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Posts
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Joined
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And yet, you, like myself, will still get people complaining about the lost xp if you dare to use a confuse power
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ohhh, I like the reverse grav field with a duration instead of a one time lift idea even better
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I'd be fine with a reduction in damage if it was made a cone attack
I might even pick it up then.
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Siphon speed is Foe -speed, Self +speed, + Recharge.
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if handclap was changed to a knockdown, I'd like it on my ss/da brute
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Only because I dislike the idea and mechanics of dimension shift, I'd like to see lift become an aoe knockup
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I like the idea of making lift an aoe knockup with a slightly longer recharge
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For team farming grav/kin will work fine.
Nothing wrong with the powers you have chosen, although personally I can't stand propel or dimension shift, but hey, to each their own.
On slots you really don't need recharge reductions in sing. They won't help sing attack faster iirc, and sing should last just fine to recharge quick enough before you would have to summon another.
You probably don't need the range in FS. Usually you will be pretty close to the mobs anyway trying to scoop up as many buffs as you can get.
A range in wormhole will be very benificial though.
Once you get transference you prob can do without the end red enhmts in click powers, except possibly crushing field.
edit: I'd also drop a rec in transfusion for a 3rd heal. -
Gonna take some getting used to.
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/agree, whatever flavor you decide to roll with, get into a group with as many VEATs as you can at least a few times
So much fun!
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Personally, I wouldn't skip SP either.
Next, ID came in handy at lower levels, but at higher levels you won't need it as much. Use it early and respec later.
Although one could skip stamina, I can't. I just prefer the cushion stamina gives. Transference is an accuracy needed power: sometimes you miss when you need it most. I'd skip conserve power. -
I don't know what one's definition of great is, but I have a grav/kin that I thoroughly enjoy.
She's very versitile and since grav has more than one power I'm not very fond of it leaves me free to expand on the kin side which although blooms a bit late is a huge boost overall, especially when you hit FS and transference.
oh and who doesn't love sings? -
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Just out of curiosity....
If fire control didn't have imps, and illusion didn't have phantom army, would we be having this discussion?
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I seriously doubt it. -
I'm not big on making mission, as I don't get alot of time to play. Just curious: can you make a custom boss with wormhole power? That would be sick
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I usually join after the first tell asking if I want to do missions and gather the answers to other questions for myself by observation. I'll do at least one mission if it's started timely before bowing out.
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Nice! I love bronze rolls, and the under 30 uniques
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I don't know the current IO I'm working is netting me about a 43% ROI
I'm listing at lower than the going rate, but they keep selling higher
I just compare between the reciepe and crafted and take into account salvage needed to determine potential profit and go from there. -
Start a VEAT, or do the SF's you passed. Lot's of things to still do.
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However defender don't need to be balanced with controllers, they need to be balanced with corruptors because their sets and playstyles are almost exactly the same and corruptors end up being vastly superior in both damage and team support in actual play.
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/Agree. This has also been on my mind lately, especially with going rogue around the corner. -
I'm wondering what would happen if they put a cap on the number of lvl's one was allowed to autolvl/autosk up in AE missions? Say 15 levels? Such that one would have to be lvl 35+ to be 50 in AE missions that autolvl up for all those farmy lvl 54 boss missions?
No more 20 lvls for lvl 1's in 40 minutes?