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Posts
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Im somewhat annoyed that i cannot buy the recipe to have in my tray
i was hoping to make some inf and slot some toons but if i can only unlock it with 10emps and then never buy it.....this has made me unhappy
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poison is good for pvp but i would rather a trapper or cold or rad for pve
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ranged: Psi fire or dark /em blasters
psi fire or dark corrs with poison/cold/therm/pain
earth/fire mind/fire doms mind/dark i suppose
just some ideas -
How about something like this?
Hero Plan by Mids' Hero Designer 1.957
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Blaster
Primary Power Set: Dark Blast
Secondary Power Set: Energy Manipulation
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Concealment
Ancillary Pool: Soul Mastery
Hero Profile:
Level 1: Dark Blast -- Apoc-Acc/Rchg(A), Apoc-Dmg/EndRdx(19), Apoc-Acc/Dmg/Rchg(21), Apoc-Dam%(21), GJ-Dam%(23), Cloud-%Dam(23)
Level 1: Power Thrust -- Hectmb-Dmg/Rchg(A), Hectmb-Acc/Dmg/Rchg(11), Hectmb-Acc/Rchg(13), Hectmb-Dmg/EndRdx(17), Hectmb-Dam%(19)
Level 2: Gloom -- GJ-Acc/Dmg(A), GJ-Dam/Rech(5), GJ-Dam%(7), GJ-Acc/Dmg/End/Rech(7), GJ-Acc/End/Rech(9), Cloud-%Dam(9)
Level 4: Build Up -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(25), AdjTgt-ToHit/EndRdx/Rchg(25), AdjTgt-ToHit/EndRdx(27), AdjTgt-Rchg(31)
Level 6: Aim -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(27), AdjTgt-ToHit/EndRdx/Rchg(29), AdjTgt-ToHit/EndRdx(29), AdjTgt-Rchg(31)
Level 8: Super Speed -- HO:Micro(A), HO:Micro(31), HO:Micro(33), Zephyr-ResKB(33)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(11), RechRdx-I(50)
Level 12: Combat Jumping -- LkGmblr-Rchg+(A), Krma-ResKB(13)
Level 14: Super Jump -- HO:Micro(A), HO:Micro(15), HO:Micro(15), Zephyr-ResKB(50)
Level 16: Conserve Power -- RechRdx-I(A), RechRdx-I(17)
Level 18: Abyssal Gaze -- SBlastersW-Dmg/Rchg(A), SBlastersW-Acc/Dmg(40), SBlastersW-Rchg/Dmg%(40), GJ-Dam%(40), Cloud-%Dam(42), GladNet-Dam%(42)
Level 20: Acrobatics -- EndRdx-I(A)
Level 22: Maneuvers -- LkGmblr-Rchg+(A), Krma-ResKB(39)
Level 24: Tactics -- Rec'dRet-Pcptn(A), AdjTgt-ToHit(37), AdjTgt-ToHit/EndRdx/Rchg(37), AdjTgt-EndRdx/Rchg(37), AdjTgt-ToHit/EndRdx(39), AdjTgt-ToHit/Rchg(39)
Level 26: Life Drain -- SBlastersW-Acc/Dmg/Rchg(A), SBlastersW-Acc/Dmg/EndRdx(34), SBlastersW-Acc/Dmg/EndRdx/Rchg(34), GJ-Acc/End/Rech(36), GJ-Dam%(36), Cloud-%Dam(36)
Level 28: Stealth -- LkGmblr-Rchg+(A), Krma-ResKB(33), Ksmt-ToHit+(34)
Level 30: Invisibility -- LkGmblr-Rchg+(A), Krma-ResKB(42)
Level 32: Vengeance -- LkGmblr-Rchg+(A), Krma-ResKB(43)
Level 35: Boost Range -- EndRdx-I(A)
Level 38: Dark Embrace -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(43), S'fstPrt-ResKB(43)
Level 41: Oppressive Gloom -- Amaze-ToHitDeb%(A), Amaze-Stun(48), Amaze-Acc/Stun/Rchg(48), Amaze-Acc/Rchg(48), Amaze-EndRdx/Stun(50)
Level 44: Soul Storm -- Apoc-Dmg(A), GJ-Acc/Dmg(45), GJ-Acc/End/Rech(45), GJ-Dam%(45), UbrkCons-Dam%(46), GladNet-Dam%(46)
Level 47: Phase Shift -- EndRdx-I(A)
Level 49: Power Boost -- RechRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Defiance
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(5)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(3), P'Shift-EndMod/Acc(3), P'Shift-End%(46)
Level 50: Intuition Radial Paragon
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
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Happened to me a bit over a month ago nowmade me almost fall off my chair with laughter
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Quote:Its a bug - I have someone in my SG who has perma melee hybrid atm.Yesterday i managed to upgrade my Hybrid Radial Assault to t3, thanks to some great drops, but each time i upgraded it a tier higher, I kept the passive bonus from the tier below, so now my passive damage bonus is 2.5% (Assault Genome) + 5% (Assault Radial Genome) + 7.5% (Assault Total Radial Graft) = 15% extra damage.
At first I thought it might be a bug because of me equipping T2 and T3 during the same play session, but even after logging off i still keep the T1, T2 and T3 damage bonusses.
Is this working as intended, or is it a bug, and should i only be given the T3 passive +7.5% bonus?
As in the toggle click is just not turning off - and because of the recent 'toggles dont turn off when logging' it will stay perma till fixed -
I would run something like this instead
Villain Plan by Mids' Villain Designer 1.957
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Science Corruptor
Primary Power Set: Fire Blast
Secondary Power Set: Kinetics
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Flares -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(3), Thundr-Dmg/Rchg(3), Thundr-Acc/Dmg/Rchg(5), Thundr-Acc/Dmg/EndRdx(5), Thundr-Dmg/EndRdx/Rchg(43)
Level 1: Transfusion -- Nictus-Heal(A), Nictus-Heal/HP/Regen/Rchg(33), Nictus-Acc/Heal(34)
Level 2: Fire Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(31), Decim-Acc/EndRdx/Rchg(31), Decim-Dmg/Rchg(33), Decim-Acc/Dmg/Rchg(33)
Level 4: Fire Ball -- SMotCorruptor-Acc/Dmg(A), SMotCorruptor-Dmg/Rchg(23), SMotCorruptor-Acc/Dmg/Rchg(23), SMotCorruptor-Dmg/EndRdx/Rchg(25), SMotCorruptor-Acc/Dmg/EndRdx/Rchg(25), SMotCorruptor-Rchg/Dmg%(31)
Level 6: Rain of Fire -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(9), Ragnrk-Acc/Dmg/Rchg(11), Ragnrk-Acc/Rchg(15), Ragnrk-Dmg/EndRdx(17)
Level 8: Siphon Power -- Acc-I(A)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(11)
Level 12: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(13), Zephyr-ResKB(13)
Level 14: Combat Jumping -- LkGmblr-Rchg+(A), Ksmt-ToHit+(15), LkGmblr-Def(17), LkGmblr-Def/EndRdx(34)
Level 16: Siphon Speed -- Acc-I(A), RechRdx-I(39)
Level 18: Blaze -- Apoc-Dmg/Rchg(A), Apoc-Acc/Dmg/Rchg(19), Apoc-Acc/Rchg(19), Apoc-Dmg/EndRdx(21), Apoc-Dam%(21)
Level 20: Increase Density -- GA-3defTpProc(A)
Level 22: Speed Boost -- P'Shift-End%(A)
Level 24: Boxing -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(43), T'Death-Dmg/Rchg(43), T'Death-Acc/Dmg/EndRdx(46), T'Death-Dmg/EndRdx/Rchg(46), T'Death-Dam%(48)
Level 26: Tough -- ResDam-I(A), S'fstPrt-ResKB(27), S'fstPrt-ResDam/Def+(27)
Level 28: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(29), LkGmblr-Def/EndRdx(29)
Level 30: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(40), LkGmblr-Def/EndRdx(40)
Level 32: Tactics -- GSFC-ToHit(A), GSFC-ToHit/Rchg(34), GSFC-ToHit/Rchg/EndRdx(37), GSFC-Rchg/EndRdx(39), GSFC-ToHit/EndRdx(39), GSFC-Build%(40)
Level 35: Transference -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(36), P'Shift-EndMod/Acc/Rchg(36), P'Shift-Acc/Rchg(36), P'Shift-EndMod/Acc(37), P'Shift-End%(37)
Level 38: Fulcrum Shift -- Acc-I(A)
Level 41: Charged Armor -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(42), TtmC'tng-ResDam/Rchg(42), TtmC'tng-EndRdx/Rchg(42), TtmC'tng-EndRdx(50), TtmC'tng-ResDam/EndRdx/Rchg(50)
Level 44: Blazing Bolt -- ExtrmM-Acc/Dmg(A), ExtrmM-Dmg/EndRdx(45), ExtrmM-Acc/ActRdx/Rng(45), ExtrmM-Dmg/ActRdx/Rchg(45), ExtrmM-Dmg/EndRdx/Rchg(46), ExtrmM-Acc/Rng/Rchg(50)
Level 47: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(48), Zephyr-ResKB(48)
Level 49: Vengeance -- LkGmblr-Rchg+(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Scourge
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(9)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(7), P'Shift-EndMod/Rchg(7)
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
Level 50: Agility Core Paragon
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Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1525;695;1390;HEX;| |78DA6594594F135114C7E7B68542014B6D4BD957A1A5A5D316D05713500C0A094AA| |2069786940126216DD396441FFD0A6EB8C435AE89A27E0C155CA24FEA5770793631| |F530FF3F6D934E3AF9DD7BF67BCE9DCE5E38D4B879E4D2414DB927D716F3F9E4642| |6975BCF163239E77CCA34D229C3AEC9E394B7A3A44A9E584CAF184BFA9499339213| |E25608947513EBCBCBFA31336D14CC54DE339D5E357246BAA0EF2E5C7399CC9A3E9| |F358CA5466B39632C66CDF44A93B5993257560BB273EFAA968C5C7ED5CCB61DCE9A| |29BD9C64763D392B698DDCC556A92C2CEF904DE353ACD1EE08120ECD7697BC073AE| |E930FC0F043704B957C6D9AD76EC97A7D609F1F0C4A7C98151D6A43107468DD37C8| |5B60EF4DF23618121F3B6BB2BF409C9697E426D8FA8A7C0D76BF0187C5B786F96A4| |66D96AC6E0C748D837BF683CD07C06D29D0A91C3B3E9AB31D67EB97D1D55B851755| |7D0432173920BA06E86C0DDF10A3F13BF9036C119B26D8D89BFC0A79FFC9B64BF2F| |AB0EF6B063F0ADC4A59B9DCCC3FC45C2312CEC3F378A288BD572763A02F4E26C04F| |12CA0B1FCD3B8ABE7C16999F32FF06EC94D418609F030BE87DF80C79168C9E23CF8| |3B1246817DF36F6A06D04B5B6B72AEB7CED01D021361DB4E9600F3A79F64E9EDD23| |365DB4E9A24D903641DA78C5A68775F63C42ED7D8FC17D4FC0A1A7E43330F81CFC2| |221FAE9DB7F19B2812BE455F21A635D27D99FAFE23BA85C56CF06399782B433847A| |6B423AEA1B0E931172044CC4C828B833BE086B89BCE57CDF91EFC92D30BA0D263E8| |001E981CE6F4DE79D8BF1CEC578E77C6213E78CE3BBFD7694BE51F9C9A385AB24F1| |2A49A24A32562519AF924C9725C5992AED9CA3F44FA0294B52DF5CFACE8B3FA5CD4| |A511BC5997F97654A9DC479EA8E2AEBFEFDAAB40FC1FE4F5966539C612D675ECB99| |1F77ED4443CE5315EBD315EB858AF5DF1671E3FA3F08E5F1BC| |-------------------------------------------------------------------|
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Quote:I hate therms, they are annoying as hell. So yeah and elec/therm will work wellYears of PvEing behind me, I want to try PvPing. A few questions, is Zone or Arena easier starting off? I've chosen an Elec/Therm Corrupter to sap, is this a viable strategy? It seems so despite Elec being such a weak primary.
I'm working on the build. What are some obvious build necessities for a PvP toon? My understanding is +HP, +Def, +Acc, and +Dmg.
Try and get to the HP cap (1606) and then grab 41KB protection
Try to grab 60%+ accuracy and good accuracy values in your attacks
Dont forget the kismet +tohit -
Quote:The kickballs we did the other night and the 2v2s were funnyFreedom/Virtue are your only hopes of finding anything close to competitive PvP. In the past there has been PvP leagues on Freedom and one stupid one on Champion with 4-7ish teams with rosters of about 12+ people. A laughable comparison to pre i13 Test ladder rosters. The most recent League happened around November/December of 2011 on the Freedom server, however once that finished numbers dropped again.
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Ive just started up a few more market toons to bring me in some cash - i cant bring in anything near you guys but im hoping it will start to pick up soon
I am pretty happy with my original market toon:
Started it in i21 and i had never played the market previous to this toon (and he is a lvl 25 troller)
Started him with 10mill and decided to see how much i could make using nothing but the market
Yesterday I just earned my 1000 sales badge and i calculate it as an average earning of about 9-10bn profit - meh enough for my needs so far -
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Put a +rech in stomp and only stomp. Any more is a massive waste of a slot
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hmmmm water/cold or water/kin.....decisions decisions
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Quote:This coming from someone who runs a phasing flying tank and a flying blaster....Do not listen to them..Many Defenders PVP with Sonic ...There are many routes to take...You may have to focus on either support powers(hence joining large teams) or damage and defense and resist if you want to survive in a PVP zone solo...
You could just do what 99.9% of all villains do in RV and that is just get phase shift and call it a day.lol
dont listen to anything he says he is clueless -
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Quote:Will dom > psi dart > tk blast then its just spam whats up if it itsnt dead alreadyYou're being slightly unrealistic if you think that the entirety of your chain is going to land within 1 second, unless of course you're standing right on top of a player in a PvP zone while they're suppressed.
What is your animation chain? What are you teaming with? Who is calling your targets?
These are things to consider if you're working on "improving" your attack chain. Your positioning, the order that you're throwing your chain, and who is selecting your targets are important things to consider.
And im usually solo so i call my own targets -
Here is my build for my lvl 33 claws/fire brute havent finished slotting him nor have bothered to edit his build to have the ATOs
Hero Plan by Mids' Hero Designer 1.956
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 49 Magic Brute
Primary Power Set: Claws
Secondary Power Set: Fiery Aura
Power Pool: Speed
Power Pool: Leaping
Power Pool: Concealment
Power Pool: Leadership
Hero Profile:
Level 1: Strike -- Empty(A)
Level 1: Fire Shield -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(3), Aegis-ResDam/Rchg(3), Aegis-ResDam/EndRdx/Rchg(25), Aegis-EndRdx/Rchg(25)
Level 2: Blazing Aura -- Sciroc-Dmg/EndRdx(A), C'ngBlow-Dmg/EndRdx(5), M'Strk-Dmg/EndRdx(5)
Level 4: Healing Flames -- Dct'dW-Heal/Rchg(A)
Level 6: Spin -- Oblit-Dmg(A), Oblit-Acc/Rchg(11), Oblit-Dmg/Rchg(11), Oblit-Acc/Dmg/Rchg(13), Oblit-Acc/Dmg/EndRdx/Rchg(13)
Level 8: Follow Up -- Mocking-Taunt(A), Mocking-Taunt/Rchg(15), Mocking-Taunt/Rchg/Rng(15), Mocking-Acc/Rchg(17), Mocking-Taunt/Rng(17), Mocking-Rchg(19)
Level 10: Temperature Protection -- S'fstPrt-ResDam/Def+(A)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(19), RechRdx-I(21)
Level 14: Combat Jumping -- LkGmblr-Rchg+(A), Ksmt-ToHit+(21), DefBuff-I(34)
Level 16: Plasma Shield -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(23), Aegis-ResDam/Rchg(23)
Level 18: Stealth -- LkGmblr-Rchg+(A)
Level 20: Grant Invisibility -- LkGmblr-Rchg+(A)
Level 22: Invisibility -- LkGmblr-Rchg+(A)
Level 24: Consume -- Efficacy-Acc/Rchg(A)
Level 26: Eviscerate -- Oblit-Dmg(A), Oblit-Acc/Rchg(27), Oblit-Dmg/Rchg(27), Oblit-Acc/Dmg/Rchg(29), Oblit-Acc/Dmg/EndRdx/Rchg(29)
Level 28: Burn -- Oblit-Dmg(A), Oblit-Acc/Rchg(31), Oblit-Dmg/Rchg(31), Oblit-Acc/Dmg/Rchg(31), Oblit-Acc/Dmg/EndRdx/Rchg(33)
Level 30: Maneuvers -- LkGmblr-Rchg+(A), DefBuff-I(33), DefBuff-I(33)
Level 32: [Empty]
Level 35: [Empty]
Level 38: [Empty]
Level 41: [Empty]
Level 44: [Empty]
Level 47: [Empty]
Level 49: [Empty]
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(7)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A), EndMod-I(7), EndMod-I(9)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 0: The Atlas Medallion
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Since ive been intensively pvping over last 6months or so for me its just comparing what I do to how the better players do ie evasion
And perfecting my spike timings on my psi/em it really annoys me when my damage doesnt all land within 1 second timegap -
surely that will be nerfed at some point though?
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And i have intuition so it hits for more from the +33% damage boost coupled with my range bonuses/20%range/ and BR its gravy