Dr_Impossible

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  1. Well said Cdr, well said. I feel the same way.

    Thanks

    -Doc
  2. Dr_Impossible

    Where to now?

    Quote:
    Originally Posted by Chazzmatazz View Post
    I'll be trying The Secret World. They have a three day free trial going on, so I can try it with no risk.
    I've been trying to register in the forums today and have not been able to. I also tried to get the free trial today and that also does not work. Livechat on their facebook page ALSO does not work. Kind of strange when a lot of what I read about Secret is they are trying to get more players in the door....


    Thanks

    -Doc
  3. Dr_Impossible

    Sign it

    As of 930 AM EST only 279 people are needed, there are currently 9700 + on the petition. Come people, join in!

    Thanks to the OP for starting this.

    Thanks

    -Doc
  4. This recharge build is probably overkill but hey......

    Thanks

    -Doc


    Hero Plan by Mids' Hero Designer 1.96
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Captain Organic: Level 50 Natural Controller
    Primary Power Set: Gravity Control
    Secondary Power Set: Storm Summoning
    Power Pool: Flight
    Power Pool: Leadership
    Power Pool: Speed
    Ancillary Pool: Ice Mastery

    Hero Profile:
    Level 1: Crush -- HO:Nucle(A), HO:Nucle(3)
    Level 1: Gale -- Acc-I(A)
    Level 2: Gravity Distortion -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(5), Decim-Acc/EndRdx/Rchg(7), Decim-Acc/Dmg/Rchg(23)
    Level 4: Lift -- Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/Rchg(5), Thundr-Acc/Dmg/EndRdx(7), Thundr-Dmg/EndRdx/Rchg(19)
    Level 6: Hover -- Flight-I(A), Flight-I(11), LkGmblr-Rchg+(40)
    Level 8: Propel -- Decim-Acc/Dmg/Rchg(A), Decim-Acc/Dmg(9), Decim-Dmg/EndRdx(9), Decim-Dmg/Rchg(19), Decim-Acc/EndRdx/Rchg(46), Ruin-Acc/Dmg/Rchg(50)
    Level 10: Steamy Mist -- EndRdx-I(A), EndRdx-I(11), LkGmblr-Rchg+(23), Krma-ResKB(37)
    Level 12: Crushing Field -- HO:Endo(A), HO:Endo(13)
    Level 14: Fly -- Flight-I(A), Flight-I(15)
    Level 16: Freezing Rain -- RechRdx-I(A), RechRdx-I(17), LdyGrey-%Dam(17), Achilles-ResDeb%(21)
    Level 18: Gravity Distortion Field -- UbrkCons-Hold(A), UbrkCons-Hold/Rchg(21), UbrkCons-Acc/Hold/Rchg(25), UbrkCons-Acc/Rchg(31), UbrkCons-EndRdx/Hold(34)
    Level 20: Hurricane -- EndRdx-I(A), EndRdx-I(25), ToHitDeb-I(34)
    Level 22: Afterburner -- Flight-I(A), LkGmblr-Rchg+(42)
    Level 24: Assault -- EndRdx-I(A)
    Level 26: Wormhole -- Stpfy-Stun/Rng(A), Stpfy-EndRdx/Stun(27), Stpfy-Acc/Stun/Rchg(27), Stpfy-Acc/EndRdx(31), Stpfy-Acc/Rchg(43)
    Level 28: Thunder Clap -- SWotController-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(A), SWotController-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(29), SWotController-EndRdx/Rchg(29), SWotController-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(31), SWotController-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(46)
    Level 30: O2 Boost -- Heal-I(A)
    Level 32: Singularity -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(33), ExRmnt-Acc/Dmg/Rchg(33), ExRmnt-EndRdx/Dmg/Rchg(33), C'Arms-EndRdx/Dmg/Rchg(34), C'Arms-Acc/Dmg/Rchg(37)
    Level 35: Ice Blast -- Thundr-Dmg/Rchg(A), Thundr-Acc/Dmg/EndRdx(36), Thundr-Dmg/EndRdx/Rchg(36), Thundr-Acc/Dmg/Rchg(36), Thundr-Acc/Dmg(37)
    Level 38: Lightning Storm -- Decim-Acc/Dmg/Rchg(A), Decim-Acc/Dmg(39), Decim-Dmg/EndRdx(39), Decim-Dmg/Rchg(39), Decim-Acc/EndRdx/Rchg(40), Decim-Build%(43)
    Level 41: Tornado -- ExRmnt-Acc/Dmg/Rchg(A), ExRmnt-Acc/Dmg(42), ExRmnt-EndRdx/Dmg/Rchg(42), ExRmnt-Dmg/EndRdx(43)
    Level 44: Frost Breath -- Posi-Acc/Dmg(A), Posi-Acc/Dmg/EndRdx(45), Posi-Dmg/EndRdx(45), Posi-Dmg/Rchg(45), Det'tn-Acc/Dmg(46)
    Level 47: Ice Storm -- Posi-Acc/Dmg(A), Posi-Dmg/Rng(48), Posi-Dmg/Rchg(48), Posi-Dmg/EndRdx(48)
    Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50), RechRdx-I(50)
    Level 1: Brawl -- Empty(A)
    Level 1: Containment
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 4: Ninja Run
    Level 2: Swift -- Flight-I(A)
    Level 2: Health -- Mrcl-Rcvry+(A)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- EndMod-I(A), EndMod-I(13), EndMod-I(15), P'Shift-End%(40)
    ------------

    Overwhelming Force proc........that's what I forgot....(damn)
  5. Quote:
    Originally Posted by Local_Man View Post
    Grav/Storm: Are you using this character mainly solo or on teams? Are you a person who likes to take his time using strategy, or do you prefer to run in to melee? It makes a difference on your build.
    I use him on teams most of the time but will do some soloing, especially now in the upper levels if I feel like it or if I can't pick up a group. I like doing both, and he is currently built to handle both situations. Now, in solo, I don't have it set to reds, oranges, or purples, but he does more than fine. I think the direction was to grab the 2 damage powers from the ice APP, slot more for damage so he could, in fact, solo well and more than hold his own on a team.



    Quote:
    1. Crush is now skippable with the changes to Gravity, so you could take either Lift or Crush here. Nice to have Crush if you have room to add another damage power/high mag single target Immob/Containment setter. I slotted it for damage, and the set depends on your focus. On my first recharge build, I already had 5 sets with 6.25 Recharge, so I used 4 Devastations, but that could easily change. (I skipped Crush on my Defense build.)
    Hmmmm, I actually like this power, and I like the damage, but I can see your arguement to skip and only take crushing field.

    Quote:
    1. Gale gets it one Acc. 2. Grav Dist gets 4 Baz Gaze, plus a little more Acc and as much damage as possible -- I used an Acc/Dam Hami-O and a commmon damage, but arguments can be made that procs may or may not do more damage. You could put a full set of Will of the Controller here, also, especially if you have some purple sets.
    I currently have Superior Will o' in this set and love it, as I love this power. With the amount of recharge bonus I have plus hasten, it is up quite a bit more and likewise more usable. But I just like the lockdown it gives when I need it.



    Quote:
    10. Steamy Mist: I used to slot this for Resistance, but for a while I have agreed that it is better slotted for Defense. I use 4 Luck of the Gambler including the Recharge. This will also take either a Karma or Steadfast -Knockback, a Steadfast +3 Defense proc or can slotted up for Resistance in addition to Defense.
    If the defense it gives is so much lower, why slot for defense? Other than the Luck O' set, which I get, I have the Luck O' recharge and the Karma KB in here with 2 endred SO's currently. The rule with this power I thought was slot for the resist as it gives more. I went off a defender guide from a while ago and just started/currently slotted 3 endreds in it as this set combo is so end heavy.



    Quote:
    14. Hasten. 16. Freezing Rain -- I really like to slot this up with procs. I use 2 Rech, and then the procs from Achilles Heal, Posi Blast, Lady Gray and Impeded Swiftness.
    Interesting, I'm going to look into this option more. Cool idea


    Quote:
    20. Hurricane -- 4 Dark Watcher is pretty standard, maximizing EndRdx. If you want to minimize slots, you could use 2 Enzyme Hami-Os. I use this situationally, but I find that I use it more on my Grav/Storm than any other Stormie because positioning and the ToHit Debuff is more important with Grav/Storm. I love to Wormhole foes into a corner and hold them there with Hurricane while I beat up on them. Even better is to set up a "corner of doom," by preparing a Lightning Storm, Tornado and Singy in the corner before Wormholing the foes in, hit them with Freezing Rain and Crushing Field, and then beat them up.
    When you say you use this situationally, so you mean the power itself or that particular technique? I used to base a lot around this power and used it a ton years ago, but now, I find myself using it a lot less on all my Stormies. Of course, in the past it was much stronger.
    Quote:
    22. Optional pick, but I took Combat Jumping, slotted with a LotG Recharge. Since I like to run around and Herdicane, then the Immob protection is CJ is needed. If you want to take the Fighting or Leadership Pool, then you could take one of them here.
    I may do this but throw it in Maneuvers instead as I already have Assault and plan on keeping it in the build.



    Quote:
    26. Wormhole can be slotted with Stupify, Will of the Controller or the purple Absolute Amazement set. 28. Same with Thunderclap, but Thunderclap doesn't need as much Recharge, so I used 5 Stupify.
    Yes. already moving in that direction.



    Quote:
    35. Tornado with 4 Expediant and the Overwhelming Force proc. 38. Lightning Storm can be slotted with Thunderstrike for a Defense build, or several other things, but I went with Devastation with the Chance for Hold proc in my Recharge build. Tornado is AUTOHIT so you don't need to slot for Accuracy.
    Currently I don't have Tornado, but I may swap it in for damage with that OverForce proc. I took Thunder on Lightning Storm for the acc boost, currently anyway.

    Quote:
    Ice APP has two AoE attacks, a good S/L Defense shield and Hibernate as a panic button power. Both AoE attacks can be slotted with Posi Blast. However, on my Defense build, I went with the Mace PPP. The Armor for Mace is S/L/E, and you get an extra pet. I also added Maneuvers for more Defense.
    I currently have Ice BLast, Frozen breath and Ice Storm on this, all taken for the damage and Ice Storm works well with Freezing Rain and I use the 2 often. I will probably stick with this.

    I have had Snow Storm for an eternity but will be ditching it soon as I just don't use it anymore.

    In closing, great thoughts LM, I really appreciate the insight and you taking the time to post up those builds. This will all really help me tighten up my build.

    Thanks

    -Doc
  6. .....his build!"


    I'm looking for some build thoughts from the controller people. By the title, I want to here from Local in particular as we have waxed on this subject once or twice in days of yor.

    I just took my first character, created in May 2005, to 50. It was time, he deserved it, and It makes my first 50 Controller.

    Captain Organic is a Grav/Storm with an Ice ancillary. I have made and played many controllers into the upper levels before, so I have experience with them, but Ive never gone all the way to 50 and I am now looking to final build/respec with set bonuses and so forth. I really don't need to see IO sets if anyone takes a notion to doing a Mid's, I'd actually rather see straight SO/IO slotting per power, but it wood be welcome too. On that vein, the bonuses I will be going for are Recharge, then Acc. Any and all suggestions welcome, up to and including what bonuses may be worth going for.

    Not throwing up a build(yet) because I suck at using these forums, always have(I can't even search correctly) prolly always will.

    P.S. Please talk about Tornado. For many years, it was always difficult to utilize(or so I read) and seems to be more effective now with the Overwhelming force proc. I do not have this power currently.

    Thanks

    -Doc
  7. Quote:
    Originally Posted by Grim Saint View Post
    Speechless. The most impressive looking issue in years.
    Agree wholeheartedly. Even after 7 years I still love playing and I keep going back for more, but this issue has me really excited.

    -Doc
  8. Thanks, I'm assuming/half remembering that I can do the same thing for the beta client as the test client.

    Thanks

    -Doc
  9. I can't seem to find the 'How to install the test client/beta client' threads anywhere. Can anyone help with this?


    Thansk

    -Doc
  10. Hey gang-

    I am just returning after 4 months due to a crashed out hard drive. I used to have an Nvidia settings thread saved and it is now goneski. Can anyone point me to settings I should plug in the control panel and settings for in-game?

    Running currently:
    120 SSD hard drive
    Win 7
    Geforce 9800 GT 1G
    AMD Phenom triple core processor
    Forgetting anything....prolly.

    Thanks

    -Doc
  11. This is lovely. The only problem is the account server is down upon patch and subsequent log-in......which is not lovely.


    Thanks

    -Doc
  12. I just got a TW/EA Brute to 28. Loving it. Only a few thoughts....

    A lot of toggles on an already End heavy set.

    Will the Res/Def in Tough work if it is not toggled on? If not, it'll want some endred.

    I'm going a different route for now that relies on Defensive Sweep more heavily and just boosting my totals from sets. Most of my bonuses so far are going to be Acc and bolstering the typed defenses I already have and not boslstering the positional ones. I think the positional defense add-on from the set bonuses is an interesting way to do it tho.

    Is Weave really worth it for all the power choices/Endsuckage/Toggles?

    Lemme know how it turns out.

    Thanks

    -Doc
  13. Hmmm, interesting. THank you.

    -Doc
  14. Hey all, I just downloaded and installed a copy of Driver Sweeper and hve a few questions before I fire it up, as I have never used this particular driver cleaner before.

    I was going to uninstall my Nvidia driver. Should it be all instances of Nvidia installed on my HDD? Audio Driver, Graphics, nView, PhysX?

    When I run the cleaner in Safe Mode the options are Analyse and Clean....it gives a laundry list of options;Nvidia-Chipset, Display, PhysX. Should I clean them all? Are any irrelevant?
    Should I also clean the AMD Display? It's one of my options. I have an AMD 3Core running an Nvidia 9800 GT 1G With 3 scoops of RAM (pretty sure its DDR2 although not sure where to find that info on my PC) Directx9 and im on Windows XP Home if that info is relevant to any of your answers.

    Thanks

    -Doc
  15. Quote:
    Originally Posted by Combat View Post
    I've played a Stj/EA close to the fourties now, I'm going to say that you just skipped the bad parts. From 1-28 you run out of endurance A LOT.


    Basically, you were auto-levelled to the greatest endurance power in the game and wonder why you don't have any endurance issues. .
    Here's the thing.......

    You're right. I didn't think of that. And it's a great point in a great post.
    That being said, in fairness, my bump came around 17-20. I soloed (much of it in the Hollows. Dunno what I was thinking there) most all of it. So it wasn't the magical 'I played 5 levels then got boosted 22 levels' scenario.

    Thanks

    -Doc
  16. Quote:
    Originally Posted by Stryph View Post
    Pretty much this.

    I was having the same problem with Kinetic Melee until 40+ when IOs would give me some end reductions.

    It's just a fast set. Crushing Uppercut takes less endurance than Concentrated Strike but the problem is it's both faster animation.
    Things have changed since I last posted. I believe I was 27 at the time.

    Lemme reiterate that my concern was with massive end suckage on an armor set that has a built in end power in QR and of course, Stam. People were saying they had QR and Stam slotted and STILL having to throw in Numina's and PerfShifters to help with end. I still think this is odd. I get that its a fast set. Wicked fast. Fun as hell too.

    Referring to the quote above, I tested my Kin/Will the other day whilst this was all going on. She is at lvl 27 and was having none of the same end problems that me SJ/Will was having. And, yes, I agree, that's a fast set as well.

    Moving along. Between 28 and 30 I first fully slotted QR with 3 and Stam with 2 and 1 Perfshifter. Previously it was QR with 2 and Stam with 3.
    I then started slotting (what I think are) those super cool scaling IOs you can buy from the Market with the intent of Frankenslotting until I had more slots and IOs.
    I had at this point only 4 slots in each attack except Initial, which had 3.

    After throwing 4 Scaling Crushing Impacts into Heavy, Knee, Shin, and a mix into Sweeping and Spinning, things started to mellow out.
    Each of the Single Target attacks had Crushing Impact: Acc/Dam, Acc/Dam/End, Acc/Dam/Rech, and Dam/End.
    The Damage certainly wasn't at the top but with a bit o' EndRed in there and some recharge the End problems started to disappear. I was even able to run most missions, solo or team, with Ninja Run on the entire time(cuz that's fun).
    The Accuracy went up and I was also getting a 21% Acc bonus from the 3, 4-slotted Crushing Impacts.

    The Toon is at 36 now and even more fun to play.

    Yes, I still think the End thing is a bit much, but I could be quite mad as well.

    Thanks

    -Doc
  17. Quote:
    Originally Posted by Zombie Man View Post
    Copy Tool DOWN!

    Since Test was wiped (good bye bases) and I had no Freedom server toons, I have no toons on Test to test anything above level 1.

    Also, all new toons are being forced into the Tutorial. I thought after the first was created, we would get a choice to skip the tutorial. So, if there is any auto-level-granting going on, I wouldn't know because can't bypass the Tutorial.

    I'll add to this:

    Account services also still not synching. So even if we wanted to see the new Beam Rifle options, we can't, because it still thinks you haven't bought certain locked powersets and costume parts.

    I also have no characters on Freedom. I do have a 38 Brute, with no money and all empty enh slots, now that's frustrating.

    Thanks

    -Doc
  18. Hey Claws, been a while

    I am gonna try that and a few other suggestions in this thread. I have a Kin/Will and a few other Scraps that would be perfect for this.

    Thanks

    -Doc
  19. All these are great points. As EricHough said, frankenslots work great, and I do that on most of my toons as I usually go for numbers(even tho I'm not a 'numbers' player per se). I think this all just seems a bit much for a build. ricohdah said he has 4 slots QR, 4 slots in Stam, to PS procs, Numina and end redux in each power. That seems a bit extreme. That's why I think there may be a wee bug going on, that's all.

    I'm certainly not going to stop playing this toon up. Curious to see how it plays out as I level. Running 2 different builds with 2 different approaches atm.

    Thanks

    -Doc
  20. Quote:
    Originally Posted by Zyphoid View Post
    We talked about this in beta, and the bottom line is it is a fast set. You are attacking a lot, and really don't realize how much. Once you get an -end in each attack it will get better, but it will really not stop hurting till 41 and you get physical perfection.


    Yeah I remember that from beta. I also rolled a SJ/EA in beta, had it bumped to 37. I had a blast playing it and did not have the end troubles I am having now. I was also rocking straight SOs with no Endred in any of my attack powers. This is what makes me lean towards it being some kind of bug rather than an end hungry of which I have played many in the past. Dark/Dark scrapper comes to mind.

    Glad to see it isn't just me, and those of you not experiencing this make some great points to the contrary.

    Thanks

    -Doc
  21. Hey all-

    I am experiencing some difficulty with this SJ/Will combo. I love both sets, I have used Will on one of my 50 tanks and another lvl 27 Kin/Will srapper. I feel I have a good familiarization with these sets. And yet....

    I also have played many Regen scrappers to their high thirties so I feel like I have a good grip on Regen/the Regen aspect of Will. And yet...

    I have HPT slotted at lvl 27 with 2 ResDam, 2 Heals. RttC with 1 End, 2-3 Heals(testing all this with a second build), FH with 3 heals, MoB 1 End, 3 ResDam.
    Additionally I have Stam with 3 slots and QR with 2. All attacks have 1 Acc in each as I haven't gotten to 2 in each or IOs yet. And yet...


    Here's the thing.....I am constantly running out of End, the Regen seems to be non-existent, the to-hit debuff which is already small is also nonexistent. I whiff on attacks relentlessly, I'm not talkin' red and purple cons either, I'm talking white to orange with an occasional red thrown in there. And yet....

    I have never had such End problems with any other toon that has 5 slots between QR and Stam. I tested my 27 Kin/Will scrapper and had none of these problems. And yet...

    Did some teaming the other nite and there was an SJ/Will Brute complaining about the same things.

    I can't figure this. Slotting seems solid, not a new set to me. Am I going nuts? Has anyone else experienced this in any way? It's starting to aggrovate.

    Thanks

    -Doc
  22. Dr_Impossible

    Driver Cleaner

    Hey, thanks for the quik replies guys I'll get on that. I remember BillZ used to recommend uninstalling all instances of my driver before running the cleaner, course this was years ago. Is this still necessary?

    Thanks

    -Doc

    EDIT: It actually says on both of those links that it has been discontinued. Any other thoughts?
  23. Dr_Impossible

    Driver Cleaner

    Can anyone point me to a good driver cleaner? having trouble finding something in here and on the net.

    Thanks

    -Doc
  24. Thanks for the clarification you two. Sorry if I sounded thick or difficult, that was not my intent. I think the language in the notes is a little misleading. No worries.

    Thanks

    -Doc
  25. This must be a day of poor clarity as I feel I was unclear in my original post. Lemme see if I can get it right. I understand the unlock works on all toons for the original auras and capes, however this was listed in the release notes, I copy/pasted it:


    [[Access to Cool Features

    This is a revamp of how and when players access the cool features of our game. In an effort to make these features more accessible, we re-evaluated their availability:

    Auras are now available on the Paragon Market (they were previously only available at Level 30 or via the Astral Merit vendor).
    Capes are now available on the Paragon Market (they were previously only available at Level 20 or via the Astral Merit vendor).
    Ouroboros is now accessible at Level 14 (previously only available at Level 25).]]

    My query was because it says right there those items from the Astral Merit vendors are included in the unlock. Unless that language wasn't clear to begin with. Maybe my question is more easy to understand now.


    Thanks

    -Doc