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Posts
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Joined
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Quote:I think you're the one that's confused. Especially when you post:Well your last post was just full of so much insight and substance. I didn't want to type too many words and confuse you.
and right under it
I don't even need to say anything. You're contradicting your own arguments just fine -
Quote:Nice rebuttal. You sure told meDidn't I already tell you to get out? If you don't like my thread don't post here.
edit: I don't even know if you're trolling -
Also: You're not soloing GMs because you're "the king of damage". You're doing it because of the -regen on drain psyche. Which is not damage.
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Except no other blaster combo can solo GMs with out drain psyche even with unlimited budget. Lets all wait and see how many more "blaster" solo feats show up in here that's not /mental and remotely difficult.
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carried by Drain Psyche. The fact it's a blaster isn't even relevant. It could be martial art+drain psyche and solo a gm.
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Why does medicat have so many futa catgirls on his mind?
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Flambeaux is the Well. She appears in all levels and on all sides to find potential heroes to give the power to.
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EA already has built in end red so...
Agility
Muscle -
I have a TW/Regen. And without defence I get destroyed. Especially with the low res of Regen. Also in trials stray aoe = dead
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as I said they all work in pve. if you wanna really max your ST dps you go Soul, if you want AOE go fire, if you want a balance of both go MU(even though there 2 aoe skills, the dots are mostly wasted on teams). There's also body and others which can also be good
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Are you looking for farm or pve? Farm I go MU. Pve is Soul, mu or fire, actually they all work so w/e. I personally went Mu for pve because mu lighting is no Gloom but still legit, + ball lightning and fences for occasional farming
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my attack chain is
Mu Lighting -> KO Blow-> Haymaker
Mu Lighting ->Punch-> Haymaker
repeat
I'm trying to get the chain to be
Mu Lighting ->KO Blow-> Haymaker -> Punch
but I don't have the recharge for it yet (if it's even possible)
I guess I'll shove it Haymaker since it gets used 2x more often than KO blow -
Just turned on my SS/Fire again to mess around. MY questions is where should the ATO set go+proc? It looks like the only guaranteed proc is in KO Blow which is way about the 100% proc recharge threshold. Any one got any idea?
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Flambeaux becomes leader of Phalanx( not rly, but she does join as a member)
Ghost Widow gets all jelly and quits Arachnos, along with Scirrco(after failed attempt from Mu Kron to assassinate him). Both replaced by Mu Kron and Reculse's woman
COLE can never be defeated. He can polly take the Phalanx single handed. Dominatrix gets a crush on the player character. COLE flips and kicks her out of Pietoria, Metrognome becomes the newest Praetor her place. COLE then hooks with MM.
Growned up Yin gets tooled by either Arachnos or Pietora. Which causes Clock King to do a heel-face turn.
When Pietoria invades again all the factions of Prime Earth band together, led by Recluse. When they all get spanked, and all hope seem lost, Stateman shows up to reveal he is infact not dead, and was saved by Mister Dream. And spent all this time training his incarnate powers. Then he has a show down with COLE. -
Traps so you can send them in as bombers. Or whip support when it comes out
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Blair Witch project
Noroi: The curse - a japanese Blair Witch kind of movie
The Shining (the 2 part TV version) -
Defence(elusvisty) is heavily nerfed in pvp to the point where it doesn't matter, and resistance after PVP buff and DR is basically the same across the board for all ATs (except maybe MM). The only thing you need to worry about is how much HP someone has really. That said you still won't solo decent tanks or brutes nor would any Corrs, aside from maybe a few gimmicks like sappers.
I mean they can just run behind a pillar and there's nothing you can do, and if you get close they taunt, webnade/shark/judgement etc. Psi/Em is for zoning with friends imo, not for 1v1. -
Well really the only sets that can stand up to *** loads of DDR is either SR or Shield. I'd go fire/shield or elec/shield but I'm not sure it can handle 54x8 with the crappy res same with SR. I actually think that a non brute farmer like a hovering arch or dp/mm blaster that's capped to s/l might farm this better.
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Psi/EM BU/AIM boost range corr dead before they get in range
But I think Psi got nerfed -
Why so sensitive?
And that slotting was beyond wack -
Quote:I don't think anyone does that. Most people have a set goal to achieve when they make a build, and that what they think about when they build it.I guess I'm suddenly speaking Russian or something.
That's my point. Every build has a hole or holes. People that take the time to plan out a build, consciously or not, evaluate how comfortably, given their playstlye, they feel they can cover that hole with tactics and inspires. If they don't don't feel that tactics and inspires can cover the gabs well enough to suit them, they discard the build as no good, and try again. If they feel that they gabs will be covered well enough to suit them, then they proclaim the build workable, or at least, field testable.
Of course, because this is the internet, I guess I can expect 7 people to promptly show up and insist that they never think at all during a build plan, thus proving that I am utterly and completely wrong about the entirety of every statement I have ever uttered since birth.