So only SS/FA farmer viable?
SS/Fire
TW/Fire
TW/Elec
TW/Fire
Fire/Fire
Fire/Kin trollers also work exceptionally well on just SOs for farming (there is a reason they were the most common farmer pre IOs)
Claws/Fire
Claws/Elec
The development team and this community deserved better than this from NC Soft. Best wishes on your search.
Some people have such funny definitions of "viable".
'I don't like the look of it at all,' said the King: 'however, it may kiss my hand if it likes.'
'I'd rather not,' the Cat remarked.
'Don't be impertinent,' said the King, 'and don't look at me like that!' He got behind Alice as he spoke.
'A cat may look at a king,' said Alice.
I'll toss another vote in for Fire/Kin and paired with Stone ancillary. SS/Fire does ok without Inventions but unless your fighting specified damage types, you may have difficulties in certain areas. Fire/Kin is self sustaining out of the box.
In short spurts, anything with an AOE that comes up every 10 seconds can farm. It just requires purples.
It is hard to beat CEBR. Spin + Lightning Field + Overload + Hasten + Soft Capped Defense via Purple Pez.
I haven't experimented with farming other toons in a CEBR farm much.
I use an ss/fire brute on my premium account with just basic io's. I did not want to spend any inf on him. I am able to work at +2/8 quite well but only with a particular bind that I use to combine insps into lucks:
/bind NUMPAD1 "inspcombine enrage luck$$inspcombine sturdy luck$$inspcombine insight luck$$inspcombine "break free" luck$$inspcombine respite luck$$inspcombine "catch a breath" luck$$inspcombine awaken luck"
I also have a bind for Good Luck's on numpad2. Occasionally I don't have 3 of anything and I have to slow down and spam my heal but I can normally make it through to the ticket limit ok.
Does this mean TW/Fire is twice as viable as the other combinations? ;P
|
edit: Oh, I just realized I said TW/Fire twice... One of those was supposed to be SS/Elec. I was kinda out of it last night.
Elec/Fire/Mu works really well. Fiery Embrace turns Lightning Rod into a nuke and between Mu mastery and Burn, Thunderstrike sucking is not an issue. Hell most primaries with aoe/Fire/Mu is going to perform well on varying degrees.
Some people have such funny definitions of "viable" |
Hmm... it depends on your definition of viable, I think, as well as how much you want to invest into the toon.
I have a level-shifted SS/WP brute that farms most fire maps at 3x8 with no problem -- bear in mind he has a lot of IOs -- and he cuts through the mobs like butter. He also roflstomps S/L farms for obvious reasons. Depending on investment, lots of ATs and combinations can be made to farm very well, though.
If you were making a toon solely meant to farm/be farmed to 50 and then farm others, I'd probably pick a combination of /fire and a high-AoE primary that you enjoy -- regardless of how good it actually is, because farming isn't fun if you don't enjoy the powerset, IMHO -- and roll with it.
Neither SS or Fire are the be-all/end-all sets of farming. Don't be afraid to look outside the box!
<[V]>IRTUE Player
Active 50s: Malevolency: (50+3 SS/WP Brute) / Sky-Scar (50+1 Robots/Dark MM) / Venomvein: (50+1 Crab) / Warlocked (50+1 BS/Shield Scrapper) / Some 50s Inactive
I rolled mine as a Claws/FA Brute. I dislike rage crashes and really just Super Strength in general. I can also see TW/Fire, TW/Elec, or Claws/Elec working just as well as SS/X.
I rolled mine as a Claws/FA Brute. I dislike rage crashes and really just Super Strength in general. I can also see TW/Fire, TW/Elec, or Claws/Elec working just as well as SS/X.
|
Also, as someone who's been farming on SS/ for years now, I can say that constantly clicking and having Rage crash nonstop can get a little frustrating after a while.
<[V]>IRTUE Player
Active 50s: Malevolency: (50+3 SS/WP Brute) / Sky-Scar (50+1 Robots/Dark MM) / Venomvein: (50+1 Crab) / Warlocked (50+1 BS/Shield Scrapper) / Some 50s Inactive
Agreed. I actually think Claws would be a pretty boss-like farmer just because you have a lot in the way of high-damage, quick-recharging area/cone attack options.
Also, as someone who's been farming on SS/ for years now, I can say that constantly clicking and having Rage crash nonstop can get a little frustrating after a while. |
The only problem I foresee with Claws/Fire is that you don't have the mitigation that Foot Stamp or Overload gives you. But at the same time, a Followup-Burn-Spin-Eviscerate perma-attack-chain sounds pretty enticing. Not to mention that Overload is pointless on a farm run.
After playing a Claws/Electric to 50, and having to develop strategies to not die when Overload crashes, the SS/* Rage crash is hardly noticeable to me now.
The only problem I foresee with Claws/Fire is that you don't have the mitigation that Foot Stamp or Overload gives you. But at the same time, a Followup-Burn-Spin-Eviscerate perma-attack-chain sounds pretty enticing. Not to mention that Overload is pointless on a farm run. |
Having said that, I have not found a need to do that unless I pulled too many groups as stuff dies fast to the perma attack chain(gotta love firey embrace). I use to use it a lot more in the small one room multiple ambush farms, but since I don't use ambush farms anymore in lieu of object farms, I don't need it as much.
The development team and this community deserved better than this from NC Soft. Best wishes on your search.
The reason SS/FA is considered the best farmer is because of Footstomp and Rage.
Footstomp might be SS's only AoE, but it is very good. And Rage is 2 minutes of power boosted goodness over most sets 10 seconds.
The reason SS/FA is considered the best farmer is because of Footstomp and Rage.
Footstomp might be SS's only AoE, but it is very good. And Rage is 2 minutes of power boosted goodness over most sets 10 seconds. |
Thanks for the feedback guys.
Agreed. However many chose to go for another farming build because SS/Fire tends to be a very boring build. Without serious IO slotting, its not that strong in regular PVE. Very tedious getting up to level 28, at least compared to a Claws/ character.
|
Truth be told my /FA Brute is a TW.
Yeah, I understand why SS/FA is good. I know how rage works, including the crash. Footstomp is a fantastic AOE with great radius and good mitigation. Rage and fury combine to boost burn and the damage aura to crazy levels etc. I know how it works, I have both SS and FA characters. My main question was how effective it would be with single origin enhancements only, if it would be worth my time.
Thanks for the feedback guys. |
I know that I wouldn't be running at +4x8 or anything like that. I just was thinking about firing one of these up on my premium account for the occasion when I want to PL a new character out of those awkward teen levels or something. I just haven't ever run a character with strictly SOs and was wondering how it does? Is it worth investing the time to level one up on that account to boost myself up occasionally?