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Posts
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Scirocco. He doesn't want to be evil. He's just cursed
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http://wiki.cohtitan.com/wiki/Laura_...ty_of_Oranbega
Edit: Also, the Mu don't have anything to do with the netherworld. -
1. Most likely. They've told us that we're getting new endgame content, and I would be surprised if that excluded Praetoria.
2. You can switch back and forth as you please, but it's not a simple button you press. (More likely, it's one or more story arcs you complete to switch sides)
3. At level 20, you have to go to Primal Earth. Since there is presumably lv50 (or maybe 45-50) content in Praetoria, it's unlikely that there will be 20-45 content in Praetoria.
4. Check out the missions from Tina MacIntyre and Maria Jenkens -
Nah, I agree with Sam. The first power in a Dark Manipulation set should be a single-target version of Tenebrous Tentacles or a low-damage version of Midnight Grasp, depending on how you want to look at it.
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You'll get the benefit when you cast Spirit Tree. Your teamates will get no benefit, and it won't automatically refresh like it would in an auto power.
(Well, it will automatically refresh, but at that point it will be affecting the Spirit Tree pet, not you) -
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No. However, you can enter a Gladiator match in the Arena (or roll a Mastermind), and drag the pet commands into your powers tray. The pet commands are actually macros with special icons.
Once they're in your tray, you can right click on them and edit what they do. -
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Temporary travel powers are only slower than their normal counterparts because they can't be enhanced. Raptor Pack is the same speed as Fly with no enhancements in it.
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TK Blast/TK Thrust will help a ton against mechanical opponents
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I'd love a lifetime subscription, and would buy one for CoX in a heartbeat. I'm just saying it would be a bad idea for NCSoft/Paragon Studios to do it.
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The Tunnels of the Trolls is used for one thing, and one thing only: The Cavern of Transcendence Trial (unlocked by completing Talshak the Mystic's arc in The Hollows, similar to how you gain access to the Katie Hannon TF)
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http://wiki.cohtitan.com/wiki/Travel...#Travel_Speeds
Edit: The hard cap listed applies whether you're using a "travel power" or not. -
Quote:You Tyrant apologist!Evil doesn't just mean twirling your moustache and enjoying what you're doing
For example, Tyrant having potential threats wiped out is evil, but that doesn't mean he has to enjoy it - to him, the bigger picture is all that matters - he's saved the world, and any action is justified in keeping it safe - that doesn't mean he enjoys, it , or even thinks about it much at all.
Just because Mother Mayhem is a sadist, that doesn't mean Tyrant is too - Mother Mayhem's psychic power makes her the best person to run the Seers and asylum - she's the most effective choice, so she gets the job - because an effective psychic network is vital for the bigger picture of keeping humnaity safe - not giving her the job because of a personality "quirk" would be denying humanity the best option to help their long-term survival. -
Quote:I'm sorry, please run that by me again. I seem to have missed the part where CoV, GR, server transfers, booster packs, and extra character slots allow players to cease their monthly payments.You mean like paid expansions (CoV, GR), server transfers, booster packs, character slots etc?
No, actually, I'm not guessing. -
Just for Poops and Giggles, I might as well share this BS/Regen Scrapper build I made some time ago (before the expansion to the APPs, which explains the lack of Physical Perfection):
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Regen Scrapper: Level 50 Magic Scrapper
Primary Power Set: Broad Sword
Secondary Power Set: Regeneration
Power Pool: Flight
Power Pool: Fitness
Power Pool: Fighting
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Slash -- P'ngS'Fest-Acc/Dmg(A), P'ngS'Fest-Dmg/Rchg(5)
Level 1: Fast Healing -- Numna-Regen/Rcvry+(A), Numna-Heal(3), Tr'ge-EndRdx/Rchg(9), Tr'ge-Heal/EndRdx(9), Numna-Heal/EndRdx(15), Numna-Heal/Rchg(15)
Level 2: Reconstruction -- Numna-Heal(A), Numna-Heal/EndRdx(3), Tr'ge-Heal/Rchg(7), Tr'ge-Heal/EndRdx(7), RechRdx-I(21), RechRdx-I(23)
Level 4: Slice -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/Rchg(5), Acc-I(37), Dmg-I(39), Dmg-I(39)
Level 6: Build Up -- RechRdx-I(A), RechRdx-I(36), RechRdx-I(37)
Level 8: Quick Recovery -- EndMod-I(A), EndMod-I(23), EndMod-I(25)
Level 10: Parry -- P'ngS'Fest-Acc/Dmg(A), P'ngS'Fest-Dmg/Rchg(11), S'dpty-Def/EndRdx(11), S'dpty-Def/Rchg(13), LkGmblr-Rchg+(25), LkGmblr-Def(27)
Level 12: Air Superiority -- P'ngS'Fest-Acc/Dmg(A), P'ngS'Fest-Dmg/Rchg(13), Acc-I(40), Dmg-I(40), Dmg-I(40)
Level 14: Fly -- Frbd-Stlth(A), Frbd-Fly(37)
Level 16: Integration -- Numna-Heal/EndRdx(A), Numna-Heal/Rchg(17), Tr'ge-Heal/EndRdx(17), Tr'ge-Heal/Rchg(19), Heal-I(42)
Level 18: Whirling Sword -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/Rchg(19), Acc-I(42), Dmg-I(43), Dmg-I(43)
Level 20: Dull Pain -- Numna-Heal/Rchg(A), Numna-Heal(21), Heal-I(34), Dct'dW-Heal/Rchg(34), RechRdx-I(36), RechRdx-I(36)
Level 22: Resilience -- S'fstPrt-ResDam/Def+(A)
Level 24: Swift -- Flight-I(A)
Level 26: Disembowel -- P'ngS'Fest-Acc/Dmg(A), P'ngS'Fest-Dmg/Rchg(27), Acc-I(46), Dmg-I(46), Dmg-I(48)
Level 28: Instant Healing -- RechRdx-I(A), RechRdx-I(29), RechRdx-I(29), Heal-I(31), Heal-I(31), Heal-I(31)
Level 30: Health -- RgnTis-Regen+(A), Heal-I(33), Heal-I(33), Heal-I(34)
Level 32: Head Splitter -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/Rchg(33), Acc-I(43), Dmg-I(46), Dmg-I(48)
Level 35: Revive -- RechRdx-I(A)
Level 38: Boxing -- Rope-Acc/Stun(A), Rope-Acc/Rchg(39)
Level 41: Tough -- EndRdx-I(A), ResDam-I(42), ResDam-I(50)
Level 44: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(45), S'dpty-Def/EndRdx(45), S'dpty-Def(45)
Level 47: Focused Accuracy -- EndRdx-I(A), ToHit-I(48), ToHit-I(50)
Level 49: Laser Beam Eyes -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/Rchg(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
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Set Bonus Totals:- 3% Defense(Smashing)
- 3% Defense(Lethal)
- 3% Defense(Fire)
- 3% Defense(Cold)
- 3% Defense(Energy)
- 3% Defense(Negative)
- 3% Defense(Psionic)
- 3% Defense(Melee)
- 3% Defense(Ranged)
- 3% Defense(AoE)
- 6% Enhancement(Heal)
- 15% Enhancement(RechargeTime)
- 25.1 HP (1.87%) HitPoints
- 176% (9.84 HP/sec) Regeneration
48.7 hp/sec without IH. -
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Quote:I did not mean to imply that MMOs offering lifetime subs are failures. What I mean is that offering lifetime subs to a game which has been around for years and maintains a stable playerbase (ie: CoX, present day) is a bad business decision.Who is to say that offering lifetime subs is a bad business decision? Perhaps link to some article or other evidence that reflects MMO's who offer(ed) lifetime subs are all failures? I'll believe it if I see it.
It costs a lot of money to create an MMO. Offering expensive lifetime subscriptions is one way companies gain back that lost capital and move from the red into the black after releasing their game. However, an old game with a stable population has no incentive to offer lifetime subscriptions, as continued player retention is more profitable over the long run than an instant infusion of cash. In fact, for a game that has been out for years, suddenly offering lifetime subscriptions can be interpreted by the industry as a white flag, and a mad dash to grab some extra cash before the game goes under. -
What I would have rather done and what is a smart business decision for NCSoft are two different things entirely.