Catastrophe

Legend
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  1. For some reason, Plant/ Dominators and /Pain Corruptors would be my first choices. No rhyme or reason, could justify almost any other powerset to pair with those two.

    And Masterminds definitely give me the feeling of a diabolical scientist, they control minions and have powerful buffs to make them quite formidable. Bots/FF or Whatever/Poison. Again, no specific reasoning.

    I did, however, blatantly choose three AT's introduced in CoV. Even though an Empathy Defender can be a villain these days, I wouldn't be comfortable with an evil provider of CM and RA. Good luck to you though!
  2. Catastrophe

    Corr vs. Blaster

    I do love my /NRG Blaster but I reluctantly agree, the /Rad Corr indeed wins hands down.
  3. If you find yourself not wanting to use multiple slots on the KB protection, you could go a different route with i19's inherent Fitness, freeing up some power choices so you can snag Leaping pool powers and Acrobatics for its Mag-9 protection. (Can add some Defense IO's to Combat Jumping too...). Just a thought.
  4. On Virtue, make sure you use lots of parentheses. They might have you blacklisted if you're not as parenthetical as them.

    I do agree with the server thread idea though as a real attempt at a solution for your 15-minute playtimes between spats of cleaning out kitty litter boxes and planning your next trip to Wal-Mart. Maybe you should re-evaluate the number of cats you're keeping too as they're apparently interfering with your gaming life.
  5. It just goes by the higher defense. I'll let some melee expert answer the is-it-worth-it-to-slot-blah-blah part.
  6. Quote:
    Originally Posted by Dechs Kaison View Post
    I always have defenders with me, and the PPE's don't have godmodes, so they tend to take less time to kill than the regulars.
    Your /Radiation Blast Defenders need to be fired if they're not Cosmic Bursting the regular PP's to prevent the MoG.

    And to stay somewhat on topic, aren't there specific Council foes (and some from other villain groups) that have a maximum level spawn, so when they show up, they're stuck at level 22 or 27 or whatever their max is? I think that was one of the reasons they appear, the name of the enemy is coded in but that enemy has a maximum level. Or maybe I just had a lot to drink one night.
  7. I didn't know AE could be used for something other than ambush-laden farms featuring fire-wielding resurrecting ninjas...

    ... I might have to try this one.
  8. Quote:
    Originally Posted by Rajani Isa View Post
    Not true.
    Is it the whiffing sounds that makes mono-handular clapping different than unpartnered hi-fives??

    I remember seeing something about it on Discovery Channel once but I was kind of tired...
  9. Paragon City is in Rhode Island and, judging from the amount of citizens just walking around, their jobless rate appears to be even higher than ours, so probably not a great economy to host a big professional sports team. I'm betting the Privateers are a farm club.

    My guess is the residents of Paragon City just cheer the BoSox, Celtics, Pats, and B's like everyone else in New England.
  10. Very good guess. Characters are locked into the account.

    *doh!* Call Me Awesome got here first. You are indeed awesome.
  11. Catastrophe

    Lmao Mapserve

    Quote:
    Originally Posted by Schismatrix View Post
    Can anyone suggest a good CoH-related topic for me to post a gibbering rant about?

    Quote:
    Originally Posted by Aett_Thorn View Post
    Why don't Dominators get Claws as a secondary?
    zomg Claws Primary too! Claws/Claws Dom sweet Moses!
  12. Catastrophe

    Capes

    Quote:
    Originally Posted by Amy_Amp View Post
    I just want it shorter.
    That's NOT what she said!
  13. Quote:
    Originally Posted by Angelxman81 View Post
    I think doing waves on your knees for all the devs do is dumb also.
    I think I understood until this line. Is that Farsi or what?
  14. Quote:
    Originally Posted by Angelxman81 View Post
    Maybe I hope theres a redname like Noblesavage to come and throw some light in my depressive thread lol
    Quote:
    Originally Posted by Dechs Kaison View Post
    Not in the player questions section, there won't be.
    Actually rednames have shown up: War Witch graced our presence a year and a half ago. That's the only one I can remember but I think there have been others.

    Aside from that fun fact... maybe it's because I've been around too many years, but I don't understand the request for free costume changes. Are players going broke spending all of their inf at the Tailor? What is the going rate for major costume changes these days? Does it get into the tens of millions? I don't think I've paid for anything at the tailor since i3.

    I just read that there's a Day Job which grants 25% discount tokens ("Fashion Designer", by logging out at Icon or Facemaker), then there's the 57 month vet reward ("Abiding") that gives 50% off. In case anyone didn't now about them. I sure didn't. It's too bad we can't sell free costume changes on the market; I'd rake in some coin on that endeavor!
  15. Quote:
    Originally Posted by SinisterDirge View Post
    So 95% soloability has broken the game? Or that is okay, but 96% is going way too far? Please explain.
    I'm suggesting that promoting solo content previously reserved as challenges for teams would take a step in the wrong direction for an MMO. Taking a 6-player-minimum TF and opening it up to free-for-all sends a message of "You don't need help!" and therefore decreases the emphasis on teaming to achieve difficult goals in the game.

    I don't mind regular missions, arcs, and street sweeping (lol) being soloable at certain difficulties, but I wouldn't like seeing team-specific content done away with.
  16. Quote:
    Originally Posted by SinisterDirge View Post
    Unsure how allowing more players experience more content is a bad thing for the game.
    The "bad thing" is the theory that having too much solo-friendly content will kill a lot of the MMO feel of the game by decreasing the emphasis on teaming. The popular opinion seems to be that MMO players WANT team-oriented content, thus they're playing the MMO and not Legend of Zelda.
  17. Quote:
    Originally Posted by SinisterDirge View Post
    Many of the changes were QOL changes that the playerbase asked for.
    Right on, and most of the time I agree with the changes, but sometimes I hate them (I'm looking at you, New Defiance and new Sonic Resonance animations). But I keep paying my $15 and playing in the limits of what's there.

    This topic seems to be one of the many dead horses beaten regularly. I just assume there's a reason the devs haven't changed this yet, so I do my best to make arguments in their favor since I "agree" with the current state.

    But you know what happens when you assume... a donkey gets its wings. Or something.
  18. Quote:
    Originally Posted by Bill Z Bubba View Post
    We'll start here. As I've already stated, I'm fully aware that arbitrary minimum team size requirements will remain in place for those events with them currently in place. So what's the point of your statement?
    I thought you were interested in soloing TF's and/or other content, both current and future, that is restricted to teams. If not, I've misunderstood your side in all of this.

    Quote:
    I'll use small words: Who said they don't want to play the game they pay for? I want to have access to ALL of the content I pay for, regardless of whether I'm teamed.
    To me, saying that you want solo access to team-restricted content is asking the game to do something it does not do. You want something other than what is offered. Some of the content you pay for is restricted to teams. ... and I don't know if I would consider "regardless" a small word. Should probably keep it to two syllables.

    Quote:
    Do I really have to spell out the difference between removing arbitrary gates to content and requesting an archetype change that would obviously break the existing xp per hour/archetype balance structure? I hope not.
    Who decides whether it's arbirtary? I let the devs set the rules.

    Your turn!
  19. Another way to spin this, for you pro-solo extremists: We (I say "We" for those of us who are against making the game too solo-friendly) aren't trying to force you to play the game in a way that best suits an opposite-minded portion of the player population. We are trying to force you to recognize that some content might forever stay team-specific as the development team intended.

    I can't get my head around how anyone can buy the game, pay the monthly fee, and then say they don't want to play the game they paid for. If I buy a Kia, I can't later go to Kia and demand that they put a Maserati engine in it for me. (Totally unreleated and over-the-top example, I know -- you're welcome!)

    Am I totally wrong? Should I be demanding that my Blaster get +4000 base HP and crazy +Def buffs in the next issue so I can solo +4/x8? Or should I accept my glass cannon as-is and play within the game's limits until it changes?
  20. Quote:
    Originally Posted by Bill Z Bubba View Post
    Mitos are different than mastermind pets or controller pets how?
    I think this question was a joke. That, or Bill's hitting the sauce while forum PvP'ing.

    Not that there's anything wrong with that!
  21. Quote:
    Originally Posted by Bill Z Bubba View Post
    Hamidon is always solo.
    What about the mitos? Or are they negligible since they're so cute and tiny?
  22. I have two super helpful ideas for the OP:

    1) You could multi-box the game with several accounts, granting your wish to not interact with others. That might be a lot of fun for such a gung-ho soloist.

    2) Play a game that's not part of a genre containing the word "multiplayer".
  23. Quote:
    Originally Posted by Ironblade View Post
    Nope. Firstly, the timer runs from TF completion to TF completion. Start time doesn't matter.
    Secondly, the tip 'fame' timer is 20 hours. The TF reward timer is 18.
    You people and your facts. For as easy at this game is, horse shoes and hand grenades work fine!
  24. Quote:
    Originally Posted by Goblin_Queen View Post
    This is probably posted already but I was happy to find out that there is a contact now to turn in Halloween Salvage in Praetoria. So finally I can have two costume slots before hitting level 20!

    http://wiki.cohtitan.com/wiki/Acantha
    I hadn't seen that yet! w00t for Halloween coming Soon™!! Zombie Invasions for everyone!