Layoffs in the Shadow Simulacrum?


Clave_Dark_5

 

Posted

So I just got done running a Posi part 1 and the Shadow Simulacrum, which is normally doppelgangers of the whole team, only consisted of one doppleganger, the team leader.

I'm wondering if this has happened to anyone else recently.


 

Posted

Quote:
Originally Posted by Kitsune Knight View Post
I ran it a few weeks ago and it was the whole team (my doppelganger caused us to wipe ).
Sounds like one of those "my dad can beat up your dad" moments. "See that, heh? See how tough my dopp was? Pretty sweet, huh?"


 

Posted

This must be a very recent and/or inconsistent bug, because I too observed no problems just a couple weeks ago. Did anyone on the team have a very new powerset, like Beast Mastery? Possibly the game doesn't know how to spawn such a doppelganger, and got hung up on that, which prevented it from spawning the rest?

Quote:
Originally Posted by Clave_Dark_5 View Post
"See that, heh? See how tough my dopp was? Pretty sweet, huh?"
I prefer to make jokes like "Man, did you see the guy with {description of my character's costume}? Can you say tasteless?" Usually gets a laugh or two.
I was once gifted (?) with an abnormally difficult doppelganger in another game that had a similar encounter, though. It would split the group up into separate phases, each fighting doppelgangers of the rest of the party. I would always warn my group, "hey, my doppelganger is for some reason ridiculously hard, so do everything in your power to kill it immediately, or failing that, stall until I can come help you." They'd laugh, yet I was always the first one to finish my own phase and go help the others. Not because I was awesome, mind you, but because my phase was the only one that didn't have my own doppelganger.


 

Posted

I would think that would just be a bug. That fight is one of my favorite fights in all of CoH.

By the way, is Positron still going to be running these task forces or will someone else replace him?


 

Posted

Quote:
Originally Posted by Hopeling View Post
This must be a very recent and/or inconsistent bug, because I too observed no problems just a couple weeks ago. Did anyone on the team have a very new powerset, like Beast Mastery? Possibly the game doesn't know how to spawn such a doppelganger, and got hung up on that, which prevented it from spawning the rest?
I think when there's a team member using a new powerset that hasn't been integrated into Doppelganger tech, it just ends up spawning a duplicate of someone else on the team.


"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...

 

Posted

Quote:
Originally Posted by DarkGob View Post
I think when there's a team member using a new powerset that hasn't been integrated into Doppelganger tech, it just ends up spawning a duplicate of someone else on the team.
I've also noticed that if a team member drops, the game knows someone is missing, but does not know what the missing AT and power sets are. So the game creates an extra dopp of another toon.

Also, sometimes, with newer powersets, the dopps have access to tier nines somehow.


"Everybody wants to change the world, but nobody wants to change themselves." -Tolstoy

 

Posted

last time I tried this TF a group of level 10s got together, all went well until the elite boss buzz (whatever) , everyone on the team had leveled to 13 or so by then but you are restricted to the level of the leader at the time the TF starts. so a bunch of level 10s watched in horror as the level 15 elite boss one shot us one at a time.... regroup and try it again to have 5 level 15s killing a group of 13s without much problem in the last mission. This TF is almost pointless to do if the leader isn't already 15+ at the start of the TF.


 

Posted

Quote:
Originally Posted by GATE-keeper View Post
Also, sometimes, with newer powersets, the dopps have access to tier nines somehow.
This is supposed to be fixed as of the 3/26 patch.
Quote:
Doppelgangers
  • Fixed a bug that would cause doppelgangers that use Soldiers of Arachnos, Time Manipulation, Beam Rifle, Street Justice, Titan Weapons, Beast Mastery or Darkness Control powers to use powers outside of their intended level ranges.


"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...

 

Posted

Quote:
Originally Posted by Hopeling View Post
This must be a very recent and/or inconsistent bug, because I too observed no problems just a couple weeks ago. Did anyone on the team have a very new powerset, like Beast Mastery? Possibly the game doesn't know how to spawn such a doppelganger, and got hung up on that, which prevented it from spawning the rest?

I prefer to make jokes like "Man, did you see the guy with {description of my character's costume}? Can you say tasteless?" Usually gets a laugh or two.
I was once gifted (?) with an abnormally difficult doppelganger in another game that had a similar encounter, though. It would split the group up into separate phases, each fighting doppelgangers of the rest of the party. I would always warn my group, "hey, my doppelganger is for some reason ridiculously hard, so do everything in your power to kill it immediately, or failing that, stall until I can come help you." They'd laugh, yet I was always the first one to finish my own phase and go help the others. Not because I was awesome, mind you, but because my phase was the only one that didn't have my own doppelganger.
Herald Volazj? My Warrior used to *own* that phase, while the rest of my team struggled to put a dent in my clone. Tank4Lyfe.

The Simulacrum fight in Posi is mad fun, and I keep hoping they'll do more with the Doppleganger tech. I always like to "test" my villains by running the clones arc and trying to solo Army of Me. Some toons can handle it easily, some of them have to chug a couple of trays of insps.