Hestis

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  1. [ QUOTE ]

    All that said, I recommend always getting the lowest possible level on all of the IOs you mentioned. That way, you'll be able to unslot them (via Respec) and slot them into the new overpowered FotM Grav/Energy Dominator you'll make when I15 hits. Or maybe a Widow.

    [/ QUOTE ]

    I thought you lost any unused Enhancements when you respec. Are you saying that you keep IO's that you don't use? Because I actually have a few in there that I slotted when he first started that I would give to other toons when I respec to re-do his build.

    And thanks for the advice everyone. Got my recipes!
  2. I just got one of the Chance for +End recipes as a drop. I didn't originally have it in my build, but now I'm thinking of putting it in. In order to do this, I would have to move some slots around, and remove two pieces that would give a 2% recovery bonus. Overall, it would take me from a 37% bonus to a 35% bonus. So do you think it's worth it to swap in the PS proc, or would it be better to stick with what I already have?
  3. I'm just now starting to IO out my lvl 50 Brute, and I have enough merits for the big ticket uniques, Miracle +Recov, Numina Regen/Recov, Regenerative Tissue Regen, and LotG Recharge. My question is, is it best to get all of these at the lowest possible level? I don't really PVP, but I would malefactor for strikeforces, and to eventually start on the Oroborous badges. Thanks in advance!
  4. Arc Name: Flight of the Dreadnought
    Arc ID: 180901
    Morality: Heroic
    Faction: Custom
    Creator Global/Forum Name: @Hestis
    Difficulty Level: Medium (1 EB at end)
    Synopsis: A seemingly routine break-in at an abandoned lab leads to a far more sinister plot that threatens all of Paragon City.
    Estimated Time to Play: 4 missions, not exactly sure, I would say an hour maybe.
    Link to More Details or Feedback:

    I'm not sure how often I'll be on the next week or so, so it might take me some time to start getting through the other arcs, but I'm looking forward to them. I really enjoy what people are doing.
    This is my first attempt at an arc, so any and all feedback is welcome, either in-game or PM me here. I'm particularly interested in the difficulty, as I originally thought it was too hard, and am hoping it's not too easy now. Thanks for looking!
  5. Arc Name: Flight of the Dreadnought
    Arc ID: 180901
    Morality: Heroic
    Faction: Custom
    Creator Global/Forum Name: @Hestis
    Difficulty Level: Medium (1 EB at end)
    Synopsis: A seemingly routine break-in at an abandoned lab leads to a far more sinister plot that threatens all of Paragon City.
    Estimated Time to Play: 4 missions, not exactly sure, I would say an hour maybe.
    Link to More Details or Feedback:

    This is my first attempt at an arc, so any and all feedback is welcome, either in-game or PM me here. I'm particularly interested in the difficulty, as I originally thought it was too hard, and am hoping it's not too easy now. Thanks for looking!
  6. Arc Name: Flight of the Dreadnought
    Arc ID: 180901
    Morality: Heroic
    Faction: Custom
    Creator Global/Forum Name: @Hestis
    Difficulty Level: Medium (1 EB at end)
    Synopsis: A seemingly routine break-in at an abandoned lab leads to a far more sinister plot that threatens all of Paragon City.
    Estimated Time to Play: 4 missions, not exactly sure, I would say an hour maybe.
    Link to More Details or Feedback:

    This is my first attempt at an arc, so any and all feedback is welcome, either in-game or PM me here. I'm particularly interested in the difficulty, as I originally thought it was too hard, and am hoping it's not too easy now. Thanks for looking!
  7. Weird, I have a robot MM with a pet named Crow. I tried to take a screenshot, but I don't know how to do that so that all my names and trays and whatnot show up along with it.
    The only thing I can think of is that maybe it wasn't always invalid.
  8. I am currently working on a 4 mission arc. The 2nd mission has a fight with a custom boss, the 3rd mission has 5 fights with different custom bosses, and the last mission contains a custom EB. The bosses are mostly melee classes; MA, DB, BS, SS, etc... with mostly passive secondaries; Regen, WP, Shield, etc... The EB is a Bots/FF mastermind.
    I recently tested this with a friend, me on a Katana/Regen Scrapper, him on an ice/ice Controller (both 50's), and the boss fights were not really that challenging. Now I don't want them to be ridiculous, but a little bit of a challenge would be nice.
    So what I'm wondering is this, would I be better off making all the custom bosses EB's, and the EB an AV? That way for single players they would still be bosses and an EB, but teams would get the harder challenge. Would having 5 EB's in one mission just be annoying?
    Thanks in advance for any help.
  9. I made a custom group for an MA arc of mine, and upon testing it, it seemed to be too hard. I reduced a couple areas from Hard to Standard, and changed a couple of powers, and I was just wondering if this group still looks like it would be too hard:

    Minion – SS/WP (Standard/Standard)
    Minion – Electric Blast/Electric Manipulation (Standard/Standard)
    Minion – Energy Blast/Willpower (Standard/Standard)
    Minion – MA/SR (Standard/Standard)
    Lt. – Gravity Control/Pain Domination (Standard/Hard)
    Lt. – Electric Melee/Invulnerability/Flight (Standard/Standard)

    A couple of notes. Level range is 1-54. It is a robot group, so I really wanted the defensive aspects to not be very visible. Also, the MA/SR minion only appears in the last two (of four) missions. The bosses on the missions are all custom, I'm not worried if the boss fights are a little harder, but I was just having a heck of a time with even the minions. So what do you think? And any suggestions as to what I could use to keep it challenging, but not too hard? Thanks in advance for looking and for any advice.
  10. Aside from making multiple custom groups for one or two enemies, is there any way to only include specific members of a custom group on certain missions (kind of like the all PP mission)?
    For example, I make a custom group with minions A and B, and Lt's X and Y. Is there a way to have mission 1 only spawn A and X and mission 2 only spawn B and Y?
    Is my only option here to make one custom group containing A and X and another custom group containing B and Y? I'm assuming that would take up a lot of space having to load two custom groups into a mission.
  11. I'm looking to make a mission where you need to stop a bunch of spaceships from taking off. Obviously there isn't a map with a bunch of spaceships on it, but is there anything where it looks like there could be?
    Or, just in general, which are the most sci-fi looking maps that are available?
  12. There is also a movie called "Spaced Invaders," so that might get you as well.
  13. Hestis

    MSTF

    Just wanted to give a big thanks to everyone that was on the team last night for our successful run. We had 6 people that already had the badge, and like I told Impyre, they made it look easy. Thanks again!
  14. Hestis

    MSTF

    I wouldn't mind getting in on this Thursday's run with Hestis. I have run it once before, but I still consider myself pretty noob-ish when it comes to it.
  15. Star Strider Forces Registry
    Name: Hestis
    Global Contact: @Hestis
    Level of Classification: Level 50 Trick Arrow/Archery Defender
    Origin: Magic
    Super Rank & Super Group: Beta, Of the Wolf
  16. [ QUOTE ]
    [ QUOTE ]
    No problem. Is Issue 13 the one with the villain cameos? And if so, do you think you could post pics of who got in it?

    [/ QUOTE ]

    It's on the last page - here are the winners!

    Big Boa
    Fire Ant
    GGloom
    Grazzt
    Honeypot
    Mor
    Roadkill
    San Diablo
    Vax
    Volcanis
    V-X
    Zarnax

    [/ QUOTE ]

    That's Volcanis Prime. You wouldn't want him to get mad at you.

    But seriously, I'm pretty happy to have made it in, since VP is my favorite character that I have designed, visually. I'm wondering around how many submissions there were for this. And thanks for posting a scan, it's soon to be my new desktop.
  17. [ QUOTE ]
    Anyone else have a problem while doing Pocket D missions?

    When I target the Oil Patch it comes up with "Invalid Target".

    This have something to do with the ally/foe coding?

    [/ QUOTE ]

    Yeah, I had this problem, too. Sent a /bug for it. And I also have the "outside" problem, although that never actually occurred to me.
  18. Has anybody had problems igniting thier Oil Slick in the V-Day missions? It's comes up with a blue square around it, and gives me "invalid target." It still worked fine out on the street, although I haven't tried it on a regular mission.
  19. Hestis

    Ten Tracks

    1) Misfits - We are 138
    2) Blind Guardian - Noldor (Dead Winter Reigns)
    3) Death Angel - Seemingly Endless Time
    4) Trouble - Bastards Will Pay
    5) The Gathering - The Big Sleep
    6) Nevermore - Poison Godmachine
    7) Iron Maiden - Iron Maiden
    8) Windir - Dance of Mortal Lust
    9) Tori Amos - Agent Orange
    10) Flogging Molly - Death Valley Queen