Energizing_Ion

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  1. Quote:
    Originally Posted by Arcanaville View Post
    1. Peacebringers need to be fixed by having all their powers replaced with their Warshade counterparts.

    2. Tankers need to be fixed by removing them from Johnny_Butane's character creator.

    3. PvP needs to be fixed by allocating a server to PvP that is never patched again, ever.

    4. The solo incarnate path needs to be fixed by adding a hallucinogenic cut scene at the end of every story arc that causes the player to be put into a fugue state whereupon they forget having played it.

    5. The gender imbalances in the costume system need to be fixed by declaring that all Primal Earth humans are actually asexual and reproduce by fission.

    6. The Architect needs to be fixed by allowing AE missions to grant any rewards desired, as long as they come from the mission author.

    7. The Shadow Shard needs to be fixed by thermonuclear weapons.

    8. The LFG queue needs to be fixed by not allowing people to quit out of it. If the player doesn't accept the trial the game server zones the player into the trial anyway and their character becomes a mastermind pet of the league leader. During the trial the player cannot log in any other characters until it completes.

    9. Death From Below needs to be fixed by making it the tutorial.

    10. And then there's the forums.


    I agree with all 10 points....




    But to be a bit more serious:


    1.) PEATs/VEATs power color customization
    2.) Alternate animations for powers (both pool, ancillary, epic, etc...)
    3.) Other "nukes" or "godmode" powers to be tweaked to be made more useful (ie., t9 tanker/scrapper armor powers...PEAT/VEAT nukes, etc...).
  2. For the second part I just do the first option (Scirocco Rocco ?) then again the top option. *shrugs* guess it doesn't matter for the 2nd part heh.
  3. Quote:
    Originally Posted by El__D View Post
    It triggers an additional power graphic (on a separate proc to the Knockdown one, I think) that has the same graphic as the 'Nuke' Incarnate-unlock costume change (and the nuke attacks that some of the new Shivans use).

    So THAT'S what was doing it.

    I was playing my Staff/WP Brute solo and occasionally that "nuke" would go off and I was curious why it was going off/how it happened. I was about to bug this today...


    But I only have 2 of the OF IO set slotted into one of the attacks (end/rchg and an acc/dmg/end or something I think)... o_O
  4. Energizing_Ion

    Illusion dom

    Quote:
    Originally Posted by RevolverMike View Post
    Keep the power but increase the recharge for doms. done. The whiners get to keep the power and the devs get to keep the set in check.

    I'd agree with this.


    I've never been a huge Illu fan to begin with so...*shrugs*


    Kind of glad that devs haven't ported it over to Doms for this reason (perma-PA). Doms are pretty powerful already with perma-dom. Heck my fire/earth perma-dom/hasten toon (and he doesn't even have bonfire ) doesn't fear too much. Throw in indestructible pets...yeah....a bit too OP'd.
  5. Quote:
    Originally Posted by Lobster View Post
    Well that's...dumb. And different from all the other sites that I can think of that I use that have a remember box of some sort....

    So, anyone found a hack around via some FF addon or something?

    Just leave the browser that you logged in with open and wa-la, no issues


    It remembers me
  6. Quote:
    Originally Posted by Test_Rat View Post
    Every time I think I am going to get out, paragon studios pulls me back in again....

    How could you leave? You're the test rat....they have to test things out on someone!

  7. Quote:
    Originally Posted by ryu_planeswalker View Post
    For Medicine

    stimulant is getting replaced with injection, which is like the arrows from the Valentine day power, it is like stimulant if used on an ally, and a -res if used on an enemy.

    the new power is a +Heal on others + Heal on self click

    and there was something about aid self and aid other about them no longer being interruptable but I missed it because I really wasn't paying attention cause I honestly never use medicine and even with the changes likely never will.

    Hmm...okay cool thanks
  8. Quote:
    Originally Posted by ryu_planeswalker View Post
    The Leadership one was called Victory Rush, it is a defeated enemy click like Extracted Essence and gives the team a recovery boost and an endurance discount.

    Hmmm...not bad. Could be useful in certain builds.


    Medicine?
  9. Quote:
    Originally Posted by PRAF68_EU View Post
    I assume this is the new "Build Up"?
    hehe...


    It looked like they were going to show off the new powers for the Medicine and Leadership pools...


    What were they? (had to leave after I saw customized fx for power pools).

    The Leadership one had an endurance icon...
  10. I would say "scooped" but....this great news should be freely available, even as its own topic/thread
  11. Woooo!


    Customizable Power Pool colors!
  12. Quote:
    Originally Posted by Daexon View Post
    Ok, I know this was several days ago and it doesn't really matter, but for historical purposes (and because I love gravity control):

    You're half right, in that it was out before Issue 1. However, Game launch was not really considered Issue 1.

    Fold Space was still in at launch. However, it was removed on May 11, 2004. Since the official launch date was April 28, 2004, it lasted all of 13 or 14 days (depending on how you count game launch problems, etc).

    I didn't start playing until May 17, but I seem to recall Fold Space being listed in my original game manual. I could be horribly wrong about this... 8 years does a number on memory. Plus, I lost my manual somewhere in one of the many moves during that time.
    ....
    You're right; Fold Space was available at launch. I remember the 'hub-bub' of people saying they wanted to keep Fold Space

    Edit:

    And yes it's in the manual...I still have it and like looking through it now and then (you know, whenever I'm in the attic and really bored...).
  13. So hopefully there will be a quick write-up for today's coffee talk!

    I'll be waiting anxiously at work for 'em! ;P



    *then I'll watch it at night after everyone leaves*
  14. So I saw a quick clip from the SDCC and ..



    *SPOILER ALERT*







    The Doctor's name is....


    ***SPOILERS!***





    Jeff



  15. Quote:
    Originally Posted by PRAF68_EU View Post
    The clips where exclusive to Comic-con. In the event that anyone would be naughty enough to record them and put them on the net, you wouldn't be allowed to link to them from here.

    OOoOoOoohhhh okay *cries*
  16. Energizing_Ion

    Magey Mondays!

    So starting on the 23rd of this month I'll be going to day shift at my job!


    Due to this I'll actually be able to participate in nightly things again! *sees a few of you shrink back*


    So I'm going to propose doing Magisterium iTrials Monday nights that I lead. These will be for badge attempts as well as regular runs.


    For badge attempts (EI still needs the Triple Threat badge) I will only be accepting +3s (I may accept +2s but no lvl 50s with all slots unlocked but not even +1 >_> ).


    When going for the RHW badge (which may happen every Mon. night), we'll do at least 2 runs. The first run is a test/practice run to get everyone used to moving in and out of the lightning attacks, etc... Plus it gives me the ability to see if people can even understand concepts as 'move' and 'bunch up, buff and attack'.

    If the first (test) run goes well enough then we'll actually try for the RHW badge.

    This run you'll only need about 3 Ultimate inspirations (down from 5! ). We'll only pop those Ultimates when Tyrant gets down to 40 or so health which is when we'll use the Lore pets.


    So now that you know all of that, who is interested?



    Edit:


    Oh and as far as a time, what works best for all? I'm thinking 8pm EDT?
  17. So are there actual clips that we could watch?...
  18. Energizing_Ion

    The omega slot

    Quote:
    Originally Posted by Blood Red Arachnid View Post
    I said it once and I'll say it again:

    ONE of those incarnate abilities is going to be a transformation power. You'll change into some giant monster or beast or creature or something, with a temporary powerset and just wreak havoc all over the place.

    You're probably right but...



    I would really hope there would be more options than transforming into a silly ol' canine...

  19. Quote:
    Originally Posted by Grouchybeast View Post
    It's just like Wentworth's, really, right down to having a crappy UI.
    Quote:
    Originally Posted by Warkupo View Post
    Well aren't you a fun little ball of hate.
    Quote:
    Originally Posted by SpyralPegacyon View Post
    Some people just want to watch the forum burn.

    haha nice quotes all around
  20. And Lobo is.....

    *goes to wikipedia*
  21. Quote:
    Originally Posted by Caemgen View Post
    Don't know much about Guardians of the Galaxy, care even less... The movie will have to look super amazingly awesomeliscious for me to go to a theater for it. *shrug*

    I'd have to agree; never heard of them before and looking them up on Wikipedia...doesn't give me a lot of hope...

    Hmm...
  22. Quote:
    Originally Posted by Tenzhi View Post
    Where are the clips? The title promised clips...
    Sooo much this....
  23. Cool thanks all. I wasn't sure if procs were good to put into FR or not.

    Will see what I come up with soon after I move slots around!