Fleeting Whisper

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  1. Scirocco. He doesn't want to be evil. He's just cursed
  2. Quote:
    Originally Posted by Fallen Prodigy View Post
    Sands of Mu for non Vets maybe?
    http://wiki.cohtitan.com/wiki/Laura_...ty_of_Oranbega

    Edit: Also, the Mu don't have anything to do with the netherworld.
  3. Fleeting Whisper

    GR questions

    1. Most likely. They've told us that we're getting new endgame content, and I would be surprised if that excluded Praetoria.
    2. You can switch back and forth as you please, but it's not a simple button you press. (More likely, it's one or more story arcs you complete to switch sides)
    3. At level 20, you have to go to Primal Earth. Since there is presumably lv50 (or maybe 45-50) content in Praetoria, it's unlikely that there will be 20-45 content in Praetoria.
    4. Check out the missions from Tina MacIntyre and Maria Jenkens
  4. Quote:
    Originally Posted by Steampunkette View Post
    I dunno....

    I think Dark Manipulation should go

    Shadow Punch
    Smite
    Death Shroud
    Soul Drain
    Touch of Fear
    Cloak of Darkness
    Tar Patch (Shrunken Radius, just like Ice Patch)
    Dark Consumption
    Midnight Grasp

    -Rachel-
    Nah, I agree with Sam. The first power in a Dark Manipulation set should be a single-target version of Tenebrous Tentacles or a low-damage version of Midnight Grasp, depending on how you want to look at it.
  5. Quote:
    Originally Posted by Perfect_Pain View Post

    I'd love to have a Seven Section Staff set
  6. Fleeting Whisper

    Spirit Tree

    You'll get the benefit when you cast Spirit Tree. Your teamates will get no benefit, and it won't automatically refresh like it would in an auto power.

    (Well, it will automatically refresh, but at that point it will be affecting the Spirit Tree pet, not you)
  7. Quote:
    Originally Posted by Memphis_Bill View Post
    If you want to see what NCSoft does to games that are not profitable, I can give you four words - "Tabula Rasa," "Auto Assault."
    Don't forget "Dungeon Runners"
  8. Quote:
    Originally Posted by Gulver View Post
    Deathsurge.
    Mook hitmen...
  9. Quote:
    Originally Posted by StarGeek View Post
    Sure you can, the same way Vanden makes his icon pack.
    Okay, sure. You can recolor every gray macro button to all be the same altered image. For some reason, I don't think that's what Zamuel is going for.
  10. No. However, you can enter a Gladiator match in the Arena (or roll a Mastermind), and drag the pet commands into your powers tray. The pet commands are actually macros with special icons.

    Once they're in your tray, you can right click on them and edit what they do.
  11. Quote:
    Originally Posted by Bladedge View Post
    And just for some background info: the Column was removed due to a dispute about the game in Germany
    Why does this rumor keep persisting? This is not true. At all.
  12. Fleeting Whisper

    Jet Pack Vendors

    Quote:
    Originally Posted by Quinch View Post
    Eh, I don't see how that would be a bad thing. Besides, temp travel powers are still slower than their pool power counterparts, especially since they can't be enhanced.
    Temporary travel powers are only slower than their normal counterparts because they can't be enhanced. Raptor Pack is the same speed as Fly with no enhancements in it.
  13. TK Blast/TK Thrust will help a ton against mechanical opponents
  14. Quote:
    Originally Posted by Shard_Warrior View Post
    As I said, lifetime subs do not bother me in the least. I can't and don't speak for everyone, but from my personal opinion I really don't care either way.
    I'd love a lifetime subscription, and would buy one for CoX in a heartbeat. I'm just saying it would be a bad idea for NCSoft/Paragon Studios to do it.
  15. Quote:
    Originally Posted by Clave_Dark_5 View Post
    Holy Ned! I've never even heard of that! Then again I play redside mostly, but still... HOLY NED!
    The Tunnels of the Trolls is used for one thing, and one thing only: The Cavern of Transcendence Trial (unlocked by completing Talshak the Mystic's arc in The Hollows, similar to how you gain access to the Katie Hannon TF)
  16. Quote:
    Originally Posted by Memphis_Bill View Post
    I wouldn't mind seeing it - kind of an "auto homing butt" when you use the current sit emotes.
    Again, do our current animations even use inverse kinematics?
  17. http://wiki.cohtitan.com/wiki/Travel...#Travel_Speeds
    Edit: The hard cap listed applies whether you're using a "travel power" or not.
  18. Quote:
    Originally Posted by Golden Girl View Post
    Evil doesn't just mean twirling your moustache and enjoying what you're doing
    For example, Tyrant having potential threats wiped out is evil, but that doesn't mean he has to enjoy it - to him, the bigger picture is all that matters - he's saved the world, and any action is justified in keeping it safe - that doesn't mean he enjoys, it , or even thinks about it much at all.
    Just because Mother Mayhem is a sadist, that doesn't mean Tyrant is too - Mother Mayhem's psychic power makes her the best person to run the Seers and asylum - she's the most effective choice, so she gets the job - because an effective psychic network is vital for the bigger picture of keeping humnaity safe - not giving her the job because of a personality "quirk" would be denying humanity the best option to help their long-term survival.
    You Tyrant apologist!
  19. Quote:
    Originally Posted by Miss_Freeze_NA View Post
    You mean like paid expansions (CoV, GR), server transfers, booster packs, character slots etc?
    I'm sorry, please run that by me again. I seem to have missed the part where CoV, GR, server transfers, booster packs, and extra character slots allow players to cease their monthly payments.

    Quote:
    Originally Posted by Miss_Freeze_NA View Post
    You are guessing that offering a liftetime sub would be interpreted as any kind of "white flag" to the industry.
    No, actually, I'm not guessing.
  20. Just for Poops and Giggles, I might as well share this BS/Regen Scrapper build I made some time ago (before the expansion to the APPs, which explains the lack of Physical Perfection):
    Hero Plan by Mids' Hero Designer 1.601
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Regen Scrapper: Level 50 Magic Scrapper
    Primary Power Set: Broad Sword
    Secondary Power Set: Regeneration
    Power Pool: Flight
    Power Pool: Fitness
    Power Pool: Fighting
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Slash -- P'ngS'Fest-Acc/Dmg(A), P'ngS'Fest-Dmg/Rchg(5)
    Level 1: Fast Healing -- Numna-Regen/Rcvry+(A), Numna-Heal(3), Tr'ge-EndRdx/Rchg(9), Tr'ge-Heal/EndRdx(9), Numna-Heal/EndRdx(15), Numna-Heal/Rchg(15)
    Level 2: Reconstruction -- Numna-Heal(A), Numna-Heal/EndRdx(3), Tr'ge-Heal/Rchg(7), Tr'ge-Heal/EndRdx(7), RechRdx-I(21), RechRdx-I(23)
    Level 4: Slice -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/Rchg(5), Acc-I(37), Dmg-I(39), Dmg-I(39)
    Level 6: Build Up -- RechRdx-I(A), RechRdx-I(36), RechRdx-I(37)
    Level 8: Quick Recovery -- EndMod-I(A), EndMod-I(23), EndMod-I(25)
    Level 10: Parry -- P'ngS'Fest-Acc/Dmg(A), P'ngS'Fest-Dmg/Rchg(11), S'dpty-Def/EndRdx(11), S'dpty-Def/Rchg(13), LkGmblr-Rchg+(25), LkGmblr-Def(27)
    Level 12: Air Superiority -- P'ngS'Fest-Acc/Dmg(A), P'ngS'Fest-Dmg/Rchg(13), Acc-I(40), Dmg-I(40), Dmg-I(40)
    Level 14: Fly -- Frbd-Stlth(A), Frbd-Fly(37)
    Level 16: Integration -- Numna-Heal/EndRdx(A), Numna-Heal/Rchg(17), Tr'ge-Heal/EndRdx(17), Tr'ge-Heal/Rchg(19), Heal-I(42)
    Level 18: Whirling Sword -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/Rchg(19), Acc-I(42), Dmg-I(43), Dmg-I(43)
    Level 20: Dull Pain -- Numna-Heal/Rchg(A), Numna-Heal(21), Heal-I(34), Dct'dW-Heal/Rchg(34), RechRdx-I(36), RechRdx-I(36)
    Level 22: Resilience -- S'fstPrt-ResDam/Def+(A)
    Level 24: Swift -- Flight-I(A)
    Level 26: Disembowel -- P'ngS'Fest-Acc/Dmg(A), P'ngS'Fest-Dmg/Rchg(27), Acc-I(46), Dmg-I(46), Dmg-I(48)
    Level 28: Instant Healing -- RechRdx-I(A), RechRdx-I(29), RechRdx-I(29), Heal-I(31), Heal-I(31), Heal-I(31)
    Level 30: Health -- RgnTis-Regen+(A), Heal-I(33), Heal-I(33), Heal-I(34)
    Level 32: Head Splitter -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/Rchg(33), Acc-I(43), Dmg-I(46), Dmg-I(48)
    Level 35: Revive -- RechRdx-I(A)
    Level 38: Boxing -- Rope-Acc/Stun(A), Rope-Acc/Rchg(39)
    Level 41: Tough -- EndRdx-I(A), ResDam-I(42), ResDam-I(50)
    Level 44: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(45), S'dpty-Def/EndRdx(45), S'dpty-Def(45)
    Level 47: Focused Accuracy -- EndRdx-I(A), ToHit-I(48), ToHit-I(50)
    Level 49: Laser Beam Eyes -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/Rchg(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Critical Hit
    ------------
    Set Bonus Totals:
    • 3% Defense(Smashing)
    • 3% Defense(Lethal)
    • 3% Defense(Fire)
    • 3% Defense(Cold)
    • 3% Defense(Energy)
    • 3% Defense(Negative)
    • 3% Defense(Psionic)
    • 3% Defense(Melee)
    • 3% Defense(Ranged)
    • 3% Defense(AoE)
    • 6% Enhancement(Heal)
    • 15% Enhancement(RechargeTime)
    • 25.1 HP (1.87%) HitPoints
    • 176% (9.84 HP/sec) Regeneration

    48.7 hp/sec without IH.
  21. Quote:
    Originally Posted by Zamuel View Post
    Adding onto this, is there any known reason why Detention Field and Sonic Cage can't have their magnitude increased like Dimension Shift and Black Hole?
    My first guess would be because increasing their intang magnitude doesn't really do anything.
  22. Quote:
    Originally Posted by Fury Flechette View Post
    as he is right now, he's unfinished.
    I'd love to see more of the Center. As it stands, he only even shows up in two missions, both in Viridian's The Conference of Evil story arc (in the last two missions of the arc, at that).
  23. Quote:
    Originally Posted by Shard_Warrior View Post
    Who is to say that offering lifetime subs is a bad business decision? Perhaps link to some article or other evidence that reflects MMO's who offer(ed) lifetime subs are all failures? I'll believe it if I see it.
    I did not mean to imply that MMOs offering lifetime subs are failures. What I mean is that offering lifetime subs to a game which has been around for years and maintains a stable playerbase (ie: CoX, present day) is a bad business decision.

    It costs a lot of money to create an MMO. Offering expensive lifetime subscriptions is one way companies gain back that lost capital and move from the red into the black after releasing their game. However, an old game with a stable population has no incentive to offer lifetime subscriptions, as continued player retention is more profitable over the long run than an instant infusion of cash. In fact, for a game that has been out for years, suddenly offering lifetime subscriptions can be interpreted by the industry as a white flag, and a mad dash to grab some extra cash before the game goes under.
  24. Quote:
    Originally Posted by Shard_Warrior View Post
    For those who oppose the idea, would you rather have paid $200 for a lifetime sub one time 6 years ago or (using the monthly rate) paid $897 (and counting)? You're still enjoying the same game.

    Please don't assume "everyone" opposes the idea either.
    What I would have rather done and what is a smart business decision for NCSoft are two different things entirely.