Side-switching Contacts in Paragon and the Rogue Isles?
none of them.
Side Switching is done through Praetorian Morality Arcs.
According to the devs, the morality arcs can only be started in Praetoria, ergo, none of the existing contacts will offer them.
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http://www.fimfiction.net/story/36641/My-Little-Exalt
In Paragon City I'd say Indigo and Crimson. They're the most ruthless good guys I can think of, and I can easily envisage Crimson giving a doubting hero the final push over to the other side if it suited his plans, or a hero becoming disillusioned while working with Crimson.
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I disagree, actually! They're badass spooks, sure - and Indigo is herself the product of side-switching, sure - but they're about the most idealistic badass spooks you could hope to meet. They're not as forthcoming with information as civilian contacts, but they're a lot more forthcoming than they could have been, and they warn heroes when things are going to get rough, and debrief them afterwards. Sure, a tetchy vigilante-type might rankle even at that, I suppose... but it'd be the last straw after 40+ levels of working with law-and-order types.
Ooh, how about Ghost Falcon? He's already from Praetoria, anyway. (His Primal Earth counterpart is a villain named Invisible Falcon)
http://www.fimfiction.net/story/36641/My-Little-Exalt
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Uhm... I don't think Invisible Falcon was a villain. Wasn't he the first victim of Crey's Paragon Protector Program (and often thought to have ended up as being the Can Man?). But yeah, Ghost Falcon is his counterpart, although from what dimension it's never said.
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I disagree, actually! They're badass spooks, sure - and Indigo is herself the product of side-switching, sure - but they're about the most idealistic badass spooks you could hope to meet. They're not as forthcoming with information as civilian contacts, but they're a lot more forthcoming than they could have been, and they warn heroes when things are going to get rough, and debrief them afterwards. Sure, a tetchy vigilante-type might rankle even at that, I suppose... but it'd be the last straw after 40+ levels of working with law-and-order types.
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Anyway, that said, I'm sure you all noticed the blue Hero or red Villain tags that show up in your active mission list. Most, if not all, blue-side story arcs have the Hero tag while most, if not all, red-side story arcs have the Villain tags.
Now we know the moral progression goes Hero -> Vigilante -> Villain and Villain -> Rogue -> Hero, with Vigilantes and Rogues being able to do missions on both sides. Obviously you can only become a Vigilante/Rogue in Praetoria since blue-side has mostly Hero arcs and red-side has mostly villain arcs, but once you can freely go to the other side, I imagine if you do enough normal story arcs there, your status will eventually switch over to the other side.
Or I'm totally wrong and that's not how it works. It's all baseless speculation.
Ooh, how about Ghost Falcon? He's already from Praetoria, anyway. (His Primal Earth counterpart is a villain named Invisible Falcon)
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This is debatable. But then, that's why he's my favorite patron.
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Are you sure? I know he comes from another dimension, but I don't remember him saying which one, and I never got the feeling that he was meant to be Praetorian.
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Uhm... I don't think Invisible Falcon was a villain. Wasn't he the first victim of Crey's Paragon Protector Program (and often thought to have ended up as being the Can Man?). But yeah, Ghost Falcon is his counterpart, although from what dimension it's never said.
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Originally Posted by Manticore
Question What are Ghost Falcons' powers and back story?
Answer: Ghost Falcon is the Analog of Invisible Falcon from Praetorian Earth. At one point in his past he attacked the Crey facilities of that world, and was captured. Crey scientists there severed the mental link he had to the rest of his team and deprogrammed him as part of their 'Project: Redemption'. Ghost Falcon has come to Primal Earth after a portal was recently opened between the two universes. His motives here are still unknown. |
http://www.fimfiction.net/story/36641/My-Little-Exalt
I disagree, actually! They're badass spooks, sure - and Indigo is herself the product of side-switching, sure - but they're about the most idealistic badass spooks you could hope to meet. They're not as forthcoming with information as civilian contacts, but they're a lot more forthcoming than they could have been, and they warn heroes when things are going to get rough, and debrief them afterwards. Sure, a tetchy vigilante-type might rankle even at that, I suppose... but it'd be the last straw after 40+ levels of working with law-and-order types.
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Plus, I just dislike Indigo for being a "former" Knife of Artemis. (Forget what some prominent AE critics have said about Malta; if there's one faction I consider utterly irredeemable, it's the Knives.)
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IC, Indigo and Crimson are 'responsible' for my main's slide toward vigilantism. Whether that's entirely fair on them is open to interpretation, but I've had them put her on missions (told in the form of fiction) which have put her in positions which are not exactly heroic, even if they involve fighting against villainous forces (Malta, drug lords, that kind of thing).
Side Switching is done through Praetorian Morality Arcs. According to the devs, the morality arcs can only be started in Praetoria, ergo, none of the existing contacts will offer them. |
I'm actually very interested in seeing how the side-switch mechanics affect contacts. Many of the existing red-side contacts would not fit well with vigilantes, being effectively government contacts operating within the legal Hero system.
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I have no idea how side-switching will work. Perhaps it will be a gradual process influenced by your choice of missions. Perhaps it will revolve around specific missions, like the respec trials. We'll know soon enough.
In the meantime, which current contacts on red and blue side do you think would be the most suited to giving out side-switching missions?
In Paragon City I'd say Indigo and Crimson. They're the most ruthless good guys I can think of, and I can easily envisage Crimson giving a doubting hero the final push over to the other side if it suited his plans, or a hero becoming disillusioned while working with Crimson.
In the Isles, well it's got to be Westin Phipps. If there's one arc in the entire game that feels like it was written with the option to switch sides in mind it's Miss Francine the Freakshow Teacher.