Be nice to have


Arilou

 

Posted

A Midngihter TF could be set in the new First Ward Praetorian zone - with all that maigc concentrated in one area, they might be very interested in sending some Heroes there to investigate -especially as the Carnival of Light includes elements of the Praetorian Midnighter Club.


@Golden Girl

City of Heroes comics and artwork

 

Posted

I'd definitely play more Midnighter arcs. A TF/SF would be sweet. Maybe something like Morti Kal/Sutter?

Heroes help the Midnighters recover (person, artifact, seer, whatever) from the First Ward, while villains use the Midnighter expedition as a diversion to go get (same or other person/artifact/seer/power/etc) for their own ends.

Could make it another of the Incarnate Preview style TFs, temp power that can exchange for a Notice (or shards, or whatever) upon reaching 50.

Interestingly the more of these rewards in the game (pre-50 "cash in for incarnate salvage" temp powers) the more F2P players get that little taste of Incarnatedom on their gums. More temptation to give a full sub a try.

First one is free. <-- Dealer's credo.

Other nice to haves that we don't currently:

-- Redside Hazard Zone. I know, not everyone loves them. But really, can we have one now? Maybe an island slightly off chain on which the Praetorians have established a beach-head and various missions involved in trying to oust them, or learn more about what they are up to, etc.

-- The option to play as Praetorian all the way to 50. I'm still hoping this is coming. (here's hoping this doesn't become another goldside morality debate)

-- Ability to access lowbie zones from Oro. Seriously. Oro is gated at 25 anyway (iirc), so what difference does it make if one who is already in Oro can go straight to PO/Mercy or Atlas/Gal City/Kings via their portal?

-- Regen for Brutes. (j/k, mostly. I've been on that wagon since Brutes were introduced. I have no real expectation that it will ever happen.)


 

Posted

Quote:
-- The option to play as Praetorian all the way to 50. I'm still hoping this is coming. (here's hoping this doesn't become another goldside morality debate)
Considering they're extending the praetorian level-range to 25... I'd say it's not impossible, although it'll take a couple of years before you reach 50.


"Men strunt �r strunt och snus �r snus
om ock i gyllne dosor.
Och rosor i ett sprucket krus
�r st�ndigt alltid rosor."

 

Posted

Quote:
Originally Posted by Myrdinn View Post
... a Midnighter Raid or Trial.
... the Midnighter's opinions on Incarnates.

And some steampunk Midnighters.
Agreed. I love the Midnight Squad and would love to see more of them.


 

Posted

Quote:
Originally Posted by MayorOfAngrytown View Post
-- Redside Hazard Zone. I know, not everyone loves them. But really, can we have one now? Maybe an island slightly off chain on which the Praetorians have established a beach-head and various missions involved in trying to oust them, or learn more about what they are up to, etc.
monster island is technically a hazard zone even though its just the top section of PI cut out

as for some lower lvl type hazard zones would be nice to give villains some more zones

actually one that would tie in to current arcs would be a hazard zone of faultline (this would be non pvp mind you) where villains can get their own arcs and what not and maybe even a zone event to break the dam


 

Posted

I really enjoyed the midnight arc and would love to see more midnighter content in game.


 

Posted

Quote:
Originally Posted by Arilou View Post
Considering they're extending the praetorian level-range to 25... I'd say it's not impossible, although it'll take a couple of years before you reach 50.
Cool. I missed that little bit. But I miss a lot of things. Nice to see goldside going in this direction, even it if takes a while.

Quote:
Originally Posted by Necrotech_Master View Post
monster island is technically a hazard zone even though its just the top section of PI cut out

as for some lower lvl type hazard zones would be nice to give villains some more zones

actually one that would tie in to current arcs would be a hazard zone of faultline (this would be non pvp mind you) where villains can get their own arcs and what not and maybe even a zone event to break the dam
Are there actually missions that send you to MI or arcs within? I've wandered through there whomping on random things, but aside from maybe forming a GM team and heading there, does it have any content of its own? (honest question). The times I went there never really felt the same as the blueside hazard zone though. Maybe that's a lvl thing. They seem much more daunting as a lowbie compared to hopping into one with a lvl50 that solos x8 missions as a matter of course.

I like the Faultline idea - with Arachnos there it totally makes sense and would be a nice level range for a redside hazard zone, though I was thinking more in the 35-45 range with the Praetorian beachhead idea.


 

Posted

Quote:
Originally Posted by Myrdinn View Post
And some steampunk Midnighters.
Sold, I would love to see this, even if it's just a visual update to their enemy group.


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