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Liberty ftw!
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Does anyone know if Star Matter got an answer to his petition? If so, did he get the badge?
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Yeah I had to solo it for the badge, not sure why you didn't get the badge.
Kin/Rad/Psy Defender. -
Also it may help to have the team that's taking out Chimera be primarily made up of ranged toons (corrs, blasters, etc...). Since he tps a ranged toon can get to Chimera faster than a tanker (usually).
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Quote:okay all badges completed here is what I remember:
Perfect Grifter: in the first part choose Flirt, Crass and then More Crass for the second part choose the first speaking option (Rocco Scirocco) then go through all dialog options.
Perfect Hitter: smash the 4 generators then train the man in the overcoat to count cards, it didn't work for me when I trained the other 2
Arena badges:
Kill only the minotaur for the first badge do not kill his 2 partners, you can damaged them just don't kill them
Kill Frank's little dogs and his big dog Killer should emerge, take Killer and Frank down within 10 seconds of each other
When the God-Champion emerges target ONLY him, let his three partners spawn but ignore them until God-Champion gets down to about 30 health, he then stops and collapses, then take down his partners then finish the God-Champ.
Ninja/Rikti monkeys: 75 total kills, this may take a couple of runs.
A bit late but thanks! I was looking for this; too bad I was a bit lateah well, tomorrow I'll get the final "perfect" badges...
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I have a newly redone WS at the S/L def softcap (45%; which yes I know it's not the itrial softcap but...
). Eclipse and Hasten are perma (or very close to it; need the newest Kheldian ATOs to be 'done' with this build/toon).
I got the build from another person on Liberty...I'll see if he's good with me sharing it or not. It is an expensive build but...*shrugs*
I like the toon (always did) and he survives easily enough. Only 'issue' I have is endurance issues when in certain iTrials and there's only 1 mob (the AV) that we're fighting...just to have remember to turn off a few of the toggles that he has on sometimes -
Quote:Lol at the solo incarnate path, anything that involes spending your whole life in the ozone is as much a path as the AE.
But I am sure you would be ok if we forced you to do an activity you didn't like several times a year just because we felt like it?
....
Hey I'm a badger so I've done lots of "afk farming" for badges or doing pvp things for badges, or what have you...Heck even doing day job badges is something I don't like doing.
Did I enjoy doing them? Absolutely not... Did I do them? Yes, because I want the badges so I thought the effort was worth the reward.
If you don't think it's worth your time, don't do it.
P.S. I'm not saying you shouldn't request content to be solo'able (or to be able to start it as a solo person). -
Quote:I would like to thank the Developers a moment for throwing four to five Archvillians against four players, a convoluted set up that requires no one to DC and attacks that can two-shot brutes. Thank you for not wanting me to ever do events ever again.
Only two things that "bother" me about the Summer event.
The whole Casino 'movie' and if someone dc's then...well, you're out of luck.
Was mentioned in testing that there needs to be some way to have someone do that person's job or something...
As far as the AVs...in the Coliseum I don't see much of an issue (just did it with my regen brute and no huge hits that I took).
The only AV I don't care for is the 1st AV you fight in the Casino movie. Suzy? is her name I think. She just takes waaaay too long to take down compared to the other 2 AVs at the end of Casino.
I'm guessing she's just an invuln so therefore has higher resists but...ugh...yeah, one time on beta it took a good 5 or so minutes to take her down; the other 2 AVs? easy, peasy.....so yeah, some tweaking could be done. -
Yeah I've noticed that the launcher has issues recently too.
I usually leave it up when I leave for work (just in case a patch comes!) but I come back and it's just "Not Responding."
It seems I can't leave it up for more than 30 mins or an hour before it locks itself up. (haven't really timed it myself just some guessing on time) -
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Quote:Yep Kings Row and Independence Port I think.Didn't one of the Massively articles say King's Row is getting a facelift? I thought some interview mentioned it.
IP I can see...KR? meh...I think KR is good. *shrugs*
Edit:
Oh and the question about Hasten and minimal FX happens around the 53 min. mark. -
Quote:Oooh, i24 newsNot a transcript, at least not yet if I feel like going back and hitting it up. Just some interesting tidbits that came about I thought should be shared at large.
As the teaser thread hit streak opened up, they previewed the 'cosmic corsair' costume set. Basically, space pirates! A really snazzy coat, pirate hat, eye patch, new hook hands and peg legs, a sash with a lil cape like dangly on front (for Males AND females!) and the cape has a skull and crossbones design that can fade in and out.
Pretty wicked. It's going to be the new costume that comes in the next round of Super Packs, Rogues and Vigilantes, much like the Elemental Order costume was in Super packs 1. The new super packs will have the second round of ATOs which they'll be discussing at next week's coffee talk.
The costume (and I believe super packs) will be on Beta -tomorrow-.
They showed off Bio Armor and Nature affinity, nothing terribly special if you've been watching beta. If you haven't go check out the recording, these sets have some wicked graphics
Some tidbits that came out of the Q&A with Positron:
I24 is coming 'Soon'
There'll be more than 1 zone revamped in it.
Something new is coming for existing power pools, lots of teasing. Something about a 5th power. And someone asked about Heroside Patron pools and it was answered that patron pools are a lot of complex work, they've got other ideas for pools in the work.
There were others but I was in the stream and then ran off to lunch so anyone else feel free to add in tidbits, those're just the important ones I could recall.thanks for the quick write-up! I did watch the recording on twitch but only the costume set part (and some bits here and there).
I like the new cape!
Quote:I liked that the minimum/zero effects for Hasten response has moved up from "we're aware of it" to "we can't talk about it".
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O_O
Too soon to say, "HOOORAY!!!!!"? -
Quote:I don't mind controlled knockback. Energy Torrent I can handle; at least the enemies are still in the same general area.
With this set, I may actually respec my energy/energy and he'll finally be able to use his second AoE (Explosive Blast).
Pretty much this above.
I just wish I could slot the KB-to-KD proc into Wormhole for my Gravity Controller -
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Quote:hehehe
Defeat Frank 'Hunnerd Yard' McCain within 10 seconds of defeating his god, Killer in the Summer Blockbuster 'Time Gladiator'
Bolded for the lulz -
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This co-insides with a new Pirate Summoning MM primary power set, yes?
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I'll just chime in with "yep me too."
I'm a PC user (win. 7 64 bit) and have no issues with other zones but NW is a slow loader :| -
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Quote:My Time/NRG Defender has had his eye on the KB-to-KD set since it was first whispered. So we know that can acquire one random IO every 20 hours. Heres to hoping that theyre tradable.
Yeah I've been waiting for the KB-to-KD IO myself; but for my Warshade in my case
And yes, as far as I know they are trade-able, sell-able, etc...