DarkGob

Renowned
  • Posts

    4126
  • Joined

  1. Quote:
    we're happy to announce that we will be handing out rewards for the 2012 Salute to Statesman Loyalty Program beginning on April 18th, 2012, for all existing and thereafter newly created City of Heroes Freedom Characters!
    I'm telling you right now that this line is going to get you into trouble on April 18th when people who weren't active during the necessary period of time start complaining about what they were "promised".

    Yes, I know it says this later on:
    Quote:
    Please remember that you must have had an active subscription during the period spanning December 1st, 2011 and March 31st, 2012 in order to be eligible for these rewards!
    People are dumb and will not see this. They'll see the word "all" in the first quote and think it means, well, all.

    I really do like this game but at this point the marketing department is just forcing me to spam /em facepalm.
  2. Quote:
    Originally Posted by Draeth Darkstar View Post
    To be fair, we at least see Seers actually teleport people to their positions using mysterious blue lights pretty regularly. We can probably assume that they use the same technology to get the WarWorks into the conveniently-high-ceilinged buildings around Praetoria that have inconveniently-normally-sized-doors.
    You could assume that, except you can actually see the War Walkers move through doors 1/4 of their actual height.
  3. All MM pets have broken AI.

    Tsoo Sorcerer: Did the Sorc have a debuff aura on it? I haven't noticed this behavior, but then I usually take those jerks out pretty quickly.
  4. Quote:
    Originally Posted by Kitsune Knight View Post
    This reminds me of something from years ago... I don't remember if it was a PC, or a NPC, but someone asked "how the hell did they get those skyskiffs throug the doors?".


    How the [censored] did that tank fit through that tiny midget door?
    Every done a Lambda trial? Ever wonder how those enormous War Walker manage to fit through the tiny doors inside the lab?
  5. I'd be okay with this but only if they reduced the drop rate for the ones we have already.
  6. Quote:
    Originally Posted by SmegHead View Post
    This is more for new players then it is vets. CoH was my first MMO and I was lost about a lot of things when I first played. Not to mention I didn't really care and just wanted to play. I learned as I went and that took time. Getting to level 20 is trivial now and expecting new players, especially younger ones to fully understand the whole contact system in a day or 2 is little much. But if they happen to pass by a portal on the way to the hollows they might be a little more inclined to check it out before they can fully grasp the game and its contact system.
    I don't understand how much easier it can get than a window popping up, directly obscuring your gameplay, saying "HEY LOOK!!!!!!!!! THERE'S A NEW CONTACT!!!!!!!!!! YOU CAN TELEPORT TO THEM RIGHT NOW!!!!!!!!!!!!"

    The "this is my first MMO" excuse doesn't hold much weight for me as I started playing in I4/5 (also my first MMO) when the game didn't handhold you to nearly the degree it does now. Most of what I learned about the game was from the person who got me playing in the first place.

    Also, new players shouldn't be going to Dark Astoria. If you're not at least level 50 you'll basically die immediately, and if you're not VIP you can't do any missions there anyway. Your argument actually makes sense for a low-level zone like The Hollows, less so for an endgame zone, by which point you really ought to understand the game well enough to get there. And if you don't, well, maybe this isn't the game for you. I hear Minesweeper is pretty hella intense.

    Quote:
    Originally Posted by SmegHead View Post
    Does FBZ get one of those now too?
    Yes, and since you seem to love being handheld through every minute detail, you'll be happy to hear that, at least last time I checked, TUNNEL also takes you to regular zones like Talos, for the extra-lazy among us.
  7. Was redest du da? Die Foren waren schon immer in deutscher Sprache gewesen.






    (Warum ja, ich habe dies mit Google übersetzen. )
  8. At this rate they might as well just release the whole thing digitally right now.
  9. When you hit level 50 you automatically get a new contact whose short "arc" leads you directly to the entrance. Doesn't get much more obvious than that. Same with First Ward, only you get that contact at level 20.
  10. Quote:
    Originally Posted by synthozoic View Post
    Well I'm rather surprised the devs haven't given us the obligatory gender reversal universe yet.
    Haven't done Admiral Sutter's Task Force yet, have you? (Look at the Notable NPCs. Sadly, or perhaps thankfully, I'm not referring to Praetorian Duray.)
  11. Slightly OT but, from the comments section of Zombie Man's link:
    Quote:
    A little history: Blinkie Finder was originally created in Issue 4 during a Dr. Quaterfield TF. A couple of missions had the objective to click 4 blinkies at once and a bug had made them invisible, so you had to *listen* for them. The bare bones programming of Blinkie Finder was created that night so we could get past the TF. Good times.
    And I thought Doc Q couldn't get any worse...
  12. Quote:
    Originally Posted by Fluorescent View Post
    Well they are technically not pants
    Nothing "technical" about it, they are literally not pants.
  13. DarkGob

    Psychic Melee

    Quote:
    Originally Posted by Lothic View Post
    Who knows, maybe in Praetoria it rains donuts too.

    ...What's a donut? All I see in that picture is rain.
  14. Quote:
    Originally Posted by Darth_Khasei View Post
    All I can say is your post was not "lost". That is all.
    I don't think you understand how sarcastic quotation marks work, buddy boy.
  15. DarkGob

    MIDS Issue

    Your best bet is to post on the Titan Network forums, not here.
  16. Well, my original post was "lost", but let me just say that the marketing team needs to get its act together. You don't reveal the full details of a loyalty program after it begins, and you definitely don't reveal them only after the program ends. It's stupid and self-defeating.
  17. Nobody is reporting this correctly, all he said is that the show's Springfield was based on Springfield, OR.
  18. Quote:
    Originally Posted by GATE-keeper View Post
    Also, sometimes, with newer powersets, the dopps have access to tier nines somehow.
    This is supposed to be fixed as of the 3/26 patch.
    Quote:
    Doppelgangers
    • Fixed a bug that would cause doppelgangers that use Soldiers of Arachnos, Time Manipulation, Beam Rifle, Street Justice, Titan Weapons, Beast Mastery or Darkness Control powers to use powers outside of their intended level ranges.
  19. Quote:
    Originally Posted by Fire_Away View Post
    Where do you get your data (or do you just enjoy making percentages up)? During the last player summit, the devs asked for a show of hands of ppl who would pvp if it were fixed. I assure you the percentange of ppl who sat on their hands was not 75%-90%.
    Pummit attendees are about as far away from a randomized sample of the greater CoH population as you can get, making your statement about as useful as Forbin's.
  20. Quote:
    Originally Posted by Hopeling View Post
    This must be a very recent and/or inconsistent bug, because I too observed no problems just a couple weeks ago. Did anyone on the team have a very new powerset, like Beast Mastery? Possibly the game doesn't know how to spawn such a doppelganger, and got hung up on that, which prevented it from spawning the rest?
    I think when there's a team member using a new powerset that hasn't been integrated into Doppelganger tech, it just ends up spawning a duplicate of someone else on the team.
  21. DarkGob

    New TV badge

    Quote:
    Originally Posted by Archiviste View Post
    And the badge's description text could be:

    "Answering the phone in the middle of a pitched battle ? What were you thinking ?"
    The respec trial contains pitched battles? Huh?????
  22. DarkGob

    Psychic Melee

    Quote:
    Originally Posted by Kheldarn View Post
    We can dream. Oh, how we can dream. The Gorilla was banned once, but sadly, it didn't last.
    Wow, infantile insults. Way to take the high road, buddy boy.
  23. Seen it before, shrugged it off as just another silly bug. I believe both of the bases I saw it in dated back almost to the introduction of bases, but I don't recall if I saw it on items that had been placed back then or recently.
  24. Quote:
    Originally Posted by Codewalker View Post
    Or you're good at guessing. For example, once people started linking the primalist shapeshift powers I saw the descriptions and forms and thought, "A cat that does bleed DoTs? This sounds like a ripoff of a certain Druidic type from another World. Hmm, I wonder if they copied the healing spec too... [Wild Growth] [Rejuvenate] [Regrowth]. Hmm, 2/3 and they're in Nature Affinity, what's that?"

    If the devs really wanted to prevent WIP powers from being linkable, they could. They've done it in the past. You can't link [The I Win Button] anymore, even though the power still exists with that name. It probably wouldn't even be too hard to make the link generator check the same source that the powerset list uses (and that the pool list apparently needs to be fixed to use) to decide if a set is "released" and show it to us or not.
    You're adorable.

    Guesswork is a lot more convoluted and a lot less efficient than "other" methods.

    Sidenote, on [The I Win Button] not being linkable anymore, I didn't know that.
  25. I think whatever Genesis is, it's probably gonna be a big let-down.