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Posts
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Quote:i'll have a look at that.It all seems fine all around, but I'd think about changing your IOing in dark servant. It's not providing good bonuses for you, and it's got a hefty downtime unless hasten is up. You want that little guy up as much as possible, so slotting 4 clouded senses in there(focusing on the tohit-debuff/recharge aspect of the set) and then having 2 slots to suit to taste is a good idea.
his mezzes are handy, but they're not nearly as potent or valuable as his massive debuffing potential.
it's funny cause i have DS actually up longer than hasten. Currently, with 2 IO recharge enhances in each, DS comes back 14s before the one already summoned dies. so you kinda always chain DS > Hasten. I think it's like hasten recharges in 3m 30s (2 IO) and DS with hasten is 3m 46s.
But without sets he isn't all that powerful.. -
ok this thing is stupid. what is the regen cap? 800%? if it is this caps easy. this is an attempt to build one...
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*hurk* this build can take some more LotG recharge enhancements
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ok ok. this is a tight build. AoE is on cap.
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Quote:Will do the first point. what about the second? does it need another slot?1% won't make much of a difference past 45%. About switching out CP for Hasten, it looks like you have enough recovery bonuses to do that.
Noticed Health isn't slotted fully in enhancement value for heal. You're missing out on 21% regen, and the Numina unique gives 20%. -
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i'm working on one now. softcap'd without elude and stealth on (which are both in the build). it's interesting cause the set in elude gives the def bonus to hit cap.
Quote:I took cobra strike and the Razzle Dazzle set is very good for it.You'll want practiced brawler next, then start working your way to stamina.
Attack wise, I love Cobra Strike, but some dont. The only skippable attack is probably Crippling Axe Kick, and the only "maybe" skippable secondary power is Elude, but only if you intend on soft capping defense w/o it.
I have a soft capped MA/SR build, but I still took elude at 49.
the one i'm working on is: http://boards.cityofheroes.com/showthread.php?t=185386 -
More revised build.
Has focus chi but nothing from speed pool. Thinking of throwing conserve power for hasten. Poly, look at the def numbers on yours 1% diff compared to mine. Will that make a difference (having <10%)?
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Quote:Should be storm kick first not thunder kick. Which it already is on the toon.Storm Kick is underslotted. It's one of the highest DPA attacks in all scrapper primaries and I also suggest fitting it in earlier in your build.
Flurry is possibly one of the worst attacks in the game. If you don't like the lack of punches in MA, that's being fixed with alternate animations in I16. Recommend you get rid of it.
Focus Chi, you need to get this. I don't know why I've been seeing so many scrappers skipping Build Up lately but it's great for burst damage.
Lastly, the Microfilament HO is wasted in Hurdle since it's an auto and doesn't use any endurance.
Otherwise, your defense looks solid and you've built up a pretty good amount of recharge bonuses. Hasten can definitely improve on that though.
Ignore that HO. I wouldn't use it anyway.
Focus Chi over Flurry makes sense power choice wise not cost wise. Flurry takes the Razzle Dazzle Set which I'm sure is cheaper than Gaussian's which is what Focus Chi takes. That's where the last little bit of melee and AoE defense comes from
note: CAK is pretty useless set wise. And elude takes blessing. heh.
Also, my idea was to softcap without using stealth. (in case you hadn't noticed) -
I made this pri/sec combination when I first got the game. I didn't like it initially but after a I've come back to it. All I can say is this looks very solid and playable. Fits nicely over the soft cap too. Needs the seal of approval now.
(under revision) -
that's cool. i didn't know it could proc on you. Although, the chances are pretty low cause you not going to be summoning you pet sooo much that it can.
On the other hand, it'll proc heaps for your pet/s cause it's chance is for EVERY attack. -
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I would have let OP get squashed and then ROFL.
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thanks, i'll start on this now.
side note: woo! 2 pages. -
ok, I hit 50 and have something similar to this build. needs the usual critique. i feel the slots are assigned right but not so sure about the enhancements I picked for some of the powers.
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elec fences is awesome you just need charged armour to get it.
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I try to avoid Hami-O's cause they are super expensive. But the ultimate version of the build would include that.
this seems to be the last version version of the build
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wasn't about affordablity >.>
just making a build that was good. Still trying to learn this stuff -
I felt uneasy with the slotting especially trying to get close to soft cap without stealth. I don't mind using it but it seemed really hard without it.
Is this latest build good though? -
Reminds me of that time I got kicked from an AE mish. I hadn't played my role a a defender really well and the guy blocked me and broadcast to everyone I was crap, which is insane cause i hadn't been playing as a defender ever before that. After that, i logged as my tank and started my own team taking his team members (my tank is the awesome).
On topic, what moron kicks people from a TF? Once you do, your not going to finish the TF anytime soon. -
Still didn't quite get you, Reyne_Maker. But, here is a slighty more improved build
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I think it's getting pretty good now.
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i might drop petrifying gaze.. i was gonna go for the tentacles but too many power slots get taken.
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ok, parry fills the melee def hole
| Copy & Paste this data into Mids' Hero Designer to view the build |
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