New Stalker Power Sets
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know wat id like to see for stalkers? sythe power set... might as well say wat power sets youd like to see in game as well.. id like feedback on a sythe power set idea.
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Welcome to the Forums.
Suggestions & Ideas is this way.
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That being said, while I think a Scythe (correct spelling) Powerset would be visually impressive, I don't think it would be a good fit for Stalkers. A Scythe is an unwieldy, two handed weapon. While it doesn't matter how fast the Assassin's Strike is, the rest of the attacks in the set would be fairly slow.
A sickle, on the other hand, might work. Sickles may work best as a simple weapon skin, rather than as a Powerset of their own. The khopesh skin in Dual Blades is almost there (backwards curving blade, short handle, meant for chopping rather than draw-cut strikes), the sickle would be a smaller, lighter version of the same with a more extreme backwards curve. Now that Stalkers are getting Broadsword, a sickle model might be able to be applied there, too. (And would enable me to fully realize one of my Cold War era supervillains ).
Give us some idea of how you think the nine Powers that would make up the set would work, and you might be able to garner support for your idea.
New story arcs coming soon (ARC IDs will be aded when I finish the arc):
So, you want to join the Hellions? (level 1-14 Villainous arc)
Sparks & Steel (level 5-20 Heroic arc)
and
So you want to join the Skulls? (level 1-14 Villainous arc)
thanks for the feedback, and thats a good idea for a sickle.. ill think of ideas for 9 powers for both but i might not think of the names, i can think of the power type like cone PBAoE ect.. id just love to make the dream i had come true where i was playing this and was throwing a scythe around ^^
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know wat id like to see for stalkers? sythe power set... might as well say wat power sets youd like to see in game as well.. id like feedback on a sythe power set idea.
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I have a WM tanker who is schoolgirl themed, and i always ask myself "where the heck does she store that?"
If this happened i would have to question how the heck my stalker had that hidden :P
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A Scythe is an unwieldy, two handed weapon.
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So are Broadswords. Which we're getting.
I'll suggest a Scythe model for Broadswords. Just have to make sure the model is pointing the right direction.
I want a WM stalker. Some might call it a blackjack. Someone suggested "Lights Out" as the name for the AS.
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A Scythe is an unwieldy, two handed weapon.
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So are Broadswords. Which we're getting.
I'll suggest a Scythe model for Broadswords. Just have to make sure the model is pointing the right direction.
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The Broadsword, as we have it in City of Heroes, is an unweildy, one-handed weapon.
And some of the weapon models are much better suited for Stalking than others.
In the end, the Broadsword has a sharp point, which allows for good, clean, stabbity-death inflicting fun.
New story arcs coming soon (ARC IDs will be aded when I finish the arc):
So, you want to join the Hellions? (level 1-14 Villainous arc)
Sparks & Steel (level 5-20 Heroic arc)
and
So you want to join the Skulls? (level 1-14 Villainous arc)
You're right
I never got that though. Broadswords vs Katana, 1hand vs 2hand. So...odd...
Then again, that allowed us to make Broadsword/Shield Scrappers so I guess it all works out in the end :Þ
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You're right
I never got that though. Broadswords vs Katana, 1hand vs 2hand. So...odd...
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Not really. The Katana is traditionally wielded with two hands. There are a few schools that teach a "niten" technique (two swords, one wielded in each hand), but whenever a bushi wields just one blade, it is almost always with both hands.
Western swordfighting was most often "sword and board," the sword in one hand, and the shield on the other, or "dueling," with one hand free or holding a lighter weapon intended for parrying. There are a few western swordfighting traditions where the sword was wielded with both hands. The hilt of a longsword or a broadsword was usually only large enough to accomodate one gauntleted hand. The "hand and a half" sword was heavier than the broadsword, and had a longer hilt, enabling the weapon to be wielded with one or both hands, as the situation demanded. Then there were swords that were meant to be wielded with two hands at all times, like the Scottish claymore.
Most of our broadsword models in City of Heroes are based on the one handed blades. The one exception that I can think of off the top of my head is the flamberge, which was usually a "hand and a half" weapon. There may be others, but I haven't made a new Broadsword character since Shields came out, so my memory may be rusty in regards to all of the options.
New story arcs coming soon (ARC IDs will be aded when I finish the arc):
So, you want to join the Hellions? (level 1-14 Villainous arc)
Sparks & Steel (level 5-20 Heroic arc)
and
So you want to join the Skulls? (level 1-14 Villainous arc)
We have enough lethal damage weapon sets.
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Dang! Great idea =O
Scythe... o.O I'd like to see it on Stalkers =) so then I can become a real death god or something xP
I would like to see stalkers get invulnerability. Not sure if that would be over the top, but I like to see what folks think.
/Invul? =/ meh....
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/Invul? =/ meh....
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Yea, Invuln on a Stalker would be far far FAR from "over the top" tbh. It would actually be kinda...well...meh.
Maaaaaaaybe /FA.
FE+BU+AS = .......
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Maaaaaaaybe /FA.
FE+BU+AS = .......
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I would LOVE FA for Stalkers, and even with FE, I think it'd be perfectly fine.
FE is on a relatively long recharge timer, especially if you're a "non" Fire primary user since the buff is only 10 seconds versus 30 seconds, and the damage bonus is lower too.
FA would make one helluva "squishy" Stalker, but I could still see it working just fine, and that "squishyness" would balance out the fact that it has "FE" for more damage.
I would like to see Psy melee. To me, that goes along with the +stealth.
@Turbo_Starr
Heh, Psi Melee... That's even more unexpectable than /FA for Stalkers to get.
Well... That's actually for every Melee'ers =X
Psi and Melee... That just don't seem all that right =/ (though we somewhat have it already; Mind Probe/Telekinetic Thrust from Mental Manipulation/Psionic Assault).
Ahem. There's one melee that /does/ exist....but barely.
Ladies and gents, I'd like to recommend....
RADIOACTIVE MELEE!
Think about it. Quick defense debuffs, medium damage, pure NRG-DAM without that freakin' +KB or the pink pom-poms. And before you go calling my bluff about it being in-game: Shivans (kinda) have it and so do Infected (kinda). Who amongst you wouldn't want to punch through a man's rib-cage with the force of an atom bomb for your Assassin's Strike?
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Ahem. There's one melee that /does/ exist....but barely.
Ladies and gents, I'd like to recommend....
RADIOACTIVE MELEE!
Think about it. Quick defense debuffs, medium damage, pure NRG-DAM without that freakin' +KB or the pink pom-poms. And before you go calling my bluff about it being in-game: Shivans (kinda) have it and so do Infected (kinda). Who amongst you wouldn't want to punch through a man's rib-cage with the force of an atom bomb for your Assassin's Strike?
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I'd be all for that, but I dunno....I doubt it'd ever happen, because they "would" indeed have to create another completely new powerset...and I don't see them doing that anytime too soon unfortunately.
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That being said, while I think a Scythe (correct spelling) Powerset would be visually impressive, I don't think it would be a good fit for Stalkers. A Scythe is an unwieldy, two handed weapon. While it doesn't matter how fast the Assassin's Strike is, the rest of the attacks in the set would be fairly slow.
A sickle, on the other hand, might work. Sickles may work best as a simple weapon skin, rather than as a Powerset of their own. The khopesh skin in Dual Blades is almost there (backwards curving blade, short handle, meant for chopping rather than draw-cut strikes), the sickle would be a smaller, lighter version of the same with a more extreme backwards curve. Now that Stalkers are getting Broadsword, a sickle model might be able to be applied there, too. (And would enable me to fully realize one of my Cold War era supervillains ).
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The only reason anyone would think such a set wouldn't fit for a stalker is if the only definition of stalker was ninja.
I like to believe, especially now with BS on the way and hopefully fire melee, that being a stalker isn't about wearing black pajamas and fliping all over the place. The concept is and should expand. There's the stereotypical ninja, the Steven Seagal neck snapper, the high tech stealth merc, the hockey mask wearing murderer, etc.
A two handed scythe set can go hand in hand with a stealth killer and is the tool of Death himself. If done properly, the animations can be very elegant even if they aren't fast and until I see a two handed set done in this game I couldn't say if it would be unwieldy or not.
Anyway, if I were making the set, it would be
Death Scythe- A large and difficult weapon to wield because of it's shape so is best used from stealth. Although it's simply a weapon with a lethal edge, it holds a cold, otherworldy aura about it that bite its victim's fiercly.
Damage on each attack is higher than normal attacks, however each attack imparts an accuracy penalty on the user making subsequent attacks more difficult but not impossible
1.) Crescent (ST lethal/n.energy dmg, fast rech, foe -rech) Spin the scythe about one hand, bringing the scythe edge downward on the enemy and back into fighting stance.
2.)Reap (ST lethal/n.energy dmg, moderate rech, foe -rech) A quick and short diagonal slash.
3.)Shadow Harvest (Cone lethal/n.energy dmg, moderate rech, foe -rech) A wide horizonal arcing slash that cuts all in a 180 degree arc.
4.)Assassin's Sickle (the AS) Position legs wide, position the blade so the victim is inside the curved scythe area and pull with both hands. Leaves a dark slash in the weapon's path during the animation.
5.)Build up
6.)Death's Presence (Placate) Placate's the target, puts the user back into hidden state and removes all accuracy penalties built up by the user's attacks.
7.)Bleed (ST lethal/n.energy DoT, foe hold, long rech, foe -rech/-regen) Rather than a pulling slash like Crescent, this is a stabbing rip using the pointed end of the scythe aimed at vital spots to incapacitate the victim for a time as they bleed helplessly.
8.)Pentagram Gash (ST lethal/n.energy dmg, long rech, foe knock up, foe -rech/-dmg) The character is shown cutting 3 times using elegant flowing spins in the hand and ending with a two slash upward that knocks the foe in the air. A dark pentagram symbol is drawn around the victim and disappears on the slash up.
9.)Spiralling Death (PBAoE lethal/n.energy dmg, long rech, foe -rech, chance of foe hold) Two spins, one with the scythe over the head and the second with the scythe and body. A dark shockwave on both slashes and the hold on enemies look kinda like the choaking animation because you'd have obliterated a vital area.
Stalkers need some kind of poison based attack set that isn't spines. Maybe some kind of poison blade that does a mix of lethal/toxic damage. I think an energy sword/dagger/knife type of powerset would be cool too.
know wat id like to see for stalkers? sythe power set... might as well say wat power sets youd like to see in game as well.. id like feedback on a sythe power set idea.