Chad Gulzow-Man

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  1. Quote:
    Originally Posted by Von Krieger View Post
    Zwill raves about the Cheeseburger egg rolls. As does Second Measure. The two players didn't get any of those.
    Oh my god, those were phenomenal. I grabbed a couple for me and my girlfriend, not knowing exactly what they were, and they were delicious! ... But then I couldn't find the lady carrying the tray around, so I didn't get to have any more.

    But I did get to play the Street Justice set through the new tutorial, so I guess we'll call it even. >_>

    (Street Justice: day one purchase for me. You knocked it out of the park, devs.)
  2. Quote:
    Originally Posted by ObiWan View Post
    Where was this "officially" announced?
    What, the bit about something in the works for Dominators?

    http://boards.cityofheroes.com/showt...73#post3728973

    Quote:
    There is no immediate plan to revamp, remove, alter, change, nerf or buff [Dominators] as a whole. I never said changes were coming. I said we had plans for the archetype. As in plans for power sets. So, stay tuned for that in the future! (And by future I mean post I21.)
  3. Quote:
    Originally Posted by Mega_Jamie View Post
    I'm hoping soon, if its polished enough to show at Comic Con its polished enough to open up to us soon for Open Beta... thats if everyhting was polished enough for CC
    There were bugs, and not all features were available. I don't think we'll be seeing an open beta before August at the earliest, and quite possibly September or October.
  4. Quote:
    Originally Posted by Morgan Reed View Post
    When you bought your phone, you were given the right to take your phone to any carrier you wanted. At any time. If this isn't allowed, then you were only renting/leasing your phone.
    Tell that to iPhone owners.

    I'm not going to argue everything you said point by point, but as with the phone analogy, there's an exception that people are more than happy to pay for. In many cases--as with CoH--there is no other provider that you can take your subscription-based product to; it's a choice of paying the subscription, or not getting the service at all.
  5. Quote:
    Originally Posted by VoodooCompany View Post
    It's in the video and looks cool, but it screams "if you're tired of caves, you'll hate this too". While I don't think it's Praet only, and maybe I'm mixing with the Praet Hamidon being Praet only(?), the trial is open to everyone, right?
    It uses a fair bit of the linear Praetorian Sewer geometry, just covered in goop and spores and plant-y bits. I was a little confused about what we were doing/where we were going at first, but then I pulled up the map and saw that the way is actually pretty straightforward.

    As with all the other TFs and trials, after a few runs it'll become second nature.

    Quote:
    I had read/heard that something coming in I21 was NOT going to be open to non-Praet characters and I kind of shook my head in disappointment.
    I didn't personally see anything that was Praetorian-only. Granted, the Comic Con builds aren't full-featured; the Underground Trial we saw, for example, was only stage 3 of 3. So maybe there will be new content specific to Praetorian characters.

    But, as I said before, they plan to add all the Praetorian content to Ouroboros in the future. And Going Rogue will be automatically unlocked for VIPs, regardless of prior purchase or not, so you'll get access to any such content eventually.
  6. Quote:
    Originally Posted by BashfulBanshee View Post
    We are getting a Beam Weapon set?

    I know about the Titan Weapons and the Time Manipulation but how many more are coming?
    As GG said, there's also Street Justice. Those 4 are the only officially announced powersets we know are in development at this time and will be out in Issue 21 (though not all at launch--they're planning to stagger them by a bit to keep things fresh). There's also "something in the works" for Dominators that will come later, but no official info on it.
  7. Quote:
    Originally Posted by Grey Pilgrim View Post
    You Kheldian hater. You couldn't even ask about them for me?
    Anything specific you want to know? I'll be back there on Sunday, and if you think you've got a question that they can actually answer, I'll be happy to ask it.
  8. Quote:
    Originally Posted by Grey Pilgrim View Post
    Street Justice's one picture that I have seen looks awesome.
    From the brief amount of time I had my hands on it, I really enjoyed Street Justice. It's brawl-y, like Super Strength, but quick like Martial Arts. It's got a good feel to it, and the combo mechanic is neat without being too overwhelming.

    Basically, some of your attacks BUILD combo points, primarily the T1 and T2 powers, while others subtract them. The finishing moves (T3 and T9 powers, if memory serves) do additional damage and have additional secondary effects applied when you have at least 3 combo points--the T3 is a swinging hook punch that can do knockdown with combos, and the T9 is a stun that can become a hold with combo points. The combo counter shows up with your buffs underneath your health/end/XP bar.

    There may have been other moves that qualify as a finishing bonus, but I was kind of overwhelmed with all the other shinies, like the giant Shivan in the tutorial. I am a bad con reporter.

    -----
    I also took part in the Underground Incarnate Trial test this morning. Positron said during the panel yesterday that it was meant to be more like "an old-fashioned dungeon crawl." Whereas the other trials are all open and objectives near to one another, the Underground Trial is about navigating through (really friggin cool) tunnels and fighting through Devouring Earth and infected Praetorians. There are proximity bombs along your path that you must avoid or dispose of while you lead Desdemona through the maze, and the fight with the Avatar of Hamidon at the end is crazy! I foresee Clarion Destiny being as big a part in this trial as Rebirth is in Keyes due to the magnitude of some of the mezzes in there.

    (One of the devs mentioned to me while we were blowing up some proximity mines that there will be a badge for completing the trial without detonating a single mine. "Yay Stalkers," he said. )
  9. Quote:
    Originally Posted by Elegost View Post
    My real concern after all this will be, what will we start getting in our free expansions now? That is, things that are actually free?
    Will they just remove *all* of the cosmetics/sets/New ATs and put them in the store and only throw new content, QoL and revamping old content in following issues? It's too soon for me to honestly have an opinion on the whole thing. I need to see the long-term effects first.
    I do have really high hopes for the game, though. If they don't market the hell out of this (effectively CoH2), then d00m on them.
    They feel very strongly about making sure that your subscription is worth it. There will always be some things you mentioned above, like powersets and costume sets, that will be included for VIPs, and others that everyone must pay for.

    I agree with you about the marketting, though. If they don't bring in more traffic, then there won't be a point in making these changes to the game. They really need to step outside their comfort zone and advertise in places they haven't been before if they want to up their numbers.

    (And no, a TV commercial would still be dumb. World of Warcraft does it, yes, but their commercials are undoubtedly very dumb. )
  10. Quote:
    Originally Posted by Mental_Giant View Post
    For-pay sets will have to be different, or there will be complaints.
    Fix't.

    They won't--or shall I say, can't--outperform the non-pay sets, otherwise you end up in a pay-to-win situation. However, you can't charge $10 for a vanilla set, either. There's got to be some sort of draw to a pay set.

    Regardless, I spoke with the devs, and they said there will definitely be more new free-to-VIP powersets in the future, and more unannounced sets that have to be paid for as well.

    -----
    If you love playing with new powersets and rolling new alts, this is actually a good thing if you stop and think about it. Would you rather get two free sets every 18 months, or one free set and 4 pay sets a year? The additional income from the powersets will fuel the production for more; the areas that are drawing the most money will be where it gets funneled right back into.

    I played the new tutorial today using Street Justice. It's so much fun, I think I may stop asking for Energy Melee for Scrappers and roll the Energy Melee/Willpower character I've been waiting for as SJ/WP instead.
  11. Quote:
    Originally Posted by erall View Post
    I seriously hope they revisit their price points, because frankly these are fail.
    As I have been told several times these last two days while hanging out around the NCSoft booth: the prices in the beta are not final. They repeated it with such sternness that I'm pretty sure we'll be seeing a lot of fluxuation between the Comic Con previews and the release.

    I suspect that they'll realize that $10 per costume slot per character is a bit steep.
  12. Well, I WAS in line to ask the question about the Passport badge for those of you who were interested, but they cut off questions two guys ahead of me.

    I cornered Posi real quick as everyone was clearing out and asked him three quick questions:
    1) Are you still planning to repurpose Passport? (Yes, but not in i21.)
    2) Are you still planning to make anniversary badges global? (Yes; it turns out there was some difficulty in getting existing badges to go global. This will also probably not happen in i21, but in our brief chat I got the impression that they figured out a work around.)
    3) Will we get access to the Praetorian content in Ouroboros? (Yes, eventually; not in i21.)

    If there's anything that people want me to ask during the rest of the show, let me know and I'll try to find out for you.

    FYI, they've said that questions about PVP, SG Bases and Mission Architect will not be answered this weekend--they know the player interest is there, but there is nothing they can talk about at this time.
  13. Legion of Valor is always recruiting. We've been around a while, and we're friendly about helping new and returning players get into the game. Click the banner in my signature for more information
  14. Quote:
    Originally Posted by je_saist View Post
    ... okay. I really... really... really... really did not expect an unslotting reward.
    I didn't expect it as a reward, but it was one of the first things they announced as a purchaseable consumable from the Paragon Points store.
  15. /unsigned. Seriously, just learn to deal with it already!








    ... I kid. POWER POOL CUSTOMIZATION ASAP, PLEASE!!!
  16. Quote:
    Originally Posted by BlackDecember View Post
    With Going Rogue...does that mean that all classes are now available to both side? For example, could I make a villain blaster or a hero stalker or no?
    Yes and no. With Going Rogue, you can switch existing characters from hero to villain (or vice versa), or you can make new characters in Praetoria and, once you hit level 20, decide whether to become a hero or villain from there.

    Coming in Issue 21 (presumably this fall) will be a new tutorial for all non-Praetorian characters, during which you choose whether to be a hero or villain. At that point, you will truly be able to make a villain blaster or hero stalker right out of the gate.
  17. That's not true by any means--I certainly didn't attack or insult you, nor did Arcanaville or several other posters who have popped in and out of this discussion. But not everyone is interested in discussion--there are those who get their kicks out of making someone "QQ".

    In short, you're having an argument on the internet; no matter what community you're having a discussion with, someone is going to result to personal insults and rude language. I can guarantee you that I'd find the same on the message boards for that F2P MMO whose model you find superior to the proposed model that CoH will take.

    Replying to ad hominem attacks with more ad hominem attacks isn't going to get anyone anywhere, either.
  18. I'm still at work... been here for over 12 hours now. I won't be making it tonight.
  19. Quote:
    Originally Posted by Pangean View Post
    a foolish way to spend your threads/shards in my opinion.
    If you're actually doing the trials and just using the thread->iXP conversions to bolster what you're already earning otherwise, they drop so frequently that you won't really miss them. I used plenty of threads for iXP on both of my Incarnate characters and still had T3s crafted by the time the slots were unlocked.
  20. Quote:
    Originally Posted by Mad_Cow_Milk View Post
    Actually, I just re-read that part of the Freedom, which I had over looked. So this is now a non issue. Sorry I brought it up.
    Can... can you please at least explain what it is you were asking for? I'm really curious.
  21. Quote:
    Originally Posted by Kioshi View Post
    Hide: Yeah it's our inherent but we have to sacrifice a power for it...
    This is incorrect. Our Inherent is Assassination, the ability to auto-crit from Hide, as well as random critical hits outside of it. Hide itself is not an Inherent--it is part of the Defensive powerset. This is why we can put enhancement slots in it, while Dominators cannot put slots into Domination.

    The 1.88% Defense bonus that Hide gives is when you're outside of Hidden status, by the way. While Hidden, you have an additional 3.75% Defensive bonus to all except AOEs, which get an additional 37.5%.
  22. What are your graphics settings? I think I read recently that there's a bug with shield emblems not showing up if your settings are below a certain threshold.
  23. Quote:
    Originally Posted by Pangean View Post
    I wish the Dev's would have thought ahead better and made Tin Mage and/or Apex work toward incarnate slots or giving them an option to, at least it would be more variety.
    Tin Mage and Apex now reward you with a choice of 10 (I think) Incarnate Threads. Incarnate Threads can be converted into Incarnate Experience.

    If I'm not mistaken it takes 30 Incarnate Threads worth if iXP to unlock the first slot and 45 to unlock the second. Therefore, you could feasibly unlock all four slots beyond Alpha with 15 Tin Mage/Apex TFs and zero trials.
  24. They changed Conserve Power to Energize, not Energy Drain. They did remove the heal from Energy Drain, though, and are replacing it with a scaling defense buff... <3
  25. Chad Gulzow-Man

    Int32 error

    Jaw, did you ever try my suggestion about borrowing your mother in law's laptop and hitting somewhere with free Wi-Fi to ensure that it's not a problem specifically with your internet connection?