Advice on Dark/EM
How about something like this?
Hero Plan by Mids' Hero Designer 1.957
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Blaster
Primary Power Set: Dark Blast
Secondary Power Set: Energy Manipulation
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Concealment
Ancillary Pool: Soul Mastery
Hero Profile:
Level 1: Dark Blast -- Apoc-Acc/Rchg(A), Apoc-Dmg/EndRdx(19), Apoc-Acc/Dmg/Rchg(21), Apoc-Dam%(21), GJ-Dam%(23), Cloud-%Dam(23)
Level 1: Power Thrust -- Hectmb-Dmg/Rchg(A), Hectmb-Acc/Dmg/Rchg(11), Hectmb-Acc/Rchg(13), Hectmb-Dmg/EndRdx(17), Hectmb-Dam%(19)
Level 2: Gloom -- GJ-Acc/Dmg(A), GJ-Dam/Rech(5), GJ-Dam%(7), GJ-Acc/Dmg/End/Rech(7), GJ-Acc/End/Rech(9), Cloud-%Dam(9)
Level 4: Build Up -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(25), AdjTgt-ToHit/EndRdx/Rchg(25), AdjTgt-ToHit/EndRdx(27), AdjTgt-Rchg(31)
Level 6: Aim -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(27), AdjTgt-ToHit/EndRdx/Rchg(29), AdjTgt-ToHit/EndRdx(29), AdjTgt-Rchg(31)
Level 8: Super Speed -- HO:Micro(A), HO:Micro(31), HO:Micro(33), Zephyr-ResKB(33)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(11), RechRdx-I(50)
Level 12: Combat Jumping -- LkGmblr-Rchg+(A), Krma-ResKB(13)
Level 14: Super Jump -- HO:Micro(A), HO:Micro(15), HO:Micro(15), Zephyr-ResKB(50)
Level 16: Conserve Power -- RechRdx-I(A), RechRdx-I(17)
Level 18: Abyssal Gaze -- SBlastersW-Dmg/Rchg(A), SBlastersW-Acc/Dmg(40), SBlastersW-Rchg/Dmg%(40), GJ-Dam%(40), Cloud-%Dam(42), GladNet-Dam%(42)
Level 20: Acrobatics -- EndRdx-I(A)
Level 22: Maneuvers -- LkGmblr-Rchg+(A), Krma-ResKB(39)
Level 24: Tactics -- Rec'dRet-Pcptn(A), AdjTgt-ToHit(37), AdjTgt-ToHit/EndRdx/Rchg(37), AdjTgt-EndRdx/Rchg(37), AdjTgt-ToHit/EndRdx(39), AdjTgt-ToHit/Rchg(39)
Level 26: Life Drain -- SBlastersW-Acc/Dmg/Rchg(A), SBlastersW-Acc/Dmg/EndRdx(34), SBlastersW-Acc/Dmg/EndRdx/Rchg(34), GJ-Acc/End/Rech(36), GJ-Dam%(36), Cloud-%Dam(36)
Level 28: Stealth -- LkGmblr-Rchg+(A), Krma-ResKB(33), Ksmt-ToHit+(34)
Level 30: Invisibility -- LkGmblr-Rchg+(A), Krma-ResKB(42)
Level 32: Vengeance -- LkGmblr-Rchg+(A), Krma-ResKB(43)
Level 35: Boost Range -- EndRdx-I(A)
Level 38: Dark Embrace -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(43), S'fstPrt-ResKB(43)
Level 41: Oppressive Gloom -- Amaze-ToHitDeb%(A), Amaze-Stun(48), Amaze-Acc/Stun/Rchg(48), Amaze-Acc/Rchg(48), Amaze-EndRdx/Stun(50)
Level 44: Soul Storm -- Apoc-Dmg(A), GJ-Acc/Dmg(45), GJ-Acc/End/Rech(45), GJ-Dam%(45), UbrkCons-Dam%(46), GladNet-Dam%(46)
Level 47: Phase Shift -- EndRdx-I(A)
Level 49: Power Boost -- RechRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Defiance
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(5)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(3), P'Shift-EndMod/Acc(3), P'Shift-End%(46)
Level 50: Intuition Radial Paragon
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
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[Union Chat]Sebaddon: If you want to, we will, if you think it's weird, no, that's damz, not us.
[Union Chat]Damz: hey cyber, i am your naked pope for the evening, please confess to me my child
Looks good! Thanks a ton, I'm sure itll be a lot of fun. Would you suggest incan for life drain or rebirth for phase/rebirth?
@Psycho Jas
I've found it's always best to have a big heal incase your HP goes from top to bottom. An Incan'd Life drain won't save you there, even with power boost. It also has a chance to miss. When it does, you'll probably die without a backup heal.
I would take incandescence if you were going to get Hoarfrost, as that could be your emergency heal.
I would take rebirth if you were going to get soulstorm (or any other epic without Hoarfrost), as you need an emergency heal.
Some things worth noting...
In Black Assassin's build, Life Drain isn't slotted for any heal, so Incan wouldn't be that useful with it (and it needs rebirth).
On your build, you didn't have much damage percentage in Life Drain, which means if you keep using it to survive, you're only stalling the inevitable, since you aren't killing your opponent.
Last I checked, the chance for +tohit proc was giving your enemy the +tohit instead of you. I haven't heard of any confirmation that it's been fixed, so I try to stay away from that proc.
Important note. 20% chance for 71.75 damage is only 14.35 damage on average. It's always best to get damage -enhancement- in the power and -then- add procs. Black Assassin picked Intutition +dmg, which is why he was able to proc out his attacks a bit more.
Your Abyssal Gaze for example, would do a lot more damage even if you replaced the Ghost Widow proc for a simple damage IO.
As a rule of thumb, I try to get 80% or higher on bigger attacks as a minimum, and 70% or higher on the smaller, quicker attacks.
In fact, allow me to do the math.
Abyssal Gaze does 3 ticks of 60.74 NE damage. That's 182.22 damage.
Your slotting....
45.05% dmg + 10% global bonus dmg +5% dmg enhance from PvP= 60.05% dmg slotting = DRed to 54.01% (Rounding to 54%)
182.22 Dmg * (1+0.54) = 280.61 Dmg
Squishy resistance is typically around 35-38, so we'll assume they have a lot of resistance (38)
280.61*(1-0.38) = 173.97 Dmg
Procs
Unbreak = 107.1*0.33 = 35.34 Dmg
Glad Net = 71.75*0.33 = 23.67 Dmg
Glad Jav = 71.75*0.33 = 23.67 Dmg
Ghost Widow = 71.75*0.2 = 14.35 Dmg
Your Total = 271 damage (Actual amount Abyssal Gaze would do on average in PvP with those stats)
Now, with the ghost widow proc replaced with a simple damage IO.
85.71% Dmg + 10% Dmg = 95.71% Dmg slotting = DRed to 80.8%
182.22 * (1+0.808) = 329.45 Dmg
Assuming 38% resistance on the enemy
329.45*(1-0.38) = 204.26 Dmg
Procs
Unbreak = 107.1*0.33 = 35.34 Dmg
Glad Net = 71.75*0.33 = 23.67 Dmg
Glad Jav = 71.75*0.33 = 23.67 Dmg
Other Total = 286.94 Dmg (Opposed to 271 Dmg above)
It may not look like a big change, but using it over and over it can make the difference. Sometimes fights are cut really close, -and- the slotting with the Dmg IO instead of the proc would be doing 21 more damage 80% of the time (Better than +50 dmg 20% of the time like the proc).
Note: I'm going to get asked what "5% dmg enhance from PvP" is, so to let everyone know, if you have 0% enhancement in a power, PvP gives you 16.2% in that enhancement, and this scales down the higher you go. Once you get 45% on the dot, it's giving you exactly 5% (to reach 50%). If you have any alpha with +45% enhancement, you'll notice things not slotted for it give 50% instead. The 85.71% dmg from my slotting was too high to get a bonus.
Last bit of advice,
Aim/Build up/Abyssal Gaze/Dark Blast/Life drain hits all at once for a mini-spike
If you've got some good range and you're far away from your enemy, you can fit in Pyronic for
Aim/Build up/Abyssal Gaze/Dark Blast/Pyronic/Life Drain which hits like a truck. On my Dark/EM, that single chain hits all at once and does around 1500 damage. Killing off squishies with not enough HP in a second.
Hope this helps and Good Luck
@Sentry4 @Sentry 4
PvP Redux is discontinued, for obvious reasons. Thanks to everyone who helped and joined.
Alright so I basically need more accuracy and damage, without sacrificing too much hp and recharge. This is my build as it is on live (- the HOs), any advice would be very helpful, thanks-----dillinger.
Hero Plan by Mids' Hero Designer 1.954
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Blaster
Primary Power Set: Dark Blast
Secondary Power Set: Energy Manipulation
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Concealment
Ancillary Pool: Cold Mastery
Hero Profile:
Level 1: Dark Blast -- Apoc-Dam%:50(A), Cloud-%Dam:30(37), GJ-Dam%:50(37), Apoc-Acc/Dmg/Rchg:50(37), Apoc-Acc/Rchg:50(39), Apoc-Dmg:50(39)
Level 1: Power Thrust -- KinCrsh-Acc/Dmg/KB:50(A), KinCrsh-Acc/KB:50(11), KinCrsh-Dmg/KB:50(15), KinCrsh-Rchg/KB:50(19)
Level 2: Gloom -- Cloud-%Dam:30(A), GJ-Dam%:50(3), SBlastersW-Rchg/Dmg%:50(3), SBlastersW-Acc/Dmg:50(11), SBlastersW-Acc/Dmg/Rchg:50(34), SBlastersW-Acc/Dmg/EndRdx:50(36)
Level 4: Build Up -- GSFC-Rchg/EndRdx:50(A), GSFC-ToHit/Rchg/EndRdx:50(5), GSFC-ToHit/Rchg:50(5)
Level 6: Aim -- GSFC-Rchg/EndRdx:50(A), GSFC-ToHit/Rchg/EndRdx:50(7), GSFC-ToHit/Rchg:50(7)
Level 8: Hasten -- Empty(A), Empty(9), Empty(9)
Level 10: Combat Jumping -- Zephyr-ResKB:50(A), Krma-ResKB:30(23), Ksmt-ToHit+:30(29)
Level 12: Super Speed -- Zephyr-ResKB:50(A), Zephyr-Travel/EndRdx:50(13), Winter-RunSpd/Jump/Fly/Rng/EndRdx:50(13), Winter-ResSlow:50(40), HO:Micro(40)
Level 14: Maneuvers -- Krma-ResKB:30(A), LkGmblr-Rchg+:50(15)
Level 16: Super Jump -- Zephyr-ResKB:50(A), Winter-RunSpd/Jump/Fly/Rng/EndRdx:50(17), Zephyr-Travel/EndRdx:50(17), HO:Micro(42), ULeap-Stlth:50(42)
Level 18: Tactics -- AdjTgt-ToHit/EndRdx:50(A), AdjTgt-ToHit:50(19), AdjTgt-ToHit/EndRdx/Rchg:50(25), AdjTgt-EndRdx/Rchg:50(31), AdjTgt-ToHit/Rchg:50(42), Rec'dRet-Pcptn:20(46)
Level 20: Abyssal Gaze -- UbrkCons-Dam%:50(A), GladNet-Dam%:50(21), GJ-Dam%:50(21), GJ-Acc/Dmg:50(23), GJ-Acc/Dmg/End/Rech:50(33), G'Wdw-Dam%:50(34)
Level 22: Burnout -- Empty(A), Empty(27)
Level 24: Vengeance -- LkGmblr-Rchg+:50(A), Krma-ResKB:30(25)
Level 26: Life Drain -- Nictus-%Dam:50(A), SipInsght-%ToHit:50(27), GJ-Dam%:50(31), Nictus-Acc/Heal:50(31), Nictus-Acc/EndRdx/Heal/HP/Regen:50(33), GJ-Acc/Dmg:50(50)
Level 28: Power Boost -- Empty(A), Empty(29)
Level 30: Stealth -- Krma-ResKB:30(A), LkGmblr-Rchg+:50(33), LkGmblr-EndRdx/Rchg:50(34), LkGmblr-Def/EndRdx:50(36), LkGmblr-Def/EndRdx/Rchg:50(39)
Level 32: Invisibility -- LkGmblr-Rchg+:50(A), Krma-ResKB:30(43)
Level 35: Boost Range -- Empty(A), Empty(36)
Level 38: Phase Shift -- Empty(A)
Level 41: Snow Storm -- Empty(A)
Level 44: Frozen Armor -- Krma-ResKB:30(A), LkGmblr-Rchg+:50(45), LkGmblr-Def/EndRdx:50(45), LkGmblr-EndRdx/Rchg:50(45), LkGmblr-Def/EndRdx/Rchg:50(46), S'fstPrt-ResKB:30(46)
Level 47: Hoarfrost -- Panac-EndRdx/Rchg:50(A), Panac-Heal/EndRedux:50(48), Panac-Heal/Rchg:50(48), Panac-Heal:30(48), Panac-Heal/EndRedux/Rchg:50(50), S'fstPrt-ResKB:30(50)
Level 49: Hibernate -- Numna-EndRdx/Rchg:50(A)
Level 0: Geas of the Kind Ones
Level 0: Freedom Phalanx Reserve
Level 0: Eye of the Magus
Level 0: Portal Jockey
Level 0: Elusive Mind
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 0: Vanguard Medal
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Level 2: Swift -- Empty(A)
Level 2: Health -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%:50(A), P'Shift-EndMod/Acc:50(43), P'Shift-EndMod:50(43)
Level 1: Brawl -- Empty(A)
Level 1: Defiance
Level 1: Sprint -- HO:Micro(A), HO:Micro(40)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run