Dechs Kaison

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  1. Quote:
    Originally Posted by Bio_Flame View Post
    2- Nova form is weak as a damage dealer. It should get buffed.
    No it's not. You're likely looking at the single target version. Nova really shines at AoE, and this number is with only three targets.

    Quote:
    Single Target:
    Human damage potential (expressed in dps): 111.51
    Nova damage potential (expressed in dps): 109.9
    Dwarf damage potential (expressed in dps): 86.51

    AoE:
    Human damage potential (expressed in dps): 156.51
    Nova damage potential (expressed in dps): 240.7
    Dwarf damage potential (expressed in dps): 133.51
  2. For a good explanation of how and why every bit of defense is more potent than the last bit you got, please read the softcap guide linked in my sig.
  3. Quote:
    Originally Posted by Master Zaprobo View Post
    But it's not a combat level change - as shown on the test server.
    But all your powers act as though they were used by a +1 to you... it's possible that you will summon henchmen higher level than yourself.

    What we need is someone to man up and test this.

    Someone not me.
  4. Quote:
    Originally Posted by DanZero View Post
    My main thing against defense is, when you die, it shuts off.
    Same with recharge bonuses.
  5. First, I'm glad to have been able to help with this.

    *Shameless plug* The survivability analysis spreadsheets Joe refers to, and an explanation on how to use them, can be found on my blog. The link is in my signature.

    Quote:
    Originally Posted by Smiling_Joe View Post
    Nowhere in any of that analysis is cosmic balance taken into account, and that's important to remember. The analysis is based on the archetypes alone, mostly because that was something that's easy to do in forum discussion.
    I don't think it should enter into the analysis. Regardless of how the bonuses function, their magnitude is the same. On average, they will provide the same benefit. When it comes to comparing WS to PB, unless we can decide on what a "standard team" consists of, there cannot be a good way to include the effects of the inherent powers.
  6. Quote:
    Originally Posted by Dirges View Post
    Stalker mechanics are not that bad for teaming. They have a high crit chance with controlled crits and a nice debuff. The only problems with teaming are the sets that lost their only aoe for AS. Other then that it tends to be the players fault they do not work as well on teams, with players that think they should just scout missions or should only focus on AS.
    Elec/EA stalker on an ITF last night. My primary didn't lose any of its AoE potential. Far from the optimal team, but there was a force fielder, so my stalker was softcapped and then some.

    The shield/SS tank was doing more AoE damage than me (and he can't double stack his rage), and the energy/fire blaster was surviving longer.

    Something's bloody wrong with the AT and how it performs in teams.
  7. Quote:
    Originally Posted by DanZero View Post
    A step further.

    Worst AT regardless of powersets?

    Controller.

    *ducks*
    Damn right you better duck. A team full of controllers is insanely powerful.

    A team full of stalkers... not so much.
  8. I leave my pets at the door.
    I leave all my toggles running.

    Asking me to play to suit your style is far more rude than leaving a few toggles on in the market.

    You have other options. Turn off your speakers. Go to quieter markets. People will do what's convenient.

    It's not a law that people riding public transport have to shower, and those kind of people are a bit more ... invasive (?)... than a spines/fire scrapper in your market.

    I fully support additional rooms that have power suppression. Until that happens, deal with it.
  9. Quote:
    Originally Posted by Asha'man View Post
    Much fun was had last night and with Soul Transfer at 32 I'm expecting much more fun to be had by all this weekend.
    Dark Armor: If you can't kill it before Dark Regeneration recharges, you can't kill it.

    If you can kill it but can't kill it again before Soul Transfer recharges, it doesn't count. In fact, it's better for you if you don't kill it at all. Mag 30 stun's a beach.
  10. Quote:
    Originally Posted by Mega_Jamie View Post
    I thought it was a +1 to combat level, which would have made it affect pets.
    You know, you may be right. Pets are summoned according to combat level, and if your combat level is shifted to 51, logically your pets would summon at 51, 40, and 49.

    That would be cool as hell.
  11. Quote:
    Originally Posted by MachineSlave View Post
    Dark Armor and Fire Melee. Looks pretty sick imo aswell. You still have an awesome heal, with a AOE aura, and OG. I wouldnt pick up Fear, to runaways. As for fire melee with it, it has a build up, good aoes, and couple good STs. DA, has better resist to more things too, fighting more uncommon things, like carnies, be a np.
    For what it's worth, I've done some cool stuff with my DA/fire. It's the one featured in my Dark Armor Sucks video.

    Best bit of advice: Get a theft of essence proc for Dark Regeneration. I've seen that power fill both of my bars.

    They both have an amazing rez. I kinda like the idea that in the rare event my tanker gets defeated, he can shrug it off and stun everything nearby.
  12. Quote:
    Originally Posted by Zombie Man View Post
    /win.
  13. Dechs Kaison

    Revamp Teleport

    Quote:
    Originally Posted by ClawsandEffect View Post
    Okay, imagine that you can't fly. Suddenly, in the middle of a fight you find yourself floating 10 feet above the ground. Let's see how accurate YOU are

    Remember in Fantastic Four: Rise of the Silver Surfer when Sue ends up with Johnny's powers and starts floating up in the air because she doesn't know how to control the flight, having never done it before? That's kind of why there's an accuracy penalty I think, because someone who ordinarily does not fly will have difficulty hitting with their attacks because of the unaccustomed movement.
    Well, don't forget that fly used to have the same penalty.

    I think the devs just don't want people to freely travel without penalty.
  14. What Seldom said.

    The level shift won't make us level 51, as that would give us higher hitpoints and base damage numbers. All a level shift does is change the conning of the enemy.

    I'm sure you noticed how the same attack does more damage to lower con foes and less damage to higher con foes. Essentially, you'd do even con damage to level 51s with a level shift. The tohit check wouldn't be penalized either.

    Whether this benefit carries over to pets in any way is still unknown. I don't see any reason why it wouldn't, though.
  15. Quote:
    Originally Posted by Airhammer View Post
    I am assuming that Power Boost doesnt affect the Debuffs because they are pets.. correct..
    Correct. Pets don't benefit from Power Boost. If I recall, no debuffs ever benefit from Power Boost anyway. Only buffs.
  16. Two things:

    1) Recharge is subject to diminishing returns. Every % you add does less for you than the % that came before it. This is because recharge is in the denominator of the formula.

    2) Typically, no one builds for "as much recharge as possible." They build for "enough recharge to run my optimal attack chain."
  17. Quote:
    Originally Posted by Electric-Knight View Post
    I tend to refer to these events as DOUBLE PRESTIGE weekends.
    That's just me though...
    You and me both. I spent the entirety of last DXP weekend on my level 50, gaining prestige for my solo base.
  18. Quote:
    Originally Posted by ultrawatt View Post
    I dont really see bots being able to survive that for very long, even though they are likely soft capped.
    Believe me, they can. Especially if the MM is smart enough to keep everything together.




    To the OP, I'd actually suggest a MFing Warshade.
  19. 1) No, you won't need hasten. My bots/traps operates just fine without. Poison Gas Trap is almost permanent, and I can double stack my Acid Mortars.

    2) I left it with just two recharge IOs. The hold might be nice.

    3) I threw a little bit of accuracy in it, I don't ever notice it missing. It benefits from tactics if you run it.

    4) Proc the living hell out of it. Especially the KD purple proc. It's cheap, and ridiculously funny to watch people trip over little spikes.
  20. Quote:
    Originally Posted by figment_ View Post
    Dechs, I have that guide bookmarked and I think near memorized Thanks again for the insane amounts of help it has given.
    I'm really glad to hear the guide helped, but you will want to double check that bookmark. I very recently (today) moved that guide to my blog, a place where I intend to keep all of my game related content (guides, videos, and fiction).

    Quote:
    Originally Posted by figment_ View Post
    I kept out the purple pet IO's mostly because I wasn't sure if I could afford them. The stun one and the immob one are relatively cheap, compared. They were in there as i slotted the build and then realized i was casually purpling out my WS.
    Last I checked, the pet set was still pretty cheap. This was before the market merge and Masterminds started buying them up, however, so anything could have happened.

    Quote:
    Originally Posted by figment_ View Post
    I thought of slotting up drain as an attack too, my reasoning for keeping it a big heal was that if i had to go dwarf and stay in dwarf for any length of time, something really hit the fan and I'd need the heal. In practice, I may swap that out.
    I've seen some mighty creative slottings for that power. Some people use accurate healing sets and then throw two common damage in there, similar to Gravity Well. I use a mixture of Crushing Impact and Doctored Wounds.

    It's amazing how many attributes can be slotted all the way to the ED cap in just six slots, especially when you stop trying for set bonuses.
  21. I don't have Mids with me at work, but two things jump out at me.

    The first is Dark Extraction. The best slotting for that power I've found is four Expedient Reinforcment (the level 50 set), the damage/recharge purple, and the purple proc. You get your recharge bonus, and your pet has a chance to build up for every target he hits.

    Black Dwarf Drain. This is a preference thing here, but Drain actually does more damage than Strike, so I slot it like an attack and leave the heal as a side effect.

    I've written up a lot of advice in my MFing Warshade guide at the bottom about slotting. You seem to have the right ideas everywhere, but I figure it can't hurt to point you there.
  22. Quote:
    Originally Posted by BeastMan View Post
    I blame you Dechs for my latest DA craze.
    Mission accomplished.
  23. Quote:
    Originally Posted by BrandX View Post
    I see a flaw in here.

    Solo wise, you say the Brute will eat up that extra bit of health building up Fury. But all things being equal, solo wise, won't that scrapper being jumping into the same size spawn as the brute? And thusly the brute will surviva better.
    Yes, but the scrapper jumps in doing full damage right away.

    I know that brutes jumping into a full spawn reach their full fury very quickly, but the truth is they still do less damage than scrappers, if only by a hair.
  24. I'm going to blaze through a few levels on my Dark Armor brute and scrapper, then finally sit down and write The MFing Dark Armor guide.
  25. Quote:
    Originally Posted by RaikenX View Post
    Flipside of that, though, is i got invited to a few teams that found out i wasn't a healer but didn't kick me off the team, though a comment or 2 about how TA sucks flashed across the screen. At least until the found themselves steamrolling over mobs cuz they were debuffed to high Hades. One team in particular didn't even realize what was happening at first, and this was a "TA Sucks" team. The started putting mobs down alot faster and actually asked me "these things are dying ALOT faster...is that cuz of you?"

    "Yyyyup"

    "TA ROCKS!"

    made my effin day
    Heh, that's exactly how I feel tanking for "Dark Armor sucks" teams.