Color Customization for Epic Power Pools


BeornAgain

 

Posted

I looked and I didn't see this being suggested before, but I am SURE it has already been bandied about.

We can customize our Primary/Secondary powers and we can customize our incarnate powers...

Yet, not the Ancillary or Patron Power Pool powers...

Why not?

Just asking. It can't be all that difficult, the know how must be there...

I just would like to see this, if possible.

Thank you


 

Posted

I mention it any time I can!

When they were implementing the first pass of Power Customization, they said General Power Pools and Epic Pools and such would have to come later.
User Interface work was cited along with just the time and development needed to alter the powers.
As Going Rogue was approaching around the corner, they told me (us) to wait until after Going Rogue came out.
Then it seemed to get pushed to the back burner, as development and coding was needed for the trials and the Incarnate system and such...

There were a couple of somewhat vague comments about things to come regarding powers, just recently... that I am hopeful is about customization coming for the rest of the power pools... but I am always hoping for that, so who knows.

Its great that they launched the Incarnate Powers with customization baked in.
Plus... I'd like to think that this helps them, perhaps in just a small way, with the UI work being done/started in order to implement that for all the other powers (that are not our primaries and secondaries).

So, yeah... Give us Customization for not only Epic Pools, but Power Pools as well... PLEASE!!


@Zethustra
"Now at midnight all the agents and the superhuman crew come out
and round up everyone that knows more than they do"
-Dylan

 

Posted

It's been suggested before, yes, but this is one of these things that can never be suggested enough times. Power customization was I16, and we were told to expect the system to be complete afterwards. We're staring down the barrel of I21, and not only has this not happened, they haven't even commented on the subject directly, other than David agreeing with us that it's something they want to do.

Changing the costume editor UI seems to be a very scary process, one that developers have historically approached with the apprehension of a vampire watching the rising sun. Every time this comes up, I can almost feel the developer responding shuddering on the other end of the screen as he contemplates it. And I don't know if the UI is just such a tangled mess or if no-one wants to mess with it, but that's been the justification since time immemorial. Then again, anyone with an installed Beta client can see that the City of Heroes interface has been overhauled to look like a bowl of Skittles, so my profound hope is that this overhaul will either feature a menu for customizing pool and epic powers, or otherwise have the capacity to have such a menu added to it.

Personally, I find that at least customization of epic powers is crucial for the game, since so many of them look like extensions of existing powersets. However, if I'm playing a Fire/Fire Brute with inky blue fire, having uncustomizable orange fire powers from a static epic is not going to work very well. I ask for this kind of customization for the same reason I ask for any customization - because it allows us to make characters who are truly unique and our own, and it makes what is in practice a VERY small collection of pools much greater variety when everyone is using his own colours and roleplaying it as his own thing.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

Here's the most recent dev comment on the subject. You'll note Sam, this is not Noble Savage. So they have in fact commented on the subject.

http://boards.cityofheroes.com/showt...42#post3636042

In short: They know we want it. They know we want it badly. As several devs (going back to Backalley Brawler when he was here) have said, it is a question of doing the system work to allow for it. It's not that they don't want to do it because it's a nasty job, they don't do it because they have other big system changing tasks they deem more important at present.


"Null is as much an argument "for removing the cottage rule" as the moon being round is for buying tennis shoes." -Memphis Bill

 

Posted

/Signed.

I'm tired of looking at that silly yellow aura every time I activate anything from Flight or Leaping, and the fist-glow of Hasten looks even more ridiculous.


 

Posted

Thanks Lemur for the link to Tunnel Rat's addressing the topic! Good posts all!


 

Posted

/unsigned. Seriously, just learn to deal with it already!








... I kid. POWER POOL CUSTOMIZATION ASAP, PLEASE!!!


Main Hero: Chad Gulzow-Man (Victory) 50, 1396 Badges
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Mission Architect arcs: Doctor Brainstorm's An Experiment Gone Awry, Arc ID 2093

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Quote:
Originally Posted by Nethergoat View Post
it's NEVER too late to pad your /ignore list!

 

Posted

/signed, as always.

Pretty much what Sam said. I cannot express how frustrating it is to be able to sling yellow-white lightning bolts on my Elec blaster, but if I want to shoot off Static Discharge, or run around with my armor toggle up, it HAS to be lavender. Honestly, I find myself playing more in my costume which uses the default colorings purely because the unnatural coloring juxtaposition causes me so much consternation, haha.


@Winter. Because I'm Winter. Period.
I am a blaster first, and an alt-oholic second.

 

Posted

Quote:
Originally Posted by Lemur Lad View Post
Here's the most recent dev comment on the subject. You'll note Sam, this is not Noble Savage. So they have in fact commented on the subject.
Drop the name "David" from the above post, then. The development team is aware we want this, this much we've known since Power Customization first came out. What I meant to say is we don't know any of the specifics, in particular why the UI seems to be such a huge issue and whether the new I21 UI will also propagate to the editor and help out in this regard.

I get so hung up on the UI because it's the only reason we've ever been given. Almost every Epic power is a direct copy of an existing powerset power with tweaked numbers, and most of those are already customizable. Char from Fire Control is tintable, for instance, but Char from Pyre Mastery isn't, even though they're the same power. This leads me to conclude that it's not making new artwork that's the limiting factor (pretty much anything that's not Munitions Mastery already has customisable effects), but something else, and the only other thing we're aware of is problems integrating the thing into the UI.

This is further substantiated by the fact that when you first slot a Judgement power, you become able to customize all four judgement powers, even the ones you don't have. That tells me it's a problem with telling the game to only customize the power(set)s you have and not writing custom options for dozens of powers you CANNOT take into the database. Custom Powers files are already bigger in size than your entire costume, so that's saying a LOT.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.