S/L Farmer Powersets
Pretty much only Zwillinger can get away with asking people to make builds for him.
SS/Fire.
So perhaps something like this?
Villain Plan by Mids' Villain Designer 1.953
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Science Brute
Primary Power Set: Super Strength
Secondary Power Set: Fiery Aura
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Jab
- (A) Stupefy - Accuracy/Recharge: Level 50
- (3) Stupefy - Endurance/Stun: Level 50
- (3) Stupefy - Accuracy/Endurance: Level 50
- (5) Stupefy - Stun/Range: Level 50
- (5) Stupefy - Accuracy/Stun/Recharge: Level 50
- (A) Reactive Armor - Resistance/Endurance: Level 40
- (7) Reactive Armor - Resistance/Recharge: Level 40
- (7) Reactive Armor - Resistance/Endurance/Recharge: Level 40
- (9) Reactive Armor - Resistance: Level 40
- (A) Endurance Reduction IO: Level 50
- (11) Obliteration - Damage: Level 50
- (11) Obliteration - Damage/Recharge: Level 50
- (13) Obliteration - Accuracy/Damage/Recharge: Level 50
- (13) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
- (15) Obliteration - Chance for Smashing Damage: Level 30
- (A) Doctored Wounds - Heal/Endurance: Level 50
- (15) Doctored Wounds - Endurance/Recharge: Level 50
- (17) Doctored Wounds - Heal/Endurance/Recharge: Level 50
- (17) Doctored Wounds - Heal: Level 50
- (19) Doctored Wounds - Recharge: Level 50
- (A) Kinetic Combat - Accuracy/Damage: Level 35
- (9) Kinetic Combat - Damage/Endurance: Level 35
- (25) Kinetic Combat - Damage/Recharge: Level 35
- (29) Kinetic Combat - Damage/Endurance/Recharge: Level 35
- (A) Recharge Reduction IO: Level 50
- (19) Recharge Reduction IO: Level 50
- (A) Steadfast Protection - Resistance/+Def 3%: Level 30
- (50) Steadfast Protection - Knockback Protection: Level 10
- (A) Luck of the Gambler - Recharge Speed: Level 50
- (A) Reactive Armor - Resistance/Endurance: Level 40
- (21) Reactive Armor - Resistance/Recharge: Level 40
- (23) Reactive Armor - Resistance/Endurance/Recharge: Level 40
- (23) Reactive Armor - Resistance: Level 40
- (A) Reactive Armor - Resistance/Endurance: Level 40
- (25) Reactive Armor - Resistance/Recharge: Level 40
- (27) Reactive Armor - Resistance/Endurance/Recharge: Level 40
- (27) Reactive Armor - Resistance: Level 40
- (A) Recharge Reduction IO: Level 50
- (29) Rectified Reticle - To Hit Buff: Level 20
- (43) Rectified Reticle - To Hit Buff/Recharge: Level 20
- (A) Mocking Beratement - Taunt: Level 50
- (31) Mocking Beratement - Taunt/Recharge: Level 50
- (31) Mocking Beratement - Taunt/Recharge/Range: Level 50
- (31) Mocking Beratement - Accuracy/Recharge: Level 50
- (33) Mocking Beratement - Taunt/Range: Level 50
- (33) Mocking Beratement - Recharge: Level 50
- (A) Luck of the Gambler - Defense/Endurance: Level 50
- (33) Luck of the Gambler - Recharge Speed: Level 50
- (A) Endurance Reduction IO: Level 50
- (A) Luck of the Gambler - Defense/Endurance: Level 50
- (34) Luck of the Gambler - Recharge Speed: Level 50
- (A) Obliteration - Damage: Level 50
- (34) Obliteration - Accuracy/Recharge: Level 50
- (34) Obliteration - Damage/Recharge: Level 50
- (36) Obliteration - Accuracy/Damage/Recharge: Level 50
- (36) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
- (36) Obliteration - Chance for Smashing Damage: Level 30
- (A) Mocking Beratement - Taunt: Level 50
- (37) Mocking Beratement - Taunt/Recharge: Level 50
- (37) Mocking Beratement - Taunt/Recharge/Range: Level 50
- (37) Mocking Beratement - Accuracy/Recharge: Level 50
- (39) Mocking Beratement - Taunt/Range: Level 50
- (39) Mocking Beratement - Recharge: Level 50
- (A) Obliteration - Damage: Level 50
- (39) Obliteration - Accuracy/Recharge: Level 50
- (40) Obliteration - Damage/Recharge: Level 50
- (40) Obliteration - Accuracy/Damage/Recharge: Level 50
- (40) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
- (42) Force Feedback - Chance for +Recharge: Level 21
- (A) Kinetic Combat - Accuracy/Damage: Level 35
- (42) Kinetic Combat - Damage/Endurance: Level 35
- (42) Kinetic Combat - Damage/Recharge: Level 35
- (43) Kinetic Combat - Damage/Endurance/Recharge: Level 35
- (A) Recharge Reduction IO: Level 50
- (43) Recharge Reduction IO: Level 50
- (A) Positron's Blast - Accuracy/Damage: Level 50
- (45) Positron's Blast - Damage/Endurance: Level 50
- (45) Positron's Blast - Damage/Recharge: Level 50
- (45) Positron's Blast - Accuracy/Damage/Endurance: Level 50
- (46) Positron's Blast - Chance of Damage(Energy): Level 20
- (A) Positron's Blast - Accuracy/Damage: Level 50
- (46) Positron's Blast - Damage/Endurance: Level 50
- (46) Positron's Blast - Damage/Recharge: Level 50
- (48) Positron's Blast - Accuracy/Damage/Endurance: Level 50
- (48) Positron's Blast - Chance of Damage(Energy): Level 20
- (A) Blessing of the Zephyr - Knockback Reduction (4 points): Level 10
- (A) Luck of the Gambler - Recharge Speed: Level 50
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
Level 50: Reactive Radial Flawless Interface
Level 50: Cardiac Core Paragon
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Level 1: Brawl
- (A) Empty
Level 1: Sprint
- (A) Run Speed IO: Level 50
- (A) Recharge Reduction IO: Level 50
Level 2: Swift
- (A) Run Speed IO: Level 50
- (A) Miracle - +Recovery: Level 20
- (50) Numina's Convalescence - +Regeneration/+Recovery: Level 30
- (A) Jumping IO: Level 50
- (A) Endurance Modification IO: Level 50
- (21) Endurance Modification IO: Level 50
- (48) Performance Shifter - Chance for +End: Level 21
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1530;716;1432;HEX;| |78DA6554D952134114ED9E4C0813400859D949020412B295BE532A62A9A08154A9E| |54B4C414BA231A4B254E993A2E537F8A0DFE08B206E1FE283BFE0F2AE32DEE97B80| |54A52BA9D37DEEB973B79ED978B23AF8EEEAFE8A9003976BE556AB74A9D9692B4F7| |1BBAAEADBCA256879E83FAEE9D286AA299529761AAA592AB69BAABEDBAE44D8B4AA| |1EA87A4B65D6AAAAF9B474B1D32CFBAED52B8A34EDCCC966A8B0B75723C56EA55DA| |DEF7AF5A9D8506A67506FD755B941FCF0C96147355B956A2378A551DDCE20814E69| |A3DC6A53880865B54CFFA81458B6299ED1216F0AE339709FD17C017CC978E8C8B59| |FED12D3B44958A26FC64153F445F9DC1FE3F30747CA5AB78C12E42DE1FD63E8E778| |FF310E1E036D43DBCF096ADC94298E48EE426EAE1B926DEB8C233781B738A7D102A| |3A476BBD9C7E52E10C44CD1BFC918D9629C2C32C648EBE1DCA427C5B98D023F1258| |B05961A9F3C947082D5384C86F806D6220C8715DC40DA12743E849003D09A12721F| |4E413A986A11D863602ED38B4E3D026087CD270B4860FB94DBEA1B3DF14C9B78C9F| |89F6EB81D86E7F857B395D053E043E629CAD011F33FA28EF20EA0C8E704F6751D32| |8D9C2A8338CD999C48D413F067D14FA2FC44E70EFDD139871F42F10B38E63D671CC| |3A8E59C79D16C3770A35CCA18639D430871A1650C3026A5822DF19F8CE20EE02E22| |6103781B809C45D7A451830C53CF9C6705F62FABE906D13B8C5982C327E259867AD| |9CC72C92C0FB54C622EEEAE27BA1632D1FB06DF910E7233EA79DCB45732B934F0A3| |E29F8A40F8087ACCD1EF139AB7D2C11A6FE67D84764BE1BFA3E0688CB81CB611693| |E6E97B4D3F5A22D9C3E47A987C0F73BE87B9D0C3AC398C749A67DBEBDDD634E75E3| |0F1B9204EA698B3464EDF6DFB87F7F41B21247C7E9D71525E97BA5FF9DBFC1EFEEC| |D62FB2FEF71967C859EE5D00987DCDB3DEF43A4FE39877BAF677BBF6F7BAF67A7DF| |3D33340AC74EDFF0307EBECEB| |-------------------------------------------------------------------|
Where are we going, and why am I in this hand basket?
Hero Plan by Mids' Hero Designer 1.953
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Science Brute
Primary Power Set: Super Strength
Secondary Power Set: Fiery Aura
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Mu Mastery
Hero Profile:
Level 1: Punch
- (A) Kinetic Combat - Accuracy/Damage
- (3) Kinetic Combat - Damage/Endurance
- (3) Kinetic Combat - Damage/Recharge
- (5) Kinetic Combat - Damage/Endurance/Recharge
- (A) Reactive Armor - Resistance
- (9) Reactive Armor - Resistance/Endurance
- (9) Reactive Armor - Endurance/Recharge
- (11) Reactive Armor - Resistance/Endurance/Recharge
- (A) Kinetic Combat - Accuracy/Damage
- (5) Kinetic Combat - Damage/Endurance
- (7) Kinetic Combat - Damage/Recharge
- (7) Kinetic Combat - Damage/Endurance/Recharge
- (A) Obliteration - Damage
- (11) Obliteration - Accuracy/Recharge
- (13) Obliteration - Damage/Recharge
- (13) Obliteration - Accuracy/Damage/Recharge
- (15) Obliteration - Accuracy/Damage/Endurance/Recharge
- (15) Obliteration - Chance for Smashing Damage
- (A) Doctored Wounds - Heal
- (21) Doctored Wounds - Recharge
- (21) Doctored Wounds - Endurance/Recharge
- (23) Doctored Wounds - Heal/Recharge
- (23) Doctored Wounds - Heal/Endurance/Recharge
- (A) Recharge Reduction IO
- (25) Recharge Reduction IO
- (A) Luck of the Gambler - Recharge Speed
- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
- (A) Crushing Impact - Accuracy/Damage
- (17) Crushing Impact - Damage/Recharge
- (17) Crushing Impact - Accuracy/Damage/Recharge
- (19) Crushing Impact - Accuracy/Damage/Endurance
- (19) Crushing Impact - Damage/Endurance/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (48) Luck of the Gambler - Defense
- (48) Luck of the Gambler - Defense/Endurance
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (31) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (31) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (A) Reactive Armor - Resistance/Endurance
- (48) Reactive Armor - Resistance
- (50) Reactive Armor - Endurance/Recharge
- (50) Reactive Armor - Resistance/Endurance/Recharge
- (A) Efficacy Adaptor - EndMod/Accuracy/Recharge
- (34) Performance Shifter - EndMod/Accuracy/Recharge
- (A) Kinetic Combat - Accuracy/Damage
- (40) Kinetic Combat - Damage/Endurance
- (43) Kinetic Combat - Damage/Recharge
- (43) Kinetic Combat - Damage/Endurance/Recharge
- (A) Reactive Armor - Resistance
- (27) Reactive Armor - Resistance/Endurance
- (27) Reactive Armor - Endurance/Recharge
- (29) Reactive Armor - Resistance/Endurance/Recharge
- (A) Obliteration - Damage
- (33) Obliteration - Accuracy/Recharge
- (33) Obliteration - Damage/Recharge
- (33) Obliteration - Accuracy/Damage/Recharge
- (34) Obliteration - Accuracy/Damage/Endurance/Recharge
- (34) Obliteration - Chance for Smashing Damage
- (A) Luck of the Gambler - Recharge Speed
- (37) Luck of the Gambler - Defense
- (40) Luck of the Gambler - Defense/Endurance
- (A) Obliteration - Damage
- (36) Obliteration - Accuracy/Recharge
- (36) Obliteration - Damage/Recharge
- (36) Obliteration - Accuracy/Damage/Recharge
- (37) Obliteration - Chance for Smashing Damage
- (37) Force Feedback - Chance for +Recharge
- (A) Recharge Reduction IO
- (46) Recharge Reduction IO
- (A) Positron's Blast - Accuracy/Damage
- (39) Positron's Blast - Damage/Endurance
- (39) Positron's Blast - Damage/Recharge
- (39) Positron's Blast - Accuracy/Damage/Endurance
- (40) Positron's Blast - Chance of Damage(Energy)
- (A) Positron's Blast - Damage/Endurance
- (42) Positron's Blast - Accuracy/Damage
- (42) Positron's Blast - Damage/Recharge
- (42) Positron's Blast - Accuracy/Damage/Endurance
- (43) Positron's Blast - Chance of Damage(Energy)
- (A) Endurance Reduction IO
- (A) Luck of the Gambler - Recharge Speed
- (A) Steadfast Protection - Resistance/+Def 3%
- (50) Steadfast Protection - Knockback Protection
Level 50: Reactive Radial Flawless Interface
Level 50: Ageless Core Epiphany
------------
Level 2: Swift
- (A) Empty
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (46) Miracle - +Recovery
- (A) Empty
- (A) Performance Shifter - EndMod
- (46) Performance Shifter - Chance for +End
- (A) Kinetic Combat - Accuracy/Damage
- (45) Kinetic Combat - Damage/Endurance
- (45) Kinetic Combat - Damage/Recharge
- (45) Kinetic Combat - Damage/Endurance/Recharge
Level 1: Sprint
- (A) Empty
- (A) Empty
------------
Set Bonus Totals:
- 11.5% DamageBuff(Smashing)
- 11.5% DamageBuff(Lethal)
- 11.5% DamageBuff(Fire)
- 11.5% DamageBuff(Cold)
- 11.5% DamageBuff(Energy)
- 11.5% DamageBuff(Negative)
- 11.5% DamageBuff(Toxic)
- 11.5% DamageBuff(Psionic)
- 26.75% Defense(Smashing)
- 26.75% Defense(Lethal)
- 4.25% Defense(Fire)
- 4.25% Defense(Cold)
- 8% Defense(Energy)
- 8% Defense(Negative)
- 3% Defense(Psionic)
- 22.38% Defense(Melee)
- 7.38% Defense(Ranged)
- 5.5% Defense(AoE)
- 4% Enhancement(Heal)
- 52% Enhancement(Accuracy)
- 67.5% Enhancement(RechargeTime)
- 10% FlySpeed
- 168.7 HP (11.25%) HitPoints
- 10% JumpHeight
- 10% JumpSpeed
- Knockback (Mag -8)
- Knockup (Mag -8)
- MezResist(Immobilize) 16.5%
- MezResist(Stun) 6.6%
- MezResist(Terrorized) 2.2%
- 9% (0.15 End/sec) Recovery
- 20% (1.25 HP/sec) Regeneration
- 4.41% Resistance(Fire)
- 4.41% Resistance(Cold)
- 10% RunSpeed
That build gives you: Better slotting, more recharge (With the spiritual alpha), better accuracy, etc.
can ss/fa handle knives at +4 x8 with all that def debuff?
Not sure how a +4/8 KoA conversation started.. but if you're farming, you're not farming them. Plus, comparing /Inv to /FA in terms of damage output.. well there is no comparison. The only question is Epic pool really. I would take /Mu if you want pure farming, /Soul if you plan on doing a good amount of PvE. The sheer hurt that SS/FA puts out is unparalled, and if you go SS/FA/Soul + Spiritual alpha, you get a constant ST chain too.
-MT
Global: @Master Templar on Freedom.
"This here's my demon face. You see I'm Satan's onion...s-scallion.. 'Minion?' no, not that."
What sort of farmer do I-
SS/Fire. Always SS/Fire.
Alternatively, SS/Fire capped to S/L.
(Really though, you could do well with SS/Elec, TW/Fire, or even TW/Elec, though all would probably be worse).
TW/Elec Optimization
Not sure how a +4/8 KoA conversation started.. but if you're farming, you're not farming them. Plus, comparing /Inv to /FA in terms of damage output.. well there is no comparison. The only question is Epic pool really. I would take /Mu if you want pure farming, /Soul if you plan on doing a good amount of PvE. The sheer hurt that SS/FA puts out is unparalled, and if you go SS/FA/Soul + Spiritual alpha, you get a constant ST chain too.
-MT |
What toon would you use?
Well really the only sets that can stand up to *** loads of DDR is either SR or Shield. I'd go fire/shield or elec/shield but I'm not sure it can handle 54x8 with the crappy res same with SR. I actually think that a non brute farmer like a hovering arch or dp/mm blaster that's capped to s/l might farm this better.
I want to make a Brute for going up against S/L heavy foes (mostly so I can grind something more than AE tickets now and again), but I'm a bit stuck on what powersets to go with.
I don't care about costs, I'm more than willing to work up to whatever is required for an optimal S/L farmer (though I generally don't like PvP IOs, personal quirk).
Where are we going, and why am I in this hand basket?