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Posts
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Joined
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the problem with our zone events, is they are too few and far between. There should be a dozen mini zone events and instant mini missions. For example, take the side missions in mayhem/safeguard missions and put them in the city zones. Havenpc raids randomly occur. etc.
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new bandoliers. grenade bandoliers, knife bandoliers, gas grenade bandoliers. Like what the goldbrickers have
More back pack options. The sack of money would be cool, with a money falling out aura?
Let animal and robot heads wear hats without forcing hairstlyes on them. Make the tin crown a head option as well as a hat selection.
More stances. But dont tie them to travel powers like ninja run, just give us a toggle that costs no end and gives no movement bonus but makes us run like a ninja/beast/bulky human/etc
a new vanity fly travel power that turns you into a sky raider sky skiff or long bow chaser(reskinned)
A new wing option where it is like a beetle? where when you are not flying it is a closed hard shell, but when you fly it opens up and the wings are underneath it like this
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I never got into it because you cant make/edit maps and you have very little control over mob placement and you are limited in the number of unique mobs you can make. Finally because theres too much dross and not enough interesting stuff.
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This would fit my beam rifle/traps character much better.
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Misread this as Incredibles 2. Was dissapointed
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they should just pair it with a second power that is just the ninja stance with no speed or jumping bonus, but also no end cost and can stack with everything.
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Transmogrification Powder: You hurl a bag Of this magical powder that turns your foes into pumpkins
Smallish aoe, sleep effect on Lts and less. Turns them into pumpkins, ala the alakazam react emote.
Transmogrification Potion: You hurl a flask of Transmogrification potion at a single foe and it turns them into a pumpkin.
Single target effect on bosses or less. Turns them into a pumpkin for the duration ala the alakazam react emote.
Once the enemies take damage, it break the sleep and they turn back into regular mobs. -
Quote:I excluded those sets because they didnt fit in the alternate sets I specified. IE making MA use a rifle animation would be counter intuitiveat best. I wouldnt mind alternate sets for melee sets, its just that I think the ranged sets could be swapped out with each other much more readily than the melee sets. IE casting a firebolt with a wand could be the same animation (minus the projectile) as casting an ice bolt, where as the melee sets tend to be more specific.Why exclude melee? In doing that they would lose money they could have made. I only play melee ATs, and would purchase any alternate animation released for any melee AT. I would most likely not do the same for any other type of AT, but I know there are people that would.
Also, I would Also love to use ninja run as just a stance. -
I use them on a specific "inventor " toon. Honestly they need to:
-Decrease the cost. alot of these powers use rare salvage. While thats okay for the really good ones, its still a pain if you want to regularly use these things. I wont bother crafting rezpowers anymore because how plentiful every other form of rez has become in this game, yet teh temp power is still expensive to craft.
-increase the power. Maybe let them Scale with your level?
-let us stack them. If I want to go and craft 50 pistol recipes back to back, I should be able to.
They should also consolidate the power analizers. The lower level ones are too expensive for the level range, and honestly pretty situational. -
Id like them to go back and do a few alternate options for almost every power that isnt melee or defense. So all ranged, control, buff and blast(minus Dual pistols, archery AR, traps etc). It doesnt even have to be terribly unique for each set. Basically id like to see an alternate that makes the power:
Shoot from a gun, both pistol and rifle
Shoot from a wand/staff
This would really open up alot of possibilities imo. Redraw could be reduced. For example if you wanted to be a Energy Rifle/Kin defender. If you could use your rifle to shoot the boffs and debuffs then you woudlnt have to redraw to shoot. Moreover it would give players more flexibility as to the origin of their powers.
Also, in addition to "rifle" it would be nice if we could get an alternate that mobs have, using the mminigun animation stance? Like the boomers etc. That way we can also open up some of the mob weapons we havent been able to get.
Also, I would love to see alternate pet models, but thats really reaching most likely. -
this has probably already been suggested, but why not just make the brawl for ranged pets a ranged power? Make it slightly unique for each pet by copying a basic attack animation and increase the "brawl" range to a decent medium distance. SObasically change a weak melee attack into a weak ranged attack.
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So lately i have been having trouble with my right shoulder and arm, where it will just hurt. I think its due to sitting at a computer all day. Either way i have been trying to not be on the computer as much because of it. Anyway, I was thinking that the wiimote would make a pretty decent mouse for the pc. I could use my tv as a monitor and the wiimote and nunchuck as a mouse/keyboard replacement and a wireless keyboard for when I need to type.
Getting more on topic... Does anyone know if this is plausible for CoH. I looked up some tutorials on youtube, and it looks pretty straight forward on how to get the wiimote as a mouse, though im not 100% sure if it would work as I imagine. My main question would be assigning actions to the various wiimote/nunchuck combinations. So I would want to be able to remap wasd to the nunchucks analog stick and left click to the "a" button, tab to the "b" button and riht click to "z" maybe.
So has anyone tried this? Or anyone more tech savy than me that already has some of the components like their tv hooked up to the pc want to try it? Cause I dont want to waste money getting the parts that I need to do it only to find out it would not work. -
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Quote:I would probably hate that. If the zones auto exemp you, it would take away part of the games character progression, and I wouldnt like random people poping onto my team without my, or the team leaders control.ArenaNet are the only group of mavericks who started from the idea of "how do we remove obstacles that get in the way of teaming?". And their approach has basically been taking CoH's system and improving on it.
(SSK is good, but how about if every zone in the game auto-exemped you to its max level? Sharing mission completions and improving rewards for teams is good, but what if you didn't even have to invite other people to your team at all? Oh hey, most character builds are self-sufficient, but almost any team-up is greater than the sum of its parts.) -
He also wrote a superhero book called Nuclear age, which is out of print but available via kindle/nook. I thought it was very good personally.
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CoH was never "THE GRAND STORY OF STATESMAN THAT I GET TO WATCH". Theres what, one or two story arcs with him at high levels and one task force he offers and probably a couple more he is featured in? Granted theres more if you include his evil duplicates from other dimensions, but its not like we play his sk for 50 levels either.
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I would say 95% for the dual rocket, 85% for the single.
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What ever happened to the lil brainsucker shoulder pet?
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I think both rocket packs are awesome, but a tad large. Particularly the single engine one THe double is just slightly to big, but the single seems to be riding high and la bit big.
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It depends on the level of the character and how old it is. Ive rerolled my da/sr to StF/SR but that toon was only in their 20's. I wouldnt reroll anything in the30's probably.
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Also, to make this abundantly clear, NOT just a robotic skin over existing legs, but legs that look skinny like jumpbot or mekman legs, or something that is similar to the existing arm selections.
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It would be cool if we could get a mini hydra pet like the ones that spawn at the end of the death from below trial. Ideally it would just be part of the slectable reward table, but it could also be as a craftable reward from a drop.
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Quote:they should re-do spankys boardwalk, to be more of a real boardwalkHow about a fairground? Maybe in Talos or another seaside zone.
I can see it all now
Ferris wheels, food stands, cages with rikti monkeys inside, Carnies trying to recruit members, clowns and circus performers hanging around and fortune teller machines which could give us fortunes...
Heck why not, throw in a few villain NPCs in there doing the /drink or /eat emote and when you click them make them say something along the lines of "Hey, I'm off duty" or "When's the ride gonna start, the COuntess wants me back in an hour" -
Use variation for similar buildings. What I mean is, take WW for exmple. It would have been way cooler if there was only one WW, in say... steel canyon. In KR instead of the WW building, we have an enterable pawn shop and in talos have a WW but in a differnt building. It would fit the area a lot better imo, and make it more believeable.
Same goes for the AE building. It would have been nice if instead of everyinstance getting a sky scraper, some might get a simple arcade, some might have a underground night club etc.
Kinda like what you did with Vanguard. Instead of creating a new Vanguard building that you copied to each zone, you made use of buildings that were already there and fit the zone.
So for any new building that will be repeated to multiple zones, PLEASE either consider limiting it to one zone that is reasonably easy to get to, or make the appearances change a bit for each one.