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Posts
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Issues that have lately evolved the story line.
[*] RWZ story arcs + taskforces[*] Ouroboros and their story arcs/taskforces[*] Midnighters zone/arcs[*] POSSIBLY the new taskforces in issue 15 (even though smallest issue ever)
While non stop content is great (and we have all been calling for a ton of new content which looks like we'll get in CoR), you must not forget about addons to the game that the majority of people would spend more time on that actual content.
[*] Inventions[*] New powersets[*] New costumes[*] MA -
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New ones? So you've not actually jumped ship then - you've just decided to use 2 servers instead of one
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Nah for now im on defiant purely. Got fed up with the way things were going on union, got the feeling my definition of fun didnt match the majoritys anymore.
Though after just joining the defiant events channel im happy i did after just 5 minutes. The way things are organised/the variety is MUCH better.
Fewer players but way better organisation/fun in my opinion. (so going to get a beating from the union players i know for this lol). -
Coming soon to a defiant near you! Damz has jumped ship and joined the ranks of the defianters!
Be afraid . . . . . . . be very afraid . . . . . . .
(btw i'll be looking for both a sg and a vg if anybody has any available for new characters? Got a level 16 fire/ice dom and making the hero tonight) -
He's one of those characters you send in first to "test" the enemies resistance.
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2. A reduction in inf/prestige in MA mission mode, along with an increase in tickets and an auto MA mission drop (with warning) if you go to leave the MA building(s)
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See now thats better. That way you know you wont level as fast as normal content but at least you'll be getting better rewards via recipes.
I'ld probs carry on doing MA missions with it like that too since im more about getting influence than xp at the moment. -
First of all there is the "rule of 5" as its called. What this means is you cannot have more than 5 set bonuses of the same VALUE otherwise it wont work.
So you can't have 6 +10% recharge as an example. But you can have 5 +5% recharge and 5 +10% recharge.
So by looking at the stats you've given you have the following:
5% recharge = 10 (5 of them wont work)
7.5% recharge = 3 (will all work)
10% recharge = 2 (will both work)
So your total allowed global recharge is currently 67.5% as mids saysHope that clears it up for you.
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Well, everyone who isn't a Handprint, we have news:
FREE THEMED ASSLESS CHAPS FOR ALL.
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Going to be so awkward busting people wearing those -
While i love my dark armour scrapper to pieces, one thing that does bother me about it is that the most powerfull heal in the game doesnt event count towards any of the heal badges.
I tried searching but couldnt find a reasonable explanation for this
So my very simple suggestion is to make dark regenerations heal count towards the heal badges! It doesnt increase regeneration, it gives you hit points back. -
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Gratz you lot
Now how about organising a little pvp! #1 sg/vg v the EU!
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Sounds fun, I will destroy j00 :P
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If i win does it make me the #1 sg killer in the EU? -
*drools*
Just got boost range, i really didnt think full auto + boost range was going to be that good. Seriously . . . . . wow -
Gratz you lot
Now how about organising a little pvp! #1 sg/vg v the EU! -
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Ok so following Positrons post about banning charecters who farm too much, I believe I have come up with a fairly decent simple solution.
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Ok im listening.
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Make it so that you can only gain 10 levels max every 1 or 2 days in MA, so it effectively 'caps'. This would force people to play other game content such as TFs etc and regular missions, i stress this would be MA only because just exp stopping the charecter on the entire game would be a bit much.
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An xp cap would be the start of the demise of this game. Should never punish hardcore players who like to play a lot. Even by playing normaly its very easy to level fast depending on the players skill/time played.
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I realise the first 10 levels are going to go really fast if your farming
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The first 10 levels are really fast no matter what you do. An 8 man level 1 - 5 team can have the entire team go from level 1 - 5 in 1 or 2 missions quite easily.
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you could get a small bonus to ticket or influence gain so if you really didnt want to play outside of MA, the thing isnt entirely pointless.
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Just created a reward for being punished. I'ld love to have a way to have increased tickets since thats how im getting my main source of influence at the moment.
So after all that i'ld have to say this is an /unsigned idea im afraid. -
I am BADLY. Just quit the game from having power lag being so bad. Powers arent even animating for me at the moment but i put it down to possibly being my internet connection playing up.
Been happening last few days, glad mines not the only one. -
IMHO they removed a bit too many badges. Sure the badge hogs would create missions to get the badges quickly, but some people like myself found it enjoyable when doing a mission and find out we just rescued our 50th hostage.
Should only remove the highest kill count badges. Also why get rid of terminator?I was actually slowly building up to that badge title!
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The only other "types" that i can think of are the hamidon and voids units? Both do "special" damage in that can be unresisted (although i guess voids dont come into that now?).
Would elementals come under it too or are they pure energy class? -
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Wow, that really doesn't sound very pleasant.
I just want a server where I can get into groups a little more easily and see people actually running about.
There are just too few people about these days.
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Remember thats just MY experience, yours could differ from that and i think you know my sense of communication/style is very . . . . . "different" so could have been just me.
Freedom your GUARANTEED to see a ton of people around constantly. That servers population level is freakish and everybody admits that. You can log on during our peak time and see more people standing in freedoms atlas than almost our entire server. But it is purely that server alone that is like it (easily reaches up to over 1k ppl online at any given moment).
If you play mostly nights then you might possibly prefer it over there (population wise), however if you play our normal EU times then well . . . . their population levels will obviously be lower than ours since its night over there
I just didnt like the attitude of the people i interacted with over there which did make me come back (blame the americans!)
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Does anyone have a US account?
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Yes i do
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If so can you recommend a server?
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No because out of the 4 servers i joined they were all very ANTI social5 BIG supergroups i joined and each one had faaarrrrr too strict rules. One of them was that you HAD to log on every 2 days between certain times to "talk/interact with sg" or be kicked.
Once people on their knew i was from the EU trying out their servers for a possible merge, again a lot of the players bombarded me with "lol u sux, u EU players know nuffin u nubz" and very elitist remarks.
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I would like one with a few EU peoples if possible.
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Justice i found had a few ex EU players on.
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This is a funny quote
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Never going back to the US again! Love their humour but VERY bad experience and showed no respect whatsoever! -
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Ok after doing a few bronze roll crafting today i can guarantee its a lot more profitableRecipes = worthless, crafted = worth it.
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Why do people do this? If the recipe is basically worthless and the salvage & crafting costs are fairly cheap then why do people buy crafted versions instead?
Maybe the cost of "get it now" Salvage compared to "prepared to wait a few days to get it" Salvage accounts for it?
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Lazyness basically. I know if i want an enhancement i wont compare prices, i'll just pay whatevers needed to get the crafted version even though it'ld save me money doing otherwise.
Take for example Touch of nictus - healing level 50. Recipe sells for less than 500k. Recipe crafting cost (round it up to 500k) + salvage (another 500/600k) is still 1/4 of the 4 mill i sold mine for earlier.
Force feedback - chance for recharge. Sold mine earlier for 2.4 million, cost me 1 million to buy the salvage + crafting cost.
I stated this in the other thread but again its only really worth it when you have a bunch of recipes to craft/sell imo. I know today i've made 30 mill (with a potential 10 mill in the market waiting) after 3 MA missions worth of bronze rolls
BTW the reason i say only do it in bulk is because 2/3 million isnt a LOT, but when you do multiple recipes/crafting then it adds up very quickly.
Edit: Just to add i paid the "get it now" kind of prices for the salvages as im impatient so could defo make the profit margin even greater. -
Ok after doing a few bronze roll crafting today i can guarantee its a lot more profitable
Recipes = worthless, crafted = worth it.
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Must admit i know next to nothing about whats in what "pool" but i know you wont get the taskforce pool ones in either bronze or silver. Need the gold only for those
For value wise, well it totally depends on your level to be honest. The higher the level the more valuable (in terms of profit) a bronze roll would be.
What it all comes down to though is do you know how to work the market in terms of what sells/doesnt sell.
[in short yes bronze are more valuable] -
The higher the level of you both, the better the chance the brute has.
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Welcome back FFM, you are now classed as a "newb" since you are now new again. Prepare to get newb busted
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Well 2bh if im running through MA missions (which is most of the time atm) then i rarely team since i do so for the story/lol moments.
Wouldnt hesitate joining/creating a team though for MA, just as long as good arcs were guaranteed and not "play my arc!!!" teams. -
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Maintenance wasn't happening half week ago, when French people lost access to their area...
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I've been stalking their forumsThey seem like they're coping
(either that or they're waiting for the right moment to strike!)