AFF]--[/color] [color:#5EAEFF]Empty[/color](A)
    [color:#4FA7FF]Level 24:[/color] [color:#B3CAF7]Combat Jumping[/color] [color:#489AFF]--[/color] [color:#5EAEFF]Empty[/color](A)
    [color:#4FA7FF]Level 26:[/color] [color:#B3CAF7]Assault[/color] [color:#489AFF]--[/color] [color:#5EAEFF]Empty[/color](A)
    [color:#4FA7FF]Level 28:[/color] [color:#B3CAF7]Inertial Reduction[/color] [color:#489AFF]--[/color] [color:#5EAEFF]Empty[/color](A)
    [color:#4FA7FF]Level 30:[/color] [color:#B3CAF7]Tactics[/color] [color:#489AFF]--[/color] [color:#5EAEFF]Empty[/color](A)
    [color:#4FA7FF]Level 32:[/color] [color:#B3CAF7]Blizzard[/color] [color:#489AFF]--[/color] [color:#5EAEFF]Empty[/color](A)
    [color:#4FA7FF]Level 35:[/color] [color:#B3CAF7]Transference[/color] [color:#489AFF]--[/color] [color:#5EAEFF]Empty[/color](A)
    [color:#4FA7FF]Level 38:[/color] [color:#B3CAF7]Fulcrum Shift[/color] [color:#489AFF]--[/color] [color:#5EAEFF]Empty[/color](A)
    [color:#4FA7FF]Level 41:[/color] [color:#B3CAF7]Shark Skin[/color] [color:#489AFF]--[/color] [color:#5EAEFF]Empty[/color](A)
    [color:#4FA7FF]Level 44:[/color] [color:#B3CAF7]Hibernate[/color] [color:#489AFF]--[/color] [color:#5EAEFF]Empty[/color](A)
    [color:#4FA7FF]Level 47:[/color] [color:#B3CAF7]Summon Coralax[/color] [color:#489AFF]--[/color] [color:#5EAEFF]Empty[/color](A)
    [color:#4FA7FF]Level 49:[/color] [color:#B3CAF7]Vengeance[/color] [color:#489AFF]--[/color] [color:#5EAEFF]Empty[/color](A)
    [color:#489AFF]------------[/color]
    [color:#4FA7FF]Level 1:[/color] [color:#B3CAF7]Brawl[/color] [color:#489AFF]--[/color] [color:#5EAEFF]Empty[/color](A)
    [color:#4FA7FF]Level 1:[/color] [color:#B3CAF7]Sprint[/color] [color:#489AFF]--[/color] [color:#5EAEFF]Empty[/color](A)
    [color:#4FA7FF]Level 2:[/color] [color:#B3CAF7]Rest[/color] [color:#489AFF]--[/color] [color:#5EAEFF]Empty[/color](A)
    [color:#4FA7FF]Level 1:[/color] [color:#B3CAF7]Scourge[/color]


    If there's any problems with how this looks (I mean cosmetically reading this, not power choices), I apologize. For some reason, Mids isn't working well with exporting for me.
  8. Hostile_V

    Ice/Kin?

    I keep hearing about the fabled Ice/Kin, how it turns bosses into crying children and lays frozen ruin to entire cities with a flick of a hand. That being said. Which powers are skippable? The ones I keep hearing from my friends are Ice Storm (causes scattering), Increase Density (is a pain to recast, plus I'm already casting Speed Boost), Inertial Reduction (nice ghetto travel power, but isn't completely needed), Repel (eats more End than a starving Malta Sapper) and Bitter Freeze Ray (long cast time is long). I'm also thinking of taking the Leviathan pool for IC purposes, not to mention Hibernate in case of emergencies, and most likely Leaping, in addition to Fitness and maybe Hasten, possibly Assault if I have a free space. Can anyone tell me if I'm on the right track?
  9. Hostile_V

    I want pirates!

    Why not Henchmen? And I mean classic Henchmen. Laser cannons, jumpsuits, big bulky helmets and your Tier 3 is an irate, musclebound perfected experiment. Plus you can go /Storm and pretend to have a weather dominator.
  10. Why not name him "Hammertime"?

    For my old Thugs/Traps MM, I named them all after Greek heroes from the Illiad. Achilles, Patrocles, Pyrrhus (the Arsonist) for the Tier 1's, Agamemnon and Menelaus for the Tier 2's, and the Tier 3 was the mighty Ajax.
  11. IMO? DM/SR. Using just IO's, I've solo'd Back Alley Brawler, Mynx, Infernal and a few more EBs. They call it an AV Killer for a reason. Hell, I /ignore/ the minions around the bosses because I can use them as Soul Drain or Dark Consumption fodder. It's really a ton of fun.
  12. Ahem. There's one melee that /does/ exist....but barely.

    Ladies and gents, I'd like to recommend....

    RADIOACTIVE MELEE!

    Think about it. Quick defense debuffs, medium damage, pure NRG-DAM without that freakin' +KB or the pink pom-poms. And before you go calling my bluff about it being in-game: Shivans (kinda) have it and so do Infected (kinda). Who amongst you wouldn't want to punch through a man's rib-cage with the force of an atom bomb for your Assassin's Strike?
  13. Hostile_V

    DB/DM

    [ QUOTE ]
    But, the only think I don't like about /dark is that it's going to hide your blades with Cloak of Darkness, so you'll just be a black blob moving awkardly and slashing. lol

    But hey, That's just me. ;P

    [/ QUOTE ]

    .....that actually sounds pretty freakin' cool.
  14. Hostile_V

    DB/DM

    Look, to be honest, I came up with this combo for a few reasons. Number A: It fit thematically. B: I've never run /Dark, but I've heard wonderful things, and 3: I just plain like the hacky-slashy feel of DB. It might just end up being a nifty black blur of flying knives and skulls. Here's my working build.

    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Level 48 Magic Scrapper
    Primary Power Set: Dual Blades
    Secondary Power Set: Dark Armor
    Power Pool: Fitness
    Power Pool: Leaping
    Power Pool: Teleportation
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Power Slice -- Empty(A)
    Level 1: Dark Embrace -- Empty(A)
    Level 2: Ablating Strike -- Empty(A)
    Level 4: Murky Cloud -- Empty(A)
    Level 6: Typhoon's Edge -- Empty(A)
    Level 8: Blinding Feint -- Empty(A)
    Level 10: Obsidian Shield -- Empty(A)
    Level 12: Hurdle -- Empty(A)
    Level 14: Health -- Empty(A)
    Level 16: Dark Regeneration -- Empty(A)
    Level 18: Vengeful Slice -- Empty(A)
    Level 20: Stamina -- Empty(A)
    Level 22: Combat Jumping -- Empty(A)
    Level 24: Super Jump -- Empty(A)
    Level 26: Sweeping Strike -- Empty(A)
    Level 28: Death Shroud -- Empty(A)
    Level 30: Cloak of Darkness -- Empty(A)
    Level 32: One Thousand Cuts -- Empty(A)
    Level 35: Oppressive Gloom -- Empty(A)
    Level 38: Soul Transfer -- Empty(A)
    Level 41: Conserve Power -- Empty(A)
    Level 44: Laser Beam Eyes -- Empty(A)
    Level 47: Energy Torrent -- Empty(A)
    Level 49: Recall Friend -- Empty(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Critical Hit


    Thoughts? Comments? Death threats?
  15. Hostile_V

    Fire/Ment?

    This might just open a can of worms, but I was under the impression that World of Confusion was kinda not-so-helpful. As in you have to slot for confuse duration, and it only works on Minions.
  16. Hostile_V

    Fire/Ment?

    I'm not really too sure about the combo. It seems kinda cool, like a pyrokinetic combo, but I'm not too sure on what should and shouldn't be taken from both sets. Any suggestions?
  17. Hostile_V

    Dark/Ice

    See, I've tangled with Dark in the past on a Corr and on a MM, and I've found that there's just nothing like sweet, sweet debuffahol that Dark can give me. That being said, I've never used Ice Blast, not on any of my characters. I'm interested in it over Psy because of the slows in addition to recharge debuff. How well would the two work together, and what can be skipped?
  18. [ QUOTE ]
    [ QUOTE ]
    The guy's not dead, folks, he just moved on.

    [/ QUOTE ]

    Oh no, he actually did die. He just got better.

    [/ QUOTE ]

    Really? I heard a moose bit him. You don't just recover from moose bites, y'know.
  19. Damnit guys, my probationary period is over! I am not flashing the faithful readers!
  20. [ QUOTE ]
    re: Confederate Statesmen (Don't actually know him in-game)

    Sounds like a fan of the "Great War" series of novels by Harry Turtledove. Same premise: Confederate States survives as a nation and takes part in the first and second world wars. There was a mention of a Confederate Super-hero called "Hyperman". (Counter-point to Superman)

    The names and the costume probably could have used some work, but it is a neat idea. Even though crossovers have a stigma of being unoriginal.

    [/ QUOTE ]

    Huh, really? I just always found the versions of Statesman to be incompetent (especially Imperious, freaking fool). And I just wondered how I could mess up Statesman even more, especially with a huge beard. Just the whole image of Statesman as a stereotypical Southerner seems funny to me, and I think it's even funnier if Recluse was a bird-man. But thanks for pointing that out.

    DISCLAIMER: When I say versions of Statesman, I in no way am referring the developer, lest I be smote with furious vengeance and get my account revoked.
  21. Great job with the comic Chase and Cinder! And thanks for the reference .
  22. Just a quick question. My damn Zombies won't attack inanimate objects (bank vaults, cars, pay phones, etc). Is there any way to rewrite the attack command so they'll obey me?
  23. Shucks, I finally get mentioned. Angry, if you're happy you weren't eating anything, you're gonna hate my next article. ;P