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Posts
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Joined
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Haha yeah I had notifications turned on and the window open, still got all invalids. Fingers not twitchy enough apparently. Better luck next time to us both!
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Hi! So I've just come back from a 2 year break and have dusted off one of my favorite characters. I am pretty satisfied with this build, I recall endurance being the main issue she had before and this looks to be an improvement. I would really like to get Petrifying Gaze in but I don't see room for it. Considered dropping Veng for it but even then I don't know where I'd get the slots... maybe from Life Drain? I borrowed some of this from a build someone posted already, apologies for forgetting who to credit. Cost isn't an issue.
Also I think I understand the incarnate system enough now to ask for any recommendations on what I should go with for her.
Thanks a lot, appreciate any feedback.
Hero Plan by Mids' Hero Designer 1.957
http://www.cohplanner.com/
Click this DataLink to open the build!
Luna Dusk: Level 50 Magic Defender
Primary Power Set: Dark Miasma
Secondary Power Set: Dark Blast
Power Pool: Flight
Power Pool: Leadership
Power Pool: Teleportation
Ancillary Pool: Dark Mastery
Hero Profile:
Level 1: Twilight Grasp- (A) Touch of the Nictus - Healing
- (3) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge
- (3) Touch of the Nictus - Accuracy/Healing
- (5) Touch of the Nictus - Chance for Negative Energy Damage
- (5) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration
- (A) Decimation - Damage/Endurance
- (7) Decimation - Damage/Recharge
- (9) Decimation - Accuracy/Damage
- (9) Decimation - Accuracy/Damage/Recharge
- (11) Decimation - Chance of Build Up
- (A) Tempered Readiness - Accuracy/Slow
- (7) Tempered Readiness - Damage/Slow
- (13) Tempered Readiness - Range/Slow
- (13) Tempered Readiness - Endurance/Recharge/Slow
- (15) Tempered Readiness - Accuracy/Damage/Slow
- (A) Apocalypse - Damage
- (17) Apocalypse - Damage/Recharge
- (19) Apocalypse - Accuracy/Damage/Recharge
- (19) Apocalypse - Accuracy/Recharge
- (21) Apocalypse - Damage/Endurance
- (A) Luck of the Gambler - Recharge Speed
- (11) Luck of the Gambler - Defense/Endurance
- (23) Shield Wall - +Res (Teleportation), +3% Res (All)
- (A) Luck of the Gambler - Recharge Speed
- (25) Luck of the Gambler - Defense/Endurance
- (25) Luck of the Gambler - Defense
- (27) Aegis - Resistance
- (27) Aegis - Resistance/Endurance
- (29) Aegis - Resistance/Endurance/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (17) Luck of the Gambler - Defense
- (33) Luck of the Gambler - Defense/Endurance
- (A) Glimpse of the Abyss - Accuracy/Recharge
- (29) Glimpse of the Abyss - Endurance/Fear
- (31) Glimpse of the Abyss - Accuracy/Endurance
- (31) Glimpse of the Abyss - Fear/Range
- (31) Glimpse of the Abyss - Accuracy/Fear/Recharge
- (A) Winter's Gift - Run Speed, Jump, Flight Speed, Range
- (15) Winter's Gift - Slow Resistance (20%)
- (A) Gravitational Anchor - Immobilize/Recharge
- (33) Gravitational Anchor - Accuracy/Immobilize/Recharge
- (34) Gravitational Anchor - Accuracy/Recharge
- (34) Gravitational Anchor - Immobilize/Endurance
- (34) Gravitational Anchor - Chance for Hold
- (A) Dampened Spirits - To Hit Debuff/Endurance
- (45) Dampened Spirits - To Hit Debuff
- (A) Ragnarok - Damage
- (21) Ragnarok - Chance for Knockdown
- (23) Ragnarok - Accuracy/Damage/Recharge
- (36) Ragnarok - Accuracy/Recharge
- (36) Ragnarok - Damage/Endurance
- (A) Absolute Amazement - Stun
- (33) Absolute Amazement - Stun/Recharge
- (36) Absolute Amazement - Accuracy/Stun/Recharge
- (37) Absolute Amazement - Accuracy/Recharge
- (37) Absolute Amazement - Endurance/Stun
- (A) Endurance Reduction IO
- (A) Luck of the Gambler - Recharge Speed
- (A) Razzle Dazzle - Accuracy/Recharge
- (39) Razzle Dazzle - Endurance/Stun
- (39) Razzle Dazzle - Accuracy/Endurance
- (39) Razzle Dazzle - Stun/Range
- (40) Razzle Dazzle - Accuracy/Stun/Recharge
- (A) Interrupt Reduction IO
- (A) Siphon Insight - ToHit Debuff
- (40) Siphon Insight - Accuracy/ToHit Debuff
- (42) Siphon Insight - Accuracy/Recharge
- (42) Siphon Insight - ToHit Debuff/Endurance/Recharge
- (42) Siphon Insight - Accuracy/Endurance/Recharge
- (A) Touch of the Nictus - Healing
- (43) Touch of the Nictus - Accuracy/Healing
- (43) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge
- (45) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration
- (45) Touch of the Nictus - Accuracy/Endurance/Recharge
- (A) Adjusted Targeting - To Hit Buff
- (40) Adjusted Targeting - To Hit Buff/Endurance
- (43) Adjusted Targeting - To Hit Buff/Recharge
- (A) Efficacy Adaptor - EndMod
- (46) Efficacy Adaptor - EndMod/Recharge
- (46) Efficacy Adaptor - EndMod/Accuracy/Recharge
- (46) Efficacy Adaptor - Accuracy/Recharge
- (48) Efficacy Adaptor - EndMod/Accuracy
- (48) Efficacy Adaptor - EndMod/Endurance
- (A) Gladiator's Armor - Resistance
- (48) Gladiator's Armor - TP Protection +3% Def (All)
- (50) Gladiator's Armor - End/Resist
- (A) HamiO:Endoplasm Exposure
- (A) Recharge Reduction IO
- (A) Empty
- (A) Empty
- (A) Run Speed IO
- (A) Empty
- (A) Empty
- (A) Celerity - +Stealth
- (A) Empty
- (A) Flight Speed IO
- (A) Jumping IO
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (37) Numina's Convalescence - Heal
- (A) Performance Shifter - Chance for +End
- (50) Performance Shifter - EndMod
- (50) Endurance Modification IO
- (A) Empty
Level 4: Ninja Run
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I'd be happy if Hasten's autofire was a freebie and we could have 1 autofire + Hasten. Though honestly the only time I've wished for this is on my Controller for Indomitable Will and my Tanker for Active Defense. On the latter it was a no brainer to stick it on AD though.
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Lady Kindle crossed 600 with the new Halloween event, and ABko helped her hit 615 last night with some arena badges. Need the rest of the PvP badges but being on Freedom I don't know that I'll ever get around to those.. maybe when GR comes out RV will be quiet enough for an hour or so
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I did good on junk that had been sitting for nearly a week and quickly disappeared, but then in the rush to get back to a team I accidentally listed a lvl 50 common heal IO for 2billion, instantly wiping 100m in market fees. All I could do was laugh. I would have left it there as a reminder to myself to slow down but I needed the slots to grab a bunch of salvage to craft things I wanted asap. The market giveth and the market taketh.
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Quote:Thank you! This is exactly what I was looking for for my second build, I only made two changes - putting 6 Oblits in Hot Feet and switching the Miracles in Health for Numinas because I've got a bunch of 'em.Below is my build. This is centered around S/L defense, recharge (Hasten perma with two Siphon Speeds running), some global accuracy and min/maxing important powers. I also built with Endurance in mind because I got tired of spamming Transference all the time. I still have to use it but not nearly as much.
I'm a huge fan of the Hold proc in Fire Cages. The Chance for +Recharge in Fissure is absolutely awesome. You can start to really stack your Siphon Speeds when that one starts going off regularly.
One thing that is different about my build that you'll notice if you import it into Mids is that I do not use all lvl 50 IO's. I still do a lot of TFing with this toon, and that includes some exemping. So I leave most of the sets at the lvl 35 range.
Oh, one last thing. It's entirely possible that you could come up with a cheaper way to make a similar build. I used these purples because I already had them. I had a fully purpled build with the damage purples as well when I respecced into this build. I sold the purples I didn't want anymore and worked the ones I could into this build.
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Mutation Controller
Primary Power Set: Fire Control
Secondary Power Set: Kinetics
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Stone Mastery
Hero Profile:
Level 1: Char -- BasGaze-Acc/Rchg(A), BasGaze-Acc/Hold(3), BasGaze-Rchg/Hold(3), BasGaze-EndRdx/Rchg/Hold(5)
Level 1: Transfusion -- Dct'dW-Heal/EndRdx/Rchg(A), Dct'dW-Heal/EndRdx(40), Dct'dW-Heal(40), Dct'dW-EndRdx/Rchg(43), Dct'dW-Heal/Rchg(46)
Level 2: Fire Cages -- Enf'dOp-Acc/Immob(A), Enf'dOp-EndRdx/Immob(5), Enf'dOp-Acc/EndRdx(7), Enf'dOp-Acc/Immob/Rchg(7), GravAnch-Immob/EndRdx(11), GravAnch-Hold%(37)
Level 4: Siphon Power -- Acc-I(A)
Level 6: Hurdle -- Jump-I(A)
Level 8: Hot Feet -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(9), Sciroc-Dam%(9), Sciroc-Acc/Rchg(11), Sciroc-Acc/Dmg/EndRdx(34), EndRdx-I(34)
Level 10: Combat Jumping -- Zephyr-Travel(A), Zephyr-ResKB(15), LkGmblr-Rchg+(17)
Level 12: Flashfire -- Amaze-Stun(A), Amaze-Stun/Rchg(13), Amaze-Acc/Stun/Rchg(13), Amaze-Acc/Rchg(15), Amaze-EndRdx/Stun(17)
Level 14: Siphon Speed -- RechRdx-I(A), Acc-I(50)
Level 16: Health -- Mrcl-Heal(A), Mrcl-Rcvry+(21)
Level 18: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Knock%(19), KntkC'bat-Dmg/EndRdx(19), KntkC'bat-Dmg/EndRdx/Rchg(21)
Level 20: Speed Boost -- EndMod-I(A)
Level 22: Stamina -- P'Shift-End%(A), P'Shift-EndMod(23), P'Shift-EndMod/Acc(23), P'Shift-EndMod/Rchg(39)
Level 24: Tough -- S'fstPrt-ResDam/Def+(A), TtmC'tng-ResDam/EndRdx(25), Aegis-ResDam/EndRdx(25), ImpArm-ResDam/EndRdx(40)
Level 26: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(27), LkGmblr-Def/EndRdx(27), LkGmblr-Def/Rchg(48)
Level 28: Hasten -- RechRdx-I(A), RechRdx-I(29), RechRdx-I(29)
Level 30: Cinders -- UbrkCons-Hold(A), UbrkCons-Hold/Rchg(31), UbrkCons-Acc/Hold/Rchg(31), UbrkCons-Acc/Rchg(31), UbrkCons-EndRdx/Hold(39), Lock-%Hold(45)
Level 32: Fire Imps -- C'Arms-+Def(Pets)(A), C'Arms-Acc/Dmg/Rchg(33), C'Arms-Acc/Dmg(33), C'Arms-Acc/Rchg(33), C'Arms-Dmg/EndRdx(34), Acc-I(45)
Level 35: Transference -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(36), Efficacy-EndMod/Acc/Rchg(36), Efficacy-Acc/Rchg(36), Efficacy-EndMod/Acc(37), Efficacy-EndMod/EndRdx(37)
Level 38: Fulcrum Shift -- Acc-I(A), RechRdx-I(39)
Level 41: Fissure -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(42), Stpfy-Acc/EndRdx(42), Stpfy-Stun/Rng(42), Stpfy-Acc/Stun/Rchg(43), FrcFbk-Rechg%(43)
Level 44: Seismic Smash -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/Rchg(45), KntkC'bat-Dmg/EndRdx(46), KntkC'bat-Knock%(46)
Level 47: Rock Armor -- LkGmblr-Rchg+(A), LkGmblr-Def(48), LkGmblr-Def/EndRdx(48), LkGmblr-Def/Rchg(50)
Level 49: Super Speed -- Zephyr-ResKB(A), Zephyr-Travel(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Containment
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I do this when I need to burn a freespec quick or am gonna delete a failed character concept anyway. I usually can get a bunch of lvl 50 set IOs from sleep, confuse, snipe, etc sets for less than 10k, and they resell during a respec for the 490k crafting cost. Times 10 that's a decent chunk of change for a few minutes of time.
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Sent a quick tell in game, but just in case thought I'd let you know here I'm in for 100mil heroside, Freedom.
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I thought the Rikti during zone invasions dropped like lvl 30 recipes/2nd tier salvage?
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If you're farming drops you should set the difficulty to 2 or 4. It increases the amount of critters which increases your drops/chances.
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I need them on my controller on Freedom as well. If anyone is still interested in making this happen up for it.
@Poison Idea -
It runs very smoothly on 7 for me. I've also noticed a battery life increase on my laptop. (Intel P8800 2.66 GHz, 4GB, 1GB Nvidia GeForce GT 130M)
Am sold so far. -
I'm down.
Static-Age
Elec/Energy Blaster -
Is it too late to sign up? I'd also be up for a clearing/not so many shortcuts run.
Lady Kindle 50 Fire/Kin Ctrl
Vitamin-X 50 Plant/Rad Ctrl -
Loved CutestLilHero's costume! Execution was spot on, the hair and wings made it perfect. Adorable.
I think the reason she won out was because the costume was a tad bit more complicated/detailed opposed to a solid color two piece but congrats to everyone.
It's not really about matching everything exactly as much as it is a combination of that, creativity, originality and attention to detail.
Congrats again CLH! -
I've been wanting this since I noticed those options in game!
I don't see why anyone's complaining. You can disable them right now in game so you never have to worry about it. And for future alts, its been stated in the MOTD that web stats will only be available for characters over level 10 so you'll have 9 whole levels worth of time to click "Options / Enable Hide". -
I feel so sorry for the OP. Reading comprehension plus I guess just excitement at getting to post ideas equals, yeah.
But, I always look at items in game and wonder why they aren't available in the base editor. They're there already!
Wall sconces from office mission map and bank maps Screenshot1
Mirrored floors from Pocket D Screenshot
Computer banks from Council mission maps Screenshot
Dumpsters Screenshot
Fountains, benches, tree planters with autumn leaves
Screenshot
Magic book shelves from Oranbenga maps and I believe near Azuria in Atlas
Screenshot
Yellow couch from Faultline
Screenshot
A lot more I can't find screen shots of now.
Screenshots borrowed from GameAmp user galleries as I don't have CoX at this location. -
There is a rumor that Issue 10 will include more base enhancements and upgrades. Care to comment?
I dont know where the rumor started, but we didnt have any time to include new base items for Issue 10.
I don't know.. maybe in this interview? http://coh.warcry.com/scripts/news/v...6&id=70412
I guess by "next few" they meant, "eventually". -
So since task forces seem to be where the rarer drops are at, will villains be getting more of those? Because as it stands, and someone correct me if I'm wrong here, villains have 4 plus the SG computer TF. And heroes have will 14 including the Statesman TF.
If not, its going to get old doing the same ones over and over. -
Global: @Poison Idea
Gender: Female
Age: 22
Location: Brooklyn, NY
Height: 4'11
SG Affiliation: Blood For Blood
Most Recognizable Server Toon: Poison Idea, Gehenna IV