A few Questions about Traps please indulge.


Airhammer

 

Posted

I am rolling a Thugs/Traps MM and I have never played traps before. I have a few questions.

1) Do I need hasten in my build. Will the traps rechareg fast enough on their own or do I really need hasten.

2) What are some good procs for Poison Trap. I was looking at the Lockdown +2

3) Does Acid Mortar really need +Acc. A lot of people dont seem to think so but you can slot it for acc.

4) Caltrops.. worth Proc'ing or no ??

Thank you for your support.


The hard things I can do--- The impossible just take a little bit longer.

If numbers are so much more important than a teammate who is fun to play with, forget about the game altogether and go play with a calculator instead. -Claws and Effect-

 

Posted

1) No, you won't need hasten. My bots/traps operates just fine without. Poison Gas Trap is almost permanent, and I can double stack my Acid Mortars.

2) I left it with just two recharge IOs. The hold might be nice.

3) I threw a little bit of accuracy in it, I don't ever notice it missing. It benefits from tactics if you run it.

4) Proc the living hell out of it. Especially the KD purple proc. It's cheap, and ridiculously funny to watch people trip over little spikes.


Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.

 

Posted

nice.. ill have to rework my build when I get home then. I am assuming that Power Boost doesnt affect the Debuffs because they are pets.. correct..


The hard things I can do--- The impossible just take a little bit longer.

If numbers are so much more important than a teammate who is fun to play with, forget about the game altogether and go play with a calculator instead. -Claws and Effect-

 

Posted

1) More Traps is better. “Need”? Maybe not. At the end of the day, I don’t know what you’ll take that’s better for just 2 slots. Hasten is a must for any of my Trappers, regardless of AT

2) I always go for Lockdown proc. It puts on quite the light show.

3) Need? Probably not, but the lvl 30 Accurate Def Debuff set goes nicely here, for melee Def

4) Absolutely


Global = Hedgefund (or some derivation thereof)

 

Posted

Quote:
Originally Posted by Airhammer View Post
I am assuming that Power Boost doesnt affect the Debuffs because they are pets.. correct..
Correct. Pets don't benefit from Power Boost. If I recall, no debuffs ever benefit from Power Boost anyway. Only buffs.


Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.

 

Posted

Quote:
Originally Posted by Dechs Kaison View Post
Correct. Pets don't benefit from Power Boost. If I recall, no debuffs ever benefit from Power Boost anyway. Only buffs.
according to paragonwiki, power boost does buff defense and tohit debuffs. but those are all in terms of debuffs.


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Paragon Elite/Rogue Elite Joined Oct 2004

 

Posted

Doesn't it boost the -special from Benumb, too?


 

Posted

Quote:
Originally Posted by Psychoti View Post
Doesn't it boost the -special from Benumb, too?
It do. I'm pretty sure it enhances the analogous debuffs to the buffs it enhances. That is to say, -def and -tohit. But not +res and -res, or either side of dmg. In the case of Benumb that means extra -heal as well as -mez effects.


Global = Hedgefund (or some derivation thereof)