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Posts
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Joined
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If there was ever a TF/SF that needed an update... it's the Synapse TF.
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Quote:Not everyone at higher levels has softcapped defenses, and even if they did they'd need 59% defense for incarnate level content to be at the cap. You don't need a KB intensive primary/secondary to pair with Force Field to make Force Bubble good, just the positioning and know-how.Wait, you are speaking about low/mid lvls, which as I stated is where actually FF still shines, AND a combination of 2 powersets that could use a smart mechanics around kb. FF alone is flat-out a one trick pony and that pony feels really sad in the high lvl content.
Soft-capped defenses by alternating between MoG, Divine Avalanche/Parry, and Shadow Meld; a top tier DPS chain; perma Dull Pain; and a lot of regenerating health.
Or Storm Summoning, or Cold Domination, or Thermal Radiation, or Electric Mastery, or Mu Mastery. -
-Teamed with a FF/Energy Blast Defender last night. Getting to the defense softcap pre-IO's is lovely. Thing is that people fail to realize that Knockback is skill-intensive. Anyone using KB powers well can pin entire mobs down, making combat a breeze. It's just that I've seen few who do it well.
-Have a Katana/Regen Scrapper, umm...no. Regen does not need a buff.
-Have an Electric Blast Corruptor. Endurance Drain is a viable strategy. -
Quote:Hmm... Thank you for the analysis. 3 DPS is hardly worth nearly one additional endurance usage per second. Thing is: A) Getting Follow Up to recharge fast enough to triple stack it, which on my build, I know currently I can't. B) If I switch to a Spiritual Alpha Slot, would have the endurance usage to maintain it, when currently I'm using a Cardiac.I just borrowed the various attack chain analyses from a thread covering them. But we might as well run some quick numbers. For those two specific attack chains:
Follow Up/Swipe/Lunge/Swipe will deal 50.72 + (44.49 + 3 * 4.45) * 2 + (101.43 + 4 * 5.56) = 290.07 damage in 4.224 sec (68.67 dps). Your +30% from Follow Up will apply to 5 Swipe, 3 Follow Up and 2 Lunge. That's 191.39 additional damage, so ~114 dps.
Follow Up/Lunge/Strike/Swipe will deal 50.72 + (101.43 + 4* 5.56) + (79.93 + 4 * 3.89) + (44.49 + 3 * 4.45) = 327.72 damage in 4.488 sec (73.02 dps). Your +30% damage will apply to 2 Swipe, 2 Strike, 2 Lunge and 2 Follow Up. That's 196.63 additional damage, so ~117 dps.
The first chain would burn 5.59 end/sec while the second would burn 6.44 end/sec (both before any endurance reduction). So unless I got the math above wrong (entirely possible), your attack chain will generate slightly more damage than the one I mentioned above. -
Quote:Agreed, just minus the DDR, but it isn't much of a drawback with Mind Link.Melee forts and widows remind me more of a quite good claws/sr scrapper.
Question. FU/Swipe/Lunge/Swipe is the optimal melee chain for widows? Because I'm running FU/Lunge/Strike/Swipe without any trouble. Or is that because Lunge is getting triple stacks of Follow Up? -
In Mother Russia, zombie shoot you.
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So are these going to be released in a separate booster pack? or are they going to be added in the existing boosters?
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I used to play my Dark/Dark Dominator then it took arrow into the knee from my StJ Stalker.
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Ugh. The guy playing did us no justice in that vid. Ask for someone who has played the game before next time.
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Nice. Wish I saw it. I haven't been watching much anime these last few years. The last thing I watched on AS was Moribito. I can't get into insanely long series like Naruto, Bleach, or Full Metal anymore.
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Does "lolpvp" count?
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Never. I've joined several or my server channels and I have never seen anyone ever attempt it or even just to try and find players in order form one in a channel, on the broadcast, or in the help channel. Never. Admittingly, I spend almost no time in the First Ward, though. If they only form in that zone broadcast, that's on me. But in my experience the First Ward is largely vacant.
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The obvious stuff; house, debts, family security, then a sizeable donation to Autism Speaks...
...and one epic night...er, week at the Craps table in Monte Carlo. -
I don't think I have ever seen anyone attempt to form a team to kill the flying Hamidon in the First Ward. Ever. So I doubt lvl 30 Hami-O's is enough to motivate anyone to do it.
I do beleive at some point in the future, Hamidon (whether it's Primal and/or Praetorian) will be back in the spotlight... Soon™. Perhaps the devs will consider an upgrade of Hami-O's then. -
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I use it for my Ice/Cold Corruptor for thematic reasons, but is a nice option alternating it between Blizzard when Blizzard isn't up or when I don't want to burn all my endurance.
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I rolled mine as a Claws/FA Brute. I dislike rage crashes and really just Super Strength in general. I can also see TW/Fire, TW/Elec, or Claws/Elec working just as well as SS/X.
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Both movies convey the same theme. An evil government subjects several youths in a project or a spectacle to induce fear and paranoia, by having children kill each other. Battle Royale which I have seen, is visceral, it shows just what people are capable of given the choice between kill or be killed. Some are up to the task, others aren't. I think Battle Royale is much more about the survival aspect, the emotional conflict each character face from the choice, and what it takes; what has to be done in order to live. It's a social commentary that gives the viewer a character that they can indentify with. It's sick, twisted, and brutally honest.
While I haven't seen the Hunger Games yet. I imagine it will be much more centralized around Katniss Everdeen and her evolving into a much stronger individual, and the beginning or her quest to overthrow the corrupt government. Meanwhile show the economic and social inequalites of social classes. I think the Hunger Games is more a story than Battle Royale and Battle Royale is more a social commentary. -
I think that some of the other AT's need attention before I'd look at Scrappers again. Honestly, it's a refeshing change for the game now that Stalkers are being played a lot more now.
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I would love to see Blapper combo of Staff Blast and Staff Manipulation using some or all of the new Staff animations from the melee set.