tight MA/SR scrapper build
Storm Kick is underslotted. It's one of the highest DPA attacks in all scrapper primaries and I also suggest fitting it in earlier in your build.
Flurry is possibly one of the worst attacks in the game. If you don't like the lack of punches in MA, that's being fixed with alternate animations in I16. Recommend you get rid of it.
Focus Chi, you need to get this. I don't know why I've been seeing so many scrappers skipping Build Up lately but it's great for burst damage.
Lastly, the Microfilament HO is wasted in Hurdle since it's an auto and doesn't use any endurance.
Otherwise, your defense looks solid and you've built up a pretty good amount of recharge bonuses. Hasten can definitely improve on that though.
Here's my MA/SR's build if you want to take a look. I also went without the Fighting pool.
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Storm Kick is underslotted. It's one of the highest DPA attacks in all scrapper primaries and I also suggest fitting it in earlier in your build.
Flurry is possibly one of the worst attacks in the game. If you don't like the lack of punches in MA, that's being fixed with alternate animations in I16. Recommend you get rid of it. Focus Chi, you need to get this. I don't know why I've been seeing so many scrappers skipping Build Up lately but it's great for burst damage. Lastly, the Microfilament HO is wasted in Hurdle since it's an auto and doesn't use any endurance. Otherwise, your defense looks solid and you've built up a pretty good amount of recharge bonuses. Hasten can definitely improve on that though. |
Ignore that HO. I wouldn't use it anyway.
Focus Chi over Flurry makes sense power choice wise not cost wise. Flurry takes the Razzle Dazzle Set which I'm sure is cheaper than Gaussian's which is what Focus Chi takes. That's where the last little bit of melee and AoE defense comes from
note: CAK is pretty useless set wise. And elude takes blessing. heh.
Also, my idea was to softcap without using stealth. (in case you hadn't noticed)
More revised build.
Has focus chi but nothing from speed pool. Thinking of throwing conserve power for hasten. Poly, look at the def numbers on yours 1% diff compared to mine. Will that make a difference (having <10%)?
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Hmm, if you're worried about inf cost then going with the Fighting pool would be much cheaper. Also, Zephyr -KB IOs are pretty expensive, the 6th bonus on PerfShifter is 3.13% AoE, exactly the amount the 3rd bonus in Zephyr gives.
Yeah you had stealth turned off and was at the soft cap so I assumed so. Unless you're keeping it for the full invis concept, you could do without it. I have a stealth IO in one of my prestige sprints but I don't even use it. I "stealth" with my softcapped defense. Everything shoots at me, sure, but it does the same job.
1% won't make much of a difference past 45%. About switching out CP for Hasten, it looks like you have enough recovery bonuses to do that.
Noticed Health isn't slotted fully in enhancement value for heal. You're missing out on 21% regen, and the Numina unique gives 20%.
1% won't make much of a difference past 45%. About switching out CP for Hasten, it looks like you have enough recovery bonuses to do that.
Noticed Health isn't slotted fully in enhancement value for heal. You're missing out on 21% regen, and the Numina unique gives 20%. |
ok ok. this is a tight build. AoE is on cap.
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Looks solid, except you're over the set bonus cap on the 10% regen bonus and 7.5% rech LOTG IOs. You can check to see if you're over the cap on anything easily by clicking Window -> Sets & Bonuses.
ok ok. this is a tight build. AoE is on cap.
Hero Plan by Mids' Hero Designer 1.401 http://www.cohplanner.com/ Stealth Avenger: Level 50 Mutation Scrapper Primary Power Set: Martial Arts Secondary Power Set: Super Reflexes Power Pool: Leaping Power Pool: Concealment Power Pool: Fitness Power Pool: Speed Ancillary Pool: Body Mastery Hero Profile: ------------ Level 1: Storm Kick Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(9), Mako-Dmg/Rchg(21), Mako-Acc/EndRdx/Rchg(21), Mako-Acc/Dmg/EndRdx/Rchg(40), Mako-Dam%(43) Level 1: Focused Fighting LkGmblr-Def(A), LkGmblr-Rchg+(3), LkGmblr-Def/EndRdx(19) Level 2: Focused Senses LkGmblr-Def(A), LkGmblr-Rchg+(3), LkGmblr-Def/EndRdx(5) Level 4: Agile S'dpty-Def/EndRdx(A), S'dpty-Def/Rchg(5), S'dpty-EndRdx/Rchg(7), S'dpty-Def/EndRdx/Rchg(7), S'dpty-Def(36) Level 6: Combat Jumping S'dpty-Def/EndRdx(A), S'dpty-EndRdx/Rchg(9), S'dpty-Def/Rchg(17), S'dpty-Def/EndRdx/Rchg(46), S'dpty-Def(46) Level 8: Cobra Strike RzDz-Acc/Rchg(A), RzDz-EndRdx/Stun(11), RzDz-Acc/EndRdx(13), RzDz-Stun/Rng(40), RzDz-Acc/Stun/Rchg(43), RzDz-Immob%(45) Level 10: Practiced Brawler RechRdx-I(A), RechRdx-I(11) Level 12: Crane Kick T'Death-Acc/Dmg/EndRdx(A), T'Death-Dmg/EndRdx/Rchg(13), T'Death-Acc/Dmg(37), T'Death-Dmg/EndRdx(39), T'Death-Dmg/Rchg(40), T'Death-Dam%(50) Level 14: Super Jump Zephyr-Travel(A), Zephyr-Travel/EndRdx(15), Zephyr-ResKB(15) Level 16: Dodge LkGmblr-Def(A), LkGmblr-Rchg+(17), LkGmblr-Def/Rchg(36) Level 18: Stealth LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(19) Level 20: Hurdle Jump-I(A) Level 22: Health Numna-Regen/Rcvry+(A), Numna-Heal(23), Mrcl-Rcvry+(23), RgnTis-Regen+(29), Mrcl-Heal(33) Level 24: Stamina P'Shift-EndMod(A), P'Shift-EndMod/Rchg(25), P'Shift-EndMod/Acc(25), P'Shift-End%(27), P'Shift-EndMod/Acc/Rchg(27), P'Shift-Acc/Rchg(50) Level 26: Dragon's Tail Oblit-Dmg(A), Oblit-Acc/Rchg(29), Oblit-Dmg/Rchg(31), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(33), Oblit-%Dam(43) Level 28: Quickness Run-I(A) Level 30: Lucky LkGmblr-Rchg+(A), LkGmblr-Def(31), LkGmblr-Def/Rchg(31) Level 32: Eagles Claw Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(34), Mako-Dmg/Rchg(34), Mako-Acc/EndRdx/Rchg(34), Mako-Acc/Dmg/EndRdx/Rchg(37), Mako-Dam%(37) Level 35: Evasion LkGmblr-Rchg+(A), LkGmblr-Def(36) Level 38: Focus Chi RechRdx-I(A), RechRdx-I(39), RechRdx-I(39) Level 41: Focused Accuracy GSFC-ToHit(A), GSFC-ToHit/Rchg/EndRdx(42), GSFC-ToHit/EndRdx(42), GSFC-ToHit/Rchg(42), GSFC-Build%(46), GSFC-Rchg/EndRdx(50) Level 44: Hasten RechRdx-I(A), RechRdx-I(45), RechRdx-I(45) Level 47: Thunder Kick S'ngH'mkr-Acc/Dmg(A), S'ngH'mkr-Dmg/EndRdx(48), S'ngH'mkr-Dmg/Rchg(48), S'ngH'mkr-Dmg/EndRdx/Rchg(48) Level 49: Elude LkGmblr-Rchg+(A) ------------ Level 1: Brawl EndRdx-I(A) Level 1: Sprint Clrty-Stlth(A) Level 2: Rest RechRdx-I(A) Level 1: Critical Hit | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1421;712;1424;HEX;| |78DAA593594F135114C7EF74A1A54C692BFB5A5A96B275843 7974483A2098442A5C| |08302CD001718994C9BCE80F0E607F04905349137D78F60FC 26EA3751A967B9C5F4| |D926FDFFEEF23F67CE3D7327773CAB0BF1FCAED09AEFDBA6E B160BDB15B35C96957| |0EED0333DABE4C40A9E346D6F7F60E6483A7BB2121242F4D4 5CC59CB4A5347266C5| |B34CBB3853F1DCE4D5DEACDC958E2B8DC221CE96E5AE2D8FA 59B9873F665453A9E5| |11BE8F952C93616A459B69CBD044DE69C23CBB5B62CDBF24E 78FBA1E539D2752334| |2994A5DC493C285BDBC6BDD2CE493167BA9EAC9C74426963F 03FC31AE9570D8A5D4| |09F08EF115AF7191621F394307E009816398CD228CA275A35 5CF2B511AEC5098B60| |D09441AB3304D8B004063F1B02FE4B404604AA84064C0CD00 8833E423BD883CA1E6| |47B987D718ECAB23DCBF673B087D4A942AE8695473C827E48 C81C11C69F11268F09| |790869E428AD71820E1A61BC859D2695AF69831EA86F12861 E13469E1032EB84E92| |2A103A2A21CE58B7EF761A2E61F8C9F84476088A92EC5B84B 71EED2608210054342| |5594A86B7003ECB470A86819A52243B0D4A67AD4B646AEF65 5C63C75A5F70E1D736| |08E6661B077B03DD8F192EAE97CC53823749F335E13A64F09 EF20AA4B75A2EB172D| |F5FE26F4FF210C5C32AA8471E1472C43548FAAB6274BD5166 0A94F9DBD8F8FD6CF2| |DE8E7B35F8021A99E94E49B99E29B99E29B99E29B39C43773 E880B00251694EABA5| |552F39ED1BD819566F63985FEB481D56A0D451F5C0D1F754F ED847C667C60742F60| |B37E413210D692754DA094E3459875330186CF01B0B80B4B8 9E632C329608ABE09B| |629F98E2CA7B03571FA71029CAB610B8FAF2E0B25205F9805 A81258D9F99FCE7FAA| |FDF57BD96A7713902BA829207D1D670B48EB281D34D1C9938 DA42D9C669F59B5E2B| |3F76030BBA89720BE536CA0B3485F0B36A42D151A228CD283 194384A0B4A3B4A37C| |A054AF52F1CE1F44D| |-------------------------------------------------------------------| |
the idea is not to use fighting pool and softcap without stealth. Anyway, i don't think i can push this anymore than this...
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Well one other thing you may consider is dropping Thunderkick (since you don't need the ranged bonus) and Elude (since you are already softcapped) and pick up aid other (1 slot) and aid self (3 slotted/4 slotted if you remove the end reduction from stealth).
I love having aid self on defense based toons.
Heres how I soft capped.
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
Click this DataLink to open the build!
Tom Anderson: Level 50 Technology Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Super Reflexes
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Leadership
Hero Profile:
Level 1: Thunder Kick -- KntkC'bat-Knock%(A), KntkC'bat-Acc/Dmg(3), KntkC'bat-Dmg/EndRdx/Rchg(19), KntkC'bat-Dmg/EndRdx(43)
Level 1: Focused Fighting -- DefBuff-I(A), DefBuff-I(13), RedFtn-Def(15), RedFtn-Def/EndRdx(40)
Level 2: Storm Kick -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(3), Mako-Dmg/Rchg(5), Mako-Acc/EndRdx/Rchg(17), Mako-Acc/Dmg/EndRdx/Rchg(46), Mako-Dam%(46)
Level 4: Cobra Strike -- Stpfy-EndRdx/Stun(A), Acc-I(5), RechRdx-I(7), Stpfy-Acc/Rchg(7), Dsrnt-I(19)
Level 6: Combat Jumping -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(40), Zephyr-ResKB(43)
Level 8: Crane Kick -- C'ngImp-Acc/Dmg(A), ExStrk-Dam%(9), C'ngImp-Dmg/EndRdx(9), C'ngImp-Acc/Dmg/Rchg(11), KinCrsh-Rechg/EndRdx(17), C'ngImp-Acc/Dmg/EndRdx(46)
Level 10: Practiced Brawler -- RechRdx-I(A), RechRdx-I(11)
Level 12: Focused Senses -- DefBuff-I(A), DefBuff-I(13), GftotA-Run+(15), LkGmblr-Def/EndRdx(40)
Level 14: Swift -- Run-I(A)
Level 16: Hurdle -- Jump-I(A)
Level 18: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(43)
Level 20: Stamina -- EndMod-I(A), EndMod-I(21), EndMod-I(21)
Level 22: Quickness -- Run-I(A), Run-I(23)
Level 24: Focus Chi -- GSFC-ToHit/Rchg(A), GSFC-Rchg/EndRdx(25), GSFC-Build%(25), GSFC-ToHit/Rchg/EndRdx(31), GSFC-ToHit/EndRdx(36), GSFC-ToHit(37)
Level 26: Dragon's Tail -- M'Strk-Acc/EndRdx(A), M'Strk-Dmg/EndRdx/Rchg(27), M'Strk-Acc/Dmg(27), M'Strk-Dmg/Rchg(34), M'Strk-Dmg/EndRdx(39), M'Strk-Acc/Dmg/EndRdx(50)
Level 28: Dodge -- GftotA-Run+(A), DefBuff-I(29), DefBuff-I(29), DefBuff-I(45)
Level 30: Lucky -- LkGmblr-Rchg+(A), GftotA-Run+(31), LkGmblr-Def(31), LkGmblr-Def/Rchg(42)
Level 32: Eagles Claw -- T'Death-Acc/Dmg/EndRdx(A), T'Death-Acc/Dmg(33), T'Death-Dmg/EndRdx(33), T'Death-Dmg/Rchg(33), T'Death-Dmg/EndRdx/Rchg(34), T'Death-Dam%(37)
Level 35: Evasion -- LkGmblr-Def/EndRdx(A), EndRdx-I(36), DefBuff-I(36), DefBuff-I(37)
Level 38: Agile -- Ksmt-ToHit+(A), DefBuff-I(39), DefBuff-I(39), GftotA-Run+(42)
Level 41: Maneuvers -- LkGmblr-Def/EndRdx(A), RedFtn-Def/EndRdx(42)
Level 44: Warriors Challenge -- Zinger-Taunt/Rchg/Rng(A), Zinger-Taunt/Rng(45), Zinger-Dam%(45)
Level 47: Jump Kick -- FrcFbk-Dmg/KB(A), FrcFbk-Acc/KB(48), FrcFbk-Rchg/KB(48), FrcFbk-Rchg/EndRdx(48), FrcFbk-Dmg/EndRdx/KB(50), FrcFbk-Rechg%(50)
Level 49: Elude -- RechRdx-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Run-I(A), EndRdx-I(23), Clrty-RunSpd(34)
Level 2: Rest -- RechRdx(A)
Level 1: Critical Hit
-Largo
Founder of A.G.O.N.Y. Supergroup on Victory
Member of Thought Sanctum VG on Victory
Member of St0rm Batallion SG on Guardian
ah. leadership pool cool idea
a new build! largo gave me an idea.
| Copy & Paste this data into Mids' Hero Designer to view the build |
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i don't know about this new build...
How's this then?
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
Click this DataLink to open the build!
Stealth Avenger: Level 50 Mutation Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Super Reflexes
Power Pool: Leaping
Power Pool: Concealment
Power Pool: Fitness
Power Pool: Speed
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Storm Kick -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(21), C'ngImp-Dmg/Rchg(21), C'ngImp-Acc/Dmg/Rchg(25), C'ngImp-Dmg/EndRdx/Rchg(36), RechRdx-I(40)
Level 1: Focused Fighting -- S'dpty-Def/EndRdx(A), S'dpty-Def/Rchg(9), S'dpty-Def/EndRdx/Rchg(9), S'dpty-Def(17), S'dpty-EndRdx(19)
Level 2: Focused Senses -- S'dpty-Def/EndRdx(A), S'dpty-Def/Rchg(3), S'dpty-Def/EndRdx/Rchg(3), S'dpty-Def(5), S'dpty-EndRdx(7)
Level 4: Agile -- LkGmblr-Def(A), LkGmblr-Def/Rchg(5), LkGmblr-Rchg+(7)
Level 6: Combat Jumping -- LkGmblr-Rchg+(A)
Level 8: Cobra Strike -- RzDz-Acc/Rchg(A), RzDz-EndRdx/Stun(11), RzDz-Acc/EndRdx(13), RzDz-Stun/Rng(40), RzDz-Acc/Stun/Rchg(43), RzDz-Immob%(45)
Level 10: Practiced Brawler -- RechRdx-I(A), RechRdx-I(11)
Level 12: Crane Kick -- T'Death-Acc/Dmg/EndRdx(A), T'Death-Dmg/EndRdx/Rchg(13), T'Death-Acc/Dmg(19), T'Death-Dmg/EndRdx(37), T'Death-Dmg/Rchg(39), T'Death-Dam%(40)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(15), Zephyr-ResKB(15)
Level 16: Dodge -- LkGmblr-Def(A), LkGmblr-Def/Rchg(17), LkGmblr-Rchg+(36)
Level 18: Stealth -- EndRdx-I(A)
Level 20: Hurdle -- Jump-I(A)
Level 22: Health -- Numna-Heal/EndRdx(A), Numna-Heal(23), Numna-Regen/Rcvry+(23), Heal-I(29), Mrcl-Rcvry+(39), RgnTis-Regen+(50)
Level 24: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(25), P'Shift-End%(27), P'Shift-EndMod/Acc/Rchg(33), P'Shift-Acc/Rchg(50), P'Shift-EndMod/Acc(50)
Level 26: Dragon's Tail -- Oblit-Dmg(A), Oblit-Acc/Dmg/Rchg(27), Oblit-Acc/Rchg(29), Oblit-Dmg/Rchg(31), Oblit-Acc/Dmg/EndRdx/Rchg(33), Oblit-%Dam(48)
Level 28: Quickness -- Run-I(A)
Level 30: Lucky -- LkGmblr-Def(A), LkGmblr-Def/Rchg(31), LkGmblr-Rchg+(31)
Level 32: Eagles Claw -- Mako-Acc/Dmg(A), Mako-Acc/EndRdx/Rchg(33), Mako-Dmg/EndRdx(34), Mako-Dmg/Rchg(34), Mako-Acc/Dmg/EndRdx/Rchg(34), Mako-Dam%(37)
Level 35: Evasion -- LkGmblr-Def(A), LkGmblr-Def/Rchg(36), LkGmblr-Rchg+(37)
Level 38: Focus Chi -- GSFC-ToHit(A), GSFC-ToHit/Rchg(39), GSFC-ToHit/Rchg/EndRdx(46), GSFC-Rchg/EndRdx(46), GSFC-ToHit/EndRdx(46), GSFC-Build%(48)
Level 41: Crippling Axe Kick -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(42), Mako-Dmg/Rchg(42), Mako-Acc/EndRdx/Rchg(42), Mako-Acc/Dmg/EndRdx/Rchg(43), Mako-Dam%(43)
Level 44: Hasten -- RechRdx-I(A), RechRdx-I(45), RechRdx-I(45)
Level 47: Conserve Power -- RechRdx-I(A), RechRdx-I(48)
Level 49: [Empty]
------------
Level 1: Brawl -- EndRdx-I(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Critical Hit
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omg! it's like down to either conserve power or focused accuracy! i like the slot placement there.
hmm....
ok, Poly, your insane for making me do this. I got 300% regen, softcap and focused acc. (Thanks Poly for an idea)
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
Stealth Avenger: Level 50 Mutation Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Super Reflexes
Power Pool: Leaping
Power Pool: Concealment
Power Pool: Fitness
Power Pool: Speed
Ancillary Pool: Body Mastery
Hero Profile:
------------
Level 1: Storm Kick Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(9), Mako-Dmg/Rchg(21), Mako-Acc/EndRdx/Rchg(21), Mako-Acc/Dmg/EndRdx/Rchg(40), Mako-Dam%(43)
Level 1: Focused Fighting S'dpty-Def/EndRdx(A), S'dpty-Def/Rchg(3), S'dpty-Def/EndRdx/Rchg(9), S'dpty-Def(17), S'dpty-EndRdx(19)
Level 2: Focused Senses S'dpty-Def(A), S'dpty-Def/EndRdx(3), S'dpty-Def/Rchg(5), S'dpty-Def/EndRdx/Rchg(7), S'dpty-EndRdx(36)
Level 4: Agile LkGmblr-Rchg+(A), LkGmblr-Def(5), LkGmblr-Def/EndRdx(7), LkGmblr-Def/EndRdx/Rchg(46)
Level 6: Combat Jumping LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(46)
Level 8: Cobra Strike RzDz-Acc/Rchg(A), RzDz-EndRdx/Stun(11), RzDz-Acc/EndRdx(13), RzDz-Stun/Rng(40), RzDz-Acc/Stun/Rchg(43), RzDz-Immob%(45)
Level 10: Practiced Brawler RechRdx-I(A), RechRdx-I(11)
Level 12: Crane Kick T'Death-Acc/Dmg/EndRdx(A), T'Death-Dmg/EndRdx/Rchg(13), T'Death-Acc/Dmg(19), T'Death-Dmg/EndRdx(37), T'Death-Dmg/Rchg(39), T'Death-Dam%(40)
Level 14: Super Jump Zephyr-Travel(A), Zephyr-Travel/EndRdx(15), Zephyr-ResKB(15)
Level 16: Dodge LkGmblr-Def(A), LkGmblr-Rchg+(17), LkGmblr-Def/Rchg(36)
Level 18: Stealth LkGmblr-Rchg+(A), EndRdx-I(50)
Level 20: Hurdle Jump-I(A)
Level 22: Health Mrcl-Heal(A), Mrcl-Rcvry+(23), RgnTis-Regen+(23), Mrcl-Heal/EndRdx(29), Mrcl-Heal/Rchg(33), Mrcl-Heal/EndRdx/Rchg(39)
Level 24: Stamina P'Shift-EndMod(A), P'Shift-EndMod/Rchg(25), P'Shift-EndMod/Acc(25), P'Shift-End%(27), P'Shift-EndMod/Acc/Rchg(27), P'Shift-Acc/Rchg(48)
Level 26: Dragon's Tail Oblit-Dmg(A), Oblit-Acc/Rchg(29), Oblit-Dmg/Rchg(31), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(33), Oblit-%Dam(43)
Level 28: Quickness Run-I(A)
Level 30: Lucky LkGmblr-Rchg+(A), LkGmblr-Def/Rchg(31), LkGmblr-Def/EndRdx(31)
Level 32: Eagles Claw Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(34), Mako-Dmg/Rchg(34), Mako-Acc/EndRdx/Rchg(34), Mako-Acc/Dmg/EndRdx/Rchg(37), Mako-Dam%(37)
Level 35: Evasion LkGmblr-Def(A), LkGmblr-Def/EndRdx(36), LkGmblr-Def/EndRdx/Rchg(48)
Level 38: Focus Chi RechRdx-I(A), RechRdx-I(39)
Level 41: Focused Accuracy GSFC-ToHit(A), GSFC-ToHit/Rchg/EndRdx(42), GSFC-ToHit/EndRdx(42), GSFC-ToHit/Rchg(42), GSFC-Build%(46), GSFC-Rchg/EndRdx(50)
Level 44: Hasten RechRdx-I(A), RechRdx-I(45), RechRdx-I(45)
Level 47: Warriors Challenge Annoy-Taunt/Rchg/Rng(A), Annoy-Taunt/Rchg(48)
Level 49: Thunder Kick P'ngS'Fest-Acc/Dmg(A), P'ngS'Fest-Dmg/Rchg(50)
------------
Level 1: Brawl EndRdx-I(A)
Level 1: Sprint Clrty-Stlth(A)
Level 2: Rest RechRdx-I(A)
Level 1: Critical Hit
Between Any/SR, a powerpool for a travel power and Med Pool you can easily soft cap all and have slots free.
No need for Maneuvers, Concealment or any high end costing toggle at all. With a low end build I find a basic 2 stamina slots enough making conserve power a total waste of a pick to boot.
That is for PvE purposes.
He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.
omg! it's like down to either conserve power or focused accuracy! i like the slot placement there.
hmm.... |
Originally Posted by Shannon_EU
Between Any/SR, a powerpool for a travel power and Med Pool you can easily soft cap all and have slots free.
No need for Maneuvers, Concealment or any high end costing toggle at all. With a low end build I find a basic 2 stamina slots enough making conserve power a total waste of a pick to boot. That is for PvE purposes. |
With Hasten's drain and a high amount of recharge, I find that Conserve Power helps alot. But then again, I haven't gotten around to putting a Miracle unique IO in my build yet.
|
try this one, got conserve power in there.
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i'm gonna finalise this build now, i think using conserve power. but a respec can change it to focused acc pretty easy.
With Hasten's drain and a high amount of recharge, I find that Conserve Power helps alot. But then again, I haven't gotten around to putting a Miracle unique IO in my build yet.
|
Your attack chain is end heavy from being hasted the higher dam attacks are more end costly and rechg quick. Toggles like Manuevers, Foc Acc, Assault affect end rec in a big way.
But ya prolly know.
He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.
using my conserve power build and stealth appears at lv24. played to lv22 already without it
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1421;727;1454;HEX;| |78DAA5935953134110C767739010362421841B42B8C29540DE3CAAB45050A088464| |2F9A0406A0903AC6E6D52D905E1CD0FE0930AA8256F9E1FC1F29BA8DF4425F631C1| |F2D954A57F3B3DFFEEED9EE9CD1FCEEB423CBD2EB4D69B96E138A562B96654ABB21| |6CCEFBB866B56EC48D19586E5EE0DCE1D487B57D6024288DE86AA94979694D9BC51| |734DC32ACDD55C2779B1372F77A4EDC86C711F57AB72C79287D2892DD97BB2266D3| |7DB78D00B958A955D9146D5B4777971CB746DE938315A2CD907A6636E9996E91E85| |C853AC4AB91D5BA89AE5EC8DCAF651296F38AEAC1D75416913F03FC11AE957F78B1| |D404E0477093D7B0C93907E44987C4CC8639446513E710E480B4F9D10D43444D443| |68F312EE805C53728D773C1CE5E3A8268E1A66F95D907B59EEF526C8E56B2734450| |99938A103747ED6697ED665509013A7B013505D051C70F58B904BD0F709E903C2E4| |13C2F421A10021CD1CA5354F51A321C66BD86951F95A36A8647D93D0F68030F2903| |0B64E4897089D1015E6284FF89B0713B57E67FC20DC0341841BF044DAA9F2688230| |1C23348120C602111BA75202E08AB3CB1F5FA2A6DB9719D7A88BBE055A0DDE268C2| |D12821095505189E7F4F28E178C1342D729E32561E6981086A84E75209D5C582E45| |55BC859D6E7520DD3F49DCF78B30F09B3078CEA813268517B10A51BDAA9DDE0C252| |A82AB5F1D413FDFE1408CC1777D0682A47A53920734C5039AE2014DF1808EF0808E| |F080AE41D4904A3BC4B333CCF966E2D4C72B108CAAB4A3EFA8C8B1F784890F8C8F8| |4CC2742EE33A1086D8CAB0319E7D198600C41BE2975D753EC9AFE076F409055A1D9| |6DC816173365C231ECCCAA9DD9458177985B26F4F92E3E4E21F8E0577C175F1E0C2| |B1555F0290FB8347E59F2AFEABF7E5FF4469E662304760D4D018C761F9FD6D16CE0| |72139F48B285CB323ED5BFEA8DF22397B0A0CB68AEA0B98AE6198A02F859B5A0D1D| |184D1B4A289A089A289A3E940D383E60C4DFD0F67C7F501| |-------------------------------------------------------------------|
I made this pri/sec combination when I first got the game. I didn't like it initially but after a I've come back to it. All I can say is this looks very solid and playable. Fits nicely over the soft cap too. Needs the seal of approval now.
(under revision)