BigBrotherMidas

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  1. Villain Plan by Mids' Villain Designer 1.401
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    BIG BROTHER MIDAS: Level 50 Mutation Dominator
    Primary Power Set: Ice Control
    Secondary Power Set: Icy Assault
    Power Pool: Speed
    Power Pool: Fitness
    Power Pool: Medicine
    Power Pool: Concealment
    Ancillary Pool: Soul Mastery

    Villain Profile:
    Level 1: Chilblain
    • (A) Gravitational Anchor - Immobilize: Level 50
    • (3) Gravitational Anchor - Immobilize/Recharge: Level 50
    • (3) Gravitational Anchor - Accuracy/Immobilize/Recharge: Level 50
    • (27) Gravitational Anchor - Immobilize/Endurance: Level 50
    • (29) Gravitational Anchor - Chance for Hold: Level 50
    Level 1: Ice Bolt
    • (A) Entropic Chaos - Accuracy/Damage: Level 35
    • (5) Entropic Chaos - Damage/Endurance: Level 35
    • (5) Entropic Chaos - Damage/Recharge: Level 35
    • (15) Entropic Chaos - Damage/Endurance/Recharge: Level 35
    • (19) Entropic Chaos - Chance of Heal Self: Level 35
    • (50) Devastation - Chance of Hold: Level 50
    Level 2: Block of Ice
    • (A) Unbreakable Constraint - Hold: Level 50
    • (7) Unbreakable Constraint - Hold/Recharge: Level 50
    • (7) Unbreakable Constraint - Accuracy/Hold/Recharge: Level 50
    • (17) Unbreakable Constraint - Endurance/Hold: Level 50
    • (25) Unbreakable Constraint - Chance for Smashing Damage: Level 50
    Level 4: Ice Sword
    • (A) Crushing Impact - Accuracy/Damage: Level 50
    • (9) Crushing Impact - Damage/Endurance: Level 50
    • (9) Crushing Impact - Damage/Recharge: Level 50
    • (17) Crushing Impact - Accuracy/Damage/Recharge: Level 50
    • (27) Crushing Impact - Accuracy/Damage/Endurance: Level 50
    Level 6: Hasten
    • (A) Recharge Reduction IO: Level 50
    • (11) Recharge Reduction IO: Level 50
    • (11) Recharge Reduction IO: Level 50
    Level 8: Hurdle
    • (A) Jumping IO: Level 50
    Level 10: Ice Blast
    • (A) Entropic Chaos - Accuracy/Damage: Level 35
    • (13) Entropic Chaos - Damage/Endurance: Level 35
    • (13) Entropic Chaos - Damage/Recharge: Level 35
    • (15) Entropic Chaos - Damage/Endurance/Recharge: Level 35
    • (19) Entropic Chaos - Chance of Heal Self: Level 35
    • (50) Devastation - Chance of Hold: Level 50
    Level 12: Ice Slick
    • (A) Range IO: Level 50
    Level 14: Super Speed
    • (A) Winter's Gift - Slow Resistance (20%): Level 50
    Level 16: Health
    • (A) Regenerative Tissue - +Regeneration: Level 30
    Level 18: Flash Freeze
    • (A) Fortunata Hypnosis - Sleep/Recharge: Level 50
    • (34) Fortunata Hypnosis - Accuracy/Sleep/Recharge: Level 50
    • (34) Fortunata Hypnosis - Accuracy/Recharge: Level 50
    • (36) Fortunata Hypnosis - Sleep/Endurance: Level 50
    • (36) Fortunata Hypnosis - Chance for Placate: Level 50
    Level 20: Stamina
    • (A) Efficacy Adaptor - EndMod: Level 50
    • (21) Efficacy Adaptor - EndMod/Recharge: Level 50
    • (21) Efficacy Adaptor - EndMod/Accuracy/Recharge: Level 50
    • (23) Efficacy Adaptor - Accuracy/Recharge: Level 50
    • (23) Efficacy Adaptor - EndMod/Accuracy: Level 50
    • (25) Efficacy Adaptor - EndMod/Endurance: Level 50
    Level 22: Aid Other
    • (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50
    Level 24: Aid Self
    • (A) Doctored Wounds - Heal/Endurance: Level 50
    • (36) Doctored Wounds - Heal/Recharge: Level 50
    • (37) Doctored Wounds - Heal/Endurance/Recharge: Level 50
    • (37) Doctored Wounds - Heal: Level 50
    • (37) Doctored Wounds - Recharge: Level 50
    Level 26: Glacier
    • (A) Basilisk's Gaze - Accuracy/Hold: Level 30
    • (29) Basilisk's Gaze - Accuracy/Recharge: Level 30
    • (31) Basilisk's Gaze - Recharge/Hold: Level 30
    • (31) Basilisk's Gaze - Endurance/Recharge/Hold: Level 30
    Level 28: Stealth
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    Level 30: Arctic Air
    • (A) Coercive Persuasion - Confused: Level 50
    • (31) Coercive Persuasion - Confused/Recharge: Level 50
    • (33) Coercive Persuasion - Accuracy/Confused/Recharge: Level 50
    • (33) Coercive Persuasion - Confused/Endurance: Level 50
    • (33) Coercive Persuasion - Contagious Confusion: Level 50
    Level 32: Jack Frost
    • (A) Expedient Reinforcement - Accuracy/Recharge: Level 50
    • (34) Expedient Reinforcement - Accuracy/Damage: Level 50
    • (39) Expedient Reinforcement - Damage/Endurance: Level 50
    • (39) Expedient Reinforcement - Accuracy/Damage/Recharge: Level 50
    Level 35: Ice Slash
    • (A) Hecatomb - Damage: Level 50
    • (39) Hecatomb - Damage/Recharge: Level 50
    • (40) Hecatomb - Accuracy/Damage/Recharge: Level 50
    • (40) Hecatomb - Damage/Endurance: Level 50
    • (42) Hecatomb - Chance of Damage(Negative): Level 50
    Level 38: Bitter Ice Blast
    • (A) Entropic Chaos - Accuracy/Damage: Level 35
    • (40) Entropic Chaos - Damage/Endurance: Level 35
    • (42) Entropic Chaos - Damage/Recharge: Level 35
    • (42) Entropic Chaos - Damage/Endurance/Recharge: Level 35
    • (43) Entropic Chaos - Chance of Heal Self: Level 35
    • (50) Devastation - Chance of Hold: Level 50
    Level 41: Dark Embrace
    • (A) Impervious Skin - Resistance/Endurance: Level 30
    • (43) Impervious Skin - Resistance/Recharge: Level 30
    • (43) Impervious Skin - Endurance/Recharge: Level 30
    • (45) Impervious Skin - Resistance/Endurance/Recharge: Level 30
    • (45) Impervious Skin - Status Resistance: Level 30
    Level 44: Soul Drain
    • (A) Obliteration - Damage: Level 50
    • (45) Obliteration - Accuracy/Recharge: Level 50
    • (46) Obliteration - Damage/Recharge: Level 50
    • (46) Obliteration - Accuracy/Damage/Recharge: Level 50
    • (46) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
    Level 47: Summon Seer
    • (A) Expedient Reinforcement - Accuracy/Recharge: Level 50
    • (48) Expedient Reinforcement - Accuracy/Damage: Level 50
    • (48) Expedient Reinforcement - Damage/Endurance: Level 50
    • (48) Expedient Reinforcement - Accuracy/Damage/Recharge: Level 50
    Level 49: Power Boost
    • (A) Recharge Reduction IO: Level 50
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 1: Domination
    ------------
    Set Bonus Totals:
    • 15.5% DamageBuff(Smashing)
    • 15.5% DamageBuff(Lethal)
    • 15.5% DamageBuff(Fire)
    • 15.5% DamageBuff(Cold)
    • 15.5% DamageBuff(Energy)
    • 15.5% DamageBuff(Negative)
    • 15.5% DamageBuff(Toxic)
    • 15.5% DamageBuff(Psionic)
    • 2.5% Defense(Energy)
    • 2.5% Defense(Negative)
    • 1.25% Defense(Ranged)
    • 6.75% Max End
    • 76% Enhancement(Accuracy)
    • 4% Enhancement(Confused)
    • 121.3% Enhancement(RechargeTime)
    • 4% Enhancement(Heal)
    • 38.2 HP (3.75%) HitPoints
    • MezResist(Confused) 20.8%
    • MezResist(Held) 12.5%
    • MezResist(Immobilize) 14.7%
    • MezResist(Sleep) 14.7%
    • MezResist(Stun) 14.7%
    • MezResist(Terrorized) 14.7%
    • 23.5% (0.39 End/sec) Recovery
    • 40% (1.7 HP/sec) Regeneration
    • 20% ResEffect(FlySpeed)
    • 20% ResEffect(RechargeTime)
    • 20% ResEffect(RunSpeed)
    • 11.3% Resistance(Fire)
    • 11.3% Resistance(Cold)
    • 2% XPDebtProtection
  2. I have an Ice dom that I think is very good. If you want I could send you my build. But my personal opinion, anytime you're working on regen or healing on a dom, you're fighting a losing battle. I try to focus on hold durations, slows, confuse (AA), and ice slick to keep my enemies mezzed while I quickly chop them down.
  3. Yea, no idea is original... there's nothing new under the sun. :-/
  4. Damn homey, I'll try to make it. Didn't realize it was tonight.
  5. BigBrotherMidas

    Hey ju guys :)

    Hey, nice to see you're still around these parts bud! You and Vill need to make your way back home (Protector) more often
  6. Very sweet indeed sir, very sweet indeed.
  7. Hahaha, that's good stuff Elric. Did anyone else notice that on the list of powers, shape shifting was an option o.O
  8. Always gives insightful and well thought out contributions to my posts. I know I can disagree with Z and she won't go off the deep end but will instead have a rational conversation about both sides of the coin


    *Edited for gender effectiveness
  9. Devs, you have outdone yourselves. Well done and I shall shelf all my nagging for a few weeks.
  10. Yea, it's pretty rough bud. If you stick with it though and work out Perma, it's an awesome combo between the + status effects and power boost, and the end bar refill helps out a ton. If that's not enough, pick up an endurance power from a patron. The end result is worth the struggle I think.
  11. Well the heads over there were talking about how not listening to their playerbase was one of the huge mistakes they made when they were in charge of CoH and that its something a lot of dev teams have struggled with in several MMO's. They claim that that's one thing they've learned from and intend on making a priority this time around but you'll forgive me if I'm not inclined to accept that as truth. I think they're saying what sounds good right now in order to peak as many people's interest as possible because while some people say they like it, the cell shading is not doing it for me. I don't know, maybe it's because I've never played a game with that visual effect to it, but it looks half *** to me :-/ I may try it, but it would have to be after a few recommendations from friends.
  12. I don't see why we can't discuss it. I'm not advertising for the game, just asking what you all think on the matter. And I post my discussion topics on Protector because I play on this server and know that the people here will give me a coherent stream of thought in line with that of a human instead of one of a lemur (not even sure if they're not intelligent...).

    And I do agree that the devs probably were working on this long before CO was even a thought but I also co-sign the idea of it being pushed as a priority due to competition (And I'm classifying anyone putting out a similar product as competition, whether you're a kingdom and they're a village). I understand that we would never really know for sure that this was or was not the case unless we were in the meetings and on the dev team, just my personal thoughts on the matter, like I am similarly asking for your thoughts on the topic of competition as the impetus for improvement.
  13. I'm soooo looking forward to this game coming out. Not because I'm going to play it but because the competition will be good for us over here at CoX I know the devs were working on power customization for a while before the announcement but I think it's fairly rational to say it got pushed out faster because of CO's supposed 'vast customization' options. I'm just eager to see what else the competition comes out with that CoX will be forced to keep up with. Sounds like all WIN for us Perhaps, dare I say... base raiding coming back?!?!
  14. Defender 21 - 41
    Tank 38 - 50
    Scrapper 39 - 50


    Woot probably would have been better if my server hadn't been crashing and lagging like a drunk at Mardi Gras.
  15. This is RIDICULOUS. Even other double xp weekends haven't been this bad. Mapserving every 5 seconds is not my idea of fun when I play my video game. What's the deal devs??
  16. WOW, I've never seen lag this bad before on this game. Even in other double xp weekends, this is horrible. Trying to run a mission when you mapserv every 5 seconds is pretty awful. What's the problem devs??
  17. I also grabbed Thorntrops because I had nothing better to take since I thought everything else would require slots. But I'm not advocating it's selection as I haven't tried it in any kind of substantial action yet...
  18. BigBrotherMidas

    Bacon

    I thoroughly enjoy bacon but am horribly upset by the alarming rate of bacon imposters. Ahem, turkey bacon... I hate you.
  19. Just made an account, my handle is PrinceMidas
  20. I can't jump on CoV for a while so damn right I'll join ya.
  21. So, now that you've got the hang of this powerset proliferation thing... how about those dark and illusion sets buddy?
  22. Thanks Tripp, I could use all the help and luck I can get at this point.
  23. I wish, it were. Man if I have to play freakin Champions for my superhero fix, I'm going to be bitterly satisfied. Ugh