Golden Girl

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  1. Quote:
    Originally Posted by Flarstux View Post
    Acting lessons?
    No, just him
  2. Quote:
    Originally Posted by Tenzhi View Post
    This wasn't already live? :P
    You would have seen more people with the armor then
  3. If you don't like a branching discussion, you can always leaf the thread.
  4. Quote:
    Originally Posted by Daemodand View Post
    No, Bison Dollars.
    Fixed, for 5th Column humor
  5. Quote:
    Originally Posted by Fleeting Whisper View Post
    Because Mercy Island isn't an evil place...

    Names mean diddly.
    Her group is called the Talons of Vengeance, and they have a link to the mythic Furies, along with something else Fury-realted in the game lore - so they'll could be neutral-good
  6. Quote:
    Originally Posted by Indiramourning View Post
    I've not seen hide nor hair of her since this whole CoH:F thing was announced.
    You've not been watching UStream then
  7. It was Hellgate: London, and Positron was only joking about it having that feature
  8. Quote:
    Originally Posted by A Man In Black View Post
    Will First Ward have contacts/missions for heroes and villains, or will it be limited to use by Praetorians?
    It's a co-op zone for Primals and Praetorians - so I don't think there'll be that many restricted arcs.
  9. They've said items you don't own will appear in the cosutme creator with a little lock icon beside them - so I assume that icon will disappear once you unlock it, so there shouldn't be any danger of buying something more than once.
  10. I think they'd probably sell extra slots on a per avatar basis
  11. Or use se the Whirlwind animation, only holding a huge sword
  12. Golden Girl

    Be nice to have

    A Midngihter TF could be set in the new First Ward Praetorian zone - with all that maigc concentrated in one area, they might be very interested in sending some Heroes there to investigate -especially as the Carnival of Light includes elements of the Praetorian Midnighter Club.
  13. One of the attack animations should have you leap off the ground, arching your back with the weapon behind you, hang in the air for a moment, then bring it down in a 2-hands overhead chop, with either your feet landing on the ground at the same time as the blow hits, or doing the splits with your feet off the ground, like with the Air Superiority attack animation

    EDIT: There also needs to be a screen-shake with it too
  14. The devs need to use this as the theme song for marketing the I21 changes:

    http://www.youtube.com/watch?v=2ot_katYYiU

  15. I think one of the creepiest things about the Seers is that whispering you can hear when you're close to them.
  16. You could always go to Bloody Bay to double check on the lack of a giant tree - try and get to the root of the problem.
  17. This video is not approved by the Cole Administration
  18. Quote:
    Originally Posted by Beef_Cake View Post
    the new upcoming Incrnate missions tht were mentioned
    They've only said they're looking at the idea - they've not promised anything yet.
  19. Quote:
    Originally Posted by Techbot Alpha View Post
    Also, why the hell is an ACU, a ranged unit, in melee?
    Haven't you seen the NPC AI in action before?
  20. Quote:
    Originally Posted by Basilisk View Post
    Is there more in the works?
    Yes - lots
  21. By the way, does anyone else think it sounds interesting that on the Underground Trial it says that we actually team up with Desdemona to fight the loyalists and the DE?
    Does that mean that she's become an Incarnate in the time since GR came out, in a similar way to Fusionette making progress between her first appearance in Faultline and her later appearances in the RWZ?
    Maybe Desdemona will be providing info updates as we go along instead of the captions from Prometheus?
  22. I'm pretty sure Fusionette will be in one of them
  23. The signature arcs might be set to certain levels - like maybe they won't even start until, say, level 20.
  24. I think for $30 a month, there should be a special type of sub called an Incarnate, which lets us edit the layout of zones in ther same way we can edit bases.